Author: John Butt
Publisher: Cambridge University Press
ISBN: 9780521013581
Category : Music
Languages : en
Pages : 286
Book Description
This challenging 2002 study examines and ultimately defends the case for historically informed musical performance.
Playing with History
Author: John Butt
Publisher: Cambridge University Press
ISBN: 9780521013581
Category : Music
Languages : en
Pages : 286
Book Description
This challenging 2002 study examines and ultimately defends the case for historically informed musical performance.
Publisher: Cambridge University Press
ISBN: 9780521013581
Category : Music
Languages : en
Pages : 286
Book Description
This challenging 2002 study examines and ultimately defends the case for historically informed musical performance.
Playing with the Past
Author: Matthew Wilhelm Kapell
Publisher: Bloomsbury Publishing USA
ISBN: 1623568242
Category : Social Science
Languages : en
Pages : 493
Book Description
Game Studies is a rapidly growing area of contemporary scholarship, yet volumes in the area have tended to focus on more general issues. With Playing with the Past, game studies is taken to the next level by offering a specific and detailed analysis of one area of digital game play -- the representation of history. The collection focuses on the ways in which gamers engage with, play with, recreate, subvert, reverse and direct the historical past, and what effect this has on the ways in which we go about constructing the present or imagining a future. What can World War Two strategy games teach us about the reality of this complex and multifaceted period? Do the possibilities of playing with the past change the way we understand history? If we embody a colonialist's perspective to conquer 'primitive' tribes in Colonization, does this privilege a distinct way of viewing history as benevolent intervention over imperialist expansion? The fusion of these two fields allows the editors to pose new questions about the ways in which gamers interact with their game worlds. Drawing these threads together, the collection concludes by asking whether digital games - which represent history or historical change - alter the way we, today, understand history itself.
Publisher: Bloomsbury Publishing USA
ISBN: 1623568242
Category : Social Science
Languages : en
Pages : 493
Book Description
Game Studies is a rapidly growing area of contemporary scholarship, yet volumes in the area have tended to focus on more general issues. With Playing with the Past, game studies is taken to the next level by offering a specific and detailed analysis of one area of digital game play -- the representation of history. The collection focuses on the ways in which gamers engage with, play with, recreate, subvert, reverse and direct the historical past, and what effect this has on the ways in which we go about constructing the present or imagining a future. What can World War Two strategy games teach us about the reality of this complex and multifaceted period? Do the possibilities of playing with the past change the way we understand history? If we embody a colonialist's perspective to conquer 'primitive' tribes in Colonization, does this privilege a distinct way of viewing history as benevolent intervention over imperialist expansion? The fusion of these two fields allows the editors to pose new questions about the ways in which gamers interact with their game worlds. Drawing these threads together, the collection concludes by asking whether digital games - which represent history or historical change - alter the way we, today, understand history itself.
Playing Politics with History
Author: Andrew Beattie
Publisher: Berghahn Books
ISBN: 9781845455330
Category : History
Languages : en
Pages : 310
Book Description
The ensuing debates and disagreements over the recent past, examined by the author, open up a window into the wider development of German memory, identity, and politics after the end of the Cold War."--BOOK JACKET.
Publisher: Berghahn Books
ISBN: 9781845455330
Category : History
Languages : en
Pages : 310
Book Description
The ensuing debates and disagreements over the recent past, examined by the author, open up a window into the wider development of German memory, identity, and politics after the end of the Cold War."--BOOK JACKET.
Playing with History
Author: Molly Rosner
Publisher:
ISBN: 9781978822078
Category : Business & Economics
Languages : en
Pages : 228
Book Description
Examining cultural products geared towards teaching children American cultural identity, Playing With History highlights the changes and constancies in depictions of American identity since the advent of modern consumer society. The book examines political and ideological messages sold to children throughout the twentieth century through toys, dolls, books, and amusement parks.
Publisher:
ISBN: 9781978822078
Category : Business & Economics
Languages : en
Pages : 228
Book Description
Examining cultural products geared towards teaching children American cultural identity, Playing With History highlights the changes and constancies in depictions of American identity since the advent of modern consumer society. The book examines political and ideological messages sold to children throughout the twentieth century through toys, dolls, books, and amusement parks.
History Play
Author: Rodney Bolt
Publisher: Bloomsbury Publishing USA
ISBN: 1596910208
Category : Biography & Autobiography
Languages : en
Pages : 0
Book Description
Elaborates on the theory that celebrated English playwright Christopher Marlowe staged his own death and subsequently became known as William Shakespeare, in a speculative biography that describes Elizabethan political intrigue.
Publisher: Bloomsbury Publishing USA
ISBN: 1596910208
Category : Biography & Autobiography
Languages : en
Pages : 0
Book Description
Elaborates on the theory that celebrated English playwright Christopher Marlowe staged his own death and subsequently became known as William Shakespeare, in a speculative biography that describes Elizabethan political intrigue.
Playing at the World
Author: Jon Peterson
Publisher:
ISBN: 9780615642048
Category : Computer games
Languages : en
Pages : 698
Book Description
Explore the conceptual origins of wargames and role-playing games in this unprecedented history of simulating the real and the impossible. From a vast survey of primary sources ranging from eighteenth-century strategists to modern hobbyists, Playing at the World distills the story of how gamers first decided fictional battles with boards and dice, and how they moved from simulating wars to simulating people. The invention of role-playing games serves as a touchstone for exploring the ways that the literary concept of character, the lure of fantastic adventure and the principles of gaming combined into the signature cultural innovation of the late twentieth century.
Publisher:
ISBN: 9780615642048
Category : Computer games
Languages : en
Pages : 698
Book Description
Explore the conceptual origins of wargames and role-playing games in this unprecedented history of simulating the real and the impossible. From a vast survey of primary sources ranging from eighteenth-century strategists to modern hobbyists, Playing at the World distills the story of how gamers first decided fictional battles with boards and dice, and how they moved from simulating wars to simulating people. The invention of role-playing games serves as a touchstone for exploring the ways that the literary concept of character, the lure of fantastic adventure and the principles of gaming combined into the signature cultural innovation of the late twentieth century.
Playing for Keeps
Author: Warren Jay Goldstein
Publisher: Cornell University Press
ISBN: 0801471478
Category : Sports & Recreation
Languages : en
Pages : 213
Book Description
In the late 1850s organized baseball was a club-based fraternal sport thriving in the cultures of respectable artisans, clerks and shopkeepers, and middle-class sportsmen. Two decades later it had become an entertainment business run by owners and managers, depending on gate receipts and the increasingly disciplined labor of skilled player-employees. Playing for Keeps is an insightful, in-depth account of the game that became America's premier spectator sport for nearly a century. Reconstructing the culture and experience of early baseball through a careful reading of the sporting press, baseball guides, and the correspondence of the player-manager Harry Wright, Warren Goldstein discovers the origins of many modern controversies during the game's earliest decades. The 20th Anniversary Edition of Goldstein's classic includes information about the changes that have occurred in the history of the sport since the 1980s and an account of his experience as a scholarly consultant during the production of Ken Burns's Baseball.
Publisher: Cornell University Press
ISBN: 0801471478
Category : Sports & Recreation
Languages : en
Pages : 213
Book Description
In the late 1850s organized baseball was a club-based fraternal sport thriving in the cultures of respectable artisans, clerks and shopkeepers, and middle-class sportsmen. Two decades later it had become an entertainment business run by owners and managers, depending on gate receipts and the increasingly disciplined labor of skilled player-employees. Playing for Keeps is an insightful, in-depth account of the game that became America's premier spectator sport for nearly a century. Reconstructing the culture and experience of early baseball through a careful reading of the sporting press, baseball guides, and the correspondence of the player-manager Harry Wright, Warren Goldstein discovers the origins of many modern controversies during the game's earliest decades. The 20th Anniversary Edition of Goldstein's classic includes information about the changes that have occurred in the history of the sport since the 1980s and an account of his experience as a scholarly consultant during the production of Ken Burns's Baseball.
Children at Play
Author: Howard P. Chudacoff
Publisher: NYU Press
ISBN: 0814716652
Category : History
Languages : en
Pages : 286
Book Description
Introduction: Play -- Childhood and play in colonial America -- Domesticating children, 1800-1850 -- The arrival of toys, 1850-1900 -- The invasion of children's play culture, 1900-1950 -- The golden age, 1900-1950 -- The commercialization of children's play, 1950 to the present -- Children's play goes underground, 1950 to the present -- Conclusion
Publisher: NYU Press
ISBN: 0814716652
Category : History
Languages : en
Pages : 286
Book Description
Introduction: Play -- Childhood and play in colonial America -- Domesticating children, 1800-1850 -- The arrival of toys, 1850-1900 -- The invasion of children's play culture, 1900-1950 -- The golden age, 1900-1950 -- The commercialization of children's play, 1950 to the present -- Children's play goes underground, 1950 to the present -- Conclusion
Publishing the History Play in the Time of Shakespeare
Author: Amy Lidster
Publisher: Cambridge University Press
ISBN: 131651725X
Category : Drama
Languages : en
Pages : 301
Book Description
Showing how overlooked publication agents constructed and read early modern history plays, this book fundamentally re-evaluates the genre.
Publisher: Cambridge University Press
ISBN: 131651725X
Category : Drama
Languages : en
Pages : 301
Book Description
Showing how overlooked publication agents constructed and read early modern history plays, this book fundamentally re-evaluates the genre.
Play It Loud
Author: Brad Tolinski
Publisher: Anchor
ISBN: 0385541007
Category : Music
Languages : en
Pages : 344
Book Description
The inspiration for the Play It Loud exhibition at the Metropolitan Museum of Art "Every guitar player will want to read this book twice. And even the casual music fan will find a thrilling narrative that weaves together cultural history, musical history, race, politics, business case studies, advertising, and technological discovery." —Daniel Levitin, Wall Street Journal For generations the electric guitar has been an international symbol of freedom, danger, rebellion, and hedonism. In Play It Loud, veteran music journalists Brad Tolinski and Alan di Perna bring the history of this iconic instrument to roaring life. It's a story of inventors and iconoclasts, of scam artists, prodigies, and mythologizers as varied and original as the instruments they spawned. Play It Loud uses twelve landmark guitars—each of them artistic milestones in their own right—to illustrate the conflict and passion the instruments have inspired. It introduces Leo Fender, a man who couldn't play a note but whose innovations helped transform the guitar into the explosive sound machine it is today. Some of the most significant social movements of the twentieth century are indebted to the guitar: It was an essential element in the fight for racial equality in the entertainment industry; a mirror to the rise of the teenager as social force; a linchpin of punk's sound and ethos. And today the guitar has come full circle, with contemporary titans such as Jack White of The White Stripes, Annie Clark (aka St. Vincent), and Dan Auerbach of The Black Keys bringing some of the earliest electric guitar forms back to the limelight. Featuring interviews with Les Paul, Keith Richards, Carlos Santana, Eddie Van Halen, Steve Vai, and dozens more players and creators, Play It Loud is the story of how a band of innovators transformed an idea into a revolution.
Publisher: Anchor
ISBN: 0385541007
Category : Music
Languages : en
Pages : 344
Book Description
The inspiration for the Play It Loud exhibition at the Metropolitan Museum of Art "Every guitar player will want to read this book twice. And even the casual music fan will find a thrilling narrative that weaves together cultural history, musical history, race, politics, business case studies, advertising, and technological discovery." —Daniel Levitin, Wall Street Journal For generations the electric guitar has been an international symbol of freedom, danger, rebellion, and hedonism. In Play It Loud, veteran music journalists Brad Tolinski and Alan di Perna bring the history of this iconic instrument to roaring life. It's a story of inventors and iconoclasts, of scam artists, prodigies, and mythologizers as varied and original as the instruments they spawned. Play It Loud uses twelve landmark guitars—each of them artistic milestones in their own right—to illustrate the conflict and passion the instruments have inspired. It introduces Leo Fender, a man who couldn't play a note but whose innovations helped transform the guitar into the explosive sound machine it is today. Some of the most significant social movements of the twentieth century are indebted to the guitar: It was an essential element in the fight for racial equality in the entertainment industry; a mirror to the rise of the teenager as social force; a linchpin of punk's sound and ethos. And today the guitar has come full circle, with contemporary titans such as Jack White of The White Stripes, Annie Clark (aka St. Vincent), and Dan Auerbach of The Black Keys bringing some of the earliest electric guitar forms back to the limelight. Featuring interviews with Les Paul, Keith Richards, Carlos Santana, Eddie Van Halen, Steve Vai, and dozens more players and creators, Play It Loud is the story of how a band of innovators transformed an idea into a revolution.