Learning Java by Building Android Games

Learning Java by Building Android Games PDF Author: John Horton
Publisher: Packt Publishing Ltd
ISBN: 1788836723
Category : Computers
Languages : en
Pages : 775

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Book Description
Get ready for a fun-filled experience of learning Java by developing games for the Android platform Key Features Learn Java, Android, and object-oriented programming from scratch Build games including Sub Hunter, Retro Pong, Bullet Hell, Classic Snake, and a 2D Scrolling Shooter Create and design your own games, such as an open-world platform game Book Description Android is one of the most popular mobile operating systems presently. It uses the most popular programming language, Java, as the primary language for building apps of all types. However, this book is unlike other Android books in that it doesn’t assume that you already have Java proficiency. This new and expanded second edition of Learning Java by Building Android Games shows you how to start building Android games from scratch. The difficulty level will grow steadily as you explore key Java topics, such as variables, loops, methods, object oriented programming, and design patterns, including code and examples that are written for Java 9 and Android P. At each stage, you will put what you’ve learned into practice by developing a game. You will build games such as Minesweeper, Retro Pong, Bullet Hell, and Classic Snake and Scrolling Shooter games. In the later chapters, you will create a time-trial, open-world platform game. By the end of the book, you will not only have grasped Java and Android but will also have developed six cool games for the Android platform. What you will learn Set up a game development environment in Android Studio Implement screen locking, screen rotation, pixel graphics, and play sound effects Respond to a player’s touch, and program intelligent enemies who challenge the player in different ways Learn game development concepts, such as collision detection, animating sprite sheets, simple tracking and following, AI, parallax backgrounds, and particle explosions Animate objects at 60 frames per second (FPS) and manage multiple independent objects using Object-Oriented Programming (OOP) Understand the essentials of game programming, such as design patterns, object-oriented programming, Singleton, strategy, and entity-component patterns Learn how to use the Android API, including Activity lifecycle, detecting version number, SoundPool API, Paint, Canvas, and Bitmap classes Build a side-scrolling shooter and an open world 2D platformer using advanced OOP concepts and programming patterns Who this book is for Learning Java by Building Android Games is for you if you are completely new to Java, Android, or game programming and want to make Android games. This book also acts as a refresher for those who already have experience of using Java on Android or any other platform without game development experience.

Learning Java by Building Android Games

Learning Java by Building Android Games PDF Author: John Horton
Publisher: Packt Publishing Ltd
ISBN: 1788836723
Category : Computers
Languages : en
Pages : 775

Get Book Here

Book Description
Get ready for a fun-filled experience of learning Java by developing games for the Android platform Key Features Learn Java, Android, and object-oriented programming from scratch Build games including Sub Hunter, Retro Pong, Bullet Hell, Classic Snake, and a 2D Scrolling Shooter Create and design your own games, such as an open-world platform game Book Description Android is one of the most popular mobile operating systems presently. It uses the most popular programming language, Java, as the primary language for building apps of all types. However, this book is unlike other Android books in that it doesn’t assume that you already have Java proficiency. This new and expanded second edition of Learning Java by Building Android Games shows you how to start building Android games from scratch. The difficulty level will grow steadily as you explore key Java topics, such as variables, loops, methods, object oriented programming, and design patterns, including code and examples that are written for Java 9 and Android P. At each stage, you will put what you’ve learned into practice by developing a game. You will build games such as Minesweeper, Retro Pong, Bullet Hell, and Classic Snake and Scrolling Shooter games. In the later chapters, you will create a time-trial, open-world platform game. By the end of the book, you will not only have grasped Java and Android but will also have developed six cool games for the Android platform. What you will learn Set up a game development environment in Android Studio Implement screen locking, screen rotation, pixel graphics, and play sound effects Respond to a player’s touch, and program intelligent enemies who challenge the player in different ways Learn game development concepts, such as collision detection, animating sprite sheets, simple tracking and following, AI, parallax backgrounds, and particle explosions Animate objects at 60 frames per second (FPS) and manage multiple independent objects using Object-Oriented Programming (OOP) Understand the essentials of game programming, such as design patterns, object-oriented programming, Singleton, strategy, and entity-component patterns Learn how to use the Android API, including Activity lifecycle, detecting version number, SoundPool API, Paint, Canvas, and Bitmap classes Build a side-scrolling shooter and an open world 2D platformer using advanced OOP concepts and programming patterns Who this book is for Learning Java by Building Android Games is for you if you are completely new to Java, Android, or game programming and want to make Android games. This book also acts as a refresher for those who already have experience of using Java on Android or any other platform without game development experience.

Android X: Books 1-3

Android X: Books 1-3 PDF Author: Michael La Ronn
Publisher: Author Level Up LLC
ISBN:
Category : Fiction
Languages : en
Pages : 480

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Book Description
This collection contains all three books in the Android X Series: Android Paradox, Android Deception and Android Winter. Buy now and save over buying each book individually! When two equally intelligent androids face off against each other, who wins? The year is 2300. Humans and androids live in peace after a devastating singularity and years of war. Xandifer "X" Crenshaw is a special agent android for the United Earth Alliance. His job is to track down rogue androids and destroy them to keep the world safe. When another android agent goes maverick and starts a killing spree, the fallout could shatter the alliance between humans and androids forever. X hunts him down, but what seems like a simple operation turns weird fast when X discovers that he's up against something far more sinister that is just as intelligent as him. And whatever it is, is also holds the key to X's forgotten past. The future belongs to humans and androids...or is that a paradox? V1.0

Android Programming

Android Programming PDF Author: Erik Hellman
Publisher: John Wiley & Sons
ISBN: 1118717376
Category : Computers
Languages : en
Pages : 434

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Book Description
Unleash the power of the Android OS and build the kinds of brilliant, innovative apps users love to use If you already know your way around the Android OS and can build a simple Android app in under an hour, this book is for you. If you’re itching to see just how far you can push it and discover what Android is really capable of, it’s for you. And if you’re ready to learn how to build advanced, intuitive, innovative apps that are a blast to use, this book is definitely for you. From custom views and advanced multi-touch gestures, to integrating online web services and exploiting the latest geofencing and activity recognition features, ace Android developer, Erik Hellman, delivers expert tips, tricks and little-known techniques for pushing the Android envelope so you can: Optimize your components for the smoothest user experience possible Create your own custom Views Push the boundaries of the Android SDK Master Android Studio and Gradle Make optimal use of the Android audio, video and graphics APIs Program in Text-To-Speech and Speech Recognition Make the most of the new Android maps and location API Use Android connectivity technologies to communicate with remote devices Perform background processing Use Android cryptography APIs Find and safely use hidden Android APIs Cloud-enable your applications with Google Play Services Distribute and sell your applications on Google Play Store Learn how to unleash the power of Android and transform your apps from good to great in Android Programming: Pushing the Limits.

Android Deception (Book 2)

Android Deception (Book 2) PDF Author: Michael La Ronn
Publisher: Author Level Up LLC
ISBN:
Category : Fiction
Languages : en
Pages : 175

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Book Description


The LONG PURSUIT

The LONG PURSUIT PDF Author: Jim ORE
Publisher: C. BOSLEY PUBLISHING
ISBN: 0992645875
Category : Fiction
Languages : en
Pages : 236

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Book Description
Science fiction for blokes – that’s what you get. If you’re a bloke and you want action and adventure and the odd joke to liven things up this series is designed to keep you entertained as it follows a group of enhanced humans and aliens through various adventures; all entities are represented as normal people doing reasonably normal things at one moment and travelling through dimensions, Time and galaxies the next.

The Android Myth

The Android Myth PDF Author: Keith Chandler
Publisher: iUniverse
ISBN: 0595254179
Category : Philosophy
Languages : en
Pages : 345

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Book Description
The Android Myth is a broadside against the notion that computers can acquire "artificial intelligence" and be able to think as humans do, even perhaps replacing humans one day. Instead of advancing his argument on purely technical grounds, the author takes the unusual approach of analyzing the evidence from paleoanthropology, archaeology and history to elucidate how humans learned to think. He then asks and answers the basic question of whether computers ever duplicate the kind of thought that the evolvement of our species has suited us for. Keith Chandler describes himself as an intellectual nomad, moving from subject to subject and pitching his tent wherever there seems to be a philosophical problem that has defied solution by conventional thinkers. However, while the subjects of his published works differ widely, they are united by his fidelity to the fundamental philosophy he calls "Mental Realism."

Slaying Is Hell

Slaying Is Hell PDF Author: Alyson R. Buckman,
Publisher: McFarland
ISBN: 147668216X
Category : Performing Arts
Languages : en
Pages : 197

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Book Description
The films, television shows, and graphic novel series that comprise the Whedonverse continually show that there is a high price to be paid for love, rebellion, heroism, anger, death, betrayal, friendship, and saving the world. This collection of essays reveals the ways in which the Whedonverse treats the trauma of ordinary life with similar gravitas as trauma created by the supernatural, illustrating how memories are lost, transformed, utilized, celebrated, revered, questioned, feared, and rebuffed within the storyworlds created by Joss Whedon and his collaborators. Through a variety of approaches and examinations, the essays in this book seek to understand how the themes of trauma, memory, and identity enrich one another in the Whedonverse and beyond. As the authors present different arguments and focus on various texts, the essays work to build a mosaic of the trauma found in beloved works like Buffy the Vampire Slayer, Angel, Dollhouse, and more. The book concludes with a meta-analysis that explores the allegations of various traumas made against Joss Whedon himself.

The Android's Dream

The Android's Dream PDF Author: John Scalzi
Publisher: Tor Books
ISBN: 142991470X
Category : Fiction
Languages : en
Pages : 408

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Book Description
From New York Times bestseller and Hugo Award-winner John Scalzi, a wild-and-woolly caper novel of interstellar diplomacy A human diplomat creates an interstellar incident when he kills an alien diplomat in a most . . . unusual . . . way. To avoid war, Earth's government must find an equally unusual object: a type of sheep ("The Android's Dream"), used in the alien race's coronation ceremony. To find the sheep, the government turns to Harry Creek, ex-cop, war hero and hacker extraordinare, who, with the help of a childhood friend turned artificial intelligence, scours the earth looking for the rare creature. But there are others with plans for the sheep as well. Mercenaries employed by the military. Adherents of a secret religion based on the writings of a 21st century SF author. And alien races, eager to start a revolution on their home world and a war on Earth. To keep our planet from being enslaved, Harry will have to pull off a grand diplomatic coup, a gambit that will take him from the halls of power to the lava-strewn battlefields of alien worlds. There's only one chance to get it right, to save the life of the sheep—and to protect the future of humanity. Other Tor Books The Android’s Dream Agent to the Stars Your Hate Mail Will Be Graded Fuzzy Nation Redshirts 1. Lock In 2. Head On The Interdepency Sequence 1. The Collapsing Empire 2. The Consuming Fire Old Man's War Series 1. Old Man’s War 2. The Ghost Brigades 3. The Last Colony 4. Zoe’s Tale 5. The Human Division 6. The End of All Things At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.

Avengers

Avengers PDF Author: Marvel Comics
Publisher: Marvel Entertainment
ISBN: 130249015X
Category : Comics & Graphic Novels
Languages : en
Pages :

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Book Description
Collects Avengers (1963) #131-132, #352-354 and Annual #16; Giant-Size Avengers #3; Avengers West Coast #61; and Avengers (1998) #10-11. It's been said that when there's no more room left in Hell, the dead will walk the Earth! And that's just what?happens when Earth's Mightiest Heroes come face-to-face with various hordes of dearly departed heroes and?villains! Featuring the original Human Torch, the Swordsman, the Monster of Frankenstein and Count Nefaria - plus more cantankerous cadavers than you can shake an Uru hammer at!

Android Hunters

Android Hunters PDF Author: Jonathan Bergeron
Publisher: War Planet Press
ISBN:
Category : Fiction
Languages : en
Pages : 326

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Book Description
The first book in the epic space opera: The Corli Saga... Androids, android hunters, a crime syndicate, an alien cybernetic virus, and an android who doesn't know what she is... Eighty-one years ago, androids broke free of the bonds humans used for control, massacred a planet, and became the most hated beings in all of creation. For the eighty years following, the elite four person teams of Android Intelligence and Removal Specialists (AIRS) have hunted down the androids, showing no mercy. On Elysian, eighty years after the first android hunters team was sent on the first hunt, AIRS Team 4 is involved in another hunt for one of the androids. Nearing the end of the hunt, with the android trapped, the hunters find out what it is like to be trapped. In a closed down mine on the same planet, a group led by a disgraced android hunter, kidnaps a young girl named Corli. With no knowledge of why she has been imprisoned, and acting as an unknowing catalyst, Corli begins to change the course of three species, while what it truly means to be human is slowly illuminated to her.