Author: Emily Sohn
Publisher: Raintree Publishers
ISBN: 9781406214581
Category : Light
Languages : en
Pages : 32
Book Description
You never had a science teacher like this! Max Axiom is a super-cool super-scientist. Using powers he acquired in a freak accident, Max demonstrates and explains science in ways never before seen in the classroom. Whether shrinking down to the size of an
The Illuminating World of Light with Max Axiom, Super Scientist. Emily Sohn
Author: Emily Sohn
Publisher: Raintree Publishers
ISBN: 9781406214581
Category : Light
Languages : en
Pages : 32
Book Description
You never had a science teacher like this! Max Axiom is a super-cool super-scientist. Using powers he acquired in a freak accident, Max demonstrates and explains science in ways never before seen in the classroom. Whether shrinking down to the size of an
Publisher: Raintree Publishers
ISBN: 9781406214581
Category : Light
Languages : en
Pages : 32
Book Description
You never had a science teacher like this! Max Axiom is a super-cool super-scientist. Using powers he acquired in a freak accident, Max demonstrates and explains science in ways never before seen in the classroom. Whether shrinking down to the size of an
The Illuminating World of Light with Max Axiom, Super Scientist
Author: Emily Sohn
Publisher:
ISBN: 1543569730
Category : Juvenile Nonfiction
Languages : en
Pages : 33
Book Description
Join Max Axiom as he explores the science behind light. Max helps young readers understand the critical role light plays in everything we do. These newly revised editions feature Capstone 4D augmented reading experience, with videos, writing prompts, discussion questions, and a hands-on activity. Fans of augmented reality will love learning beyond the book
Publisher:
ISBN: 1543569730
Category : Juvenile Nonfiction
Languages : en
Pages : 33
Book Description
Join Max Axiom as he explores the science behind light. Max helps young readers understand the critical role light plays in everything we do. These newly revised editions feature Capstone 4D augmented reading experience, with videos, writing prompts, discussion questions, and a hands-on activity. Fans of augmented reality will love learning beyond the book
Illuminating World of Light with Max Axiom, Super Scientist
Author: Emily Sohn
Publisher: Graphic Library
ISBN: 9781429621311
Category : Juvenile Nonfiction
Languages : en
Pages : 32
Book Description
Follows the adventures of Max Axiom as he explains the science behind light. Written in graphic-novel format.
Publisher: Graphic Library
ISBN: 9781429621311
Category : Juvenile Nonfiction
Languages : en
Pages : 32
Book Description
Follows the adventures of Max Axiom as he explains the science behind light. Written in graphic-novel format.
Graphic Science: the Illuminating World of Light with Max Axiom, Super Scientist
Author: Emily Sohn
Publisher: Paw Prints
ISBN: 9781442024526
Category :
Languages : en
Pages : 0
Book Description
In graphic novel format, super scientist Max Axiom explains the science behind light.
Publisher: Paw Prints
ISBN: 9781442024526
Category :
Languages : en
Pages : 0
Book Description
In graphic novel format, super scientist Max Axiom explains the science behind light.
The Illuminating World with Max Axiom, Super Scientist
Author: Emily Sohn
Publisher:
ISBN:
Category :
Languages : en
Pages : 32
Book Description
"In graphic novel format, follows the adventures of Max Axiiom as he explains the secence behind light"-
Publisher:
ISBN:
Category :
Languages : en
Pages : 32
Book Description
"In graphic novel format, follows the adventures of Max Axiiom as he explains the secence behind light"-
Adventures in Sound with Max Axiom, Super Scientist
Author: Emily Sohn
Publisher: Capstone
ISBN: 9780736878890
Category : Juvenile Nonfiction
Languages : en
Pages : 36
Book Description
In graphic novel format, follows the adventures of Max Axiom as he explains the science behind sound.
Publisher: Capstone
ISBN: 9780736878890
Category : Juvenile Nonfiction
Languages : en
Pages : 36
Book Description
In graphic novel format, follows the adventures of Max Axiom as he explains the science behind sound.
Illuminating World of Light
Author: Emily Sohn
Publisher: Raintree Publishers
ISBN: 9781406214741
Category : Light
Languages : en
Pages : 32
Book Description
Here, a superhero mentor guides the reader through basic science concepts using a graphic novel approach.
Publisher: Raintree Publishers
ISBN: 9781406214741
Category : Light
Languages : en
Pages : 32
Book Description
Here, a superhero mentor guides the reader through basic science concepts using a graphic novel approach.
The Attractive Story of Magnetism with Max Axiom, Super Scientist
Author: Andrea Gianopoulos
Publisher: Capstone
ISBN: 1543529615
Category : Juvenile Nonfiction
Languages : en
Pages : 33
Book Description
"Stick with Max Axiom as he explores the powerful force of magnetism. Travelling the globe and solar system, young readers will unlock the mysteries of the magnetic world. Download the free Capstone 4D app for an augmented reality experience that goes beyond the printed page. Videos, writing prompts, discussion questions, and hands-on activities make this updated edition come alive and keep your collection current."--
Publisher: Capstone
ISBN: 1543529615
Category : Juvenile Nonfiction
Languages : en
Pages : 33
Book Description
"Stick with Max Axiom as he explores the powerful force of magnetism. Travelling the globe and solar system, young readers will unlock the mysteries of the magnetic world. Download the free Capstone 4D app for an augmented reality experience that goes beyond the printed page. Videos, writing prompts, discussion questions, and hands-on activities make this updated edition come alive and keep your collection current."--
Graphic Novels
Author: Michael Pawuk
Publisher: Bloomsbury Publishing USA
ISBN: 1440851360
Category : Language Arts & Disciplines
Languages : en
Pages : 758
Book Description
Covering genres from adventure and fantasy to horror, science fiction, and superheroes, this guide maps the vast terrain of graphic novels, describing and organizing titles to help librarians balance their graphic novel collections and direct patrons to read-alikes. New subgenres, new authors, new artists, and new titles appear daily in the comic book and manga world, joining thousands of existing titles—some of which are very popular and well-known to the enthusiastic readers of books in this genre. How do you determine which graphic novels to purchase, and which to recommend to teen and adult readers? This updated guide is intended to help you start, update, or maintain a graphic novel collection and advise readers about the genre. Containing mostly new information as compared to the previous edition, the book covers iconic super-hero comics and other classic and contemporary crime fighter-based comics; action and adventure comics, including prehistoric, heroic, explorer, and Far East adventure as well as Western adventure; science fiction titles that encompass space opera/fantasy, aliens, post-apocalyptic themes, and comics with storylines revolving around computers, robots, and artificial intelligence. There are also chapters dedicated to fantasy titles; horror titles, such as comics about vampires, werewolves, monsters, ghosts, and the occult; crime and mystery titles regarding detectives, police officers, junior sleuths, and true crime; comics on contemporary life, covering romance, coming-of-age stories, sports, and social and political issues; humorous titles; and various nonfiction graphic novels.
Publisher: Bloomsbury Publishing USA
ISBN: 1440851360
Category : Language Arts & Disciplines
Languages : en
Pages : 758
Book Description
Covering genres from adventure and fantasy to horror, science fiction, and superheroes, this guide maps the vast terrain of graphic novels, describing and organizing titles to help librarians balance their graphic novel collections and direct patrons to read-alikes. New subgenres, new authors, new artists, and new titles appear daily in the comic book and manga world, joining thousands of existing titles—some of which are very popular and well-known to the enthusiastic readers of books in this genre. How do you determine which graphic novels to purchase, and which to recommend to teen and adult readers? This updated guide is intended to help you start, update, or maintain a graphic novel collection and advise readers about the genre. Containing mostly new information as compared to the previous edition, the book covers iconic super-hero comics and other classic and contemporary crime fighter-based comics; action and adventure comics, including prehistoric, heroic, explorer, and Far East adventure as well as Western adventure; science fiction titles that encompass space opera/fantasy, aliens, post-apocalyptic themes, and comics with storylines revolving around computers, robots, and artificial intelligence. There are also chapters dedicated to fantasy titles; horror titles, such as comics about vampires, werewolves, monsters, ghosts, and the occult; crime and mystery titles regarding detectives, police officers, junior sleuths, and true crime; comics on contemporary life, covering romance, coming-of-age stories, sports, and social and political issues; humorous titles; and various nonfiction graphic novels.
Connecting Comics to Curriculum
Author: Karen W. Gavigan
Publisher: Bloomsbury Publishing USA
ISBN: 1598847694
Category : Language Arts & Disciplines
Languages : en
Pages : 181
Book Description
Here is the essential guide for librarians and teachers who want to develop a quality, curriculum-based graphic novel collection—and use its power to engage and inform middle and high school students. Connecting Comics to Curriculum: Strategies for Grades 6–12 provides an introduction to graphic novels and the research that supports their use in schools. The book examines best curriculum practices for using graphic novels with students in grades 6–12, showing teachers and school librarians how they can work together to incorporate these materials across the secondary curriculum. Designed to be an essential guide to harnessing the power of graphic novels in schools, the book covers every aspect of graphic novel use in libraries and classrooms. It illuminates the criteria for selecting titles, explores collection development strategies, and suggests graphic novel tie-ins for subjects taught in secondary schools. One of the first books to provide in-depth lesson plans for teaching a variety of middle and high school standards with graphic novels, the guide offers suggestions for differentiating instruction and includes resource lists of recommended titles and websites.
Publisher: Bloomsbury Publishing USA
ISBN: 1598847694
Category : Language Arts & Disciplines
Languages : en
Pages : 181
Book Description
Here is the essential guide for librarians and teachers who want to develop a quality, curriculum-based graphic novel collection—and use its power to engage and inform middle and high school students. Connecting Comics to Curriculum: Strategies for Grades 6–12 provides an introduction to graphic novels and the research that supports their use in schools. The book examines best curriculum practices for using graphic novels with students in grades 6–12, showing teachers and school librarians how they can work together to incorporate these materials across the secondary curriculum. Designed to be an essential guide to harnessing the power of graphic novels in schools, the book covers every aspect of graphic novel use in libraries and classrooms. It illuminates the criteria for selecting titles, explores collection development strategies, and suggests graphic novel tie-ins for subjects taught in secondary schools. One of the first books to provide in-depth lesson plans for teaching a variety of middle and high school standards with graphic novels, the guide offers suggestions for differentiating instruction and includes resource lists of recommended titles and websites.