The Cinematic VR Formula

The Cinematic VR Formula PDF Author: Chuck Ian Gordon
Publisher:
ISBN: 9783944218106
Category :
Languages : en
Pages :

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Book Description

The Cinematic VR Formula

The Cinematic VR Formula PDF Author: Chuck Ian Gordon
Publisher:
ISBN: 9783944218106
Category :
Languages : en
Pages :

Get Book

Book Description


The Power of Virtual Reality Cinema for Healthcare Training

The Power of Virtual Reality Cinema for Healthcare Training PDF Author: John Bowditch
Publisher: CRC Press
ISBN: 1000457044
Category : Business & Economics
Languages : en
Pages : 300

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Book Description
Cinematic Virtual Reality brings a combination of documentary, narrative and game design principles to the medical profession and, in the healthcare arena, collaboration is a key component for creating intellectually- and emotionally- rich immersive experiences. "The Power of Virtual Reality Cinema for Healthcare Training" gathers more than a dozen experts from both the production and healthcare fields to break down best practices for creating successful cine-VR projects. Designed for multi-disciplinary teams interested in integrating cine-VR production into their healthcare training and educational programs, this book has been written for two audiences: the healthcare professional interested in what production experts consider when approaching a project, and the media expert curious about how this new technology can be used in the medical field. Highlights include: Cutting edge medical education techniques developed by Ohio University’s GRID Lab, including: PREality (creating a forced sense of deja-vu to increase acclimation time), a unique approach to eye-tracking to enhance team performance, and the low-CRIS technique (a low-cost rapid implementation strategy to capture patient care for rapid graduate student training). Insightful production techniques that will enhance your cine-VR projects including advanced plating methods to hide lighting set-ups, immersive audio considerations, and new ways to consider 360 storytelling including the Lovrick montage and the Christmas Carol continuum for story development. Detailed explanations of the production considerations and results of specific cine-VR productions (from funding approaches to distribution) including access to more than five hours of cine-VR examples of the actual productions available for download. Details on a wide variety of medical cine-VR projects, including 100 images that illustrate best practices for topics such as recording in active medical facilities, building successful multi-disciplinary teams, working within HIPAA regulations, conceptualizing cine-VR libraries for graduate education, and implementing innovative distribution models.

Human Interaction and Emerging Technologies

Human Interaction and Emerging Technologies PDF Author: Tareq Ahram
Publisher: Springer
ISBN: 3030256294
Category : Technology & Engineering
Languages : en
Pages : 1020

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Book Description
This book reports on research and developments in human-technology interaction. A special emphasis is given to human-computer interaction, and its implementation for a wide range of purposes such as healthcare, aerospace, telecommunication, and education, among others. The human aspects are analyzed in detail. Timely studies on human-centered design, wearable technologies, social and affective computing, augmented, virtual and mixed reality simulation, human rehabilitation and biomechanics represent the core of the book. Emerging technology applications in business, security, and infrastructure are also critically examined, thus offering a timely, scientifically-grounded, but also professionally-oriented snapshot of the current state of the field. The book is based on contributions presented at the 1st International Conference on Human Interaction and Emerging Technologies, IHIET 2019, held on August 22-24, in Nice, France. It offers a timely survey and a practice-oriented reference guide to systems engineers, psychologists, sport scientists, physical therapists, as well as decision-makers, designing or dealing with the new generation of service systems. User Experience of a Social Media Based Knowledge Sharing System in Industry Work, Chapter of this book is available open access under a CC BY 4.0 license at link.springer.com

Basics of Virtual Reality

Basics of Virtual Reality PDF Author: Armin Grasnick
Publisher: Springer Nature
ISBN: 3662642018
Category : Computers
Languages : en
Pages : 409

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Book Description
Today, the reality we know can be recorded and reproduced true to reality using technical processes. Space and time are recreated virtually as a copy in artificial reality. However, the reproduction of virtual reality is not limited to a mere copy of what exists. A visitor to the virtual space does not have to be content with the pixelated image of the old familiar, but can encounter unreal phenomena in the illusory world that never existed in real life or are even physically impossible. This enables an expansion of the recorded reality and allows the perception of surprisingly new perspectives. A perspective denotes the perception of a fact from a certain point of view and corresponds to the way of looking at things. But a perspective is also the observation of a scene from a viewing position. From different perspectives the illusion of reality arises during the reproduction by observation. This vision is not based on imagination or hallucination, but is the basic function of virtual reality. This book describes the concepts, systems, and technologies used to create virtual reality from its ancient beginnings to the present, and provides a glimpse into a possible future. This book is a translation of the original German 1st edition Grundlagen der virtuellen Realität by Armin Grasnick, published by Springer-Verlag GmbH Germany, part of Springer Nature in 2020. The translation was done with the help of artificial intelligence (machine translation by the service DeepL.com). A subsequent human revision was done primarily in terms of content, so that the book will read stylistically differently from a conventional translation. Springer Nature works continuously to further the development of tools for the production of books and on the related technologies to support the authors.

Functional Equations in Applied Sciences

Functional Equations in Applied Sciences PDF Author: Enrique Castillo
Publisher: Elsevier
ISBN: 0080477917
Category : Mathematics
Languages : en
Pages : 410

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Book Description
The book provides the reader with the different types of functional equations that s/he can find in practice, showing, step by step, how they can be solved. A general methodology for solving functional equations is provided in Chapter 2. The different types of functional equations are described and solved in Chapters 3 to 8. Many examples, coming from different fields, as geometry, science, engineering, economics, probability, statistics, etc, help the reader to change his/her mind in order to state problems as functional equations as an alternative to differential equations, and to state new problems in terms of functional equations or systems. An interesting feature of the book is that it deals with functional networks, a powerful generalization of neural networks that allows solving many practical problems. The second part of the book, Chapters 9 to 13, is devoted to the applications of this important paradigm. The book contains many examples and end of chapter exercises, that facilitates the understanding of the concepts and applications. · A general methodology for solving functional equations is provided in Chapter 2. · It deals with functional networks, a powerful generalization of neural networks. · Many examples, coming from different fields, as geometry, science, engineering, economics, probability, statistics, etc, illustrate the concept of functional equation. · Functional equations are presented as a powerful alternative to differential equations. · The book contains end of chapter exercises.

Handbook on Digital Business Ecosystems

Handbook on Digital Business Ecosystems PDF Author: Baumann, Sabine
Publisher: Edward Elgar Publishing
ISBN: 1839107197
Category : Business & Economics
Languages : en
Pages : 784

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Book Description
This timely Handbook on Digital Business Ecosystems provides a comprehensive overview of current research and industrial applications as well as suggestions for future developments. Multi-disciplinary in scope, the Handbook includes rigorously researched contributions from over 80 global expert authors from a variety of areas including administration and management, economics, computer science, industrial engineering, and media and communication.

Communication in the Age of Virtual Reality

Communication in the Age of Virtual Reality PDF Author: Frank Biocca
Publisher: Routledge
ISBN: 1135693579
Category : Language Arts & Disciplines
Languages : en
Pages : 402

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Book Description
This volume addresses virtual reality (VR) -- a tantalizing communication medium whose essence challenges our most deeply held notions of what communication is or can be. The editors have gathered an expert team of engineers, social scientists, and cultural theorists for the first extensive treatment of human communication in this exciting medium. The first part introduces the reader to VR's state-of-the-art as well as future trends. In the next section, leading research scientists discuss how knowledge of communication can be used to build more effective and exciting communication applications of virtual reality. Looking ahead, the authors explore pioneering approaches to VR narratives, interpersonal communication, the use of 3D sound, and the building of VR entertainment complexes. In the final section, the authors zoom out to view the big picture -- the psychological, social, and cultural implications of virtual reality. Thought-provoking discussions consider important communication issues such as: * How will virtual reality influence perception of reality? * What are the legal issues defining communication in virtual reality? * What kind of cultural trends will this technology encourage?

Cinema of the Psychic Realm

Cinema of the Psychic Realm PDF Author: Paul Meehan
Publisher: McFarland
ISBN: 0786454741
Category : Performing Arts
Languages : en
Pages : 238

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Book Description
Cinema is ideally suited to the world of psychic phenomena. A technique as simple as a voice-over can simulate mental telepathy, while unusual lighting, set design, or creative digital manipulation can conjure clairvoyant visions, precognition, or even psychokinesis. This book analyzes the depiction of paranormal powers in film, examining how movies like Star Wars, Independence Day, The Green Mile, and dozens of others both reflect and influence the way modern society thinks about psychic abilities. The theme is explored in nearly 100 films from a variety of genres including drama, comedy, horror, science fiction, crime melodrama, and children’s films, providing a concise review of the history and concepts of mainstream cinematic parapsychology.

Fast Forward

Fast Forward PDF Author: Holly Willis
Publisher: Columbia University Press
ISBN: 0231850972
Category : Performing Arts
Languages : en
Pages : 201

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Book Description
Cinema, the primary vehicle for storytelling in the twentieth century, is being reconfigured by new media in the twenty-first. Terms such as "worldbuilding," "virtual reality," and "transmedia" introduce new methods for constructing a screenplay and experiencing and sharing a story. Similarly, 3D cinematography, hypercinema, and visual effects require different modes for composing an image, and virtual technology, motion capture, and previsualization completely rearrange the traditional flow of cinematic production. What does this mean for telling stories? Fast Forward answers this question by investigating a full range of contemporary creative practices dedicated to the future of mediated storytelling and by connecting with a new generation of filmmakers, screenwriters, technologists, media artists, and designers to discover how they work now, and toward what end. From Chris Milk and Aaron Koblin's exploration of VR spherical filmmaking to Rebeca Méndez's projection and installation work exploring climate change to the richly mediated interactive live performances of the collective Cloud Eye Control, this volume captures a moment of creative evolution and sets the stage for imagining the future of the cinematic arts.

The Cinema of Michael Haneke

The Cinema of Michael Haneke PDF Author: Ben McCann
Publisher: Columbia University Press
ISBN: 0231504659
Category : Performing Arts
Languages : en
Pages : 303

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Book Description
Michael Haneke is one of the most important directors working in Europe today, with films such as Funny Games (1997), Code Unknown (2000), and Hidden (2005) interrogating modern ethical dilemmas with forensic clarity and merciless insight. Haneke's films frequently implicate both the protagonists and the audience in the making of their misfortunes, yet even in the barren nihilism of The Seventh Continent (1989) and Time of the Wolf (2003) a dark strain of optimism emerges, releasing each from its terrible and inescapable guilt. It is this contingent and unlikely possibility that we find in Haneke's cinema: a utopian Europe. This collection celebrates, explicates, and sometimes challenges the worldview of Haneke's films. It examines the director's central themes and preoccupations—bourgeois alienation, modes and critiques of spectatorship, the role of the media—and analyzes otherwise marginalized aspects of his work, such as the function of performance and stardom, early Austrian television productions, the romanticism of The Piano Teacher (2001), and the 2007 shot-for-shot remake of Funny Games.