The Influence of Trainee Gaming Experience and Computer Self-Efficacy on Learner Outcomes of Videogame-Based Learning Environments

The Influence of Trainee Gaming Experience and Computer Self-Efficacy on Learner Outcomes of Videogame-Based Learning Environments PDF Author:
Publisher: DIANE Publishing
ISBN: 1428916377
Category :
Languages : en
Pages : 43

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The Influence of Trainee Gaming Experience and Computer Self-Efficacy on Learner Outcomes of Videogame-Based Learning Environments

The Influence of Trainee Gaming Experience and Computer Self-Efficacy on Learner Outcomes of Videogame-Based Learning Environments PDF Author:
Publisher: DIANE Publishing
ISBN: 1428916377
Category :
Languages : en
Pages : 43

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Technical Report

Technical Report PDF Author:
Publisher:
ISBN:
Category : Military research
Languages : en
Pages : 296

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List of U.S. Army Research Institute Research and Technical Publications

List of U.S. Army Research Institute Research and Technical Publications PDF Author: U.S. Army Research Institute for the Behavioral and Social Sciences
Publisher:
ISBN:
Category : Military research
Languages : en
Pages : 68

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Computer Games and Instruction

Computer Games and Instruction PDF Author: J. D. Fletcher
Publisher: IAP
ISBN: 1617354104
Category : Technology & Engineering
Languages : en
Pages : 564

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Book Description
There is intense interest in computer games. A total of 65 percent of all American households play computer games, and sales of such games increased 22.9 percent last year. The average amount of game playing time was found to be 13.2 hours per week. The popularity and market success of games is evident from both the increased earnings from games, over $7 Billion in 2005, and from the fact that over 200 academic institutions worldwide now offer game related programs of study. In view of the intense interest in computer games educators and trainers, in business, industry, the government, and the military would like to use computer games to improve the delivery of instruction. Computer Games and Instruction is intended for these educators and trainers. It reviews the research evidence supporting use of computer games, for instruction, and also reviews the history of games in general, in education, and by the military. In addition chapters examine gender differences in game use, and the implications of games for use by lower socio-economic students, for students’ reading, and for contemporary theories of instruction. Finally, well known scholars of games will respond to the evidence reviewed.

Handbook of Research on Educational Communications and Technology

Handbook of Research on Educational Communications and Technology PDF Author: David Jonassen
Publisher: Routledge
ISBN: 1135596905
Category : Education
Languages : en
Pages : 1723

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Book Description
First Published in 2008. Routledge is an imprint of Taylor & Francis, an informa company.

Deep Violence

Deep Violence PDF Author: Joanna Bourke
Publisher: Catapult
ISBN: 1619025094
Category : Business & Economics
Languages : en
Pages : 224

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Book Description
2014 marks the 100th anniversary of the declaration of the First World War, and with it comes a deluge of books, documentaries, feature films and radio programs. We will hear a great deal about the horror of the battlefield. Bourke acknowledges wider truths: war is unending and violence is deeply entrenched in our society. But it doesn't have to be this way. This book equips readers with an understanding of the history, culture and politics of warfare in order to interrogate and resist an increasingly violent world. Wounding the World investigates the ways that violence and war have become internalized in contemporary human consciousness in everything from the way we speak, to the way our children play with one another, to the way that we ascribe social characteristics to our guns and other weapons. With a remarkable depth of insight, Bourke argues for a radical overhaul of our collective stance towards militarism from one that simply aims to reduce violence against people to one that would eradicate all violence. Her message is judicious and vital: knowledge about weapons and the violence they bring has simply become too important to cast aside or leave to the experts.

ECGBL2009- 4th European Conference on Games-Based Learning

ECGBL2009- 4th European Conference on Games-Based Learning PDF Author: Bente Meyer
Publisher: Academic Conferences Limited
ISBN: 1906638780
Category : Educational games
Languages : en
Pages : 531

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ARI Research Note

ARI Research Note PDF Author:
Publisher:
ISBN:
Category : Military research
Languages : en
Pages : 24

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Handbook of Open, Distance and Digital Education

Handbook of Open, Distance and Digital Education PDF Author: Olaf Zawacki-Richter
Publisher: Springer Nature
ISBN: 981192080X
Category : Education
Languages : en
Pages : 1425

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Book Description
This open access handbook offers a one-stop-shop for both new and established researchers, educators, policy makers and administrators in the field of open, distance and digital education (ODDE) to gain a comprehensive overview of the history, theory and practice at all levels of ODDE, and at the same time stimulates in-depth discussions on various themes and issues of ODDE for today and future. Researchers, scholars and students in the field of ODDE can use this handbook as a major reference to conduct their own research and learning agendas. To cover the field comprehensively, the handbook is structured following the 3M framework developed by one of the chief editors Zawacki-Richter. The 3M framework categorizes the major research areas and issues in ODDE on three levels. Accordingly, the handbook is divided into six sections in total, two section at each of the three levels: 1) Macro Level – ODDE Systems and Theories, 2) Meso Level - Institutional Perspectives, Management and Organization, and 3) Micro Level – Learning and Teaching in ODDE. This is an open access book.

Psychopathology Among Youth in the 21st Century: Examining Influences from Culture, Society and Technology

Psychopathology Among Youth in the 21st Century: Examining Influences from Culture, Society and Technology PDF Author: Takahiro A. Kato
Publisher: Frontiers Media SA
ISBN: 2889666131
Category : Science
Languages : en
Pages : 225

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