Code Craft

Code Craft PDF Author: Pete Goodliffe
Publisher: No Starch Press
ISBN: 1593271190
Category : Computers
Languages : en
Pages : 626

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Book Description
A guide to writing computer code covers such topics as variable naming, presentation style, error handling, and security.

Coders at Work

Coders at Work PDF Author: Peter Seibel
Publisher: Apress
ISBN: 1430219491
Category : Computers
Languages : en
Pages : 619

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Book Description
Peter Seibel interviews 15 of the most interesting computer programmers alive today in Coders at Work, offering a companion volume to Apress’s highly acclaimed best-seller Founders at Work by Jessica Livingston. As the words “at work” suggest, Peter Seibel focuses on how his interviewees tackle the day-to-day work of programming, while revealing much more, like how they became great programmers, how they recognize programming talent in others, and what kinds of problems they find most interesting. Hundreds of people have suggested names of programmers to interview on the Coders at Work web site: www.codersatwork.com. The complete list was 284 names. Having digested everyone’s feedback, we selected 15 folks who’ve been kind enough to agree to be interviewed: Frances Allen: Pioneer in optimizing compilers, first woman to win the Turing Award (2006) and first female IBM fellow Joe Armstrong: Inventor of Erlang Joshua Bloch: Author of the Java collections framework, now at Google Bernie Cosell: One of the main software guys behind the original ARPANET IMPs and a master debugger Douglas Crockford: JSON founder, JavaScript architect at Yahoo! L. Peter Deutsch: Author of Ghostscript, implementer of Smalltalk-80 at Xerox PARC and Lisp 1.5 on PDP-1 Brendan Eich: Inventor of JavaScript, CTO of the Mozilla Corporation Brad Fitzpatrick: Writer of LiveJournal, OpenID, memcached, and Perlbal Dan Ingalls: Smalltalk implementor and designer Simon Peyton Jones: Coinventor of Haskell and lead designer of Glasgow Haskell Compiler Donald Knuth: Author of The Art of Computer Programming and creator of TeX Peter Norvig: Director of Research at Google and author of the standard text on AI Guy Steele: Coinventor of Scheme and part of the Common Lisp Gang of Five, currently working on Fortress Ken Thompson: Inventor of UNIX Jamie Zawinski: Author of XEmacs and early Netscape/Mozilla hacker

The Craft of Programming

The Craft of Programming PDF Author: John C. Reynolds
Publisher: Prentice Hall
ISBN:
Category : ALGOL (Computer program language)
Languages : en
Pages : 456

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Book Description
The modern computer is so powerful that a casual knowledge of programming suffices for most of its users. However, a variety of circumstances can abruptly require a much deeper understanding: the need to structure a program carefully to avoid being overwhelmed by its complexity, the need to insure reliability beyond what can be achieved by debugging, or the need to utilize computing resources efficiently. Beyond such practical considerations is an inherent intellectual satisfaction in mastering the fundamental concepts of programming. The aim of this book is to provide such mastery concept by concept.

Code Craft

Code Craft PDF Author: Pete Goodliffe
Publisher: No Starch Press
ISBN: 1593271190
Category : Computers
Languages : en
Pages : 626

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Book Description
A guide to writing computer code covers such topics as variable naming, presentation style, error handling, and security.

The Craft of Computer Programming

The Craft of Computer Programming PDF Author: Craig Jensen
Publisher: Warner Books (NY)
ISBN: 9780446381475
Category : Computer programming
Languages : en
Pages : 320

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Book Description
A clearly written introduction to programming that covers principles and gives summaries on each of the languages.

Haskell

Haskell PDF Author: Simon Thompson
Publisher: Pearson Higher Ed
ISBN: 1292127570
Category : Computers
Languages : en
Pages : 608

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Book Description
Introducing functional programming in the Haskell language, this book is written for students and programmers with little or no experience. It emphasises the process of crafting programmes, problem solving and avoiding common programming pitfalls. Covering basic functional programming, through abstraction to larger scale programming, students are lead step by step through the basics, before being introduced to more advanced topics. This edition includes new material on testing and domain-specific languages and a variety of new examples and case studies, including simple games. Existing material has been expanded and re-ordered, so that some concepts – such as simple data types and input/output – are presented at an earlier stage. The full text downloaded to your computer With eBooks you can: search for key concepts, words and phrases make highlights and notes as you study share your notes with friends eBooks are downloaded to your computer and accessible either offline through the Bookshelf (available as a free download), available online and also via the iPad and Android apps. Upon purchase, you'll gain instant access to this eBook. Time limit The eBooks products do not have an expiry date. You will continue to access your digital ebook products whilst you have your Bookshelf installed.

The Art and Craft of Computer Programming

The Art and Craft of Computer Programming PDF Author: Mark Mcilroy
Publisher: Createspace Independent Publishing Platform
ISBN: 9781977647894
Category :
Languages : en
Pages : 292

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Book Description
This book is a guide to the art and science of writing computer programs.It contains the essential material from a first-year Computer Science course, and a substantial amount of material on the craft of computer programming.

The Secret Life of Programs

The Secret Life of Programs PDF Author: Jonathan E. Steinhart
Publisher: No Starch Press
ISBN: 1593279701
Category : Computers
Languages : en
Pages : 505

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Book Description
A primer on the underlying technologies that allow computer programs to work. Covers topics like computer hardware, combinatorial logic, sequential logic, computer architecture, computer anatomy, and Input/Output. Many coders are unfamiliar with the underlying technologies that make their programs run. But why should you care when your code appears to work? Because you want it to run well and not be riddled with hard-to-find bugs. You don't want to be in the news because your code had a security problem. Lots of technical detail is available online but it's not organized or collected into a convenient place. In The Secret Life of Programs, veteran engineer Jonathan E. Steinhart explores--in depth--the foundational concepts that underlie the machine. Subjects like computer hardware, how software behaves on hardware, as well as how people have solved problems using technology over time. You'll learn: How the real world is converted into a form that computers understand, like bits, logic, numbers, text, and colors The fundamental building blocks that make up a computer including logic gates, adders, decoders, registers, and memory Why designing programs to match computer hardware, especially memory, improves performance How programs are converted into machine language that computers understand How software building blocks are combined to create programs like web browsers Clever tricks for making programs more efficient, like loop invariance, strength reduction, and recursive subdivision The fundamentals of computer security and machine intelligence Project design, documentation, scheduling, portability, maintenance, and other practical programming realities. Learn what really happens when your code runs on the machine and you'll learn to craft better, more efficient code.

Software Craftsmanship

Software Craftsmanship PDF Author: Pete McBreen
Publisher: Addison-Wesley Professional
ISBN: 9780201733860
Category : Computers
Languages : en
Pages : 214

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Book Description
This book introduces the author's collection of wisdom under one umbrella: Software Craftmanship. This approach is unique in that it spells out a programmer-centric way to build software. In other words, all the best computers, proven components, and most robust languages mean nothing if the programmer does not understand their craft.

The Programmer's Craft

The Programmer's Craft PDF Author: Richard J. Weiland
Publisher:
ISBN:
Category : Computer architecture
Languages : en
Pages : 184

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Book Description
In shaping the current version of this book, a number of goals were set. The first was that the book be independent of any particular computer or programming language, but be compatible with them all. This book will be useful in any computer environment. The second was that it correspond well to a generally agreed on portion of the Computer Science curriculum. The book is aimed toward the material recommended by the Association for Computing Machinery for a second course in Computer Science. The third, and by far the easiest as it turned out, was to make the book both substantive and entertaining.

The Art and Craft of Computing

The Art and Craft of Computing PDF Author: Stefano Ceri
Publisher: Addison Wesley Publishing Company
ISBN:
Category : Computers
Languages : en
Pages : 748

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Book Description
Gives students a firm rooting in the fundamental principles of computer science, and an appreciation of the correlation between those principles and an introduction to programming. Maintains strong coverage of the topics taught in the traditional introductory courses including algorithms and basic elements of programming languages and then goes further to introduce higher level topics such as the structures of operating systems, databases and productivity tools.