Author: Amory B. Lovins
Publisher: Earthscan
ISBN: 9781844071944
Category : Business & Economics
Languages : en
Pages : 340
Book Description
Enough about the oil problem. Here?s the solution.Over a few decades, starting now, a vibrant US economy (then others) can completely phase out oil. This will save a net $70 billion a year, revitalize key industries and rural America, create a million jobs, and enhance security.Here?s the roadmap ? independent, peer-reviewed, co-sponsored by the Pentagon ? for the transition beyond oil, led by business and profit.
Exchanging to Win in the Endgame
Author: GennadiÄ Efimovich Nesis
Publisher: MacMillan of Canada
ISBN:
Category : Games & Activities
Languages : en
Pages : 180
Book Description
Publisher: MacMillan of Canada
ISBN:
Category : Games & Activities
Languages : en
Pages : 180
Book Description
Winning the Oil Endgame
Author: Amory B. Lovins
Publisher: Earthscan
ISBN: 9781844071944
Category : Business & Economics
Languages : en
Pages : 340
Book Description
Enough about the oil problem. Here?s the solution.Over a few decades, starting now, a vibrant US economy (then others) can completely phase out oil. This will save a net $70 billion a year, revitalize key industries and rural America, create a million jobs, and enhance security.Here?s the roadmap ? independent, peer-reviewed, co-sponsored by the Pentagon ? for the transition beyond oil, led by business and profit.
Publisher: Earthscan
ISBN: 9781844071944
Category : Business & Economics
Languages : en
Pages : 340
Book Description
Enough about the oil problem. Here?s the solution.Over a few decades, starting now, a vibrant US economy (then others) can completely phase out oil. This will save a net $70 billion a year, revitalize key industries and rural America, create a million jobs, and enhance security.Here?s the roadmap ? independent, peer-reviewed, co-sponsored by the Pentagon ? for the transition beyond oil, led by business and profit.
Winning Endgame Technique
Author: Alexander Beliavsky
Publisher: B T Batsford Limited
ISBN: 9780713475128
Category : Games & Activities
Languages : en
Pages : 192
Book Description
Two leading grandmasters study a variety of typical practical endgame situations. They provide strategic guidance which is aimed at club and postal players of all levels of experience, either when playing or when deciding what type of endgame to aim for. The authors tackle fundamental issues such as the occasions when a bishop is a better piece than a knight, and those when rook and pawn are a match for two minor pieces.
Publisher: B T Batsford Limited
ISBN: 9780713475128
Category : Games & Activities
Languages : en
Pages : 192
Book Description
Two leading grandmasters study a variety of typical practical endgame situations. They provide strategic guidance which is aimed at club and postal players of all levels of experience, either when playing or when deciding what type of endgame to aim for. The authors tackle fundamental issues such as the occasions when a bishop is a better piece than a knight, and those when rook and pawn are a match for two minor pieces.
Winning Endgames
Author: Tony Kosten
Publisher: Crowood Press (UK)
ISBN:
Category : Games & Activities
Languages : en
Pages : 132
Book Description
It is in the endgame that the hard-won advantages from earlier play are either converted into a win or dissipated to produce a draw or worse. In Winning Endgames, Tony Kosten illustrates how to take stock of a particular position at the beginning of the endgame stage, how to identify the correct strategy, and how to exploit it effectively. With sections on the strengths and weaknesses of various pieces, positional and tactical themes, and attack and defense in the endgame, this book provides the developing player with the knowledge consistently to improve competition performance.
Publisher: Crowood Press (UK)
ISBN:
Category : Games & Activities
Languages : en
Pages : 132
Book Description
It is in the endgame that the hard-won advantages from earlier play are either converted into a win or dissipated to produce a draw or worse. In Winning Endgames, Tony Kosten illustrates how to take stock of a particular position at the beginning of the endgame stage, how to identify the correct strategy, and how to exploit it effectively. With sections on the strengths and weaknesses of various pieces, positional and tactical themes, and attack and defense in the endgame, this book provides the developing player with the knowledge consistently to improve competition performance.
Winning Chess Endings
Author: Yasser Seirawan
Publisher: Everyman Chess
ISBN: 1781944318
Category : Games & Activities
Languages : en
Pages : 330
Book Description
Approach every endgame with a winning strategy! Good books about endgames for beginners are few and far between. WINNING CHESS ENDINGS is a great one a gripping introduction to what you need to know to win chess endings, taught by American Grandmaster Yasser Seirawan. His entertaining, easy-to-understand style, incisive stories and insiders advice will help you develop a solid grasp of proven principles that you can apply with confidence whenever a game goes the distance. You'll learn to prevail time and again in endgames with common and uncommon combinations and pieces. WINNING CHESS ENDINGS teaches endgame strategies in an exciting new way: by putting you in the middle of the action with firsthand stories taken directly from famous matches. Pull up a chair and watch the world's most exciting chess endings. Then become an endgame master!
Publisher: Everyman Chess
ISBN: 1781944318
Category : Games & Activities
Languages : en
Pages : 330
Book Description
Approach every endgame with a winning strategy! Good books about endgames for beginners are few and far between. WINNING CHESS ENDINGS is a great one a gripping introduction to what you need to know to win chess endings, taught by American Grandmaster Yasser Seirawan. His entertaining, easy-to-understand style, incisive stories and insiders advice will help you develop a solid grasp of proven principles that you can apply with confidence whenever a game goes the distance. You'll learn to prevail time and again in endgames with common and uncommon combinations and pieces. WINNING CHESS ENDINGS teaches endgame strategies in an exciting new way: by putting you in the middle of the action with firsthand stories taken directly from famous matches. Pull up a chair and watch the world's most exciting chess endings. Then become an endgame master!
Winning Go
Author: Richard Bozulich
Publisher: Tuttle Publishing
ISBN: 1462900747
Category : Games & Activities
Languages : en
Pages : 306
Book Description
Master the game of Go with this expert guide. Go is a two player-board game that first originated in ancient China but is also very popular in Japan and Korea. There is significant strategy and philosophy involved in the game, and the number of possible games is vast--even when compared to chess. This is the first comprehensive strategy guidebook in English to cover the entire game of Go by illustrating the nuances and finer points of Go strategy. Its 203 problems and their commented answers demonstrate to players of all level of skill not only successful moves, but also the incorrect moves and why they are wrong. This enables players to identify strengths and weaknesses in their games. From opening play to the endgame, Winning Go is an essential tool in helping serious players master the sophisticated sequence and flow of advanced Go play. Useful Go strategies include: The opening (fuseki) The middle (chuban) The endgame (yose) Clever moves (tesuji) Life and death (shikatsu) Winning corner skirmishes (joseki) Accurate counting Players will learn about not only creating good shapes, but also how to avoid or take advantage of bad ones, along with the right and wrong order of moves. This makes Winning Go the ideal choice for a first problem book because it enables both players and teachers to improve upon their Go game. From opening play to endgame, Winning go is an essential tool in helping serious Go players master the sophisticated sequence and flow of advanced Go play.
Publisher: Tuttle Publishing
ISBN: 1462900747
Category : Games & Activities
Languages : en
Pages : 306
Book Description
Master the game of Go with this expert guide. Go is a two player-board game that first originated in ancient China but is also very popular in Japan and Korea. There is significant strategy and philosophy involved in the game, and the number of possible games is vast--even when compared to chess. This is the first comprehensive strategy guidebook in English to cover the entire game of Go by illustrating the nuances and finer points of Go strategy. Its 203 problems and their commented answers demonstrate to players of all level of skill not only successful moves, but also the incorrect moves and why they are wrong. This enables players to identify strengths and weaknesses in their games. From opening play to the endgame, Winning Go is an essential tool in helping serious players master the sophisticated sequence and flow of advanced Go play. Useful Go strategies include: The opening (fuseki) The middle (chuban) The endgame (yose) Clever moves (tesuji) Life and death (shikatsu) Winning corner skirmishes (joseki) Accurate counting Players will learn about not only creating good shapes, but also how to avoid or take advantage of bad ones, along with the right and wrong order of moves. This makes Winning Go the ideal choice for a first problem book because it enables both players and teachers to improve upon their Go game. From opening play to endgame, Winning go is an essential tool in helping serious Go players master the sophisticated sequence and flow of advanced Go play.
Just the Facts!
Author: Lev Alburt
Publisher: Newmarket Press
ISBN: 9781889323060
Category : Chess
Languages : en
Pages : 0
Book Description
Athough accurate opening play is satisfying and the middle game can be exciting, for most chess players victory is the aim. This book boils down the essential wisdom of the endgame, and gives the player ideas and the ability to recognise when to play them.
Publisher: Newmarket Press
ISBN: 9781889323060
Category : Chess
Languages : en
Pages : 0
Book Description
Athough accurate opening play is satisfying and the middle game can be exciting, for most chess players victory is the aim. This book boils down the essential wisdom of the endgame, and gives the player ideas and the ability to recognise when to play them.
Winning the Merger Endgame: A Playbook for Profiting From Industry Consolidation
Author: Graeme K. Deans
Publisher: McGraw Hill Professional
ISBN: 0071428615
Category : Business & Economics
Languages : en
Pages : 258
Book Description
An indispensable guide to strategic best practices for business mergers Thirteen years ago, the experts at A. T. Kearney embarked on a landmark, worldwide study of business mergers. Encompassing 25,000 companies across 24 industries in 53 countries, the study revealed much crucial information that was previously unknown about business consolidation. This book shares those revelations and insights with senior executives, consultants, and industry analysts involved in the merger process. More important, it builds on those findings to present readers with a solid game plan for winning the consolidation game. Readers learn about the consolidation cycles through which industries pass, how to identify where in the cycle their industry currently lies, how to leverage that knowledge in determining which organizational changes they need to make and when they need to make them, and how to develop and deploy the most successful merger strategies.
Publisher: McGraw Hill Professional
ISBN: 0071428615
Category : Business & Economics
Languages : en
Pages : 258
Book Description
An indispensable guide to strategic best practices for business mergers Thirteen years ago, the experts at A. T. Kearney embarked on a landmark, worldwide study of business mergers. Encompassing 25,000 companies across 24 industries in 53 countries, the study revealed much crucial information that was previously unknown about business consolidation. This book shares those revelations and insights with senior executives, consultants, and industry analysts involved in the merger process. More important, it builds on those findings to present readers with a solid game plan for winning the consolidation game. Readers learn about the consolidation cycles through which industries pass, how to identify where in the cycle their industry currently lies, how to leverage that knowledge in determining which organizational changes they need to make and when they need to make them, and how to develop and deploy the most successful merger strategies.
Winning the Endgame
Author: Ray Brown
Publisher:
ISBN: 9780998062808
Category :
Languages : en
Pages :
Book Description
America is a nation of death ostriches. By denying mortality, death ostriches reduce the odds of living well as long as possible. This book will help you optimize the rest of your life. You'll see how to make wise decisions based on your staying power, how to evaluate the pros and cons of selling your house, and how to manage risk. Death ostriches suffer needlessly and die badly. Exiting gracefully requires long-term planning. Winning the Endgame can help you control when, where, and how well you die. Author Ray Brown is cheerful, not morbid -- Paul Revere, not Dr. Kevorkian. His irreverent approach will make you laugh, not cry. What do you want for $12.95? Immortality? Ray Brown has been a licensed real estate broker since 1976. He coauthored two bestselling For Dummies books about real estate, wrote a syndicated real estate column, and hosted a call-in radio show about real estate for 16 years. Ray has spent 77 years gaining firsthand experience about aging. How well he dies is a tale yet to be told.
Publisher:
ISBN: 9780998062808
Category :
Languages : en
Pages :
Book Description
America is a nation of death ostriches. By denying mortality, death ostriches reduce the odds of living well as long as possible. This book will help you optimize the rest of your life. You'll see how to make wise decisions based on your staying power, how to evaluate the pros and cons of selling your house, and how to manage risk. Death ostriches suffer needlessly and die badly. Exiting gracefully requires long-term planning. Winning the Endgame can help you control when, where, and how well you die. Author Ray Brown is cheerful, not morbid -- Paul Revere, not Dr. Kevorkian. His irreverent approach will make you laugh, not cry. What do you want for $12.95? Immortality? Ray Brown has been a licensed real estate broker since 1976. He coauthored two bestselling For Dummies books about real estate, wrote a syndicated real estate column, and hosted a call-in radio show about real estate for 16 years. Ray has spent 77 years gaining firsthand experience about aging. How well he dies is a tale yet to be told.
Endgame: The Calling
Author: James Frey
Publisher: Harper Collins
ISBN: 0062332600
Category : Young Adult Fiction
Languages : en
Pages : 426
Book Description
The New York Times bestseller and international multimedia phenomenon! In each generation, for thousands of years, twelve Players have been ready. But they never thought Endgame would happen. Until now. Omaha, Nebraska. Sarah Alopay stands at her graduation ceremony—class valedictorian, star athlete, a full life on the horizon. But when a meteor strikes the school, she survives. Because she is the Cahokian Player. Endgame has begun. Juliaca, Peru. At the same moment, thousands of miles away, another meteor strikes. But Jago Tlaloc is safe. He has a secret, and his secret makes him brave. Strong. Certain. He is the Olmec Player. He's ready. Ready for Endgame. Across the globe, twelve meteors slam into Earth. Cities burn. But Sarah and Jago and the ten others Players know the truth. The meteors carry a message. The Players have been summoned to The Calling. And now they must fight one another in order to survive. All but one will fail. But that one will save the world. This is Endgame.
Publisher: Harper Collins
ISBN: 0062332600
Category : Young Adult Fiction
Languages : en
Pages : 426
Book Description
The New York Times bestseller and international multimedia phenomenon! In each generation, for thousands of years, twelve Players have been ready. But they never thought Endgame would happen. Until now. Omaha, Nebraska. Sarah Alopay stands at her graduation ceremony—class valedictorian, star athlete, a full life on the horizon. But when a meteor strikes the school, she survives. Because she is the Cahokian Player. Endgame has begun. Juliaca, Peru. At the same moment, thousands of miles away, another meteor strikes. But Jago Tlaloc is safe. He has a secret, and his secret makes him brave. Strong. Certain. He is the Olmec Player. He's ready. Ready for Endgame. Across the globe, twelve meteors slam into Earth. Cities burn. But Sarah and Jago and the ten others Players know the truth. The meteors carry a message. The Players have been summoned to The Calling. And now they must fight one another in order to survive. All but one will fail. But that one will save the world. This is Endgame.