Proceedings of the ASME Dynamic Systems and Control Division

Proceedings of the ASME Dynamic Systems and Control Division PDF Author:
Publisher:
ISBN:
Category : Automatic control
Languages : en
Pages : 828

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Book Description

Proceedings of the ASME Dynamic Systems and Control Division

Proceedings of the ASME Dynamic Systems and Control Division PDF Author:
Publisher:
ISBN:
Category : Automatic control
Languages : en
Pages : 828

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Book Description


Proceedings of the International Conference on Smart Materials, Structures and Systems

Proceedings of the International Conference on Smart Materials, Structures and Systems PDF Author:
Publisher: Allied Publishers
ISBN: 9788170239581
Category :
Languages : en
Pages : 762

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Design, Specification and Verification of Interactive Systems ’99

Design, Specification and Verification of Interactive Systems ’99 PDF Author: D.J. Duke
Publisher: Springer Science & Business Media
ISBN: 3709168155
Category : Computers
Languages : en
Pages : 292

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Book Description
This book is the formal proceedings of the Eurographics Workshop on Design, Specifi cation and Verification ofInteractive Systems, DSV-IS'99, which was held at the Uni versity of Minho, Braga, Portugal from June 2 to June 4, 1999. The previous events of this series were held at Pisa, Toulouse, Namur, Granada, and Abingdon; the theme this year was "Engaging the Mind by Enriching the Senses", emphasising the importance of the interface in making interaction both effective and enjoyable. Presentations and discussions covered topics that included specification methods and their use in design, model-based tool support, task and dialogue models, distributed col laboration, and models for VR input. As in previous years, there was a strong emphasis on formal representations and modelling techniques, and their use in understanding in teraction and informing the design of artefacts. However, the aim of the workshop is to encourage an exchange of views within a broad community, and other approaches, in particular tool support for model-based design, were also represented. This book includes the papers of the two invited speakers (one as an abstract only), the fourteen full papers accepted for publication, two shorter position papers, and the reports from the working group discussions. The format of the workshop aimed to mix formal paper presentations with informal discussion sessions, with the two invited talks setting the tone for the meeting.

Dynamic Systems and Control

Dynamic Systems and Control PDF Author:
Publisher:
ISBN:
Category : Control theory
Languages : en
Pages : 624

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Vehicle Dynamics and Control

Vehicle Dynamics and Control PDF Author: Rajesh Rajamani
Publisher: Springer Science & Business Media
ISBN: 0387288236
Category : Technology & Engineering
Languages : en
Pages : 486

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Book Description
This is the first ever book that provides a comprehensive coverage of automotive control systems. The presentation of dynamic models in the text is also unique. The dynamic models are tractable while retaining the level of richness that is necessary for control system design. Much of the mateiral in the book is not available in any other text.

Multi-finger Haptic Interaction

Multi-finger Haptic Interaction PDF Author: Ignacio Galiana
Publisher: Springer Science & Business Media
ISBN: 1447152042
Category : Computers
Languages : en
Pages : 222

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Book Description
Multi-finger Haptic Interaction presents a panorama of technologies and methods for multi-finger haptic interaction, together with an analysis of the benefits and implications of adding multiple-fingers to haptic applications. Research topics covered include: design and control of advanced haptic devices; multi-contact point simulation algorithms; interaction techniques and implications in human perception when interacting with multiple fingers. These multi-disciplinary results are integrated into applications such as medical simulators for training manual skills, simulators for virtual prototyping and precise manipulations in remote environments. Multi-finger Haptic Interaction presents the current and potential applications that can be developed with these systems, and details the systems’ complexity. The research is focused on enhancing haptic interaction by providing multiple contact points to the user. This state-of-the-art volume is oriented towards researchers who are involved in haptic device design, rendering methods and perception studies, as well as readers from different disciplines who are interested in applying multi-finger haptic technologies and methods to their field of interest.

Handbook of Virtual Environments

Handbook of Virtual Environments PDF Author: Kelly S. Hale
Publisher: CRC Press
ISBN: 0585399107
Category : Technology & Engineering
Languages : en
Pages : 1273

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Book Description
This Handbook, with contributions from leading experts in the field, provides a comprehensive, state-of-the-art account of virtual environments (VE). It serves as an invaluable source of reference for practitioners, researchers, and students in this rapidly evolving discipline. It also provides practitioners with a reference source to guide

Haptic Human-Computer Interaction

Haptic Human-Computer Interaction PDF Author: Stephen Brewster
Publisher: Springer
ISBN: 3540445897
Category : Computers
Languages : en
Pages : 232

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Book Description
Haptic human-computer interaction is interaction between a human computer user and the computer user interface based on the powerful human sense of touch. Haptic hardware has been discussed and exploited for some time, particularly in the context of computer games. However, so far, little attention has been paid to the general principles of haptic HCI and the systematic use of haptic devices for improving efficiency, effectiveness, and satisfaction in HCI. This book is the first one to focus on haptic human-computer interaction. It is based on a workshop held in Glasgow, UK, in August / September 2000. The 22 revised full papers presented were carefully reviewed and selected from 35 submissions. Besides a brief historic survey, the book offers topical sections on haptic interfaces for blind people, collaborative haptics, psychological issues and measurement, and applications of haptics.

Human Haptic Perception

Human Haptic Perception PDF Author: Martin Grunwald
Publisher: Springer Science & Business Media
ISBN: 3764376120
Category : Medical
Languages : en
Pages : 654

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Book Description
Haptic perception – human beings’ active sense of touch – is the most complex of human sensory systems, and has taken on growing importance within varied scientific disciplines as well as in practical industrial fields. This book's international team of authors presents the most comprehensive collection of writings on the subject published to date and cover the results of research as well as practical applications. After an introduction to the theory and history of the field, subsequent chapters are dedicated to the neuro-physiological basics as well as the psychological and clinical neuro-psychological aspects of haptic perception.

The Synthesis of Three Dimensional Haptic Textures: Geometry, Control, and Psychophysics

The Synthesis of Three Dimensional Haptic Textures: Geometry, Control, and Psychophysics PDF Author: Gianni Campion
Publisher: Springer Science & Business Media
ISBN: 0857295764
Category : Computers
Languages : en
Pages : 170

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Book Description
The sense of touch is fundamental during the interaction between humans and their environment; in virtual reality, objects are created by computer simulations and they can be experienced through haptic devices. In this context haptic textures are fundamental for a realistic haptic perception of virtual objects. This book formalizes the specific artefacts corrupting the rendering of virtual haptic textures and offers a set of simple conditions to guide haptic researchers towards artefact-free textures. The conditions identified are also extremely valuable when designing psychophysical experiments and when analyzing the significance of the data collected. The Synthesis of Three Dimensional Haptic Textures, Geometry, Control, and Psychophysics examines the problem of rendering virtual haptic textures with force feedback devices. The author provides an introduction to the topic of haptic textures that covers the basics of the physiology of the skin, the psychophysics of roughness perception, and the engineering challenges behind haptic textures rendering. The book continues with the presentation of a novel mathematical framework that characterizes haptic devices, texturing algorithms and their ability to generate realistic haptic textures. Finally, two psychophysical experiments link the perception of roughness with the parameters of the haptic rendering algorithms. This book formalizes the specific artefacts corrupting the rendering of virtual haptic textures and offers a set of simple conditions to guide haptic researchers towards artefact-free textures. The conditions identified are also extremely valuable when designing psychophysical experiments and when analyzing the significance of the data collected.