Author: Martin Lames
Publisher: Springer
ISBN: 3319678469
Category : Technology & Engineering
Languages : en
Pages : 173
Book Description
This book provides an overview of current research in the fascinating, interdisciplinary field of computer science and sports. It includes papers from the 11th International Symposium on Computer Science in Sport (IACSS 2017), which took place in Constance, Germany, on September 6–9, 2017. The papers represent the state of the art in utilizing the latest developments in computer science to support coaches and athletes. The book covers a broad range of topics, reflecting the diversity of the field. It presents three categories of papers: those on concepts in informatics like modeling, virtual reality, simulation; those describing applications of computer science in sports like running, volleyball, water polo, and football; and contributions discussing the impact of computer science in sports federations and universities.
Proceedings of the 11th International Symposium on Computer Science in Sport (IACSS 2017)
Author: Martin Lames
Publisher: Springer
ISBN: 3319678469
Category : Technology & Engineering
Languages : en
Pages : 173
Book Description
This book provides an overview of current research in the fascinating, interdisciplinary field of computer science and sports. It includes papers from the 11th International Symposium on Computer Science in Sport (IACSS 2017), which took place in Constance, Germany, on September 6–9, 2017. The papers represent the state of the art in utilizing the latest developments in computer science to support coaches and athletes. The book covers a broad range of topics, reflecting the diversity of the field. It presents three categories of papers: those on concepts in informatics like modeling, virtual reality, simulation; those describing applications of computer science in sports like running, volleyball, water polo, and football; and contributions discussing the impact of computer science in sports federations and universities.
Publisher: Springer
ISBN: 3319678469
Category : Technology & Engineering
Languages : en
Pages : 173
Book Description
This book provides an overview of current research in the fascinating, interdisciplinary field of computer science and sports. It includes papers from the 11th International Symposium on Computer Science in Sport (IACSS 2017), which took place in Constance, Germany, on September 6–9, 2017. The papers represent the state of the art in utilizing the latest developments in computer science to support coaches and athletes. The book covers a broad range of topics, reflecting the diversity of the field. It presents three categories of papers: those on concepts in informatics like modeling, virtual reality, simulation; those describing applications of computer science in sports like running, volleyball, water polo, and football; and contributions discussing the impact of computer science in sports federations and universities.
Proceedings of the 12th International Symposium on Computer Science in Sport (IACSS 2019)
Author: Martin Lames
Publisher: Springer Nature
ISBN: 3030350487
Category : Technology & Engineering
Languages : en
Pages : 229
Book Description
This book provides an overview of current activities in the fascinating area between computer science and sports, presenting the state of the art in utilising the latest developments in computer science to support sports coaches and athletes. It covers a broad range of topics reflecting the diversity of this interdisciplinary field, including concepts in informatics like expert systems, modelling, simulation, machine learning, robotics, and sensor integration. Further, it describes applications of computer science in sports, such as alpine skiing, badminton, football, rowing, and table tennis, as well as interesting applications areas of sport like dementia, physiology, training, and space flights. The appeals to informaticians interested in the application field of sports as well as for sports scientists and practitioners looking for advanced methods in their particular sport.
Publisher: Springer Nature
ISBN: 3030350487
Category : Technology & Engineering
Languages : en
Pages : 229
Book Description
This book provides an overview of current activities in the fascinating area between computer science and sports, presenting the state of the art in utilising the latest developments in computer science to support sports coaches and athletes. It covers a broad range of topics reflecting the diversity of this interdisciplinary field, including concepts in informatics like expert systems, modelling, simulation, machine learning, robotics, and sensor integration. Further, it describes applications of computer science in sports, such as alpine skiing, badminton, football, rowing, and table tennis, as well as interesting applications areas of sport like dementia, physiology, training, and space flights. The appeals to informaticians interested in the application field of sports as well as for sports scientists and practitioners looking for advanced methods in their particular sport.
Proceedings of the 14th International Symposium on Computer Science in Sport (IACSS 2023)
Author: Hui Zhang
Publisher: Springer Nature
ISBN: 9819728983
Category : Sports
Languages : en
Pages : 184
Book Description
This book is a compilation of selected papers from the 14th International Symposium on Computer Science in Sport (IACSS 2023), held on September 27-30, 2023 in Hangzhou, China. The work focuses on the application of computer science and technology in the field of sports (such as intelligent data collection, data mining, visual analysis of game data, virtual reality, machine learning, computer vision, match prediction models and performance analysis). The contents make valuable contributions to academic researchers, college students, coaches and athletes, and sports management personnel (such as managers of sports associations, training bases, and professional clubs). Additionally, readers will encounter new ideas for realizing a more efficient and convenient training and exercise system.
Publisher: Springer Nature
ISBN: 9819728983
Category : Sports
Languages : en
Pages : 184
Book Description
This book is a compilation of selected papers from the 14th International Symposium on Computer Science in Sport (IACSS 2023), held on September 27-30, 2023 in Hangzhou, China. The work focuses on the application of computer science and technology in the field of sports (such as intelligent data collection, data mining, visual analysis of game data, virtual reality, machine learning, computer vision, match prediction models and performance analysis). The contents make valuable contributions to academic researchers, college students, coaches and athletes, and sports management personnel (such as managers of sports associations, training bases, and professional clubs). Additionally, readers will encounter new ideas for realizing a more efficient and convenient training and exercise system.
Data Analytics in Professional Soccer
Author: Daniel Link
Publisher: Springer
ISBN: 3658211776
Category : Computers
Languages : en
Pages : 130
Book Description
Daniel Link explores how data analytics can be used for studying performance in soccer. Based on spatiotemporal data from the German Bundesliga, the six individual studies in this book present innovative mathematical approaches for game analysis and player assessment. The findings can support coaches and analysts to improve performance of their athletes and inspire other researchers to advance the research field of sports analytics.
Publisher: Springer
ISBN: 3658211776
Category : Computers
Languages : en
Pages : 130
Book Description
Daniel Link explores how data analytics can be used for studying performance in soccer. Based on spatiotemporal data from the German Bundesliga, the six individual studies in this book present innovative mathematical approaches for game analysis and player assessment. The findings can support coaches and analysts to improve performance of their athletes and inspire other researchers to advance the research field of sports analytics.
A Computer Science Tapestry
Author: Owen L. Astrachan
Publisher:
ISBN: 9780071161787
Category : C++ (Computer program language)
Languages : en
Pages : 0
Book Description
A Computer Science Tapestry is designed for use in a first course in computer science (CS1) that uses C++ as its programming language. This book covers basic concepts in programming, program design and computer science and gives students a good introduction to the C++ language. In the second edition, Astrachan has put more emphasis on object-oriented programming by introducing a graphics library and including a new chapter on object-oriented techniques. He has also added new case studies and design tips.
Publisher:
ISBN: 9780071161787
Category : C++ (Computer program language)
Languages : en
Pages : 0
Book Description
A Computer Science Tapestry is designed for use in a first course in computer science (CS1) that uses C++ as its programming language. This book covers basic concepts in programming, program design and computer science and gives students a good introduction to the C++ language. In the second edition, Astrachan has put more emphasis on object-oriented programming by introducing a graphics library and including a new chapter on object-oriented techniques. He has also added new case studies and design tips.
Advanced Display Technology
Author: In Byeong Kang
Publisher: Springer Nature
ISBN: 981336582X
Category : Technology & Engineering
Languages : en
Pages : 331
Book Description
This book provides a comprehensive and up-to-date guide to the AMOLED technologies and applications which have become industry standard in a range of devices, from small mobile displays to large televisions. Unlike other books on the topic, which cover the fundamentals, materials, processing, and manufacturing of OLEDs, this one-stop book discusses the core components, such as TFT backplanes, OLED materials and devices, and driving schematics together in one volume with chapters written by experts from leading international companies in the field of OLED materials and OLED TVs. It also examines emerging areas, such as micro-LEDs, displays using quantum dots, and AR & VR displays. Presenting the latest research trends as well as the basic principles of each topic, this book is intended for undergraduate and postgraduate students taking display-related courses, new researchers, and engineers in related fields.
Publisher: Springer Nature
ISBN: 981336582X
Category : Technology & Engineering
Languages : en
Pages : 331
Book Description
This book provides a comprehensive and up-to-date guide to the AMOLED technologies and applications which have become industry standard in a range of devices, from small mobile displays to large televisions. Unlike other books on the topic, which cover the fundamentals, materials, processing, and manufacturing of OLEDs, this one-stop book discusses the core components, such as TFT backplanes, OLED materials and devices, and driving schematics together in one volume with chapters written by experts from leading international companies in the field of OLED materials and OLED TVs. It also examines emerging areas, such as micro-LEDs, displays using quantum dots, and AR & VR displays. Presenting the latest research trends as well as the basic principles of each topic, this book is intended for undergraduate and postgraduate students taking display-related courses, new researchers, and engineers in related fields.
101 Computing Challenges
Author: Philippe Kerampran
Publisher: Lulu.com
ISBN: 9781291918083
Category : Computers
Languages : en
Pages : 124
Book Description
Boost your programming skills by completing fun and enthusing computing challenges. Learn how to program using HTML, CSS, JavaScript, Scratch, Python and Database software. From ""Hello World"" to complex retro arcade games, choose a challenge based on your abilities and interests. This book is targeted at both learners (from 9 to 99 years old and above) and educators (parents, teachers) who want to adopt a challenging and enthusing approach towards learning about computing concepts whilst developing their programming skills.
Publisher: Lulu.com
ISBN: 9781291918083
Category : Computers
Languages : en
Pages : 124
Book Description
Boost your programming skills by completing fun and enthusing computing challenges. Learn how to program using HTML, CSS, JavaScript, Scratch, Python and Database software. From ""Hello World"" to complex retro arcade games, choose a challenge based on your abilities and interests. This book is targeted at both learners (from 9 to 99 years old and above) and educators (parents, teachers) who want to adopt a challenging and enthusing approach towards learning about computing concepts whilst developing their programming skills.
Fractals for the Classroom
Author: Heinz-Otto Peitgen
Publisher: Springer Science & Business Media
ISBN: 1475721722
Category : Mathematics
Languages : en
Pages : 468
Book Description
Fractals for the Classroom breaks new ground as it brings an exciting branch of mathematics into the classroom. The book is a collection of independent chapters on the major concepts related to the science and mathematics of fractals. Written at the mathematical level of an advanced secondary student, Fractals for the Classroom includes many fascinating insights for the classroom teacher and integrates illustrations from a wide variety of applications with an enjoyable text to help bring the concepts alive and make them understandable to the average reader. This book will have a tremendous impact upon teachers, students, and the mathematics education of the general public. With the forthcoming companion materials, including four books on strategic classroom activities and lessons with interactive computer software, this package will be unparalleled.
Publisher: Springer Science & Business Media
ISBN: 1475721722
Category : Mathematics
Languages : en
Pages : 468
Book Description
Fractals for the Classroom breaks new ground as it brings an exciting branch of mathematics into the classroom. The book is a collection of independent chapters on the major concepts related to the science and mathematics of fractals. Written at the mathematical level of an advanced secondary student, Fractals for the Classroom includes many fascinating insights for the classroom teacher and integrates illustrations from a wide variety of applications with an enjoyable text to help bring the concepts alive and make them understandable to the average reader. This book will have a tremendous impact upon teachers, students, and the mathematics education of the general public. With the forthcoming companion materials, including four books on strategic classroom activities and lessons with interactive computer software, this package will be unparalleled.
Fractals for the Classroom
Author: Heinz-Otto Peitgen
Publisher:
ISBN:
Category : Chaotic behavior in systems
Languages : en
Pages : 150
Book Description
Publisher:
ISBN:
Category : Chaotic behavior in systems
Languages : en
Pages : 150
Book Description
Systems, Software and Services Process Improvement
Author: Alastair Walker
Publisher: Springer Nature
ISBN: 3030280055
Category : Business & Economics
Languages : en
Pages : 770
Book Description
This volume constitutes the refereed proceedings of the 26th European Conference on Systems, Software and Services Process Improvement, EuroSPI conference, held in Edinburgh, Scotland, in September 2019. The 18 revised full papers presented were carefully reviewed and selected from 28 submissions. They are organized in topical sections: Visionary Papers, SPI and Safety and Security, SPI and Assessments, SPI and Future Qualification & Team Performance, and SPI Manifesto and Culture. The selected workshop papers are also presented and organized in following topical sections: GamifySPI, Digitalisation of Industry, Infrastructure and E-Mobility. -Best Practices in Implementing Traceability. -Good and Bad Practices in Improvement. -Functional Safety and Cybersecurity. -Experiences with Agile and Lean. -Standards and Assessment Models. -Team Skills and Diversity Strategies. -Recent Innovations.
Publisher: Springer Nature
ISBN: 3030280055
Category : Business & Economics
Languages : en
Pages : 770
Book Description
This volume constitutes the refereed proceedings of the 26th European Conference on Systems, Software and Services Process Improvement, EuroSPI conference, held in Edinburgh, Scotland, in September 2019. The 18 revised full papers presented were carefully reviewed and selected from 28 submissions. They are organized in topical sections: Visionary Papers, SPI and Safety and Security, SPI and Assessments, SPI and Future Qualification & Team Performance, and SPI Manifesto and Culture. The selected workshop papers are also presented and organized in following topical sections: GamifySPI, Digitalisation of Industry, Infrastructure and E-Mobility. -Best Practices in Implementing Traceability. -Good and Bad Practices in Improvement. -Functional Safety and Cybersecurity. -Experiences with Agile and Lean. -Standards and Assessment Models. -Team Skills and Diversity Strategies. -Recent Innovations.