Author: Arie Kaplan
Publisher: Lerner Publications ™
ISBN: 1512452068
Category : Juvenile Nonfiction
Languages : en
Pages : 36
Book Description
Collecting bugs, drawing cartoons, writing plays, studying robotics—these are just some of the hobbies that inspired the creation of video games such as Pokémon and The Legend of Zelda. Who are these men and women who helped launch the gaming industry from private computer labs to widely available popular entertainment? Read this book to find out who and what inspired your favorite video games!
The Biggest Names of Video Games
Drama Menu
Author: Glyn Trefor-Jones
Publisher:
ISBN: 9781848422858
Category : Drama
Languages : en
Pages : 0
Book Description
Packed full of drama games, ideas and suggestions, Drama Menu is a unique new resource for drama teachers.
Publisher:
ISBN: 9781848422858
Category : Drama
Languages : en
Pages : 0
Book Description
Packed full of drama games, ideas and suggestions, Drama Menu is a unique new resource for drama teachers.
Naming Your Little Geek
Author: Scott Rubin
Publisher: Workman Publishing
ISBN: 164170344X
Category : Family & Relationships
Languages : en
Pages : 417
Book Description
The ultimate book of baby names for comic book nerds, sci-fi fans and more—with the meanings and stories behind more than 1,000 names! Having trouble finding a baby name that celebrates your favorite fandom? Whether you want your child’s name to stand out in a crowd or fit in on the playground, Naming Your Little Geek is here to save the day! This ultimate guidebook is complete with every name a geek could want to give their baby—from Anakin and Frodo to Indiana and Clark; and from Gwen and Wanda to Buffy and Xena—plus their meanings, and a list of all the legends who have borne them. Naming Your Little Geek covers everything from comic book superheroes to role-playing game icons, Starfleet officers to sword and sorcery legends with characters who have appeared on film and TV, in novels and comic books, on the tabletop, and beyond. With nearly 1,100 names referencing more than 4,400 characters from over 1,800 unique sources, it's the perfect resource for parents naming a child or anyone looking for a super cool and meaningful new name.
Publisher: Workman Publishing
ISBN: 164170344X
Category : Family & Relationships
Languages : en
Pages : 417
Book Description
The ultimate book of baby names for comic book nerds, sci-fi fans and more—with the meanings and stories behind more than 1,000 names! Having trouble finding a baby name that celebrates your favorite fandom? Whether you want your child’s name to stand out in a crowd or fit in on the playground, Naming Your Little Geek is here to save the day! This ultimate guidebook is complete with every name a geek could want to give their baby—from Anakin and Frodo to Indiana and Clark; and from Gwen and Wanda to Buffy and Xena—plus their meanings, and a list of all the legends who have borne them. Naming Your Little Geek covers everything from comic book superheroes to role-playing game icons, Starfleet officers to sword and sorcery legends with characters who have appeared on film and TV, in novels and comic books, on the tabletop, and beyond. With nearly 1,100 names referencing more than 4,400 characters from over 1,800 unique sources, it's the perfect resource for parents naming a child or anyone looking for a super cool and meaningful new name.
Names, Games, and the Long Road Trip
Author:
Publisher: Zondervan
ISBN: 0310863201
Category : Juvenile Fiction
Languages : en
Pages : 165
Book Description
All of God's Creatures Are Talking in Bubbles! See the creation of the earth and the parting of the sea like you've never seen them before. With cool artwork and loads of humor, Names, Games, and the Long Road Trip gives the first two books of the Bible a totally different look. It's manga style, where pictures tell the story---and the action moves fast. Everyone---including Adam, Eve, Noah, and Moses---talks and thinks in word bubbles. Who knew discovering the important truths in Genesis and Exodus could be so exciting and fun?
Publisher: Zondervan
ISBN: 0310863201
Category : Juvenile Fiction
Languages : en
Pages : 165
Book Description
All of God's Creatures Are Talking in Bubbles! See the creation of the earth and the parting of the sea like you've never seen them before. With cool artwork and loads of humor, Names, Games, and the Long Road Trip gives the first two books of the Bible a totally different look. It's manga style, where pictures tell the story---and the action moves fast. Everyone---including Adam, Eve, Noah, and Moses---talks and thinks in word bubbles. Who knew discovering the important truths in Genesis and Exodus could be so exciting and fun?
The Biggest Names of Video Games
Author: Arie Kaplan
Publisher: Millbrook Press
ISBN: 1512457884
Category : Juvenile Nonfiction
Languages : en
Pages : 32
Book Description
Audisee® eBooks with Audio combine professional narration and sentence highlighting for an engaging read aloud experience! Collecting bugs, drawing cartoons, writing plays, studying robotics—these are just some of the hobbies that inspired the creation of video games such as Pokémon and The Legend of Zelda. Who are these men and women who helped launch the gaming industry from private computer labs to widely available popular entertainment? Read this book to find out who and what inspired your favorite video games!
Publisher: Millbrook Press
ISBN: 1512457884
Category : Juvenile Nonfiction
Languages : en
Pages : 32
Book Description
Audisee® eBooks with Audio combine professional narration and sentence highlighting for an engaging read aloud experience! Collecting bugs, drawing cartoons, writing plays, studying robotics—these are just some of the hobbies that inspired the creation of video games such as Pokémon and The Legend of Zelda. Who are these men and women who helped launch the gaming industry from private computer labs to widely available popular entertainment? Read this book to find out who and what inspired your favorite video games!
No Props No Problem
Author: Mark Collard
Publisher: Playmeo Pty Limited
ISBN: 9780992546427
Category : Games & Activities
Languages : en
Pages : 274
Book Description
If you're passionate about using interactive group games to help people interact, share and connect - and have no equipment whatsoever - this book is for you.Interactive group games and activities are one of the most powerful (and attractive) ways to help people connect. And research clearly shows that the most successful programs in the world are those which intentionally build trusting and healthy relationships.In this entertaining and simple how-to guide, Mark Collard distils 30+ years of experience to help you harness the power of group games to have fun and leave your group feeling engaged, valued and meaningfully connected to one another. All without props.This book will help you:Learn 150+ interactive group games & activities that people love, are universally appealing & require no props to play;Know the difference between an 'ice-breaker' and an 'ice-maker;'Understand why the latest research demands that we help our groups connect first before we deliver our content;Use five powerful tools to engage unwilling participants, create productive teams & exceed your group's expectations; andApply a simple four-step program design model that is guaranteed to invite your group to play, interact, trust & learn.Exclusive BonusesTo help you make all of this super-easy, No Props No Problem comes with four unique, value-added resources:QR code for every activity to access online video tutorials, leadership tips, variations & so much more;30-Days Free access to playmeo's ever-expanding activity database (premium subscribers already have immediate access);Free Group Games App to access everything in the palm of your hand; andForty Ready-to-Play Program Templates for 12 to 100+ people.This book makes no props, no problem, and will help you squeeze more than just fun out of your programs.Grab your copy of No Props No Problem today.Written by Mark Collard, 2018 (272 pages)
Publisher: Playmeo Pty Limited
ISBN: 9780992546427
Category : Games & Activities
Languages : en
Pages : 274
Book Description
If you're passionate about using interactive group games to help people interact, share and connect - and have no equipment whatsoever - this book is for you.Interactive group games and activities are one of the most powerful (and attractive) ways to help people connect. And research clearly shows that the most successful programs in the world are those which intentionally build trusting and healthy relationships.In this entertaining and simple how-to guide, Mark Collard distils 30+ years of experience to help you harness the power of group games to have fun and leave your group feeling engaged, valued and meaningfully connected to one another. All without props.This book will help you:Learn 150+ interactive group games & activities that people love, are universally appealing & require no props to play;Know the difference between an 'ice-breaker' and an 'ice-maker;'Understand why the latest research demands that we help our groups connect first before we deliver our content;Use five powerful tools to engage unwilling participants, create productive teams & exceed your group's expectations; andApply a simple four-step program design model that is guaranteed to invite your group to play, interact, trust & learn.Exclusive BonusesTo help you make all of this super-easy, No Props No Problem comes with four unique, value-added resources:QR code for every activity to access online video tutorials, leadership tips, variations & so much more;30-Days Free access to playmeo's ever-expanding activity database (premium subscribers already have immediate access);Free Group Games App to access everything in the palm of your hand; andForty Ready-to-Play Program Templates for 12 to 100+ people.This book makes no props, no problem, and will help you squeeze more than just fun out of your programs.Grab your copy of No Props No Problem today.Written by Mark Collard, 2018 (272 pages)
Truth by Analysis
Author: Colin McGinn
Publisher: OUP USA
ISBN: 9780199856145
Category : Philosophy
Languages : en
Pages : 0
Book Description
In this study of the nature of philosophy, Colin McGinn shows us how philosophy can maintain its connection to the past while looking forward to a bright future.
Publisher: OUP USA
ISBN: 9780199856145
Category : Philosophy
Languages : en
Pages : 0
Book Description
In this study of the nature of philosophy, Colin McGinn shows us how philosophy can maintain its connection to the past while looking forward to a bright future.
Names, Games, and the Long Road Trip
Author: Young Shin Lee
Publisher: Zondervan
ISBN: 0310712874
Category : Comics & Graphic Novels
Languages : en
Pages : 164
Book Description
All of God's Creatures Are Talking in Bubbles! See the creation of the earth and the parting of the sea like you've never seen them before. With cool artwork and loads of humor, Names, Games, and the Long Road Trip gives the first two books of the Bible a totally different look. It's manga style, where pictures tell the story--and the action moves fast. Everyone--including Adam, Eve, Noah, and Moses--talks and thinks in word bubbles. Who knew discovering the important truths in Genesis and Exodus could be so exciting and fun?
Publisher: Zondervan
ISBN: 0310712874
Category : Comics & Graphic Novels
Languages : en
Pages : 164
Book Description
All of God's Creatures Are Talking in Bubbles! See the creation of the earth and the parting of the sea like you've never seen them before. With cool artwork and loads of humor, Names, Games, and the Long Road Trip gives the first two books of the Bible a totally different look. It's manga style, where pictures tell the story--and the action moves fast. Everyone--including Adam, Eve, Noah, and Moses--talks and thinks in word bubbles. Who knew discovering the important truths in Genesis and Exodus could be so exciting and fun?
Katniss the Cattail
Author: Valerie Estelle Frankel
Publisher: Henry Potty and the Pet Rock
ISBN: 146996824X
Category : Juvenile Nonfiction
Languages : en
Pages : 106
Book Description
"Bringing details from myths, herbal guides, military histories, and the classics, English professor and award-winning pop culture author Valerie Estelle Frankel sheds light on the deeper meanings behind Panem's heroes and villains in this hottest of YA trilogies."--Page 4 of cover.
Publisher: Henry Potty and the Pet Rock
ISBN: 146996824X
Category : Juvenile Nonfiction
Languages : en
Pages : 106
Book Description
"Bringing details from myths, herbal guides, military histories, and the classics, English professor and award-winning pop culture author Valerie Estelle Frankel sheds light on the deeper meanings behind Panem's heroes and villains in this hottest of YA trilogies."--Page 4 of cover.
Fabric of the Game
Author: Chris Creamer
Publisher: Simon and Schuster
ISBN: 168358385X
Category : Sports & Recreation
Languages : en
Pages : 798
Book Description
An in-depth look into the origins of how each NHL team was named, received their logo and design, with interviews by those responsible. Written by those most knowledgeable, you'll learn why every hockey team to every play in the National Hockey League looks the way it does. Nothing unites or divides a random assortment of strangers quite like the hockey team for which they cheer. The passion they hold within them for the New York Rangers, Toronto Maple Leafs, Montreal Canadiens, or Boston Bruins allows them to look past any differences which would have otherwise disrupted a perfectly fine Thanksgiving dinner and channels it into a powerful, shared admiration for their team. We decorate our lives with their logos, stock our wardrobe with their jerseys, and, in some cases, even tattoo our bodies with their iconography and colors. They’re so ingrained in our lives we don’t even think to ask ourselves why Los Angeles celebrates royalty; why Buffalo cheers for not one, but two massive cavalry swords; or why the Broadway Blueshirts named themselves for a law enforcement agency in Texas (or why they even wear blue shirts, for that matter). All that and more is explored in Fabric of the Game, authored by two of the sports world’s leading experts in team branding and design: Chris Creamer and Todd Radom. Tapping into their vast knowledge of the whys and hows, Creamer and Radom explore and share the origin stories behind these and more, talking directly to those involved in the decision processes and designs of the National Hockey League’s team names, logos, and uniforms, pouring through historical accounts to find and deliver the answers to these questions. Learn more about the historied Detroit Red Wings and Chicago Blackhawks, as well as the lost but not forgotten Hartford Whalers and Quebec Nordiques, all the way to the lesser-known Kansas City Scouts and Philadelphia Quakers. Whichever team you pledge allegiance, Fabric of the Game covers them in-depth with research and knowledge for any hockey fan to enjoy.
Publisher: Simon and Schuster
ISBN: 168358385X
Category : Sports & Recreation
Languages : en
Pages : 798
Book Description
An in-depth look into the origins of how each NHL team was named, received their logo and design, with interviews by those responsible. Written by those most knowledgeable, you'll learn why every hockey team to every play in the National Hockey League looks the way it does. Nothing unites or divides a random assortment of strangers quite like the hockey team for which they cheer. The passion they hold within them for the New York Rangers, Toronto Maple Leafs, Montreal Canadiens, or Boston Bruins allows them to look past any differences which would have otherwise disrupted a perfectly fine Thanksgiving dinner and channels it into a powerful, shared admiration for their team. We decorate our lives with their logos, stock our wardrobe with their jerseys, and, in some cases, even tattoo our bodies with their iconography and colors. They’re so ingrained in our lives we don’t even think to ask ourselves why Los Angeles celebrates royalty; why Buffalo cheers for not one, but two massive cavalry swords; or why the Broadway Blueshirts named themselves for a law enforcement agency in Texas (or why they even wear blue shirts, for that matter). All that and more is explored in Fabric of the Game, authored by two of the sports world’s leading experts in team branding and design: Chris Creamer and Todd Radom. Tapping into their vast knowledge of the whys and hows, Creamer and Radom explore and share the origin stories behind these and more, talking directly to those involved in the decision processes and designs of the National Hockey League’s team names, logos, and uniforms, pouring through historical accounts to find and deliver the answers to these questions. Learn more about the historied Detroit Red Wings and Chicago Blackhawks, as well as the lost but not forgotten Hartford Whalers and Quebec Nordiques, all the way to the lesser-known Kansas City Scouts and Philadelphia Quakers. Whichever team you pledge allegiance, Fabric of the Game covers them in-depth with research and knowledge for any hockey fan to enjoy.