Author: RH Disney
Publisher: RH/Disney
ISBN: 0736437584
Category : Juvenile Fiction
Languages : en
Pages : 19
Book Description
A Step 3 deluxe Step into Reading leveled reader is based on the new Disney Ralph Breaks the Internet: Wreck-It Ralph 2! Walt Disney Animation Studios' follow-up to 2012's Wreck-It Ralph leaves the arcade behind, venturing into the expansive universe of the internet--which may or may not survive Ralph's not-so-light touch. Produced by Oscar® winner Clark Spencer, Ralph Breaks the Internet: Wreck-It Ralph 2 hits theaters on November 21, 2018! This Step 3 Step into Reading leveled reader with stickers is based on the upcoming feature film. It's perfect for children ages 5 to 7! Step 3 readers feature engaging characters in easy-to-follow plots about popular topics. For children who are ready to read on their own.
Game Time! (Disney Wreck-It Ralph 2)
Author: RH Disney
Publisher: RH/Disney
ISBN: 0736437584
Category : Juvenile Fiction
Languages : en
Pages : 19
Book Description
A Step 3 deluxe Step into Reading leveled reader is based on the new Disney Ralph Breaks the Internet: Wreck-It Ralph 2! Walt Disney Animation Studios' follow-up to 2012's Wreck-It Ralph leaves the arcade behind, venturing into the expansive universe of the internet--which may or may not survive Ralph's not-so-light touch. Produced by Oscar® winner Clark Spencer, Ralph Breaks the Internet: Wreck-It Ralph 2 hits theaters on November 21, 2018! This Step 3 Step into Reading leveled reader with stickers is based on the upcoming feature film. It's perfect for children ages 5 to 7! Step 3 readers feature engaging characters in easy-to-follow plots about popular topics. For children who are ready to read on their own.
Publisher: RH/Disney
ISBN: 0736437584
Category : Juvenile Fiction
Languages : en
Pages : 19
Book Description
A Step 3 deluxe Step into Reading leveled reader is based on the new Disney Ralph Breaks the Internet: Wreck-It Ralph 2! Walt Disney Animation Studios' follow-up to 2012's Wreck-It Ralph leaves the arcade behind, venturing into the expansive universe of the internet--which may or may not survive Ralph's not-so-light touch. Produced by Oscar® winner Clark Spencer, Ralph Breaks the Internet: Wreck-It Ralph 2 hits theaters on November 21, 2018! This Step 3 Step into Reading leveled reader with stickers is based on the upcoming feature film. It's perfect for children ages 5 to 7! Step 3 readers feature engaging characters in easy-to-follow plots about popular topics. For children who are ready to read on their own.
Wreck-It Ralph Read-Along Storybook
Author: Disney Books
Publisher: Disney Electronic Content
ISBN: 1423180895
Category : Juvenile Fiction
Languages : en
Pages : 36
Book Description
Jump into the action of the latest Walt Disney Animation Studios film Wreck-It Ralph with this exciting audio-enhanced eBook! Video-game bad guy Wreck-It Ralph wants to be as beloved as his game’s good guy, Fix-It Felix. But when Ralph tries to prove he’s a hero by winning a video game medal, his actions spell disaster for the entire arcade! Featuring sound effects and the voices of John C. Reilly, Sarah Silverman, Jack McBrayer, and Jane Lynch, this thrilling read-along brings the action of Wreck-It Ralph to life!
Publisher: Disney Electronic Content
ISBN: 1423180895
Category : Juvenile Fiction
Languages : en
Pages : 36
Book Description
Jump into the action of the latest Walt Disney Animation Studios film Wreck-It Ralph with this exciting audio-enhanced eBook! Video-game bad guy Wreck-It Ralph wants to be as beloved as his game’s good guy, Fix-It Felix. But when Ralph tries to prove he’s a hero by winning a video game medal, his actions spell disaster for the entire arcade! Featuring sound effects and the voices of John C. Reilly, Sarah Silverman, Jack McBrayer, and Jane Lynch, this thrilling read-along brings the action of Wreck-It Ralph to life!
The Art of Wreck-It Ralph
Author: Jennifer Lee
Publisher: Chronicle Books
ISBN: 1452147620
Category : Performing Arts
Languages : en
Pages : 163
Book Description
In Wreck-It Ralph, Disney's expert team of concept, visual development and story artists explore the hidden world of video games from classic 8-bit arcade games to the most modern and inventive offerings of the digital age. At the center of this hilarious and wildly original video-game-hopping adventure is Wreck-It Ralph, an arcade game bad guy who breaks all the rules when he sets off on a mission to prove he can be good. The Art of Wreck-It Ralph captures the fresh artistic vision of the film and the aesthetic journey of the filmmakers through interviews with the film's many artists, including a foreword by director Rich Moore and a preface by John Lasseter. Illustrated with character sketches, storyboards, visual development paintings, colorscripts, and more, this behind-the-scenes look at Disney's latest 3-D animated epic is a treat for video game and animation lovers alike.
Publisher: Chronicle Books
ISBN: 1452147620
Category : Performing Arts
Languages : en
Pages : 163
Book Description
In Wreck-It Ralph, Disney's expert team of concept, visual development and story artists explore the hidden world of video games from classic 8-bit arcade games to the most modern and inventive offerings of the digital age. At the center of this hilarious and wildly original video-game-hopping adventure is Wreck-It Ralph, an arcade game bad guy who breaks all the rules when he sets off on a mission to prove he can be good. The Art of Wreck-It Ralph captures the fresh artistic vision of the film and the aesthetic journey of the filmmakers through interviews with the film's many artists, including a foreword by director Rich Moore and a preface by John Lasseter. Illustrated with character sketches, storyboards, visual development paintings, colorscripts, and more, this behind-the-scenes look at Disney's latest 3-D animated epic is a treat for video game and animation lovers alike.
Wreck-It Ralph
Author: Irene Trimble
Publisher:
ISBN: 9781982561802
Category :
Languages : en
Pages :
Book Description
Disney's Wreck-It Ralph is about a video game villain who wants nothing more than to be the good guy for a change. But when Ralph finally gets his chance, he discovers that being the hero isn't as easy as it looks. Soon the entire video game world is at stake, and if Ralph doesn't play to win, it could mean "Game Over" for every game in the arcade!
Publisher:
ISBN: 9781982561802
Category :
Languages : en
Pages :
Book Description
Disney's Wreck-It Ralph is about a video game villain who wants nothing more than to be the good guy for a change. But when Ralph finally gets his chance, he discovers that being the hero isn't as easy as it looks. Soon the entire video game world is at stake, and if Ralph doesn't play to win, it could mean "Game Over" for every game in the arcade!
Ralph Breaks the Internet: Game Time
Author: Disney Books
Publisher: Disney Electronic Content
ISBN: 1368020860
Category : Juvenile Fiction
Languages : en
Pages : 34
Book Description
Read along with Disney! Follow along with word-for-word narration as Ralph and Vanellope leave the arcade behind and explore the expansive universe of the Internet.
Publisher: Disney Electronic Content
ISBN: 1368020860
Category : Juvenile Fiction
Languages : en
Pages : 34
Book Description
Read along with Disney! Follow along with word-for-word narration as Ralph and Vanellope leave the arcade behind and explore the expansive universe of the Internet.
Disney Ralph Breaks the Internet
Author: Erin Rose Wage
Publisher: p i kids
ISBN: 9781503736511
Category : Juvenile Fiction
Languages : en
Pages : 24
Book Description
Companion to Disney's Wreck-It Ralph movie sequel.
Publisher: p i kids
ISBN: 9781503736511
Category : Juvenile Fiction
Languages : en
Pages : 24
Book Description
Companion to Disney's Wreck-It Ralph movie sequel.
Wreck-It Ralph Junior Novel
Author: Disney Books
Publisher: Disney Electronic Content
ISBN: 1423181557
Category : Juvenile Fiction
Languages : en
Pages : 114
Book Description
Adapted from Disney's hit movie WRECK-IT RALPH, the Junior Novel tells the complete story of Ralph, a video game Bad Guy who longs to be a Good Guy. Trying to gain a little respect, he leaves his game to find a medal — and ends up causing damage all over the arcade. His only hope lies with a trouble-making little girl, Vanellope von Schweetz, from a candy go-kart racing game. Can Ralph figure out how to be a true Good Guy before the whole arcade is destroyed?
Publisher: Disney Electronic Content
ISBN: 1423181557
Category : Juvenile Fiction
Languages : en
Pages : 114
Book Description
Adapted from Disney's hit movie WRECK-IT RALPH, the Junior Novel tells the complete story of Ralph, a video game Bad Guy who longs to be a Good Guy. Trying to gain a little respect, he leaves his game to find a medal — and ends up causing damage all over the arcade. His only hope lies with a trouble-making little girl, Vanellope von Schweetz, from a candy go-kart racing game. Can Ralph figure out how to be a true Good Guy before the whole arcade is destroyed?
Game On, Hollywood!
Author: Gretchen Papazian
Publisher: McFarland
ISBN: 1476601852
Category : Games & Activities
Languages : en
Pages : 233
Book Description
The 14 essays in Game on, Hollywood! take on several points of game and film intersection. They look at storylines, aesthetics, mechanics, and production. The book is about adaptation (video game to film, film to video game), but it is even more about narrative. The essays draw attention to the ways and possibilities of telling a story. They consider differences and similarities across modes of storytelling (showing, telling, interacting), explore the consequences of time, place and ideology, and propose critical approaches to the vastness of narrative in the age of multimedia storytelling. The video games and film texts discussed include The Warriors (1979 film; 2005 video game), GoldenEye (1995 film), GoldenEye 007 (1997 and 2011 video games), Buffy the Vampire Slayer (2000-2004, television show), Buffy the Vampire Slayer: Chaos Bleeds (2003 video game), Prince of Persia: The Sands of Time (2003 video game; 2010 film), the Star Wars franchise empire (1977 on), Afro Samurai (2009 video game), and Disney's Epic Mickey (2010 video game).
Publisher: McFarland
ISBN: 1476601852
Category : Games & Activities
Languages : en
Pages : 233
Book Description
The 14 essays in Game on, Hollywood! take on several points of game and film intersection. They look at storylines, aesthetics, mechanics, and production. The book is about adaptation (video game to film, film to video game), but it is even more about narrative. The essays draw attention to the ways and possibilities of telling a story. They consider differences and similarities across modes of storytelling (showing, telling, interacting), explore the consequences of time, place and ideology, and propose critical approaches to the vastness of narrative in the age of multimedia storytelling. The video games and film texts discussed include The Warriors (1979 film; 2005 video game), GoldenEye (1995 film), GoldenEye 007 (1997 and 2011 video games), Buffy the Vampire Slayer (2000-2004, television show), Buffy the Vampire Slayer: Chaos Bleeds (2003 video game), Prince of Persia: The Sands of Time (2003 video game; 2010 film), the Star Wars franchise empire (1977 on), Afro Samurai (2009 video game), and Disney's Epic Mickey (2010 video game).
Focus On: 100 Most Popular 2010s Fantasy Films
Author: Wikipedia contributors
Publisher: e-artnow sro
ISBN:
Category :
Languages : en
Pages : 1343
Book Description
Publisher: e-artnow sro
ISBN:
Category :
Languages : en
Pages : 1343
Book Description
Interactive Stories and Video Game Art
Author: Chris Solarski
Publisher: CRC Press
ISBN: 1315401207
Category : Computers
Languages : en
Pages : 314
Book Description
The success of storytelling in games depends on the entire development team—game designers, artists, writers, programmers and musicians, etc.—working harmoniously together towards a singular artistic vision. Interactive Stories and Video Game Art is first to define a common design language for understanding and orchestrating interactive masterpieces using techniques inherited from the rich history of art and craftsmanship that games build upon. Case studies of hit games like The Last of Us, Journey, and Minecraft illustrate the vital components needed to create emotionally-complex stories that are mindful of gaming’s principal relationship between player actions and video game aesthetics. This book is for developers of video games and virtual reality, filmmakers, gamification and transmedia experts, and everybody else interested in experiencing resonant and meaningful interactive stories.
Publisher: CRC Press
ISBN: 1315401207
Category : Computers
Languages : en
Pages : 314
Book Description
The success of storytelling in games depends on the entire development team—game designers, artists, writers, programmers and musicians, etc.—working harmoniously together towards a singular artistic vision. Interactive Stories and Video Game Art is first to define a common design language for understanding and orchestrating interactive masterpieces using techniques inherited from the rich history of art and craftsmanship that games build upon. Case studies of hit games like The Last of Us, Journey, and Minecraft illustrate the vital components needed to create emotionally-complex stories that are mindful of gaming’s principal relationship between player actions and video game aesthetics. This book is for developers of video games and virtual reality, filmmakers, gamification and transmedia experts, and everybody else interested in experiencing resonant and meaningful interactive stories.