The Unreals

The Unreals PDF Author: Donald Jeffries
Publisher:
ISBN: 9781929763627
Category :
Languages : en
Pages : 412

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Book Description
Drawing its inspiration from novels like 1984 and Gravity's Rainbow, with a dash of Alice in Wonderland and The Wizard Of Oz thrown in for good measure, The Unreals is an off-the-wall, thought-provoking, and very funny slice of fantasy. The plot revolves around an eccentric young man's search for his grandfather, who has mysteriously vanished, leaving a strange note behind as the only clue. A crazy and memorable cross-country search ensues, which includes towns and persons with names all related to the JFK assassination, exit signs and roads that seem imaginary, totally outrageous characters that appear and disappear with ease, and a magical, time-traveling cornfield. When the action moves to the Extremely Unreachable Ward in the sub-basement of a notorious mental institution, the fun really begins.

The Unreals

The Unreals PDF Author: Donald Jeffries
Publisher:
ISBN: 9781929763627
Category :
Languages : en
Pages : 412

Get Book

Book Description
Drawing its inspiration from novels like 1984 and Gravity's Rainbow, with a dash of Alice in Wonderland and The Wizard Of Oz thrown in for good measure, The Unreals is an off-the-wall, thought-provoking, and very funny slice of fantasy. The plot revolves around an eccentric young man's search for his grandfather, who has mysteriously vanished, leaving a strange note behind as the only clue. A crazy and memorable cross-country search ensues, which includes towns and persons with names all related to the JFK assassination, exit signs and roads that seem imaginary, totally outrageous characters that appear and disappear with ease, and a magical, time-traveling cornfield. When the action moves to the Extremely Unreachable Ward in the sub-basement of a notorious mental institution, the fun really begins.

The Unreal Estate Guide to Detroit

The Unreal Estate Guide to Detroit PDF Author: Andrew Herscher
Publisher: University of Michigan Press
ISBN: 0472035215
Category : Architecture
Languages : en
Pages : 317

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Book Description
Intense attention has been paid to Detroit as a site of urban crisis. This crisis, however, has not only yielded the massive devaluation of real estate that has so often been noted; it has also yielded an explosive production of seemingly valueless urban property that has facilitated the imagination and practice of alternative urbanisms. The first sustained study of Detroit’s alternative urban cultures, The Unreal Estate Guide to Detroit initiates a new focus on Detroit as a site not only of urban crisis but also of urban possibility. The Guide documents art and curatorial practices, community and guerilla gardens, urban farming and forestry, cultural platforms, living archives, evangelical missions, temporary public spaces, intentional communities, furtive monuments, outsider architecture, and other work made possible by the ready availability of urban space in Detroit. The Guide poses these spaces as “unreal estate”: urban territory that has slipped through the free- market economy and entered other regimes of value, other contexts of meaning, and other systems of use. The appropriation of this territory in Detroit, the Guide suggests, offers new perspectives on what a city is and can be, especially in a time of urban crisis.

The Unreal and the Real

The Unreal and the Real PDF Author: Ursula K. Le Guin
Publisher: Gollancz
ISBN: 9781473202825
Category : Fantasy fiction, American
Languages : en
Pages : 281

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Book Description
For over half a century, multiple award-winner Ursula K. Le Guin's stories have shaped the way her readers see the world. Her work gives voice to the voiceless, hope to the outsider and speaks truth to power. Le Guin's writing is witty, wise, both sly and forthright; she is a master craftswoman. This two-volume selection of almost forty stories was made by Ursula Le Guin herself. The two volumes span the spectrum of fiction from realism through magical realism, satire, science fiction, surrealism, and fantasy. WHERE ON EARTH focuses on Ursula Le Guin's interest in realism and magic realism and includes 18 of her satirical, political and experimental earthbound stories. Highlights include WORLD FANTASY and HUGO AWARD-winner 'Buffalo Gals, Won't You Come Out Tonight', the rarely reprinted satirical short, 'The Lost Children', JUPITER AWARD-winner, 'The Diary of the Rose' and the title story of her PULITZER PRIZE finalist collection 'Unlocking the Air'.

The Unreal and the Real

The Unreal and the Real PDF Author: Ursula K. Le Guin
Publisher: Simon and Schuster
ISBN: 1481475983
Category : Fiction
Languages : en
Pages : 678

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Book Description
A collection of short stories by the legendary and iconic Ursula K. Le Guin—selected with an introduction by the author, and combined in one volume for the first time. The Unreal and the Real is a collection of some of Ursula K. Le Guin’s best short stories. She has won multiple prizes and accolades from the Medal for Distinguished Contribution to American Letters to the Newbery Honor, the Nebula, Hugo, World Fantasy, and PEN/Malamud Awards. She has had her work collected over the years, but this is the first short story volume combining a full range of her work. Stories include: -Brothers and Sisters -A Week in the Country -Unlocking the Air -Imaginary Countries -The Diary of the Rose -Direction of the Road -The White Donkey -Gwilan’s Harp -May’s Lion -Buffalo Gals, Won’t You Come Out Tonight -Horse Camp -The Water Is Wide -The Lost Children -Texts -Sleepwalkers -Hand, Cup, Shell -Ether, Or -Half Past Four -The Ones Who Walk Away from Omelas -Semely’s Necklace -Nine Lives -Mazes -The First Contact with the Gorgonids -The Shobies’ Story -Betrayals -The Matter of Seggri -Solitude -The Wild Girls -The Flyers of Gy -The Silence of the Asonu -The Ascent of the North Face -The Author of the Acacia Seeds -The Wife’s Story -The Rule of Names -Small Change -The Poacher -Sur -She Unnames Them -The Jar of Water

Unreal Estate

Unreal Estate PDF Author: Michael Gross
Publisher: Broadway
ISBN: 076793265X
Category : History
Languages : en
Pages : 562

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Book Description
A history of lucrative real estate in Los Angeles shares the lesser-known contributions of a range of figures from Douglas Fairbanks and Marilyn Monroe to Howard Hughes and Ronald Reagan. By the best-selling author of Rogues' Gallery.

The Unreal and the Real Volume 1

The Unreal and the Real Volume 1 PDF Author: Ursula K. Le Guin
Publisher: Hachette UK
ISBN: 1473202841
Category : Fiction
Languages : en
Pages : 330

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Book Description
'Le Guin's storytelling is sharp, magisterial, funny, thought-provoking and exciting, exhibiting all that science fiction can be' EMPIRE The Unreal and the Real is a two-volume collection of stories, selected by Ursula Le Guin herself, and spans the spectrum of fiction from realism through magical realism, satire, science fiction, surrealism and fantasy. Volume One, WHERE ON EARTH, focuses on Le Guin's interest in realism and magical realism and includes 18 of her satirical, political and experimental earthbound stories. Highlights include WORLD FANTASY and HUGO AWARD-winner 'Buffalo Gals, Won't You Come Out Tonight', the rarely reprinted satirical short, 'The Lost Children', JUPITER AWARD-winner, 'The Diary of the Rose' and the title story of her PULITZER PRIZE finalist collection 'Unlocking the Air'.

Building an RPG with Unreal

Building an RPG with Unreal PDF Author: Steve Santello
Publisher: Packt Publishing Ltd
ISBN: 1785281283
Category : Computers
Languages : en
Pages : 358

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Book Description
Get to grips with building the foundations of an RPG using Unreal Engine 4 About This Book Utilize a mixture of C++, Blueprints, and UMG to create a role playing game (RPG) efficiently Create reusable code chunks and elements that can easily be integrated into other games A cost effective, step-by-step guide to building and customizing an entire framework for your RPG Who This Book Is For If you are new to Unreal Engine and always wanted to script an RPG, you are this book's target reader. The lessons assume you understand the conventions of RPG games and have some awareness of the basics of using the Unreal editor to build level. What You Will Learn Program gameplay elements in C++ in Unreal Create custom game data for entities such as players and enemies Create a turn-based combat engine Design menu systems and blueprint logic Create an NPC and dialog system Integrate equipment and items Develop the foundations of a saving and loading system In Detail Now that Unreal Engine 4 has become one of the most cutting edge game engines in the world, developers are looking for the best ways of creating games of any genre in the engine. This book will lay out the foundation of creating a turn-based RPG in Unreal Engine 4. The book starts by walking you through creating a turn-based battle system that can hold commands for party members and enemies. You'll get your hands dirty by creating NPCs such as shop owners, and important mechanics, that make up every RPG such as a currency system, inventory, dialogue, and character statistics. Although this book specifically focuses on the creation of a turn-based RPG, there are a variety of topics that can be utilized when creating many other types of genres. By the end of the book, you will be able to build upon core RPG framework elements to create your own game experience. Style and approach You will follow a series of lessons detailing the elements that contribute to an RPG. By the end of the book, you will have considerably leveled up your ability to make your own game

Keeping It Unreal

Keeping It Unreal PDF Author: Darieck Scott
Publisher: NYU Press
ISBN: 1479840130
Category : Literary Criticism
Languages : en
Pages : 277

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Book Description
Introduction: Fantastic Bullets -- I Am Nubia: Superhero Comics and the Paradigm of the Fantasy-Act -- Can the Black Superhero Be? -- Erotic Fantasy-Acts: The Art of Desire -- Conclusion: On Becoming Fantastical.

Mastering Unreal Technology

Mastering Unreal Technology PDF Author: Jason Busby
Publisher: Sams
ISBN:
Category : Computer adventure games
Languages : en
Pages : 990

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Book Description
Let your imagination run wild in the world of Unreal Technology.Mastering Unreal Technology: The Art of Level Designknows no boundaries as it shows you how to build custom mods, maps and levels with the Unreal engine. Its tutorial format will give you immediate results through the tips and demos provided from the industry's top level designers. Learn to create your own characters, weapons and gaming environments, as well as how to go beyond the Unreal environment and export custom elements from 3D modeling applications. A CD that contains the Unreal Engine, graphics, examples and code is also included, giving you everything you need to create custom levels in Unreal or build your own games and virtual environments. Mastering Unreal Technology will help put you on the cutting-edge of gaming technology.

Mastering Unreal Technology, Volume II

Mastering Unreal Technology, Volume II PDF Author: Jason Busby
Publisher: Sams Publishing
ISBN: 0768689376
Category : Computers
Languages : en
Pages : 1534

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Book Description
Mastering Unreal Technology, Volume II: Advanced Level Design Concepts with Unreal Engine 3 is your start-to-finish guide to state-of-the-art Unreal Tournament 3 modding and level design. Here’s everything you need to know to take your game design skills to the next level, creating content with breakthrough depth and interactivity! Your authors aren’t just the world’s #1 Unreal game development trainers: They’ve built the training mods that shipped with Unreal Tournament. Now, working with the full cooperation of Unreal Engine 3’s creators, Epic Games, they introduce innovative, pro-quality techniques you’ll find nowhere else: outstanding solutions for everything from particle effects to physics, materials to cinematics. Packed with tips, hands-on tutorials, and expert insight, Mastering Unreal Technology, Volume II will help you take Unreal Tournament 3 and Unreal Engine 3 to the limit...and then blow right by it! You’ll find expert tips on Creating advanced materials that leverage the full power of UnrealEd’s Material Editor Bringing levels to life with objects affected by gravity, collisions, and player influence Creating fire, smoke, sparks, and more with Unreal Engine 3’s particle effects system Building custom user interfaces, including Heads-Up Displays (HUDs) that update constantly Using SoundCues to mix, modulate, crossfade, and attenuate sounds Generating real-time camera-based effects, including depth of field, motion blur, and color adjustment Using post process effects to quickly transform a scene’s look and feel without changing existing materials or textures Animating characters and vehicles that move with unprecedented realism Creating in-game cinematics that develop your characters and move your story forward