Author: Allan C. Hutchinson
Publisher: Duke University Press
ISBN: 0822380420
Category : Law
Languages : en
Pages : 390
Book Description
Three questions concerning modern legal thought provide the framework for It’s All in the Game: What should judges do? What do judges do? What can judges do? Contrasting his own answers to traditional responses and moving playfully between debates of high theory, daily practices of appellate judges, and his own enlightening analyses of significant court rulings, Allan C. Hutchinson examines what it means to treat adjudication as an engaged game of rhetorical justification. His resulting argument enables the reader to grasp more fully the practical operation, political determinants, and the transformative possibilities of law and adjudication. Taking on leading contemporary theories to explore the claim that “law is politics,” Hutchinson delineates a route toward professional, relevant, and responsible—if radical—judicial practices. After discussing the difference between foundationalist, antifoundationalist, and nonfoundationalist legal critiques, he offers a focused, unequivocal, and positive account of the advantages of operating within a nonfoundationalist framework. Although such an approach centralizes the role of rhetoric in law, Hutchinson claims that this does not necessitate a turn away from politics or, more particularly, from a progressive politics. Driving home the political and jurisprudential impact of his critique and of his account of nonfoundationalist alternatives, he urges judges and jurists to engage in law’s language game of politics. This engaging book will interest linguistic philosophers, legal theorists, law students, attorneys, judges, and jurists of all stripes.
The Biggest Game of All
Author: Leo Hindery
Publisher: Free Press
ISBN: 9780743229012
Category : Business & Economics
Languages : en
Pages : 0
Book Description
Do you make deals? Do you want to learn how the best dealmakers in the world do it? Everyone -- and certainly every business -- makes deals. Whether you are an automobile dealer negotiating to buy another, or Exxon merging with Mobil in a $76 billion transaction, the craft of dealmaking is everywhere. And like any craft, dealmaking has its apprentices, its journeymen...and its masters. Leo Hindery, Jr., is one of those masters of the negotiating table -- a man who has steered home more than 240 business deals over the last twenty-five years, deals worth well in excess of $150 billion. In The Biggest Game of All, he brings readers inside the rooms where he has worked his wizardry, sometimes in partnership with, and sometimes against, the best dealmaking businessmen of our time, including General Electric's Jack Welch, Jerry Levin of AOL Time Warner, TCI's John Malone, George Steinbrenner, Barry Diller, and Rupert Murdoch. Through detailed narratives of the key moments in some of the biggest deals of our time -- including AT&T's $60 billion purchase of the cable giant MediaOne, the $54 billion sale of TeleCommunications, Inc. (a deal done in only twelve days), and the USA Networks/Seagram swap -- The Biggest Game of All is a true master class in dealmaking, showing all the inside strategies, tactics, and temperaments that make great dealmakers great. And at the center of the master class are Leo Hindery's ten commandments of dealmaking: #1. Do more homework than the other guy. #2. Look before you leap to the altar. You may love him, but you can't change him. #3. Deals should be done as fast as possible...but no faster. #4. Remember that you are only as good as the women and men around you. (And so is the other guy.) #5. Learn how to walk away. #6. Have adversaries, if need be. But don't have enemies. #7. Read the fine print. #8. Don't keep score on things that don't matter. #9. Hang in there. #10. Learn to keep your mouth shut. Leo Hindery's vantage point from the very peak of the dealmaking pyramid is the ideal place to observe, and therefore to understand, what separates good deals -- those intended to improve a company's strategic prospects -- from bad. At a time when the costs of business decisions made out of fear, confusion, and greed have never been higher or more newsworthy, knowing good from bad might be the most important dealmaking skill of all. No one who reads this insider's look at the incredible speed with which these human calculators make billion- dollar decisions, and at their fundamental, almost intuitive understanding of their own and other enterprises, will look at American business the same way again. The Biggest Game of All is that rarest of business books, instructive, enlightening, and just plain fun...a ringside seat at the real World Series of Poker, where the chips are worth a billion dollars each.
Publisher: Free Press
ISBN: 9780743229012
Category : Business & Economics
Languages : en
Pages : 0
Book Description
Do you make deals? Do you want to learn how the best dealmakers in the world do it? Everyone -- and certainly every business -- makes deals. Whether you are an automobile dealer negotiating to buy another, or Exxon merging with Mobil in a $76 billion transaction, the craft of dealmaking is everywhere. And like any craft, dealmaking has its apprentices, its journeymen...and its masters. Leo Hindery, Jr., is one of those masters of the negotiating table -- a man who has steered home more than 240 business deals over the last twenty-five years, deals worth well in excess of $150 billion. In The Biggest Game of All, he brings readers inside the rooms where he has worked his wizardry, sometimes in partnership with, and sometimes against, the best dealmaking businessmen of our time, including General Electric's Jack Welch, Jerry Levin of AOL Time Warner, TCI's John Malone, George Steinbrenner, Barry Diller, and Rupert Murdoch. Through detailed narratives of the key moments in some of the biggest deals of our time -- including AT&T's $60 billion purchase of the cable giant MediaOne, the $54 billion sale of TeleCommunications, Inc. (a deal done in only twelve days), and the USA Networks/Seagram swap -- The Biggest Game of All is a true master class in dealmaking, showing all the inside strategies, tactics, and temperaments that make great dealmakers great. And at the center of the master class are Leo Hindery's ten commandments of dealmaking: #1. Do more homework than the other guy. #2. Look before you leap to the altar. You may love him, but you can't change him. #3. Deals should be done as fast as possible...but no faster. #4. Remember that you are only as good as the women and men around you. (And so is the other guy.) #5. Learn how to walk away. #6. Have adversaries, if need be. But don't have enemies. #7. Read the fine print. #8. Don't keep score on things that don't matter. #9. Hang in there. #10. Learn to keep your mouth shut. Leo Hindery's vantage point from the very peak of the dealmaking pyramid is the ideal place to observe, and therefore to understand, what separates good deals -- those intended to improve a company's strategic prospects -- from bad. At a time when the costs of business decisions made out of fear, confusion, and greed have never been higher or more newsworthy, knowing good from bad might be the most important dealmaking skill of all. No one who reads this insider's look at the incredible speed with which these human calculators make billion- dollar decisions, and at their fundamental, almost intuitive understanding of their own and other enterprises, will look at American business the same way again. The Biggest Game of All is that rarest of business books, instructive, enlightening, and just plain fun...a ringside seat at the real World Series of Poker, where the chips are worth a billion dollars each.
It's All a Game
Author: Tristan Donovan
Publisher: Macmillan
ISBN: 1250082730
Category : Games & Activities
Languages : en
Pages : 296
Book Description
“[A] timely book . . . a wonderfully entertaining trip around the board, through 4,000 years of game history.” —The Wall Street Journal Board games have been with us even longer than the written word. But what is it about this pastime that continues to captivate us well into the age of smartphones and instant gratification? In It’s All a Game, Tristan Donovan, British journalist and author of Replay: The History of Video Games, opens the box on the incredible and often surprising history and psychology of board games. He traces the evolution of the game across cultures, time periods, and continents, from the paranoid Chicago toy genius behind classics like Operation and Mouse Trap, to the role of Monopoly in helping prisoners of war escape the Nazis, and even the scientific use of board games today to teach artificial intelligence how to reason and how to win. With these compelling stories and characters, Donovan ultimately reveals why board games—from chess to Monopoly to Risk and more—have captured hearts and minds all over the world for generations. “Splendid . . . A quick and breezy read, it doesn’t just tell the fascinating stories of the (often struggling) individuals who created our favorite games. It also manages to convey the entire sweep of board game history, from the earliest forms of checkers to modern-day surprise hits like Settlers of Catan.” —Mashable “Artfully weaves together culture, business, and ways games impact society.” —Booklist “A fascinating and insightful discussion not only of games past, but the socioeconomic and historical factors that contributed to their popularity.” —Chicago Review of Books
Publisher: Macmillan
ISBN: 1250082730
Category : Games & Activities
Languages : en
Pages : 296
Book Description
“[A] timely book . . . a wonderfully entertaining trip around the board, through 4,000 years of game history.” —The Wall Street Journal Board games have been with us even longer than the written word. But what is it about this pastime that continues to captivate us well into the age of smartphones and instant gratification? In It’s All a Game, Tristan Donovan, British journalist and author of Replay: The History of Video Games, opens the box on the incredible and often surprising history and psychology of board games. He traces the evolution of the game across cultures, time periods, and continents, from the paranoid Chicago toy genius behind classics like Operation and Mouse Trap, to the role of Monopoly in helping prisoners of war escape the Nazis, and even the scientific use of board games today to teach artificial intelligence how to reason and how to win. With these compelling stories and characters, Donovan ultimately reveals why board games—from chess to Monopoly to Risk and more—have captured hearts and minds all over the world for generations. “Splendid . . . A quick and breezy read, it doesn’t just tell the fascinating stories of the (often struggling) individuals who created our favorite games. It also manages to convey the entire sweep of board game history, from the earliest forms of checkers to modern-day surprise hits like Settlers of Catan.” —Mashable “Artfully weaves together culture, business, and ways games impact society.” —Booklist “A fascinating and insightful discussion not only of games past, but the socioeconomic and historical factors that contributed to their popularity.” —Chicago Review of Books
It's All in the Game
Author: Allan C. Hutchinson
Publisher: Duke University Press
ISBN: 0822380420
Category : Law
Languages : en
Pages : 390
Book Description
Three questions concerning modern legal thought provide the framework for It’s All in the Game: What should judges do? What do judges do? What can judges do? Contrasting his own answers to traditional responses and moving playfully between debates of high theory, daily practices of appellate judges, and his own enlightening analyses of significant court rulings, Allan C. Hutchinson examines what it means to treat adjudication as an engaged game of rhetorical justification. His resulting argument enables the reader to grasp more fully the practical operation, political determinants, and the transformative possibilities of law and adjudication. Taking on leading contemporary theories to explore the claim that “law is politics,” Hutchinson delineates a route toward professional, relevant, and responsible—if radical—judicial practices. After discussing the difference between foundationalist, antifoundationalist, and nonfoundationalist legal critiques, he offers a focused, unequivocal, and positive account of the advantages of operating within a nonfoundationalist framework. Although such an approach centralizes the role of rhetoric in law, Hutchinson claims that this does not necessitate a turn away from politics or, more particularly, from a progressive politics. Driving home the political and jurisprudential impact of his critique and of his account of nonfoundationalist alternatives, he urges judges and jurists to engage in law’s language game of politics. This engaging book will interest linguistic philosophers, legal theorists, law students, attorneys, judges, and jurists of all stripes.
Publisher: Duke University Press
ISBN: 0822380420
Category : Law
Languages : en
Pages : 390
Book Description
Three questions concerning modern legal thought provide the framework for It’s All in the Game: What should judges do? What do judges do? What can judges do? Contrasting his own answers to traditional responses and moving playfully between debates of high theory, daily practices of appellate judges, and his own enlightening analyses of significant court rulings, Allan C. Hutchinson examines what it means to treat adjudication as an engaged game of rhetorical justification. His resulting argument enables the reader to grasp more fully the practical operation, political determinants, and the transformative possibilities of law and adjudication. Taking on leading contemporary theories to explore the claim that “law is politics,” Hutchinson delineates a route toward professional, relevant, and responsible—if radical—judicial practices. After discussing the difference between foundationalist, antifoundationalist, and nonfoundationalist legal critiques, he offers a focused, unequivocal, and positive account of the advantages of operating within a nonfoundationalist framework. Although such an approach centralizes the role of rhetoric in law, Hutchinson claims that this does not necessitate a turn away from politics or, more particularly, from a progressive politics. Driving home the political and jurisprudential impact of his critique and of his account of nonfoundationalist alternatives, he urges judges and jurists to engage in law’s language game of politics. This engaging book will interest linguistic philosophers, legal theorists, law students, attorneys, judges, and jurists of all stripes.
The Everything Big Book of Party Games
Author: Carrie Sever
Publisher: Simon and Schuster
ISBN: 1440572968
Category : Games & Activities
Languages : en
Pages : 346
Book Description
Tons of party games, including popular "minute-to-win" challenges! What's the secret to the best parties? Games--and the sillier, the better! Get your guests out of their chairs and into the fun with activities guaranteed to keep everyone laughing, including: Cookie Face (Who can walk the farthest with a cookie on his forehead?) Two Truths and a Lie (Which one is the lie?) Improv in a Bag (Teams come up with a skit using household items.) Mummy Wrap (A race to make the fastest toilet-paper mummy.) Human Bowling (Just like it sounds!) And many more, including scavenger hunts, truth-or-dare ideas, holiday games, and do-it-yourself challenges. The Everything Big Book of Party Games is packed with tons of games for groups of all levels and sizes and for a variety of occasions, from kids' birthday celebrations to holiday parties to vacations and more. With this book in hand, you'll have all you need to throw parties to remember!
Publisher: Simon and Schuster
ISBN: 1440572968
Category : Games & Activities
Languages : en
Pages : 346
Book Description
Tons of party games, including popular "minute-to-win" challenges! What's the secret to the best parties? Games--and the sillier, the better! Get your guests out of their chairs and into the fun with activities guaranteed to keep everyone laughing, including: Cookie Face (Who can walk the farthest with a cookie on his forehead?) Two Truths and a Lie (Which one is the lie?) Improv in a Bag (Teams come up with a skit using household items.) Mummy Wrap (A race to make the fastest toilet-paper mummy.) Human Bowling (Just like it sounds!) And many more, including scavenger hunts, truth-or-dare ideas, holiday games, and do-it-yourself challenges. The Everything Big Book of Party Games is packed with tons of games for groups of all levels and sizes and for a variety of occasions, from kids' birthday celebrations to holiday parties to vacations and more. With this book in hand, you'll have all you need to throw parties to remember!
It's All a Game
Author: Tristan Donovan
Publisher: Thomas Dunne Books
ISBN: 1250082722
Category : Games & Activities
Languages : en
Pages : 303
Book Description
Renowned games expert Tristan Donovan opens the box on the incredible history and psychology of board games. With these compelling stories and characters, Donovan reveals why board games have captured hearts and minds all over the world for generations.
Publisher: Thomas Dunne Books
ISBN: 1250082722
Category : Games & Activities
Languages : en
Pages : 303
Book Description
Renowned games expert Tristan Donovan opens the box on the incredible history and psychology of board games. With these compelling stories and characters, Donovan reveals why board games have captured hearts and minds all over the world for generations.
Gerrard (Classic Football Heroes) - Collect Them All!
Author: Matt & Tom Oldfield
Publisher: Dino Books
ISBN: 1786068729
Category : Juvenile Nonfiction
Languages : en
Pages : 118
Book Description
Meet Steven Gerrard, Ultimate Football Hero. 'Liverpool Champions of Europe. Stevie was on top of the world.' Gerrard tells of how a young boy from Merseyside would go on to captain his club for over a decade, inspiring their legendary Champions League and FA Cup wins along the way. This is the story of Steven Gerrard, Liverpool’s greatest ever player. Ultimate Football Heroes is a series of biographies telling the life-stories of the biggest and best footballers in the world and their incredible journeys from childhood fan to super-star professional player. Written in fast-paced, action-packed style these books are perfect for all the family to collect and share.
Publisher: Dino Books
ISBN: 1786068729
Category : Juvenile Nonfiction
Languages : en
Pages : 118
Book Description
Meet Steven Gerrard, Ultimate Football Hero. 'Liverpool Champions of Europe. Stevie was on top of the world.' Gerrard tells of how a young boy from Merseyside would go on to captain his club for over a decade, inspiring their legendary Champions League and FA Cup wins along the way. This is the story of Steven Gerrard, Liverpool’s greatest ever player. Ultimate Football Heroes is a series of biographies telling the life-stories of the biggest and best footballers in the world and their incredible journeys from childhood fan to super-star professional player. Written in fast-paced, action-packed style these books are perfect for all the family to collect and share.
The Big Time
Author: Michael MacCambridge
Publisher: Grand Central Publishing
ISBN: 1538708043
Category : Sports & Recreation
Languages : en
Pages : 564
Book Description
“Indispensable history.” –Sally Jenkins, bestselling author of The Right Call A captivating chronicle of the pivotal decade in American sports, when the games invaded prime time, and sports moved from the margins to the mainstream of American culture. Every decade brings change, but as Michael MacCambridge chronicles in THE BIG TIME, no decade in American sports history featured such convulsive cultural shifts as the 1970s. So many things happened during the decade—the move of sports into prime-time television, the beginning of athletes’ gaining a sense of autonomy for their own careers, integration becoming—at least within sports—more of the rule than the exception, and the social revolution that brought females more decisively into sports, as athletes, coaches, executives, and spectators. More than politicians, musicians or actors, the decade in America was defined by its most exemplary athletes. The sweeping changes in the decade could be seen in the collective experience of Billie Jean King and Muhammad Ali, Henry Aaron and Julius Erving, Kareem Abdul-Jabbar and Joe Greene, Jack Nicklaus and Chris Evert, among others, who redefined the role of athletes and athletics in American culture. The Seventies witnessed the emergence of spectator sports as an ever-expanding mainstream phenomenon, as well as dramatic changes in the way athletes were paid, portrayed, and packaged. In tracing the epic narrative of how American sports was transformed in the Seventies, a larger story emerges: of how America itself changed, and how spectator sports moved decisively on a trajectory toward what it has become today, the last truly “big tent” in American culture.
Publisher: Grand Central Publishing
ISBN: 1538708043
Category : Sports & Recreation
Languages : en
Pages : 564
Book Description
“Indispensable history.” –Sally Jenkins, bestselling author of The Right Call A captivating chronicle of the pivotal decade in American sports, when the games invaded prime time, and sports moved from the margins to the mainstream of American culture. Every decade brings change, but as Michael MacCambridge chronicles in THE BIG TIME, no decade in American sports history featured such convulsive cultural shifts as the 1970s. So many things happened during the decade—the move of sports into prime-time television, the beginning of athletes’ gaining a sense of autonomy for their own careers, integration becoming—at least within sports—more of the rule than the exception, and the social revolution that brought females more decisively into sports, as athletes, coaches, executives, and spectators. More than politicians, musicians or actors, the decade in America was defined by its most exemplary athletes. The sweeping changes in the decade could be seen in the collective experience of Billie Jean King and Muhammad Ali, Henry Aaron and Julius Erving, Kareem Abdul-Jabbar and Joe Greene, Jack Nicklaus and Chris Evert, among others, who redefined the role of athletes and athletics in American culture. The Seventies witnessed the emergence of spectator sports as an ever-expanding mainstream phenomenon, as well as dramatic changes in the way athletes were paid, portrayed, and packaged. In tracing the epic narrative of how American sports was transformed in the Seventies, a larger story emerges: of how America itself changed, and how spectator sports moved decisively on a trajectory toward what it has become today, the last truly “big tent” in American culture.
Rocky Mountain Boys; Or, Camping in the Big Game Country
Author: St. George Rathborne
Publisher: Good Press
ISBN:
Category : Juvenile Fiction
Languages : en
Pages : 142
Book Description
In 'Rocky Mountain Boys; Or, Camping in the Big Game Country' by St. George Rathborne, readers are transported to the rugged and untamed wilderness of the Rocky Mountains where a group of adventurous young boys embark on a camping expedition filled with thrilling encounters with wildlife and nature. Rathborne's descriptive and vivid prose captures the beauty of the landscape and the challenges faced by the characters, drawing readers into a world of excitement and danger. Written in the late 19th century, the book reflects the spirit of exploration and adventure that defined the time period, appealing to readers with a love for outdoor pursuits and the allure of the unknown. St. George Rathborne, a prolific writer of adventure stories for young readers, was known for his ability to portray the natural world in an engaging and educational manner. His own experiences in the wild likely inspired the setting and events in 'Rocky Mountain Boys,' adding an authentic touch to the narrative. Rathborne's passion for the outdoors shines through in his writing, captivating readers with his mastery of storytelling and attention to detail. I highly recommend 'Rocky Mountain Boys; Or, Camping in the Big Game Country' to anyone who enjoys classic adventure tales set in the heart of nature. Rathborne's depiction of wilderness adventures and camaraderie among young boys will resonate with readers of all ages and spark a sense of wonder and exploration.
Publisher: Good Press
ISBN:
Category : Juvenile Fiction
Languages : en
Pages : 142
Book Description
In 'Rocky Mountain Boys; Or, Camping in the Big Game Country' by St. George Rathborne, readers are transported to the rugged and untamed wilderness of the Rocky Mountains where a group of adventurous young boys embark on a camping expedition filled with thrilling encounters with wildlife and nature. Rathborne's descriptive and vivid prose captures the beauty of the landscape and the challenges faced by the characters, drawing readers into a world of excitement and danger. Written in the late 19th century, the book reflects the spirit of exploration and adventure that defined the time period, appealing to readers with a love for outdoor pursuits and the allure of the unknown. St. George Rathborne, a prolific writer of adventure stories for young readers, was known for his ability to portray the natural world in an engaging and educational manner. His own experiences in the wild likely inspired the setting and events in 'Rocky Mountain Boys,' adding an authentic touch to the narrative. Rathborne's passion for the outdoors shines through in his writing, captivating readers with his mastery of storytelling and attention to detail. I highly recommend 'Rocky Mountain Boys; Or, Camping in the Big Game Country' to anyone who enjoys classic adventure tales set in the heart of nature. Rathborne's depiction of wilderness adventures and camaraderie among young boys will resonate with readers of all ages and spark a sense of wonder and exploration.
THE Best Marlin Lure... And You Aren't Using It!
Author:
Publisher: Archer SuperBars
ISBN:
Category :
Languages : en
Pages : 233
Book Description
Publisher: Archer SuperBars
ISBN:
Category :
Languages : en
Pages : 233
Book Description
Records and Briefs of the United States Supreme Court
Author:
Publisher:
ISBN:
Category : Law reports, digests, etc
Languages : en
Pages : 964
Book Description
Publisher:
ISBN:
Category : Law reports, digests, etc
Languages : en
Pages : 964
Book Description