C Programmer's Guide to Graphics

C Programmer's Guide to Graphics PDF Author: James W. McCord
Publisher: Prentice Hall
ISBN:
Category : Computers
Languages : en
Pages : 686

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Book Description
As a combination tutorial and reference, the concise text provides a clear focus on graphics programming for Microsoft C and QuickC compilers. Includes a complete reference section and hundreds of programming examples. Plus, compatibility information is provided for the Turbo C++ graphics functions.

C Programmer's Guide to Graphics

C Programmer's Guide to Graphics PDF Author: James W. McCord
Publisher: Prentice Hall
ISBN:
Category : Computers
Languages : en
Pages : 686

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Book Description
As a combination tutorial and reference, the concise text provides a clear focus on graphics programming for Microsoft C and QuickC compilers. Includes a complete reference section and hundreds of programming examples. Plus, compatibility information is provided for the Turbo C++ graphics functions.

Graphics Programming in C

Graphics Programming in C PDF Author: Roger T. Stevens
Publisher:
ISBN: 9780133671605
Category : C (Computer program language)
Languages : en
Pages : 639

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Book Description


WebGL Programming Guide

WebGL Programming Guide PDF Author: Kouichi Matsuda
Publisher: Addison-Wesley
ISBN: 0133364925
Category : Computers
Languages : en
Pages : 547

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Book Description
Using WebGL®, you can create sophisticated interactive 3D graphics inside web browsers, without plug-ins. WebGL makes it possible to build a new generation of 3D web games, user interfaces, and information visualization solutions that will run on any standard web browser, and on PCs, smartphones, tablets, game consoles, or other devices. WebGL Programming Guide will help you get started quickly with interactive WebGL 3D programming, even if you have no prior knowledge of HTML5, JavaScript, 3D graphics, mathematics, or OpenGL. You’ll learn step-by-step, through realistic examples, building your skills as you move from simple to complex solutions for building visually appealing web pages and 3D applications with WebGL. Media, 3D graphics, and WebGL pioneers Dr. Kouichi Matsuda and Dr. Rodger Lea offer easy-to-understand tutorials on key aspects of WebGL, plus 100 downloadable sample programs, each demonstrating a specific WebGL topic. You’ll move from basic techniques such as rendering, animating, and texturing triangles, all the way to advanced techniques such as fogging, shadowing, shader switching, and displaying 3D models generated by Blender or other authoring tools. This book won’t just teach you WebGL best practices, it will give you a library of code to jumpstart your own projects. Coverage includes: • WebGL’s origin, core concepts, features, advantages, and integration with other web standards • How and basic WebGL functions work together to deliver 3D graphics • Shader development with OpenGL ES Shading Language (GLSL ES) • 3D scene drawing: representing user views, controlling space volume, clipping, object creation, and perspective • Achieving greater realism through lighting and hierarchical objects • Advanced techniques: object manipulation, heads-up displays, alpha blending, shader switching, and more • Valuable reference appendixes covering key issues ranging from coordinate systems to matrices and shader loading to web browser settings This is the newest text in the OpenGL Technical Library, Addison-Wesley’s definitive collection of programming guides an reference manuals for OpenGL and its related technologies. The Library enables programmers to gain a practical understanding of OpenGL and the other Khronos application-programming libraries including OpenGL ES and OpenCL. All of the technologies in the OpenGL Technical Library evolve under the auspices of the Khronos Group, the industry consortium guiding the evolution of modern, open-standards media APIs.

Borland C++ Programmer's Guide to Graphics

Borland C++ Programmer's Guide to Graphics PDF Author: James W. McCord
Publisher: Prentice Hall
ISBN:
Category : Computers
Languages : en
Pages : 556

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Book Description
True graphics programming success is the goal of this excellent resource to C++. Loaded with confidence-boosting tutorials and extensive reference material, this guide uncovers all the procedures needed for achieving dynamic graphics results. Includes tips, techniques, and program samples to reinforce the user's programming skills.

Borland C [plus Plus] Programmer's Guide to Graphics

Borland C [plus Plus] Programmer's Guide to Graphics PDF Author: James W. McCord
Publisher:
ISBN:
Category :
Languages : en
Pages : 0

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Book Description


The Cg Tutorial

The Cg Tutorial PDF Author: Randima Fernando
Publisher: Addison-Wesley Professional
ISBN: 9780321194961
Category : Computers
Languages : en
Pages : 402

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Book Description
Cg is a complete programming environment for the fast creation of special effects and real-time cinematic quality experiences on multiple platforms. This text provides a guide to the Cg graphics language.

Advanced Graphics in C

Advanced Graphics in C PDF Author: Nelson Johnson
Publisher: Osborne Publishing
ISBN:
Category : Computers
Languages : en
Pages : 692

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Book Description
Graphics programming. Graphics software design. GRAPHIQ: a prototypical application. Graphics algorithms. Transformations. Edit mode. Text mode. Printing and plotting. Menu design. Locators. Parallel and serial interfacing. Maintenance modes. Graphics documentation. Using the compiler. Linking the toolkit. GRAPHIQ source code listing. GRAPHIQ command syntax. Optimizing using assembler. Making commands accessible. Television graphics.

EMBOSS Developer's Guide

EMBOSS Developer's Guide PDF Author: Jon C. Ison
Publisher: Cambridge University Press
ISBN: 1139500279
Category : Science
Languages : en
Pages : 653

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Book Description
The European Molecular Biology Open Software Suite (EMBOSS) is a high quality, well documented package of open source software tools for molecular biology. EMBOSS includes extensive and extensible C programming libraries, providing a powerful and robust toolkit for developing new bioinformatics tools from scratch. The EMBOSS Developer's Guide is the official and definitive guide to developing software under EMBOSS. It includes comprehensive reference information and guidelines, including step-by-step instructions and real-world code examples: • Learn how to write fully-featured tools guided by the people who developed EMBOSS • Step-by-step guide to writing EMBOSS applications, illustrated with functional, deployed code • ACD file development - learn how to customise existing tools without coding, or design and write entirely new application interfaces • EMBOSS API programming guidelines - quickly master application development • Wrapping and porting applications under EMBOSS - learn how to incorporate third-party tools

Programmer's Guide to the EGA and VGA Cards

Programmer's Guide to the EGA and VGA Cards PDF Author: Richard F. Ferraro
Publisher: Addison Wesley Publishing Company
ISBN: 9780201570250
Category : Computers
Languages : en
Pages : 1078

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Book Description
Written for programmers and hardware designers creating EGA- and VGA-compatible products, this revised and updated edition of this bestselling resource contains new information covering the most recent developments in the graphics board industry.

C All-in-One Desk Reference For Dummies

C All-in-One Desk Reference For Dummies PDF Author: Dan Gookin
Publisher: John Wiley & Sons
ISBN: 1118054245
Category : Computers
Languages : en
Pages : 855

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Book Description
Ready, set, code! A user-friendly guide introducing the C programming language to new and intermediate coders The C programming language and its direct descendants are widespread and among the most popular programming languages used in the world today. The enduring popularity of C continues because C programs are fast, concise, and run on many different systems. Flexible and efficient, C is designed for a wide variety of programming tasks: system-level code, text processing, graphics, telecommunications, and many other application areas. C All-in-One Desk Reference For Dummies is for beginning and intermediate C programmers and provides a solid overview of the C programming language, from the basics to advanced concepts, with several exercises that give you real-world practice. C All-in-One Desk Reference For Dummies covers everything users need to get up to speed on C programming, including advanced topics to take their programming skill to the next level. Inside you'll learn The entire development cycle of a C program: designing and developing the program, writing source code, compiling the code, linking the code to create the executable programs, debugging, and deployment The intricacies of writing the code -- the basic and not-so-basic building blocks that make up the source code Thorough coverage of keywords, program flow, conditional statements, constants and variables, numeric values, arrays, strings, functions, pointers, debugging, prototyping, and more Dozens of sample programs you can adapt and modify for your own use Written in plain English, this friendly guide also addresses some advanced programming topics, such as Programming for the Linux/Unix console Windows and Linux programming Graphics programming Games programming Internet and network programming Hardware programming projects The book includes a handy appendix that shows you how to set up your computer for programming, how to select and use a text editor, and fix up the compiler, to ensure you're ready to work the author's examples. Written by Dan Gookin, the author of the first-ever For Dummies book (and several others) who's known for presenting complex material in an easy-to-understand way, this comprehensive guide makes learning the C programming language simple and fun. Grab your copy of C All-in-One Desk Reference For Dummies, so you can start coding your own programs.