Author: D. N. RODOWICK
Publisher: Harvard University Press
ISBN: 0674042832
Category : Performing Arts
Languages : en
Pages : 208
Book Description
As almost every aspect of making and viewing movies is replaced by digital technologies, even the notion of "watching a film" is fast becoming an anachronism. With the likely disappearance of celluloid film stock as a medium, and the emergence of new media, what will happen to cinema--and to cinema studies? In the first of two books exploring this question, Rodowick considers the fate of film and its role in the aesthetics and culture of the twenty-first century.
The Virtual Life of Film
Author: D. N. RODOWICK
Publisher: Harvard University Press
ISBN: 0674042832
Category : Performing Arts
Languages : en
Pages : 208
Book Description
As almost every aspect of making and viewing movies is replaced by digital technologies, even the notion of "watching a film" is fast becoming an anachronism. With the likely disappearance of celluloid film stock as a medium, and the emergence of new media, what will happen to cinema--and to cinema studies? In the first of two books exploring this question, Rodowick considers the fate of film and its role in the aesthetics and culture of the twenty-first century.
Publisher: Harvard University Press
ISBN: 0674042832
Category : Performing Arts
Languages : en
Pages : 208
Book Description
As almost every aspect of making and viewing movies is replaced by digital technologies, even the notion of "watching a film" is fast becoming an anachronism. With the likely disappearance of celluloid film stock as a medium, and the emergence of new media, what will happen to cinema--and to cinema studies? In the first of two books exploring this question, Rodowick considers the fate of film and its role in the aesthetics and culture of the twenty-first century.
Coming of Age in Second Life
Author: Tom Boellstorff
Publisher: Princeton University Press
ISBN: 0691168342
Category : Social Science
Languages : en
Pages : 348
Book Description
Millions of people around the world today spend portions of their lives in online virtual worlds. Second Life is one of the largest of these virtual worlds. The residents of Second Life create communities, buy property and build homes, go to concerts, meet in bars, attend weddings and religious services, buy and sell virtual goods and services, find friendship, fall in love--the possibilities are endless, and all encountered through a computer screen. At the time of its initial publication in 2008, Coming of Age in Second Life was the first book of anthropology to examine this thriving alternate universe. Tom Boellstorff conducted more than two years of fieldwork in Second Life, living among and observing its residents in exactly the same way anthropologists traditionally have done to learn about cultures and social groups in the so-called real world. He conducted his research as the avatar "Tom Bukowski," and applied the rigorous methods of anthropology to study many facets of this new frontier of human life, including issues of gender, race, sex, money, conflict and antisocial behavior, the construction of place and time, and the interplay of self and group. Coming of Age in Second Life shows how virtual worlds can change ideas about identity and society. Bringing anthropology into territory never before studied, this book demonstrates that in some ways humans have always been virtual, and that virtual worlds in all their rich complexity build upon a human capacity for culture that is as old as humanity itself. Now with a new preface in which the author places his book in light of the most recent transformations in online culture, Coming of Age in Second Life remains the classic ethnography of virtual worlds.
Publisher: Princeton University Press
ISBN: 0691168342
Category : Social Science
Languages : en
Pages : 348
Book Description
Millions of people around the world today spend portions of their lives in online virtual worlds. Second Life is one of the largest of these virtual worlds. The residents of Second Life create communities, buy property and build homes, go to concerts, meet in bars, attend weddings and religious services, buy and sell virtual goods and services, find friendship, fall in love--the possibilities are endless, and all encountered through a computer screen. At the time of its initial publication in 2008, Coming of Age in Second Life was the first book of anthropology to examine this thriving alternate universe. Tom Boellstorff conducted more than two years of fieldwork in Second Life, living among and observing its residents in exactly the same way anthropologists traditionally have done to learn about cultures and social groups in the so-called real world. He conducted his research as the avatar "Tom Bukowski," and applied the rigorous methods of anthropology to study many facets of this new frontier of human life, including issues of gender, race, sex, money, conflict and antisocial behavior, the construction of place and time, and the interplay of self and group. Coming of Age in Second Life shows how virtual worlds can change ideas about identity and society. Bringing anthropology into territory never before studied, this book demonstrates that in some ways humans have always been virtual, and that virtual worlds in all their rich complexity build upon a human capacity for culture that is as old as humanity itself. Now with a new preface in which the author places his book in light of the most recent transformations in online culture, Coming of Age in Second Life remains the classic ethnography of virtual worlds.
How to Read a Film
Author: James Monaco
Publisher: New York : Oxford University Press
ISBN:
Category : Performing Arts
Languages : en
Pages : 568
Book Description
Now thoroughly revised and updated, the book discusses recent breakthroughs in media technology, including such exciting advances as video discs and cassettes, two-way television, satellites, cable and much more.
Publisher: New York : Oxford University Press
ISBN:
Category : Performing Arts
Languages : en
Pages : 568
Book Description
Now thoroughly revised and updated, the book discusses recent breakthroughs in media technology, including such exciting advances as video discs and cassettes, two-way television, satellites, cable and much more.
Peter Cushing: A Life in Film
Author: David Miller
Publisher: National Geographic Books
ISBN: 1781162743
Category : Biography & Autobiography
Languages : en
Pages : 0
Book Description
Peter Cushing was an unforgettable presence in cult cinema of the fifties, sixties and seventies, and remains one of Britain's best-loved film stars. Cushing made a huge impact in the groundbreaking television adaptation of Nineteen Eighty-Four, and went on to find international fame as Baron Frankenstein and Doctor Van Helsing in the most acclaimed films from the Hammer studio. During his lengthy career, Cushing also played Doctor Who, Sherlock Holmes and Grand Moff Tarkin, the villain of the original Star Wars. Author David Miller has written a definitive guide to the stage and screen career of a legendary star, drawing upon conversations with Cushing's friends and colleagues, archive material held by the BBC and Hammer Film Productions, and previously unpublished correspondence with Cushing himself. This in-depth research forms the basis for a revealing re-assessment of the career and achievements of this much admired and very private actor.
Publisher: National Geographic Books
ISBN: 1781162743
Category : Biography & Autobiography
Languages : en
Pages : 0
Book Description
Peter Cushing was an unforgettable presence in cult cinema of the fifties, sixties and seventies, and remains one of Britain's best-loved film stars. Cushing made a huge impact in the groundbreaking television adaptation of Nineteen Eighty-Four, and went on to find international fame as Baron Frankenstein and Doctor Van Helsing in the most acclaimed films from the Hammer studio. During his lengthy career, Cushing also played Doctor Who, Sherlock Holmes and Grand Moff Tarkin, the villain of the original Star Wars. Author David Miller has written a definitive guide to the stage and screen career of a legendary star, drawing upon conversations with Cushing's friends and colleagues, archive material held by the BBC and Hammer Film Productions, and previously unpublished correspondence with Cushing himself. This in-depth research forms the basis for a revealing re-assessment of the career and achievements of this much admired and very private actor.
This Virtual Life
Author: Andrew Evans
Publisher: Fusion Press
ISBN:
Category : Computers
Languages : en
Pages : 300
Book Description
As the media becomes more sophisticated and lifelike, we spend more and moreime in front of television screens. Distinguished psychologist Andrew Evansxamines this warping of reality, and asks where such a path will lead us.;he 21st century presents serious challenges to us all. However, our childrenre growing up thinking the world can be saved by super-heroes, crashedlanes start again at the flick of a switch and people come back to life forhe next round. The author looks at the effects of this distortion of reality.aybe our need to escape the boredom and routine of every day life is beingxploited by the companies who make money by selling us fantasy andimulation. From humour and comedy, to science fiction and computer games,vans examines the variety of distractions available to take our minds offhe daily grind. But how does this new media affect today's children? Whatill be their future tomorrow? And have we become so reliant on escapistantasy that reality can no longer be faced?
Publisher: Fusion Press
ISBN:
Category : Computers
Languages : en
Pages : 300
Book Description
As the media becomes more sophisticated and lifelike, we spend more and moreime in front of television screens. Distinguished psychologist Andrew Evansxamines this warping of reality, and asks where such a path will lead us.;he 21st century presents serious challenges to us all. However, our childrenre growing up thinking the world can be saved by super-heroes, crashedlanes start again at the flick of a switch and people come back to life forhe next round. The author looks at the effects of this distortion of reality.aybe our need to escape the boredom and routine of every day life is beingxploited by the companies who make money by selling us fantasy andimulation. From humour and comedy, to science fiction and computer games,vans examines the variety of distractions available to take our minds offhe daily grind. But how does this new media affect today's children? Whatill be their future tomorrow? And have we become so reliant on escapistantasy that reality can no longer be faced?
Elegy for Theory
Author: D. N. Rodowick
Publisher: Harvard University Press
ISBN: 0674727010
Category : Philosophy
Languages : en
Pages : 293
Book Description
Rhetorically charged debates over theory have divided scholars of the humanities for decades. In Elegy for Theory, D. N. Rodowick steps back from well-rehearsed arguments pro and con to assess why theory has become such a deeply contested concept. Far from lobbying for a return to the "high theory" of the 1970s and 1980s, he calls for a vigorous dialogue on what should constitute a new, ethically inflected philosophy of the humanities. Rodowick develops an ambitiously cross-disciplinary critique of theory as an academic discourse, tracing its historical displacements from ancient concepts of theoria through late modern concepts of the aesthetic and into the twentieth century. The genealogy of theory, he argues, is constituted by two main lines of descent—one that goes back to philosophy and the other rooted instead in the history of positivism and the rise of the empirical sciences. Giving literature, philosophy, and aesthetics their due, Rodowick asserts that the mid-twentieth-century rise of theory within the academy cannot be understood apart from the emergence of cinema and visual studies. To ask the question, "What is cinema?" is to also open up in new ways the broader question of what is art. At a moment when university curriculums are everywhere being driven by scientism and market forces, Elegy for Theory advances a rigorous argument for the importance of the arts and humanities as transformative, self-renewing cultural legacies.
Publisher: Harvard University Press
ISBN: 0674727010
Category : Philosophy
Languages : en
Pages : 293
Book Description
Rhetorically charged debates over theory have divided scholars of the humanities for decades. In Elegy for Theory, D. N. Rodowick steps back from well-rehearsed arguments pro and con to assess why theory has become such a deeply contested concept. Far from lobbying for a return to the "high theory" of the 1970s and 1980s, he calls for a vigorous dialogue on what should constitute a new, ethically inflected philosophy of the humanities. Rodowick develops an ambitiously cross-disciplinary critique of theory as an academic discourse, tracing its historical displacements from ancient concepts of theoria through late modern concepts of the aesthetic and into the twentieth century. The genealogy of theory, he argues, is constituted by two main lines of descent—one that goes back to philosophy and the other rooted instead in the history of positivism and the rise of the empirical sciences. Giving literature, philosophy, and aesthetics their due, Rodowick asserts that the mid-twentieth-century rise of theory within the academy cannot be understood apart from the emergence of cinema and visual studies. To ask the question, "What is cinema?" is to also open up in new ways the broader question of what is art. At a moment when university curriculums are everywhere being driven by scientism and market forces, Elegy for Theory advances a rigorous argument for the importance of the arts and humanities as transformative, self-renewing cultural legacies.
Learning the Virtual Life
Author: Peter Pericles Trifonas
Publisher: Routledge
ISBN: 1136738851
Category : Education
Languages : en
Pages : 255
Book Description
Digital technologies have transformed cultural perceptions of learning and what it means to be literate, expanding the importance of experience alongside interpretation and reflection. Learning the Virtual Life offers ways to consider the local and global effects of digital media on educational environments, as well as the cultural transformations of how we now define learning and literacy. While some have welcomed the educational challenges of digital culture and emphasized its possibilities for individual emancipation and social transformation in the new information age, others accuse digital culture of absorbing its recipients in an all-pervasive virtual world. Unlike most accounts of the educational and cultural consequences of digital culture, Learning the Virtual Life presents a neutral, advanced introduction to the key issues involved with the integration of digital culture and education. This edited collection presents international perspectives on a wide range of issues, and each chapter combines upper-level theory with "real-world" practice, making this essential reading for all those interested in digital media and education.
Publisher: Routledge
ISBN: 1136738851
Category : Education
Languages : en
Pages : 255
Book Description
Digital technologies have transformed cultural perceptions of learning and what it means to be literate, expanding the importance of experience alongside interpretation and reflection. Learning the Virtual Life offers ways to consider the local and global effects of digital media on educational environments, as well as the cultural transformations of how we now define learning and literacy. While some have welcomed the educational challenges of digital culture and emphasized its possibilities for individual emancipation and social transformation in the new information age, others accuse digital culture of absorbing its recipients in an all-pervasive virtual world. Unlike most accounts of the educational and cultural consequences of digital culture, Learning the Virtual Life presents a neutral, advanced introduction to the key issues involved with the integration of digital culture and education. This edited collection presents international perspectives on a wide range of issues, and each chapter combines upper-level theory with "real-world" practice, making this essential reading for all those interested in digital media and education.
Virtual Voyages
Author: Jeffrey Ruoff
Publisher: Duke University Press
ISBN: 9780822337133
Category : Performing Arts
Languages : en
Pages : 316
Book Description
DIVThe different forms that travelogues have taken (documentaries, IMAX, home movies, ethnographic films) from the 1800s to the present./div
Publisher: Duke University Press
ISBN: 9780822337133
Category : Performing Arts
Languages : en
Pages : 316
Book Description
DIVThe different forms that travelogues have taken (documentaries, IMAX, home movies, ethnographic films) from the 1800s to the present./div
Ministry of Illusion
Author: Eric Rentschler
Publisher: Harvard University Press
ISBN: 9780674576407
Category : History
Languages : en
Pages : 480
Book Description
Overview of Nazi cinema
Publisher: Harvard University Press
ISBN: 9780674576407
Category : History
Languages : en
Pages : 480
Book Description
Overview of Nazi cinema
Virtual Memory
Author: Homay King
Publisher: Duke University Press
ISBN: 082237515X
Category : Art
Languages : en
Pages : 214
Book Description
In Virtual Memory, Homay King traces the concept of the virtual through the philosophical works of Henri Bergson, Gilles Deleuze, and Giorgio Agamben to offer a new framework for thinking about film, video, and time-based contemporary art. Detaching the virtual from its contemporary associations with digitality, technology, simulation, and speed, King shows that using its original meaning—which denotes a potential on the cusp of becoming—provides the means to reveal the "analog" elements in contemporary digital art. Through a queer reading of the life and work of mathematician Alan Turing, and analyses of artists who use digital technologies such as Christian Marclay, Agnès Varda, and Victor Burgin, King destabilizes the analog/digital binary. By treating the virtual as the expression of powers of potential and change and of historical contingency, King explains how these artists transcend distinctions between disembodiment and materiality, abstraction and tangibility, and the unworldly and the earth-bound. In so doing, she shows how their art speaks to durational and limit-bound experience more than contemporary understandings of the virtual and digital would suggest.
Publisher: Duke University Press
ISBN: 082237515X
Category : Art
Languages : en
Pages : 214
Book Description
In Virtual Memory, Homay King traces the concept of the virtual through the philosophical works of Henri Bergson, Gilles Deleuze, and Giorgio Agamben to offer a new framework for thinking about film, video, and time-based contemporary art. Detaching the virtual from its contemporary associations with digitality, technology, simulation, and speed, King shows that using its original meaning—which denotes a potential on the cusp of becoming—provides the means to reveal the "analog" elements in contemporary digital art. Through a queer reading of the life and work of mathematician Alan Turing, and analyses of artists who use digital technologies such as Christian Marclay, Agnès Varda, and Victor Burgin, King destabilizes the analog/digital binary. By treating the virtual as the expression of powers of potential and change and of historical contingency, King explains how these artists transcend distinctions between disembodiment and materiality, abstraction and tangibility, and the unworldly and the earth-bound. In so doing, she shows how their art speaks to durational and limit-bound experience more than contemporary understandings of the virtual and digital would suggest.