Foundation Game Design with HTML5 and JavaScript

Foundation Game Design with HTML5 and JavaScript PDF Author: Rex van der Spuy
Publisher: Apress
ISBN: 1430247177
Category : Computers
Languages : en
Pages : 747

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Book Description
Foundation Game Design with HTML5 and JavaScript teaches you everything you need to know about how to make video games. If you’ve never done any programming before and don’t know where to start, this book will show you how to make games from start to finish. You’ll learn all the latest programming technologies (HTML5, CSS, and JavaScript) to create your games. All written in a fun and friendly style with open-ended projects that encourage you to build your own original games. Foundation Game Design with HTML5 and JavaScript starts by showing you how you can use basic programing to create logic games, adventure games, and create interactive game graphics. Design a game character, learn to control it with the keyboard, mouse, or touch screen interface, and then learn how to use collision detection to build an interactive game world. You’ll learn to make maze games, platform jumping games, and fast paced action games that cover all the popular genres of 2D gaming. Create intelligent enemies, use realistic physics, sound effects and music, and learn how to animate game characters. Whether you're creating games for the web or mobile devices, everything you need to get started on a career as a game designer is right here. Focused and friendly introduction to making games with HTML5. Essential programming and graphic design techniques for building games, with each chapter gently building on the skills of preceding chapters. Detailed case studies demonstrating techniques that can be used for making games in a wide variety of genres.

Foundation Game Design with HTML5 and JavaScript

Foundation Game Design with HTML5 and JavaScript PDF Author: Rex van der Spuy
Publisher: Apress
ISBN: 1430247177
Category : Computers
Languages : en
Pages : 747

Get Book Here

Book Description
Foundation Game Design with HTML5 and JavaScript teaches you everything you need to know about how to make video games. If you’ve never done any programming before and don’t know where to start, this book will show you how to make games from start to finish. You’ll learn all the latest programming technologies (HTML5, CSS, and JavaScript) to create your games. All written in a fun and friendly style with open-ended projects that encourage you to build your own original games. Foundation Game Design with HTML5 and JavaScript starts by showing you how you can use basic programing to create logic games, adventure games, and create interactive game graphics. Design a game character, learn to control it with the keyboard, mouse, or touch screen interface, and then learn how to use collision detection to build an interactive game world. You’ll learn to make maze games, platform jumping games, and fast paced action games that cover all the popular genres of 2D gaming. Create intelligent enemies, use realistic physics, sound effects and music, and learn how to animate game characters. Whether you're creating games for the web or mobile devices, everything you need to get started on a career as a game designer is right here. Focused and friendly introduction to making games with HTML5. Essential programming and graphic design techniques for building games, with each chapter gently building on the skills of preceding chapters. Detailed case studies demonstrating techniques that can be used for making games in a wide variety of genres.

Get Programming with JavaScript

Get Programming with JavaScript PDF Author: John Larsen
Publisher: Simon and Schuster
ISBN: 1638353425
Category : Computers
Languages : en
Pages : 625

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Book Description
Summary Get Programming with JavaScript is a hands-on introduction to programming for readers who have never programmed. You'll be writing your own web apps, games, and programs in no time! Foreword by Remy Sharp. Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the Book Are you ready to start writing your own web apps, games, and programs? You’re in the right place! Get Programming with JavaScript is a hands-on introduction to programming for readers who have never written a line of code. Since you’re just getting started, this friendly book offers you lots of examples backed by careful explanations. As you go along, you’ll find exercises to check your understanding and plenty of opportunities to practice your new skills. You don’t need any­thing special to follow the examples—just the text editor and web browser already installed on your computer. We even give you links to working online code so you can see how everything should look live on your screen. What’s Inside All the basics—objects, functions, responding to users, and more Think like a coder and design your own programs Create a text-based adventure game Enhance web pages with JavaScript Run your programs in a web browser Four bonus chapters available online About the Reader No experience required! All you need is a web browser and an internet connection. About the Author John Larsen is a mathematics and computing teacher with an interest in educational research. He has an MA in mathematics and an MSc in information technology. He started programming in 1982, writing simple programs for teaching mathematics in 1993, building websites in 2001, and developing data-driven web-based applications for education in 2006. Table of Contents PART 1 CORE CONCEPTS ON THE CONSOLE Programming, JavaScript, and JS Bin Variables: storing data in your program Objects: grouping your data Functions: code on demand Arguments: passing data to functions Return values: getting data from functions Object arguments: functions working with objects Arrays: putting data into lists Constructors: building objects with functions Bracket notation: flexible property names PART 2 ORGANIZING YOUR PROGRAMS Scope: hiding information Conditions: choosing code to run Modules: breaking a program into pieces Models: working with data Views: displaying data Controllers: linking models and views PART 3 JAVASCRIPT IN THE BROWSER HTML: building web pages Controls: getting user input Templates: filling placeholders with data XHR: loading data Conclusion: get programming with JavaScript BONUS ONLINE CHAPTERS Node: running JavaScript outside the browser Express: building an API Polling: repeating requests with XHR Socket.IO: real-time messaging

Coding for Kids

Coding for Kids PDF Author: Stephen J. Wolf
Publisher: Stephen J. Wolf
ISBN: 9780996984690
Category :
Languages : en
Pages : 358

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Book Description
Learn JavaScript JavaScript is the brains behind the internet, updating websites, running games, and so much more. This book teaches you the basics of coding in JavaScript by creating The Room Adventure. The Room Adventure Game The game starts as a text-based adventure, going from room to room in a house you create. You find items and use them to fix broken things in other rooms. Once the game structure is set, you can convert your game into HTML, adding colors, images, and you can travel through your house using buttons instead of typing! You can easily share your creations with friends and family! This Book The focus of the book is to teach you standard coding concepts that stretch to any programming language. So even if you switch to another language later, the lessons you learn in this book will benefit you. We talk about about proper syntax for JavaScript, variable types, computer decision-making, loops, functions, and so much more. In order to code, you only need simple text files. To test your code, you need access to an internet browser, but you don't need internet access. Chapter 1 covers the setup you need to get started. This book is written by a middle school science teacher with over 17 years of experience working with kids. The format of the book is a step-by-step guide through the process with repetition and contains all the code available in the back of the book. A short reference guide is also included, as well as additional add-on features for the game on an exclusive website. Start Your Adventure Today! Chapter Breakdown Chapter 1 introduces you to the book itself and gets you set up and ready to code. Chapter 2 gets your house set up where you can travel from room to room. Chapter 3 completes the main game, letting the player fix things around the house and earn points. Chapter 4 adjusts your game so we can add more features. Chapter 5 has a bunch of new optional features you can add to your game, including randomizing where things are found. Chapter 6 walks you through converting your game to HTML and styling it with CSS. Chapter 7 are some final thoughts on the project, including how to convert your Room Adventure into a Fantasy Quest. Chapter 8 is a condensed JavaScript crash course and a quick reference syntax guide, helpful for all your future coding adventures. Chapter 9 has all the game code for the text version of the game completed in chapter 3 and for the fully featured HTML version. Also available from Stephen J. Wolf Red Jade Fantasy Series Journeys in Kallisor The Shattered Shards The Assembly The Forgotten Tribe Delminor's Trials: A Prequel Garinor's Adventure A Choose-Your-Own-Adventure Novel Pre-selected paths The Castle Path The Labyrinth Path The Prince Path The Stone Path Coding for Kids Learn JavaScript: Build the Room Adventure Game Learn JavaScript: Build Mini Apps (Forthcoming) A Shocking Journey Learn about electricity and magnetism through analogies.

JavaScript For Kids For Dummies

JavaScript For Kids For Dummies PDF Author: Chris Minnick
Publisher: John Wiley & Sons
ISBN: 1119119863
Category : Computers
Languages : en
Pages : 386

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Book Description
Have big dreams? Kick start them with JavaScript! If we've learned one thing from the Millennial generation, it's that no one is too young to make history online. JavaScript For Kids For Dummies introduces pre-teens and early teens alike to the world of JavaScript, which is an integral programming language that drives the functionality of websites and apps. This informative, yet engaging text guides you through the basics of coding with JavaScript, and is an essential resource if you want to expand your technology skills while following easy, step-by-step instructions. Through small, goal-oriented projects, you learn key coding concepts, while actually creating apps, games, and more. This hands-on experience, coupled with the presentation of ideas in a simple style, allows you to both learn and retain JavaScript fundamentals. JavaScript has been heralded as 'the programming language of the web,' and many kids are interested in learning how to use it; however, most schools don't offer coding classes at this level, and most families can't afford the high cost of coding classes through a summer camp. But this can't stop you from developing your JavaScript coding skills! This fun text is all you need to get started on your JavaScript journey. Explore the basics of JavaScript through the creation of a calculator app Deepen your understanding of HTML, arrays, and variables by building a grocery shopping app Learn conditional logic through the development of a choose your own adventure game Discover loops and strings by creating a lemonade stand app and MadLibs-style game JavaScript For Kids For Dummies brings pre-teens and early teens into the world of coding by teaching them one of the key Web design languages.

JavaScript & jQuery

JavaScript & jQuery PDF Author: Jon Duckett
Publisher: John Wiley & Sons
ISBN: 1118871650
Category : Computers
Languages : en
Pages : 640

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Book Description
Jon Duckett’s best-selling, full-color introduction to JavaScript—filled with techniques to make websites more interactive and engaging Learn JavaScript and jQuery from the author who has inspired hundreds of thousands of beginner-to-intermediate coders. Build upon your HTML and CSS foundation and take the next step in your programming journey with JavaScript. The world runs on JavaScript and the most influential tech companies are looking for new and experienced programmers alike to bring their websites to life. Finding the right resources online can be overwhelming. Take a confident step in the right direction by choosing the simplicity of JavaScript & jQuery: Interactive Front-End Web Development by veteran web developer and programmer Jon Duckett. Widely regarded for setting a new standard for those looking to learn and master web development, Jon Duckett has inspired web developers through his inventive teaching format pioneered in his bestselling HTML & CSS: Design and Build Websites. He also has helped global brands like Philips, Nike, and Xerox create innovative digital solutions, designing and delivering web and mobile projects with impact and the customer at the forefront. In JavaScript & jQuery, Duckett shares his real-world insights in his unique and highly visual style: Provides an efficient and user-friendly structure that allows readers to progress through the chapters in a self-paced format Combines full-color design graphics and engaging photography to explain the topics in an in-depth yet straightforward manner Recreates techniques seen on other websites such as sliders, content filters, form validation, Ajax content updates, and much more Is perfect for anyone looking to create web applications and games, design mobile apps, or redesign a website using popular web development tools JavaScript & jQuery is clear and actionable, providing organized instruction in ways that other online courses, tutorials, and books have yet to replicate. For readers seeking a personable yet professional guide to using JavaScript in the real world, this one-of-a-kind guide is for you. JavaScript & jQuery is also available as part of two hardcover and paperback sets depending on your web design and development needs: Web Design with HTML, CSS, JavaScript, and jQuery Set Paperback: 9781118907443 Hardcover: 9781119038634 Front-End Back-End Development with HTML, CSS, JavaScript, jQuery, PHP, and MySQL Set Paperback: 9781119813095 Hardcover: 9781119813088

The Aztec Saga

The Aztec Saga PDF Author: J S Davidson
Publisher:
ISBN:
Category :
Languages : en
Pages : 266

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Book Description
Alexandra cowers against a burnt car as debris of the fallen city crumbles around her. It's not the surrounding destruction sending terror through her veins, it's the fortune teller's omen that's coming true, he will hunt you, he will find you, he will claim you as his own. And, you will love him until you draw your final breath. She tugs at her sleeve, the mark his mark bold upon her arm, a constant reminder of the unbreakable bond between them, a reminder of what that ancient book brought upon her. As the world around her descends into chaos, Alexandra is forced into a world of ancient beings and forgotten prophecies. Hunted by the one she can never refuse, she must find a way to sever her connection to him, or succumb to the terrifying beauty that is The Aztec.

J. S. FLETCHER: 17 Novels & 28 Short Stories, Including Detective Mysteries, Adventure Novels, Crime Stories & Historical Works (Illustrated)

J. S. FLETCHER: 17 Novels & 28 Short Stories, Including Detective Mysteries, Adventure Novels, Crime Stories & Historical Works (Illustrated) PDF Author: J. S. Fletcher
Publisher: e-artnow
ISBN: 8026877063
Category : Fiction
Languages : en
Pages : 4578

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Book Description
This carefully crafted ebook is formatted for your eReader with a functional and detailed table of contents: Novels Perris of the Cherry Trees The Middle Temple Murder Dead Men's Money The Talleyrand Maxim The Paradise Mystery The Borough Treasurer The Chestermarke Instinct The Herapath Property The Orange-Yellow Diamond The Root of All Evil In The Mayor's Parlour The Middle of Things Ravensdene Court The Rayner-Slade Amalgamation Scarhaven Keep In the Days of Drake Where Highways Cross Short Stories Paul Campenhaye – Specialist in Criminology The French Maid The Yorkshire Manufacturer The Covent Garden Fruit Shop The Irish Mail The Tobacco-Box Mrs. Duquesne The House on Hardress Head The Champagne Bottle The Settling Day The Magician of Cannon Street Mr. Poskitt's Nightcaps (Stories of a Yorkshire Farmer) The Guardian of High Elms Farm A Stranger in Arcady The Man Who Was Nobody Little Miss Partridge The Marriage of Mr. Jarvis Bread Cast upon the Waters William Henry and the Dairymaid The Spoils to the Victor An Arcadian Courtship The Way of the Comet Brothers in Affliction A Man or a Mouse A Deal in Odd Volumes The Chief Magistrate Other Stories The Ivory God The Other Sense The New Sun The Lighthouse on Shivering Sand Historical Works Mistress Spitfire Baden-Powell of Mafeking Joseph Smith Fletcher (1863-1933) was an English author, one of the leading writers of detective fiction in the Golden Age.

Coding with JavaScript For Dummies

Coding with JavaScript For Dummies PDF Author: Chris Minnick
Publisher: John Wiley & Sons
ISBN: 1119056063
Category : Computers
Languages : en
Pages : 371

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Book Description
Go from beginner to builder quickly with this hands-on JavaScript guide Coding with JavaScript For Dummies provides easy, hands-on instruction for anyone looking to learn this popular client-side language. No experience? No problem! This friendly guide starts from the very beginning and walks you through the basics, then shows you how to apply what you've learned to real projects. You'll start building right away, including web page elements and simple applications, so you can immediately see how JavaScript is used in the real world. Online exercises allow you to test your code and expand your skills, and the easy-to-follow instruction provides step-by-step guidance toward understanding the JavaScript syntax, applications, and language. JavaScript enhances static web pages by providing dynamic elements that can adapt and react to user action. It's a need-to-know tool for aspiring web designers, but anyone can benefit from understanding this core development language. Coding with JavaScript For Dummies takes you from beginner to builder quickly as you: Learn what JavaScript does, how it works, and where to use it Master the core elements of JavaScript and immediately put it to work Build interactive web elements and try out your code online Create basic applications as you apply JavaScript to the app development workflow Anytime a website responds to your movement around the screen, that's JavaScript. It makes websites more functional, more beautiful, and more engaging, and your site visitors will demand nothing less. If you want to build a better website, you need JavaScript. If you need JavaScript, Coding with JavaScript For Dummies gets you started off quickly and painlessly, with plenty of hands-on practice.

JavaScript for Kids

JavaScript for Kids PDF Author: Nick Morgan
Publisher: No Starch Press
ISBN: 1593274084
Category : Computers
Languages : en
Pages : 338

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Book Description
JavaScript is the programming language of the Internet, the secret sauce that makes the Web awesome, your favorite sites interactive, and online games fun! JavaScript for Kids is a lighthearted introduction that teaches programming essentials through patient, step-by-step examples paired with funny illustrations. You’ll begin with the basics, like working with strings, arrays, and loops, and then move on to more advanced topics, like building interactivity with jQuery and drawing graphics with Canvas. Along the way, you’ll write games such as Find the Buried Treasure, Hangman, and Snake. You’ll also learn how to: –Create functions to organize and reuse your code –Write and modify HTML to create dynamic web pages –Use the DOM and jQuery to make your web pages react to user input –Use the Canvas element to draw and animate graphics –Program real user-controlled games with collision detection and score keeping With visual examples like bouncing balls, animated bees, and racing cars, you can really see what you’re programming. Each chapter builds on the last, and programming challenges at the end of each chapter will stretch your brain and inspire your own amazing programs. Make something cool with JavaScript today! Ages 10+ (and their parents!)

Adventures in Coding

Adventures in Coding PDF Author: Eva Holland
Publisher: John Wiley & Sons
ISBN: 1119232686
Category : Computers
Languages : en
Pages : 320

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Book Description
Learn to code the fun way with nine real projects for true beginners Adventures in Coding is written specifically for young people who want to learn how to code, but don't know where to begin. No experience? No problem! This book starts from the very beginning to take you from newbie to app-builder in no time. You'll 'learn by doing' as you build projects designed to help you master fundamental programming skills—and you'll have a great time doing it. These skills form the foundation of any programmer's tool set, and you'll continue to use them as you graduate to other devices and more difficult projects. Each chapter includes a video to help clear up any confusion and make sure you really understand, so you can keep programming your way through every single project without hitting major roadblocks. If you're ready to start designing your own program, this book will help you get started today. More and more kids are learning to code, and many schools offer basic programming classes as part of the regular curriculum. This book is structured like a class, starting with the basics and building skill upon skill, making it both a perfect accompaniment to formal instruction and an ideal guide for self-study. Learn the basic programming skills you'll use everywhere Build nine fun projects from super-basic to pretty challenging Build the skills you need to create bigger and better apps Watch video tutorials for extra help and explanations How many times have you played with an app only to find yourself wishing it had this or that feature? If you learn how to code, you can be the creator of the next big app! But it all starts with that first small project. Adventures in Coding provides all the information you need, so let's get coding!