The Javascript Adventure

The Javascript Adventure PDF Author: Ron Sims II
Publisher: Lulu.com
ISBN: 1329066170
Category : Computers
Languages : en
Pages : 102

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Book Description
The Javascript Adventure teaches people how to write code by building a simple text-based adventure game. The first few chapters are designed for the absolute beginner that has little to no knowledge of programming. From the first line written, each bit of code can be used to build a part of the game. This book teaches by example and purposefully focuses on helping the reader accomplish bite-sized tasks to build confidence. The reader will be able to write some code literally within minutes of reading the first chapter!

The Javascript Adventure

The Javascript Adventure PDF Author: Ron Sims II
Publisher: Lulu.com
ISBN: 1329066170
Category : Computers
Languages : en
Pages : 102

Get Book Here

Book Description
The Javascript Adventure teaches people how to write code by building a simple text-based adventure game. The first few chapters are designed for the absolute beginner that has little to no knowledge of programming. From the first line written, each bit of code can be used to build a part of the game. This book teaches by example and purposefully focuses on helping the reader accomplish bite-sized tasks to build confidence. The reader will be able to write some code literally within minutes of reading the first chapter!

Coding for Kids

Coding for Kids PDF Author: Stephen J. Wolf
Publisher: Stephen J. Wolf
ISBN: 9780996984690
Category :
Languages : en
Pages : 358

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Book Description
Learn JavaScript JavaScript is the brains behind the internet, updating websites, running games, and so much more. This book teaches you the basics of coding in JavaScript by creating The Room Adventure. The Room Adventure Game The game starts as a text-based adventure, going from room to room in a house you create. You find items and use them to fix broken things in other rooms. Once the game structure is set, you can convert your game into HTML, adding colors, images, and you can travel through your house using buttons instead of typing! You can easily share your creations with friends and family! This Book The focus of the book is to teach you standard coding concepts that stretch to any programming language. So even if you switch to another language later, the lessons you learn in this book will benefit you. We talk about about proper syntax for JavaScript, variable types, computer decision-making, loops, functions, and so much more. In order to code, you only need simple text files. To test your code, you need access to an internet browser, but you don't need internet access. Chapter 1 covers the setup you need to get started. This book is written by a middle school science teacher with over 17 years of experience working with kids. The format of the book is a step-by-step guide through the process with repetition and contains all the code available in the back of the book. A short reference guide is also included, as well as additional add-on features for the game on an exclusive website. Start Your Adventure Today! Chapter Breakdown Chapter 1 introduces you to the book itself and gets you set up and ready to code. Chapter 2 gets your house set up where you can travel from room to room. Chapter 3 completes the main game, letting the player fix things around the house and earn points. Chapter 4 adjusts your game so we can add more features. Chapter 5 has a bunch of new optional features you can add to your game, including randomizing where things are found. Chapter 6 walks you through converting your game to HTML and styling it with CSS. Chapter 7 are some final thoughts on the project, including how to convert your Room Adventure into a Fantasy Quest. Chapter 8 is a condensed JavaScript crash course and a quick reference syntax guide, helpful for all your future coding adventures. Chapter 9 has all the game code for the text version of the game completed in chapter 3 and for the fully featured HTML version. Also available from Stephen J. Wolf Red Jade Fantasy Series Journeys in Kallisor The Shattered Shards The Assembly The Forgotten Tribe Delminor's Trials: A Prequel Garinor's Adventure A Choose-Your-Own-Adventure Novel Pre-selected paths The Castle Path The Labyrinth Path The Prince Path The Stone Path Coding for Kids Learn JavaScript: Build the Room Adventure Game Learn JavaScript: Build Mini Apps (Forthcoming) A Shocking Journey Learn about electricity and magnetism through analogies.

Adventures in Coding

Adventures in Coding PDF Author: Eva Holland
Publisher: John Wiley & Sons
ISBN: 1119232686
Category : Computers
Languages : en
Pages : 320

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Book Description
Learn to code the fun way with nine real projects for true beginners Adventures in Coding is written specifically for young people who want to learn how to code, but don't know where to begin. No experience? No problem! This book starts from the very beginning to take you from newbie to app-builder in no time. You'll 'learn by doing' as you build projects designed to help you master fundamental programming skills—and you'll have a great time doing it. These skills form the foundation of any programmer's tool set, and you'll continue to use them as you graduate to other devices and more difficult projects. Each chapter includes a video to help clear up any confusion and make sure you really understand, so you can keep programming your way through every single project without hitting major roadblocks. If you're ready to start designing your own program, this book will help you get started today. More and more kids are learning to code, and many schools offer basic programming classes as part of the regular curriculum. This book is structured like a class, starting with the basics and building skill upon skill, making it both a perfect accompaniment to formal instruction and an ideal guide for self-study. Learn the basic programming skills you'll use everywhere Build nine fun projects from super-basic to pretty challenging Build the skills you need to create bigger and better apps Watch video tutorials for extra help and explanations How many times have you played with an app only to find yourself wishing it had this or that feature? If you learn how to code, you can be the creator of the next big app! But it all starts with that first small project. Adventures in Coding provides all the information you need, so let's get coding!

Super Scratch Programming Adventure! (Scratch 3)

Super Scratch Programming Adventure! (Scratch 3) PDF Author: The LEAD Project
Publisher: No Starch Press
ISBN: 1718500130
Category : Juvenile Nonfiction
Languages : en
Pages : 160

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Book Description
Comics! Games! Programming! Now updated to cover Scratch 3. Scratch is the wildly popular educational programming language used by millions of first-time learners in classrooms and homes worldwide. By dragging together colorful blocks of code, kids can learn computer programming concepts and make cool games and animations. The latest version, Scratch 3, features an updated interface, new sprites and programming blocks, and extensions that let you program things like the micro:bit. In Super Scratch Programming Adventure!, kids learn programming fundamentals as they make their very own playable video games. They'll create projects inspired by classic arcade games that can be programmed (and played!) in an afternoon. Patient, step-by-step explanations of the code and fun programming challenges will have kids creating their own games in no time. This full-color comic book makes programming concepts like variables, flow control, and subroutines effortless to absorb. Packed with ideas for games that kids will be proud to show off, Super Scratch Programming Adventure! is the perfect first step for the budding programmer. Covers Scratch 3

JavaScript for Kids

JavaScript for Kids PDF Author: Nick Morgan
Publisher: No Starch Press
ISBN: 1593276591
Category : Computers
Languages : en
Pages : 338

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Book Description
JavaScript is the programming language of the Internet, the secret sauce that makes the Web awesome, your favorite sites interactive, and online games fun! JavaScript for Kids is a lighthearted introduction that teaches programming essentials through patient, step-by-step examples paired with funny illustrations. You’ll begin with the basics, like working with strings, arrays, and loops, and then move on to more advanced topics, like building interactivity with jQuery and drawing graphics with Canvas. Along the way, you’ll write games such as Find the Buried Treasure, Hangman, and Snake. You’ll also learn how to: –Create functions to organize and reuse your code –Write and modify HTML to create dynamic web pages –Use the DOM and jQuery to make your web pages react to user input –Use the Canvas element to draw and animate graphics –Program real user-controlled games with collision detection and score keeping With visual examples like bouncing balls, animated bees, and racing cars, you can really see what you’re programming. Each chapter builds on the last, and programming challenges at the end of each chapter will stretch your brain and inspire your own amazing programs. Make something cool with JavaScript today! Ages 10+ (and their parents!)

JavaScript For Kids For Dummies

JavaScript For Kids For Dummies PDF Author: Chris Minnick
Publisher: John Wiley & Sons
ISBN: 1119119898
Category : Computers
Languages : en
Pages : 386

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Book Description
Have big dreams? Kick start them with JavaScript! If we've learned one thing from the Millennial generation, it's that no one is too young to make history online. JavaScript For Kids For Dummies introduces pre-teens and early teens alike to the world of JavaScript, which is an integral programming language that drives the functionality of websites and apps. This informative, yet engaging text guides you through the basics of coding with JavaScript, and is an essential resource if you want to expand your technology skills while following easy, step-by-step instructions. Through small, goal-oriented projects, you learn key coding concepts, while actually creating apps, games, and more. This hands-on experience, coupled with the presentation of ideas in a simple style, allows you to both learn and retain JavaScript fundamentals. JavaScript has been heralded as 'the programming language of the web,' and many kids are interested in learning how to use it; however, most schools don't offer coding classes at this level, and most families can't afford the high cost of coding classes through a summer camp. But this can't stop you from developing your JavaScript coding skills! This fun text is all you need to get started on your JavaScript journey. Explore the basics of JavaScript through the creation of a calculator app Deepen your understanding of HTML, arrays, and variables by building a grocery shopping app Learn conditional logic through the development of a choose your own adventure game Discover loops and strings by creating a lemonade stand app and MadLibs-style game JavaScript For Kids For Dummies brings pre-teens and early teens into the world of coding by teaching them one of the key Web design languages.

Video Games

Video Games PDF Author: Kathy Ceceri
Publisher: Nomad Press
ISBN: 1619302934
Category : Juvenile Nonfiction
Languages : en
Pages : 279

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Book Description
Catch a glimpse inside a school bus and you’ll see lots of kids looking down. What are they doing? They’re deciding on strategy, building cities, setting traps for monsters, sharing resources, and nurturing critical relationships. Over 90 percent of kids ages 2–17 play video games. In Video Games: Design and Code Your Own Adventure, young readers learn why games are so compelling and what ancient games such as mancala have in common with modern games like Minecraft. Kids will even create their very own video games using software such as MIT's Scratch! Using a familiar, high-interest subject, Video Games introduces foundation subjects such as geometry, physics, probability, and psychology in a practical framework. Building Tetris pieces out of Rice Crispie Treats and designing board games are some of the hands-on projects that engage readers’ building skills, while writing actual game code opens digital doors readers may not have known existed.

Mission Python

Mission Python PDF Author: Sean McManus
Publisher: No Starch Press
ISBN: 1593278578
Category : Computers
Languages : en
Pages : 282

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Book Description
Program a graphical adventure game in this hands-on, beginner-friendly introduction to coding in the Python language. Launch into coding with Mission Python, a space-themed guide to building a complete computer game in Python. You'll learn programming fundamentals like loops, strings, and lists as you build Escape!, an exciting game with a map to explore, items to collect, and tricky logic puzzles to solve. As you work through the book, you'll build exercises and mini-projects, like making a spacewalk simulator and creating an astronaut's safety checklist that will put your new Python skills to the test. You'll learn how to use Pygame Zero, a free resource that lets you add graphics and sound effects to your creations, and you'll get useful game-making tips, such as how to design fun puzzles and intriguing maps. Before you know it, you'll have a working, awesome game to stump your friends with (and some nifty coding skills, too!). You can follow this book using a Raspberry Pi or a Microsoft Windows PC, and the 3D graphics and sound effects you need are provided as a download.

The Aztec Saga

The Aztec Saga PDF Author: J S Davidson
Publisher:
ISBN:
Category :
Languages : en
Pages : 266

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Book Description
Alexandra cowers against a burnt car as debris of the fallen city crumbles around her. It's not the surrounding destruction sending terror through her veins, it's the fortune teller's omen that's coming true, he will hunt you, he will find you, he will claim you as his own. And, you will love him until you draw your final breath. She tugs at her sleeve, the mark his mark bold upon her arm, a constant reminder of the unbreakable bond between them, a reminder of what that ancient book brought upon her. As the world around her descends into chaos, Alexandra is forced into a world of ancient beings and forgotten prophecies. Hunted by the one she can never refuse, she must find a way to sever her connection to him, or succumb to the terrifying beauty that is The Aztec.

Deno Web Development

Deno Web Development PDF Author: Alexandre Portela dos Santos
Publisher: Packt Publishing Ltd
ISBN: 1800201141
Category : Computers
Languages : en
Pages : 310

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Book Description
A curious JavaScript developer's practical guide to deep dive into Deno and get the most out of it for building secure web applications Key FeaturesUnderstand Deno’s essential concepts and featuresLearn how to use Deno in real-world scenariosUse Deno to develop, test, and deploy web applications and toolsBook Description Deno is a JavaScript and TypeScript runtime with secure defaults and a great developer experience. With Deno Web Development, you'll learn all about Deno's primitives, its principles, and how you can use them to build real-world applications. The book is divided into three main sections: an introduction to Deno, building an API from scratch, and testing and deploying a Deno application. The book starts by getting you up to speed with Deno's runtime and the reason why it was developed. You'll explore some of the concepts introduced by Node, why many of them transitioned into Deno, and why new features were introduced. After understanding Deno and why it was created, you will start to experiment with Deno, exploring the toolchain and writing simple scripts and CLI applications. As you progress to the second section, you will create a simple web application and then add more features to it. This application will evolve from a simple 'hello world' API to a web application connected to the database, with users, authentication, and a JavaScript client. In the third section, the book will take you through topics such as dependency management, configuration and testing, finishing with an application deployed in a cloud environment. By the end of this web development book, you will become comfortable with using Deno to create, maintain, and deploy secure and reliable web applications. What you will learnUnderstand why you should use DenoGet to grips with tooling and the Deno ecosystemBuild Deno web applications using existing Node.js knowledge and the newest ECMA Script 6 featuresExplore the standard library and the benefits of Deno’s security modelDiscover common practices and web frameworks to build a REST API in DenoStructure a web application using common architecture practicesTest and deploy a Deno application in the cloud using DockerWho this book is for This book is for web developers who want to leverage their JavaScript and TypeScript skills in a secure, simple, and modern runtime, using Deno for web app development. Beginner-level knowledge of Node.js is recommended but not required.