Who's who in Transportation and Communication

Who's who in Transportation and Communication PDF Author:
Publisher:
ISBN:
Category : Communication and traffic
Languages : en
Pages : 808

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Who's who in America

Who's who in America PDF Author: John W. Leonard
Publisher:
ISBN:
Category : United States
Languages : en
Pages : 2504

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Book Description
Vols. 28-30 accompanied by separately published parts with title: Indices and necrology.

Who's who in the United Nations

Who's who in the United Nations PDF Author: Christian E. Burckel
Publisher:
ISBN:
Category : International agencies
Languages : en
Pages : 600

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Who's who in American Aeronautics ...

Who's who in American Aeronautics ... PDF Author:
Publisher:
ISBN:
Category : Aeronautics
Languages : en
Pages : 184

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Railway Signaling and Communications

Railway Signaling and Communications PDF Author:
Publisher:
ISBN:
Category : Railroads
Languages : en
Pages : 514

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Current Biography

Current Biography PDF Author:
Publisher:
ISBN:
Category : Biography
Languages : en
Pages : 784

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Who's who in American Education

Who's who in American Education PDF Author: Robert Cecil Cook
Publisher:
ISBN:
Category : Biography
Languages : en
Pages : 1358

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Sources of Engineering Information

Sources of Engineering Information PDF Author:
Publisher: Univ of California Press
ISBN:
Category :
Languages : en
Pages : 120

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Who's in the Game?

Who's in the Game? PDF Author: Terri Toles Patkin
Publisher: McFarland
ISBN: 1476642117
Category : Games & Activities
Languages : en
Pages : 282

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Book Description
Some board games--like Candy Land, Chutes & Ladders, Clue, Guess Who, The Game of Life, Monopoly, Operation and Payday--have popularity spanning generations. But over time, updates to games have created significantly different messages about personal identity and evolving social values. Games offer representations of gender, sexuality, race, ethnicity, religion, age, ability and social class that reflect the status quo and respond to social change.Using popular mass-market games, this rhetorical assessment explores board design, game implements (tokens, markers, 3-D elements) and playing instructions. This book argues the existence of board games as markers of an ever-changing sociocultural framework, exploring the nature of play and how games embody and extend societal themes and values.

Who's Who in NIMH.

Who's Who in NIMH. PDF Author: National Institute of Mental Health (U.S.)
Publisher:
ISBN:
Category : Mental health
Languages : en
Pages : 436

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