Author: James Wallis
Publisher:
ISBN: 9781906402150
Category : Games
Languages : en
Pages : 130
Book Description
Can you keep up with Baron Munchausen's extraordinary adventures as he travels to the Moon and the Sun, rides cannon-balls, defeats armies single-handed, meets the gods, and escapes from bandits on half a horse? The stories of the legendary nobleman come to life as players battle to outdo each other's fantastic feats and amazing accomplishments. It's a role-playing story-telling game of outrageous originality and swashbuckling exaggeration, stretching the bounds of truth until they twang. How is this possible? If Baron Munchausen is involved, anything is possible. The Extraordinary Adventures of Baron Munchausen contains full rules, more than two hundred adventures ready to be played, mechanics that replace dice and pencils with money and fine wine, and many insults against the inhabitants of various nations, but principally the French. This expanded edition is a facsimile of a suppressed volume originally published in 1808. It contains additional rules for playing in an Arabian style and a complete supplementary game, 'My Uncle the Baron', designed for children, the inbred and those who are very drunk. "The original edition of The Extraordinary Adventures of Baron Munchausen was unique and marvellous. This new edition is even better. If you are a clever person with clever friends, you will enjoy reading and playing it. Let's not consider the alternative." -Steve Jackson, creator of Munchkin "Utter brilliance in RPG form " -John Kovalic, creator of Dork Tower Nominated for Best New RPG in the 1999 Origins Awards Nominated for Best Family/Party Game in the 2009 Origins Awards Nominated for Best Writing in the 2009 ENnie Awards
The Extraordinary Adventures of Baron Munchausen
Author: James Wallis
Publisher:
ISBN: 9781906402150
Category : Games
Languages : en
Pages : 130
Book Description
Can you keep up with Baron Munchausen's extraordinary adventures as he travels to the Moon and the Sun, rides cannon-balls, defeats armies single-handed, meets the gods, and escapes from bandits on half a horse? The stories of the legendary nobleman come to life as players battle to outdo each other's fantastic feats and amazing accomplishments. It's a role-playing story-telling game of outrageous originality and swashbuckling exaggeration, stretching the bounds of truth until they twang. How is this possible? If Baron Munchausen is involved, anything is possible. The Extraordinary Adventures of Baron Munchausen contains full rules, more than two hundred adventures ready to be played, mechanics that replace dice and pencils with money and fine wine, and many insults against the inhabitants of various nations, but principally the French. This expanded edition is a facsimile of a suppressed volume originally published in 1808. It contains additional rules for playing in an Arabian style and a complete supplementary game, 'My Uncle the Baron', designed for children, the inbred and those who are very drunk. "The original edition of The Extraordinary Adventures of Baron Munchausen was unique and marvellous. This new edition is even better. If you are a clever person with clever friends, you will enjoy reading and playing it. Let's not consider the alternative." -Steve Jackson, creator of Munchkin "Utter brilliance in RPG form " -John Kovalic, creator of Dork Tower Nominated for Best New RPG in the 1999 Origins Awards Nominated for Best Family/Party Game in the 2009 Origins Awards Nominated for Best Writing in the 2009 ENnie Awards
Publisher:
ISBN: 9781906402150
Category : Games
Languages : en
Pages : 130
Book Description
Can you keep up with Baron Munchausen's extraordinary adventures as he travels to the Moon and the Sun, rides cannon-balls, defeats armies single-handed, meets the gods, and escapes from bandits on half a horse? The stories of the legendary nobleman come to life as players battle to outdo each other's fantastic feats and amazing accomplishments. It's a role-playing story-telling game of outrageous originality and swashbuckling exaggeration, stretching the bounds of truth until they twang. How is this possible? If Baron Munchausen is involved, anything is possible. The Extraordinary Adventures of Baron Munchausen contains full rules, more than two hundred adventures ready to be played, mechanics that replace dice and pencils with money and fine wine, and many insults against the inhabitants of various nations, but principally the French. This expanded edition is a facsimile of a suppressed volume originally published in 1808. It contains additional rules for playing in an Arabian style and a complete supplementary game, 'My Uncle the Baron', designed for children, the inbred and those who are very drunk. "The original edition of The Extraordinary Adventures of Baron Munchausen was unique and marvellous. This new edition is even better. If you are a clever person with clever friends, you will enjoy reading and playing it. Let's not consider the alternative." -Steve Jackson, creator of Munchkin "Utter brilliance in RPG form " -John Kovalic, creator of Dork Tower Nominated for Best New RPG in the 1999 Origins Awards Nominated for Best Family/Party Game in the 2009 Origins Awards Nominated for Best Writing in the 2009 ENnie Awards
Losing the Light
Author: Andrew Yule
Publisher: Hal Leonard Corporation
ISBN: 1617746142
Category : Performing Arts
Languages : en
Pages : 295
Book Description
Mix one American director with a German producer on a period extravaganza set the locations in Italy and Spain and start the cameras rolling without enough money to do the job. Then sit back and watch disaster strike. That is the scenario Andrew Yule has
Publisher: Hal Leonard Corporation
ISBN: 1617746142
Category : Performing Arts
Languages : en
Pages : 295
Book Description
Mix one American director with a German producer on a period extravaganza set the locations in Italy and Spain and start the cameras rolling without enough money to do the job. Then sit back and watch disaster strike. That is the scenario Andrew Yule has
The Amazing Chess Adventures of Baron Munchausen
Author: Amatzia Avni
Publisher:
ISBN: 9781936277322
Category : Fiction
Languages : en
Pages : 0
Book Description
"This book presents a series of captivating tales describing Munchausen's extraordinary chess adventures, as told by the great Baron to Amatzia Avni, his diligent biographer. Join Muchausen on journeys to Heaven and to Hell; watch him play on half a board, in simultaneous exhibitions, Internet and live chess, battling on land, sea, and air, outsmarting a Cyclops, conversing with a talking horse, and much more"-- Back cover.
Publisher:
ISBN: 9781936277322
Category : Fiction
Languages : en
Pages : 0
Book Description
"This book presents a series of captivating tales describing Munchausen's extraordinary chess adventures, as told by the great Baron to Amatzia Avni, his diligent biographer. Join Muchausen on journeys to Heaven and to Hell; watch him play on half a board, in simultaneous exhibitions, Internet and live chess, battling on land, sea, and air, outsmarting a Cyclops, conversing with a talking horse, and much more"-- Back cover.
Gilliam on Gilliam
Author: Terry Gilliam
Publisher:
ISBN: 9780571191901
Category : Performing Arts
Languages : en
Pages : 294
Book Description
Terry Gilliam talks about the background and development of each of his films, including "Brazil," "Time Bandits," "Twelve Monkeys," "The Fisher King," and "Fear and Loathing in Las Vegas"
Publisher:
ISBN: 9780571191901
Category : Performing Arts
Languages : en
Pages : 294
Book Description
Terry Gilliam talks about the background and development of each of his films, including "Brazil," "Time Bandits," "Twelve Monkeys," "The Fisher King," and "Fear and Loathing in Las Vegas"
Gilliamesque
Author: Terry Gilliam
Publisher: Canongate Books
ISBN: 1782111077
Category : Biography & Autobiography
Languages : en
Pages : 624
Book Description
Now is probably as good a time as any to make a full confession. . . Telling his story for the first time, the director of Time Bandits, Brazil, The Adventures of Baron Munchausen, The Fisher King, 12 Monkeys and Fear and Loathing in Las Vegas - not to mention co-founder of Monty Python's Flying Circus - recalls his extraordinary life so far. Featuring a cast of amazing supporting characters, including George Harrison, Robin Williams, Jeff Bridges, Robert De Niro, Brad Pitt, Uma Thurman, Johnny Depp, Heath Ledger and all of the fellow Pythons, Gilliamesque is a rollercoaster ride through late twentieth century popular culture. Packed with never-before-seen artwork, photographs and commentary.
Publisher: Canongate Books
ISBN: 1782111077
Category : Biography & Autobiography
Languages : en
Pages : 624
Book Description
Now is probably as good a time as any to make a full confession. . . Telling his story for the first time, the director of Time Bandits, Brazil, The Adventures of Baron Munchausen, The Fisher King, 12 Monkeys and Fear and Loathing in Las Vegas - not to mention co-founder of Monty Python's Flying Circus - recalls his extraordinary life so far. Featuring a cast of amazing supporting characters, including George Harrison, Robin Williams, Jeff Bridges, Robert De Niro, Brad Pitt, Uma Thurman, Johnny Depp, Heath Ledger and all of the fellow Pythons, Gilliamesque is a rollercoaster ride through late twentieth century popular culture. Packed with never-before-seen artwork, photographs and commentary.
The Surprising Adventures of Baron Munchausen
Author: Rudolph Erich Raspe
Publisher: BoD - Books on Demand
ISBN:
Category : Fiction
Languages : en
Pages : 202
Book Description
Baron Hieronymus Karl Friedrich, Freiherr von Münchhausen, was an actual baron living in 18th-century Hanover famous for entertaining his guests with outrageously-embellished tales of his wartime exploits—so much so that his nickname in German is Lügenbaron, or “Baron of Lies.” When Rudolph Eric Raspe, a writer and scientist living in England, heard of the Baron’s tales, he wrote his own versions centered around a fictional Baron Munchausen. While the real Baron wasn’t amused to have his name attached to a silly character famous for his bald-faced lies, Raspe’s tales became hugely popular, reprinted for hundreds of years and illustrated just as many times. These very short tales were originally intended as contemporary satire, but their outrageous silliness is still entertaining today.
Publisher: BoD - Books on Demand
ISBN:
Category : Fiction
Languages : en
Pages : 202
Book Description
Baron Hieronymus Karl Friedrich, Freiherr von Münchhausen, was an actual baron living in 18th-century Hanover famous for entertaining his guests with outrageously-embellished tales of his wartime exploits—so much so that his nickname in German is Lügenbaron, or “Baron of Lies.” When Rudolph Eric Raspe, a writer and scientist living in England, heard of the Baron’s tales, he wrote his own versions centered around a fictional Baron Munchausen. While the real Baron wasn’t amused to have his name attached to a silly character famous for his bald-faced lies, Raspe’s tales became hugely popular, reprinted for hundreds of years and illustrated just as many times. These very short tales were originally intended as contemporary satire, but their outrageous silliness is still entertaining today.
Second Person
Author: Pat Harrigan
Publisher: MIT Press
ISBN: 0262514184
Category : Social Science
Languages : en
Pages : 428
Book Description
Game designers, authors, artists, and scholars discuss how roles are played and how stories are created in role-playing games, board games, computer games, interactive fictions, massively multiplayer games, improvisational theater, and other "playable media." Games and other playable forms, from interactive fictions to improvisational theater, involve role playing and story—something played and something told. In Second Person, game designers, authors, artists, and scholars examine the different ways in which these two elements work together in tabletop role-playing games (RPGs), computer games, board games, card games, electronic literature, political simulations, locative media, massively multiplayer games, and other forms that invite and structure play. Second Person—so called because in these games and playable media it is "you" who plays the roles, "you" for whom the story is being told—first considers tabletop games ranging from Dungeons & Dragons and other RPGs with an explicit social component to Kim Newman's Choose Your Own Adventure-style novel Life's Lottery and its more traditional author-reader interaction. Contributors then examine computer-based playable structures that are designed for solo interaction—for the singular "you"—including the mainstream hit Prince of Persia: The Sands of Time and the genre-defining independent production Façade. Finally, contributors look at the intersection of the social spaces of play and the real world, considering, among other topics, the virtual communities of such Massively Multiplayer Online Role Playing Games (MMORPGs) as World of Warcraft and the political uses of digital gaming and role-playing techniques (as in The Howard Dean for Iowa Game, the first U.S. presidential campaign game). In engaging essays that range in tone from the informal to the technical, these writers offer a variety of approaches for the examination of an emerging field that includes works as diverse as George R.R. Martin's Wild Cards series and the classic Infocom game Planetfall. Appendixes contain three fully-playable tabletop RPGs that demonstrate some of the variations possible in the form.
Publisher: MIT Press
ISBN: 0262514184
Category : Social Science
Languages : en
Pages : 428
Book Description
Game designers, authors, artists, and scholars discuss how roles are played and how stories are created in role-playing games, board games, computer games, interactive fictions, massively multiplayer games, improvisational theater, and other "playable media." Games and other playable forms, from interactive fictions to improvisational theater, involve role playing and story—something played and something told. In Second Person, game designers, authors, artists, and scholars examine the different ways in which these two elements work together in tabletop role-playing games (RPGs), computer games, board games, card games, electronic literature, political simulations, locative media, massively multiplayer games, and other forms that invite and structure play. Second Person—so called because in these games and playable media it is "you" who plays the roles, "you" for whom the story is being told—first considers tabletop games ranging from Dungeons & Dragons and other RPGs with an explicit social component to Kim Newman's Choose Your Own Adventure-style novel Life's Lottery and its more traditional author-reader interaction. Contributors then examine computer-based playable structures that are designed for solo interaction—for the singular "you"—including the mainstream hit Prince of Persia: The Sands of Time and the genre-defining independent production Façade. Finally, contributors look at the intersection of the social spaces of play and the real world, considering, among other topics, the virtual communities of such Massively Multiplayer Online Role Playing Games (MMORPGs) as World of Warcraft and the political uses of digital gaming and role-playing techniques (as in The Howard Dean for Iowa Game, the first U.S. presidential campaign game). In engaging essays that range in tone from the informal to the technical, these writers offer a variety of approaches for the examination of an emerging field that includes works as diverse as George R.R. Martin's Wild Cards series and the classic Infocom game Planetfall. Appendixes contain three fully-playable tabletop RPGs that demonstrate some of the variations possible in the form.
The Return of Munchausen
Author: Sigizmund Krzhizhanovsky
Publisher: New York Review of Books
ISBN: 168137028X
Category : Fiction
Languages : en
Pages : 161
Book Description
Baron Munchausen’s hold on the European imagination dates back to the late eighteenth century when he first pulled himself (and his horse) out of a swamp by his own upturned pigtail. Inspired by the extravagant yarns of a straight-faced former cavalry officer, Hieronymus von Münchhausen, the best-selling legend quickly eclipsed the real-life baron who helped the Russians fight the Turks. Galloping across continents and centuries, the mythical Munchausen’s Travels went through hundreds of editions of increasing length and luxuriance. Sigizmund Krzhizhanovsky, the Russian modernist master of the unsettling and the uncanny, also took certain liberties with the mythical baron. In this phantasmagoric roman à clef set in 1920s Berlin, London, and Moscow, Munchausen dauntlessly upholds his old motto “Truth in lies,” while remaining a fierce champion of his own imagination. At the same time, the two-hundred-year-old baron and self-taught philosopher has agreed to return to Russia, Lenin’s Russia, undercover. This reluctant secret agent has come out of retirement to engage with the real world.
Publisher: New York Review of Books
ISBN: 168137028X
Category : Fiction
Languages : en
Pages : 161
Book Description
Baron Munchausen’s hold on the European imagination dates back to the late eighteenth century when he first pulled himself (and his horse) out of a swamp by his own upturned pigtail. Inspired by the extravagant yarns of a straight-faced former cavalry officer, Hieronymus von Münchhausen, the best-selling legend quickly eclipsed the real-life baron who helped the Russians fight the Turks. Galloping across continents and centuries, the mythical Munchausen’s Travels went through hundreds of editions of increasing length and luxuriance. Sigizmund Krzhizhanovsky, the Russian modernist master of the unsettling and the uncanny, also took certain liberties with the mythical baron. In this phantasmagoric roman à clef set in 1920s Berlin, London, and Moscow, Munchausen dauntlessly upholds his old motto “Truth in lies,” while remaining a fierce champion of his own imagination. At the same time, the two-hundred-year-old baron and self-taught philosopher has agreed to return to Russia, Lenin’s Russia, undercover. This reluctant secret agent has come out of retirement to engage with the real world.
Munchausen XX
Author:
Publisher:
ISBN:
Category : Fantasy fiction, American
Languages : en
Pages : 224
Book Description
Publisher:
ISBN:
Category : Fantasy fiction, American
Languages : en
Pages : 224
Book Description
Alas Vegas
Author: James Wallis
Publisher:
ISBN: 9781906402174
Category : Games & Activities
Languages : en
Pages : 324
Book Description
From a shallow grave in the desert to a life-and-death game at the top of the city, ALAS VEGAS is a four-part journey through a nightmare casino city. The book includes the Fugue mechanics, three additional campaigns, a stand-alone story game and contributions by outstanding RPG designers from around the world.
Publisher:
ISBN: 9781906402174
Category : Games & Activities
Languages : en
Pages : 324
Book Description
From a shallow grave in the desert to a life-and-death game at the top of the city, ALAS VEGAS is a four-part journey through a nightmare casino city. The book includes the Fugue mechanics, three additional campaigns, a stand-alone story game and contributions by outstanding RPG designers from around the world.