Author: Bruce F. Webster
Publisher: M & T Books
ISBN: 9781558513976
Category : Computers
Languages : en
Pages : 256
Book Description
This guide looks at the development cycle of OOP, bringing its snares and shortcomings into focus to help achieve successful design and implementation. It clarifies the differences and similarities between OOP and classic software engineering and provides strategies for avoiding the pitfalls.
Pitfalls of Object-oriented Development
Author: Bruce F. Webster
Publisher: M & T Books
ISBN: 9781558513976
Category : Computers
Languages : en
Pages : 256
Book Description
This guide looks at the development cycle of OOP, bringing its snares and shortcomings into focus to help achieve successful design and implementation. It clarifies the differences and similarities between OOP and classic software engineering and provides strategies for avoiding the pitfalls.
Publisher: M & T Books
ISBN: 9781558513976
Category : Computers
Languages : en
Pages : 256
Book Description
This guide looks at the development cycle of OOP, bringing its snares and shortcomings into focus to help achieve successful design and implementation. It clarifies the differences and similarities between OOP and classic software engineering and provides strategies for avoiding the pitfalls.
Design Patterns Explained
Author: Alan Shalloway
Publisher: Pearson Education
ISBN: 0321630041
Category : Computers
Languages : en
Pages : 449
Book Description
"One of the great things about the book is the way the authors explain concepts very simply using analogies rather than programming examples–this has been very inspiring for a product I'm working on: an audio-only introduction to OOP and software development." –Bruce Eckel "...I would expect that readers with a basic understanding of object-oriented programming and design would find this book useful, before approaching design patterns completely. Design Patterns Explained complements the existing design patterns texts and may perform a very useful role, fitting between introductory texts such as UML Distilled and the more advanced patterns books." –James Noble Leverage the quality and productivity benefits of patterns–without the complexity! Design Patterns Explained, Second Edition is the field's simplest, clearest, most practical introduction to patterns. Using dozens of updated Java examples, it shows programmers and architects exactly how to use patterns to design, develop, and deliver software far more effectively. You'll start with a complete overview of the fundamental principles of patterns, and the role of object-oriented analysis and design in contemporary software development. Then, using easy-to-understand sample code, Alan Shalloway and James Trott illuminate dozens of today's most useful patterns: their underlying concepts, advantages, tradeoffs, implementation techniques, and pitfalls to avoid. Many patterns are accompanied by UML diagrams. Building on their best-selling First Edition, Shalloway and Trott have thoroughly updated this book to reflect new software design trends, patterns, and implementation techniques. Reflecting extensive reader feedback, they have deepened and clarified coverage throughout, and reorganized content for even greater ease of understanding. New and revamped coverage in this edition includes Better ways to start "thinking in patterns" How design patterns can facilitate agile development using eXtreme Programming and other methods How to use commonality and variability analysis to design application architectures The key role of testing into a patterns-driven development process How to use factories to instantiate and manage objects more effectively The Object-Pool Pattern–a new pattern not identified by the "Gang of Four" New study/practice questions at the end of every chapter Gentle yet thorough, this book assumes no patterns experience whatsoever. It's the ideal "first book" on patterns, and a perfect complement to Gamma's classic Design Patterns. If you're a programmer or architect who wants the clearest possible understanding of design patterns–or if you've struggled to make them work for you–read this book.
Publisher: Pearson Education
ISBN: 0321630041
Category : Computers
Languages : en
Pages : 449
Book Description
"One of the great things about the book is the way the authors explain concepts very simply using analogies rather than programming examples–this has been very inspiring for a product I'm working on: an audio-only introduction to OOP and software development." –Bruce Eckel "...I would expect that readers with a basic understanding of object-oriented programming and design would find this book useful, before approaching design patterns completely. Design Patterns Explained complements the existing design patterns texts and may perform a very useful role, fitting between introductory texts such as UML Distilled and the more advanced patterns books." –James Noble Leverage the quality and productivity benefits of patterns–without the complexity! Design Patterns Explained, Second Edition is the field's simplest, clearest, most practical introduction to patterns. Using dozens of updated Java examples, it shows programmers and architects exactly how to use patterns to design, develop, and deliver software far more effectively. You'll start with a complete overview of the fundamental principles of patterns, and the role of object-oriented analysis and design in contemporary software development. Then, using easy-to-understand sample code, Alan Shalloway and James Trott illuminate dozens of today's most useful patterns: their underlying concepts, advantages, tradeoffs, implementation techniques, and pitfalls to avoid. Many patterns are accompanied by UML diagrams. Building on their best-selling First Edition, Shalloway and Trott have thoroughly updated this book to reflect new software design trends, patterns, and implementation techniques. Reflecting extensive reader feedback, they have deepened and clarified coverage throughout, and reorganized content for even greater ease of understanding. New and revamped coverage in this edition includes Better ways to start "thinking in patterns" How design patterns can facilitate agile development using eXtreme Programming and other methods How to use commonality and variability analysis to design application architectures The key role of testing into a patterns-driven development process How to use factories to instantiate and manage objects more effectively The Object-Pool Pattern–a new pattern not identified by the "Gang of Four" New study/practice questions at the end of every chapter Gentle yet thorough, this book assumes no patterns experience whatsoever. It's the ideal "first book" on patterns, and a perfect complement to Gamma's classic Design Patterns. If you're a programmer or architect who wants the clearest possible understanding of design patterns–or if you've struggled to make them work for you–read this book.
Practical Object-oriented Design in Ruby
Author: Sandi Metz
Publisher: Pearson Education
ISBN: 0321721330
Category : Computers
Languages : en
Pages : 272
Book Description
The Complete Guide to Writing More Maintainable, Manageable, Pleasing, and Powerful Ruby Applications Ruby's widely admired ease of use has a downside: Too many Ruby and Rails applications have been created without concern for their long-term maintenance or evolution. The Web is awash in Ruby code that is now virtually impossible to change or extend. This text helps you solve that problem by using powerful real-world object-oriented design techniques, which it thoroughly explains using simple and practical Ruby examples. This book focuses squarely on object-oriented Ruby application design. Practical Object-Oriented Design in Ruby will guide you to superior outcomes, whatever your previous Ruby experience. Novice Ruby programmers will find specific rules to live by; intermediate Ruby programmers will find valuable principles they can flexibly interpret and apply; and advanced Ruby programmers will find a common language they can use to lead development and guide their colleagues. This guide will help you Understand how object-oriented programming can help you craft Ruby code that is easier to maintain and upgrade Decide what belongs in a single Ruby class Avoid entangling objects that should be kept separate Define flexible interfaces among objects Reduce programming overhead costs with duck typing Successfully apply inheritance Build objects via composition Design cost-effective tests Solve common problems associated with poorly designed Ruby code
Publisher: Pearson Education
ISBN: 0321721330
Category : Computers
Languages : en
Pages : 272
Book Description
The Complete Guide to Writing More Maintainable, Manageable, Pleasing, and Powerful Ruby Applications Ruby's widely admired ease of use has a downside: Too many Ruby and Rails applications have been created without concern for their long-term maintenance or evolution. The Web is awash in Ruby code that is now virtually impossible to change or extend. This text helps you solve that problem by using powerful real-world object-oriented design techniques, which it thoroughly explains using simple and practical Ruby examples. This book focuses squarely on object-oriented Ruby application design. Practical Object-Oriented Design in Ruby will guide you to superior outcomes, whatever your previous Ruby experience. Novice Ruby programmers will find specific rules to live by; intermediate Ruby programmers will find valuable principles they can flexibly interpret and apply; and advanced Ruby programmers will find a common language they can use to lead development and guide their colleagues. This guide will help you Understand how object-oriented programming can help you craft Ruby code that is easier to maintain and upgrade Decide what belongs in a single Ruby class Avoid entangling objects that should be kept separate Define flexible interfaces among objects Reduce programming overhead costs with duck typing Successfully apply inheritance Build objects via composition Design cost-effective tests Solve common problems associated with poorly designed Ruby code
Smalltalk, Objects, and Design
Author: Chamond Liu
Publisher: iUniverse
ISBN: 1583484906
Category : Computers
Languages : en
Pages : 313
Book Description
More than a guide to the Smalltalk language.
Publisher: iUniverse
ISBN: 1583484906
Category : Computers
Languages : en
Pages : 313
Book Description
More than a guide to the Smalltalk language.
Object-oriented Software Engineering
Author: George Wilkie
Publisher: Addison Wesley Publishing Company
ISBN:
Category : Computers
Languages : en
Pages : 432
Book Description
Addresses critical software engineering issues, showing how an object - oriented approach can provide much improved solutions over other methods. Designed as a technology tool.
Publisher: Addison Wesley Publishing Company
ISBN:
Category : Computers
Languages : en
Pages : 432
Book Description
Addresses critical software engineering issues, showing how an object - oriented approach can provide much improved solutions over other methods. Designed as a technology tool.
Object-Oriented Analysis and Design
Author: Sarnath Ramnath
Publisher: Springer Science & Business Media
ISBN: 1849965226
Category : Computers
Languages : en
Pages : 485
Book Description
Object-oriented analysis and design (OOAD) has over the years, become a vast field, encompassing such diverse topics as design process and principles, documentation tools, refactoring, and design and architectural patterns. For most students the learning experience is incomplete without implementation. This new textbook provides a comprehensive introduction to OOAD. The salient points of its coverage are: • A sound footing on object-oriented concepts such as classes, objects, interfaces, inheritance, polymorphism, dynamic linking, etc. • A good introduction to the stage of requirements analysis. • Use of UML to document user requirements and design. • An extensive treatment of the design process. • Coverage of implementation issues. • Appropriate use of design and architectural patterns. • Introduction to the art and craft of refactoring. • Pointers to resources that further the reader’s knowledge. All the main case-studies used for this book have been implemented by the authors using Java. The text is liberally peppered with snippets of code, which are short and fairly self-explanatory and easy to read. Familiarity with a Java-like syntax and a broad understanding of the structure of Java would be helpful in using the book to its full potential.
Publisher: Springer Science & Business Media
ISBN: 1849965226
Category : Computers
Languages : en
Pages : 485
Book Description
Object-oriented analysis and design (OOAD) has over the years, become a vast field, encompassing such diverse topics as design process and principles, documentation tools, refactoring, and design and architectural patterns. For most students the learning experience is incomplete without implementation. This new textbook provides a comprehensive introduction to OOAD. The salient points of its coverage are: • A sound footing on object-oriented concepts such as classes, objects, interfaces, inheritance, polymorphism, dynamic linking, etc. • A good introduction to the stage of requirements analysis. • Use of UML to document user requirements and design. • An extensive treatment of the design process. • Coverage of implementation issues. • Appropriate use of design and architectural patterns. • Introduction to the art and craft of refactoring. • Pointers to resources that further the reader’s knowledge. All the main case-studies used for this book have been implemented by the authors using Java. The text is liberally peppered with snippets of code, which are short and fairly self-explanatory and easy to read. Familiarity with a Java-like syntax and a broad understanding of the structure of Java would be helpful in using the book to its full potential.
Surviving Object-oriented Projects
Author: Alistair Cockburn
Publisher: Addison-Wesley Professional
ISBN:
Category : Business & Economics
Languages : en
Pages : 280
Book Description
Indhold: Succes and failure ; Project expectations ; Selecting and setting up an 00 project ; Getting started ; Making corrections ; Advice from hindsight ; Expand to larger project ; Rechecking a case study ; Collected risk-reduction strategies ; Crib sheet
Publisher: Addison-Wesley Professional
ISBN:
Category : Business & Economics
Languages : en
Pages : 280
Book Description
Indhold: Succes and failure ; Project expectations ; Selecting and setting up an 00 project ; Getting started ; Making corrections ; Advice from hindsight ; Expand to larger project ; Rechecking a case study ; Collected risk-reduction strategies ; Crib sheet
Adaptive Object-oriented Software
Author: Karl J. Lieberherr
Publisher: Brooks/Cole
ISBN:
Category : Computers
Languages : en
Pages : 664
Book Description
This ground-breaking book presents a complete methodology for adaptive programming in any object-oriented programming language. Lieberherr's adaptive method signals a new approach to object-oriented program design that goes beyond object encapsulation and hard-coded navigation paths to achieve more flexible interactions among objects. Programmers using this method work at a higher, schematic level of abstraction; graph notation represents the class structure and a "propagation pattern" language tells how to distribute meaningful methods - including navigation - across the structure. Using this method, programmers can easily adapt and modify programs as they evolve. This book can be used with any object-oriented programming environment, or with the Demeter Tools Version 5.5, a complete, professional software system for creating and maintaining adaptive programs.
Publisher: Brooks/Cole
ISBN:
Category : Computers
Languages : en
Pages : 664
Book Description
This ground-breaking book presents a complete methodology for adaptive programming in any object-oriented programming language. Lieberherr's adaptive method signals a new approach to object-oriented program design that goes beyond object encapsulation and hard-coded navigation paths to achieve more flexible interactions among objects. Programmers using this method work at a higher, schematic level of abstraction; graph notation represents the class structure and a "propagation pattern" language tells how to distribute meaningful methods - including navigation - across the structure. Using this method, programmers can easily adapt and modify programs as they evolve. This book can be used with any object-oriented programming environment, or with the Demeter Tools Version 5.5, a complete, professional software system for creating and maintaining adaptive programs.
Success and Pitfalls of Information Technology Management
Author: Mehdi Khosrowpour
Publisher: IGI Global
ISBN: 9781878289568
Category : Technology & Engineering
Languages : en
Pages : 260
Book Description
Some of the most powerful tools in the hands of educators, researchers and managers are documented cases based on real-life experiences of others. This is particularly true for IT implementation and implications. Success and Pitfalls of Information Technology Management is a collection of actual, real-life cases dealing with a variety of issues in the overall utilization of IT in organizations.
Publisher: IGI Global
ISBN: 9781878289568
Category : Technology & Engineering
Languages : en
Pages : 260
Book Description
Some of the most powerful tools in the hands of educators, researchers and managers are documented cases based on real-life experiences of others. This is particularly true for IT implementation and implications. Success and Pitfalls of Information Technology Management is a collection of actual, real-life cases dealing with a variety of issues in the overall utilization of IT in organizations.
Mastering Object Oriented programming
Author: Cybellium Ltd
Publisher: Cybellium Ltd
ISBN:
Category : Computers
Languages : en
Pages : 208
Book Description
Embark on a Profound Journey to "Mastering Object-Oriented Programming" In a dynamic world of software development, mastering the art of object-oriented programming (OOP) is pivotal for creating robust, scalable, and maintainable code that powers modern applications. "Mastering Object-Oriented Programming" is your comprehensive guide to navigating the intricate world of OOP principles, design patterns, and best practices. Whether you're a seasoned developer or an aspiring programmer, this book equips you with the knowledge and skills needed to excel in crafting efficient and elegant software solutions. About the Book: "Mastering Object-Oriented Programming" takes you on a transformative journey through the intricacies of OOP, from foundational concepts to advanced techniques. From classes and inheritance to polymorphism and design patterns, this book covers it all. Each chapter is meticulously designed to provide both a deep understanding of OOP principles and practical applications in real-world scenarios. Key Features: · Foundational Understanding: Build a solid foundation by comprehending the core principles of object-oriented programming, including classes, objects, and encapsulation. · Inheritance and Polymorphism: Explore the power of inheritance and polymorphism, understanding how to create hierarchical class structures and achieve code reuse. · Abstraction and Encapsulation: Master the art of abstraction, encapsulation, and information hiding for designing clean and maintainable code. · Design Patterns: Dive into essential design patterns, such as Singleton, Factory, Observer, and more, understanding how to apply them to solve common programming challenges. · Object-Oriented Analysis and Design: Learn techniques for analyzing and designing software systems using UML diagrams, use cases, and design principles. · SOLID Principles: Gain insights into the SOLID principles of OOP—Single Responsibility, Open/Closed, Liskov Substitution, Interface Segregation, and Dependency Inversion—and how they contribute to modular and extensible code. · Testing and Debugging: Explore strategies for unit testing, debugging, and code optimization in the context of object-oriented programming. · Challenges and Trends: Discover challenges in software development, from code maintainability to architectural considerations, and explore emerging trends shaping the future of OOP. Who This Book Is For: "Mastering Object-Oriented Programming" is designed for developers, programmers, software engineers, students, and anyone passionate about writing efficient and maintainable code. Whether you're aiming to enhance your skills or embark on a journey toward becoming an OOP expert, this book provides the insights and tools to navigate the complexities of object-oriented programming. © 2023 Cybellium Ltd. All rights reserved. www.cybellium.com
Publisher: Cybellium Ltd
ISBN:
Category : Computers
Languages : en
Pages : 208
Book Description
Embark on a Profound Journey to "Mastering Object-Oriented Programming" In a dynamic world of software development, mastering the art of object-oriented programming (OOP) is pivotal for creating robust, scalable, and maintainable code that powers modern applications. "Mastering Object-Oriented Programming" is your comprehensive guide to navigating the intricate world of OOP principles, design patterns, and best practices. Whether you're a seasoned developer or an aspiring programmer, this book equips you with the knowledge and skills needed to excel in crafting efficient and elegant software solutions. About the Book: "Mastering Object-Oriented Programming" takes you on a transformative journey through the intricacies of OOP, from foundational concepts to advanced techniques. From classes and inheritance to polymorphism and design patterns, this book covers it all. Each chapter is meticulously designed to provide both a deep understanding of OOP principles and practical applications in real-world scenarios. Key Features: · Foundational Understanding: Build a solid foundation by comprehending the core principles of object-oriented programming, including classes, objects, and encapsulation. · Inheritance and Polymorphism: Explore the power of inheritance and polymorphism, understanding how to create hierarchical class structures and achieve code reuse. · Abstraction and Encapsulation: Master the art of abstraction, encapsulation, and information hiding for designing clean and maintainable code. · Design Patterns: Dive into essential design patterns, such as Singleton, Factory, Observer, and more, understanding how to apply them to solve common programming challenges. · Object-Oriented Analysis and Design: Learn techniques for analyzing and designing software systems using UML diagrams, use cases, and design principles. · SOLID Principles: Gain insights into the SOLID principles of OOP—Single Responsibility, Open/Closed, Liskov Substitution, Interface Segregation, and Dependency Inversion—and how they contribute to modular and extensible code. · Testing and Debugging: Explore strategies for unit testing, debugging, and code optimization in the context of object-oriented programming. · Challenges and Trends: Discover challenges in software development, from code maintainability to architectural considerations, and explore emerging trends shaping the future of OOP. Who This Book Is For: "Mastering Object-Oriented Programming" is designed for developers, programmers, software engineers, students, and anyone passionate about writing efficient and maintainable code. Whether you're aiming to enhance your skills or embark on a journey toward becoming an OOP expert, this book provides the insights and tools to navigate the complexities of object-oriented programming. © 2023 Cybellium Ltd. All rights reserved. www.cybellium.com