Sams Teach Yourself Android Game Programming in 24 Hours

Sams Teach Yourself Android Game Programming in 24 Hours PDF Author: Jonathan Harbour
Publisher: Sams Publishing
ISBN: 0133033791
Category : Computers
Languages : en
Pages : 827

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Book Description
In just 24 sessions of one hour or less, Sams Teach Yourself Android Game Programming in 24 Hours will help you master mobile game development for Android 4. Using a straightforward, step-by-step approach, you’ll gain hands-on expertise with the entire process: from getting access to the hardware via the Android SDK to finishing a complete example game. You’ll learn to use the Android SDK and open source software to design and build fast, highly playable games for the newest Android smartphones and tablets. Every lesson builds on what you’ve already learned, giving you a rock-solid foundation for real-world success! Step-by-step instructions carefully walk you through the most common Android game programming tasks. Quizzes and exercises at the end of each chapter help you test your knowledge. By the Way notes present interesting information related to the discussion. Did You Know? tips offer advice or show you easier ways to perform tasks. Watch Out! cautions alert you to possible problems and give you advice on how to avoid them. Jonathan Harbour is a writer and instructor whose love for computers and video games dates back to the Commodore PET and Atari 2600 era. He has a Master’s in Information Systems Management. His portfolio site at http://www.jharbour.com includes a discussion forum. He also authored Sams Teach Yourself Windows Phone 7 Game Programming in 24 Hours. His love of science fiction led to the remake of a beloved classic video game with some friends, resulting in Starflight—The Lost Colony (http://www.starflightgame.com). Learn how to... Install and configure the free development tools, including the Android 4 SDK, Java Development Kit, and Eclipse (or NetBeans) Use the Android graphics system to bring your game characters to life Load and manage bitmaps, and use double buffering for better performance Incorporate timing and animation with threaded game loops Tap into the touch screen for user input Learn to use Android sensors such as the accelerometer, gyroscope, compass, light detector, and thermometer Integrate audio into your games using the media player Build your own game engine library to simplify gameplay code in your projects Animate games with sprites using atlas images and fast matrix transforms Employ object-oriented programming techniques using inheritance and data hiding Create an advanced animation system to add interesting behaviors to game objects Detect collisions and simulate realistic movement with trigonometry Experiment with an evolving engine coding technique that more naturally reflects how games are written

Sams Teach Yourself Android Game Programming in 24 Hours

Sams Teach Yourself Android Game Programming in 24 Hours PDF Author: Jonathan Harbour
Publisher: Sams Publishing
ISBN: 0133033791
Category : Computers
Languages : en
Pages : 827

Get Book Here

Book Description
In just 24 sessions of one hour or less, Sams Teach Yourself Android Game Programming in 24 Hours will help you master mobile game development for Android 4. Using a straightforward, step-by-step approach, you’ll gain hands-on expertise with the entire process: from getting access to the hardware via the Android SDK to finishing a complete example game. You’ll learn to use the Android SDK and open source software to design and build fast, highly playable games for the newest Android smartphones and tablets. Every lesson builds on what you’ve already learned, giving you a rock-solid foundation for real-world success! Step-by-step instructions carefully walk you through the most common Android game programming tasks. Quizzes and exercises at the end of each chapter help you test your knowledge. By the Way notes present interesting information related to the discussion. Did You Know? tips offer advice or show you easier ways to perform tasks. Watch Out! cautions alert you to possible problems and give you advice on how to avoid them. Jonathan Harbour is a writer and instructor whose love for computers and video games dates back to the Commodore PET and Atari 2600 era. He has a Master’s in Information Systems Management. His portfolio site at http://www.jharbour.com includes a discussion forum. He also authored Sams Teach Yourself Windows Phone 7 Game Programming in 24 Hours. His love of science fiction led to the remake of a beloved classic video game with some friends, resulting in Starflight—The Lost Colony (http://www.starflightgame.com). Learn how to... Install and configure the free development tools, including the Android 4 SDK, Java Development Kit, and Eclipse (or NetBeans) Use the Android graphics system to bring your game characters to life Load and manage bitmaps, and use double buffering for better performance Incorporate timing and animation with threaded game loops Tap into the touch screen for user input Learn to use Android sensors such as the accelerometer, gyroscope, compass, light detector, and thermometer Integrate audio into your games using the media player Build your own game engine library to simplify gameplay code in your projects Animate games with sprites using atlas images and fast matrix transforms Employ object-oriented programming techniques using inheritance and data hiding Create an advanced animation system to add interesting behaviors to game objects Detect collisions and simulate realistic movement with trigonometry Experiment with an evolving engine coding technique that more naturally reflects how games are written

Lord of the Flies

Lord of the Flies PDF Author: William Golding
Publisher: Faber & Faber
ISBN: 0571290582
Category : Fiction
Languages : en
Pages : 301

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Book Description
A plane crashes on a desert island and the only survivors, a group of schoolboys, assemble on the beach and wait to be rescued. By day they inhabit a land of bright fantastic birds and dark blue seas, but at night their dreams are haunted by the image of a terrifying beast. As the boys' delicate sense of order fades, so their childish dreams are transformed into something more primitive, and their behaviour starts to take on a murderous, savage significance. First published in 1954, Lord of the Flies is one of the most celebrated and widely read of modern classics. Now fully revised and updated, this educational edition includes chapter summaries, comprehension questions, discussion points, classroom activities, a biographical profile of Golding, historical context relevant to the novel and an essay on Lord of the Flies by William Golding entitled 'Fable'. Aimed at Key Stage 3 and 4 students, it also includes a section on literary theory for advanced or A-level students. The educational edition encourages original and independent thinking while guiding the student through the text - ideal for use in the classroom and at home.

IQ

IQ PDF Author: Joe Ide
Publisher: Hachette UK
ISBN: 1474607195
Category : Fiction
Languages : en
Pages : 276

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Book Description
'Joe Ide is the best new discovery I've come across in a long time. And Isaiah Quintabe is the kind of sleuth not seen on the mystery landscape before.' Michael Connelly SHORTLISTED FOR THE CWA JOHN CREASEY (new blood) DAGGER THE TIMES CRIME BOOK OF THE MONTH: 'Full of humour, originality and high-quality writing' East Long Beach. The LAPD is barely keeping up with the high crime rate. Murders go unsolved, the elderly are being mugged, children go missing. But word has spread: if you've got a case the police can't - or won't - touch, Isaiah Quintabe will help you out. They call him IQ. He's a loner and a high school dropout, his unassuming nature disguising a relentless determination and a fierce intelligence. His clients pay him whatever they can afford, a new set of tyres or some homemade muffins. But now he needs a client who can pay. And the only way to that client is through a jive-talking, low-life drug dealer he thought he'd left behind. Then there's the case itself. A drug-addled rap star surrounded by a crew of flunkies who believes his life is in danger; and a hit man who even other hit men say is a lunatic. If he solves this case, IQ can put right a mistake he made long ago. If not it won't just be the hit man coming after him ... WINNER of the ANTHONY AWARD for Best Debut, the SHAMUS AWARD for BEST FIRST P.I. NOVEL. the MACAVITY AWARD for Best First Novel; SHORTLISTED FOR THE 2017 EDGAR AWARD and STRAND CRITICS AWARD.

Xcode 3 Unleashed

Xcode 3 Unleashed PDF Author: Fritz Anderson
Publisher: Addison-Wesley
ISBN: 9780321552631
Category : CD-ROMs
Languages : en
Pages : 0

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Book Description
Apple's new Xcode 3 is the most powerful Mac development suite ever created. In Xcode 3 Unleashed, renowned Mac developer Fritz Anderson has written the definitive guide to making the most of Xcode 3 to build any Macintosh or iPhone application. Anderson leads you through a simple project that covers the entire Xcode 3.x development lifecycle. You'll walk through building and debugging command-line tools, creating Mac OS X user interfaces, modeling data, localizing languages, compiling applications, and much more. Along the way, he introduces each of Apple's remarkable development tools from the latest version of Interface Builder to Instruments a powerful new tool for analyzing and optimizing your code. Anderson shows how to manage your source code in any environment, whether you're working solo or participating in a worldwide team. He thoroughly illuminates Xcode 3's build system and shows how to make the most of Apple's performance tools, led by the deep and powerful Shark statistical profiler. Systematically updated for Xcode 3.x, this is a comprehensive revision of Anderson's previous bestseller, Step into Xcode. Its breadth, depth, and practical focus will make it indispensable to every Mac developer: experienced programmers upgrading from Xcode 2 or migrating from CodeWarrior; UNIX/Linux programmers moving to Mac OS X; even new programmers. Detailed information on how to... Succeed with every stage of the Mac OS X application lifecycle Make the most of Xcode 3's core tools for editing, debugging, testing, and compilation Get the most from new improvements to Interface Builder Create robust applications using the Model-View-Controller paradigm Utilize dynamic libraries and frameworks Build Universal Binaries to run on both Intel and PowerPC Macs Add Spotlight searchability to data files Profile memory, I/O, graphics, and threading in real-time Accelerate both your applications and your development processes Leverage new improvements to the Xcode documentation system Avoid header ambiguity, disappearing links, and other Xcode development pitfalls Introduction 1 Part I: The Life Cycle of a Mac OS X Application Chapter 1: Kicking the Tires 11 Chapter 2: Simple Workflow and Passive Debugging 19 Chapter 3: Simple Active Debugging 29 Chapter 4: Compilation: The Basics 39 Chapter 5: Starting a Cocoa Application 47 Chapter 6: A Cocoa Application: Views 63 Chapter 7: A Cocoa Application: Controllers 75 Chapter 8: Version Control 93 Chapter 9: Property Lists 117 Chapter 10: Libraries and Dependent Targets 141 Chapter 11: File Packages and Bundles 153 Chapter 12: Unit Testing 167 Chapter 13: Creating a Custom View 181 Chapter 14: Dynamic Libraries and Frameworks 203 Chapter 15: Documentation in Xcode 221 Chapter 16: Using the Data Modeling Tools 243 Chapter 17: Cross-Development 267 Chapter 18: Spotlight (or, How to Build a Plug-in) 281 Chapter 19: Finishing Touches 301 Part II: Xcode Tasks Chapter 20: Navigating an Xcode Project 331 Chapter 21: Xcode for make Veterans 353 Chapter 22: More About Debugging 373 Chapter 23: Xcode and Speed 395 Chapter 24: A Legacy Project 403 Chapter 25: Shark and the CHUD Tools 421 Chapter 26: Instruments 437 Chapter 27: Closing Snippets 461 Appendices Appendix A: Some Build Variables 475 Appendix B: Project and Target Templates 485 Appendix C: Other Resources 501 Index 507

Writing Literature Reviews

Writing Literature Reviews PDF Author: Jose L. Galvan
Publisher: Taylor & Francis
ISBN: 1351858920
Category : Language Arts & Disciplines
Languages : en
Pages : 309

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Book Description
Guideline 12: If the Results of Previous Studies Are Inconsistent or Widely Varying, Cite Them Separately

Apache Kafka Quick Start Guide

Apache Kafka Quick Start Guide PDF Author: Raúl Estrada
Publisher: Packt Publishing Ltd
ISBN: 1788992253
Category : Computers
Languages : en
Pages : 180

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Book Description
Process large volumes of data in real-time while building high performance and robust data stream processing pipeline using the latest Apache Kafka 2.0 Key FeaturesSolve practical large data and processing challenges with KafkaTackle data processing challenges like late events, windowing, and watermarkingUnderstand real-time streaming applications processing using Schema registry, Kafka connect, Kafka streams, and KSQLBook Description Apache Kafka is a great open source platform for handling your real-time data pipeline to ensure high-speed filtering and pattern matching on the fly. In this book, you will learn how to use Apache Kafka for efficient processing of distributed applications and will get familiar with solving everyday problems in fast data and processing pipelines. This book focuses on programming rather than the configuration management of Kafka clusters or DevOps. It starts off with the installation and setting up the development environment, before quickly moving on to performing fundamental messaging operations such as validation and enrichment. Here you will learn about message composition with pure Kafka API and Kafka Streams. You will look into the transformation of messages in different formats, such asext, binary, XML, JSON, and AVRO. Next, you will learn how to expose the schemas contained in Kafka with the Schema Registry. You will then learn how to work with all relevant connectors with Kafka Connect. While working with Kafka Streams, you will perform various interesting operations on streams, such as windowing, joins, and aggregations. Finally, through KSQL, you will learn how to retrieve, insert, modify, and delete data streams, and how to manipulate watermarks and windows. What you will learnHow to validate data with KafkaAdd information to existing data flowsGenerate new information through message compositionPerform data validation and versioning with the Schema RegistryHow to perform message Serialization and DeserializationHow to perform message Serialization and DeserializationProcess data streams with Kafka StreamsUnderstand the duality between tables and streams with KSQLWho this book is for This book is for developers who want to quickly master the practical concepts behind Apache Kafka. The audience need not have come across Apache Kafka previously; however, a familiarity of Java or any JVM language will be helpful in understanding the code in this book.

Panic! UNIX System Crash Dump Analysis

Panic! UNIX System Crash Dump Analysis PDF Author: Chris Drake
Publisher: Prentice Hall PTR
ISBN:
Category : Computers
Languages : en
Pages : 524

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Book Description
CD-Rom includes several analysis tools, such as adb macros and C tags output from the source trees of two different UNIX systems.

C# Interview Guide

C# Interview Guide PDF Author: Konstantin Semenenko
Publisher: Packt Publishing Ltd
ISBN: 1805123580
Category : Computers
Languages : en
Pages : 362

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Book Description
Catapult your C# journey with this guide to crafting standout resumes, mastering advanced concepts, and navigating job offers with real-world insights for unparalleled success in programming and interviews Key Features Acquire a strong foundation in syntax, data types, and object-oriented programming to code confidently Develop strategies for addressing behavioral questions, tackle technical challenges, and showcase your coding skills Augment your C# programming skills with valuable insights from industry experts Purchase of the print or Kindle book includes a free PDF eBook Book DescriptionIf you're gearing up for technical interviews by enhancing your programming skills and aiming for a successful career in C# programming and software development, the C# Interview Guide is your key to interview success. Designed to equip you with essential skills for excelling in technical interviews, this guide spans a broad spectrum, covering fundamental C# programming concepts to intricate technical details. As you progress, you'll develop proficiency in crafting compelling resumes, adeptly answering behavioral questions, and navigating the complexities of salary negotiations and job evaluations. What sets this book apart is its coverage, extending beyond technical know-how and incorporating real-world experiences and expert insights from industry professionals. This comprehensive approach, coupled with guidance on overcoming challenges, ranging from interview preparation to post-interview strategies, makes this guide an invaluable resource for those aspiring to advance in their C# programming careers. By the end of this guide, you’ll emerge with a solid understanding of C# programming, advanced technical interview skills, and the ability to apply industry best practices.What you will learn Craft compelling resumes and cover letters for impactful job applications Demonstrate proficiency in fundamental C# programming concepts and syntax Master advanced C# topics, including LINQ, asynchronous programming, and design patterns Implement best practices for writing clean, maintainable C# code Use popular C# development tools and frameworks, such as .NET and .NET Core Negotiate salary, evaluate job offers, and build a strong C# portfolio Apply soft skills for successful interactions in C# development roles Who this book is for This book is for individuals aspiring to pursue a career in C# programming or software development. Whether you are a beginner or experienced professional, this guide will enhance your technical interview skills and C# programming knowledge.

GATE : Mechanical Engineering Guide Book - 10 Mock Tests and 6 Previous Year Papers (Solved MCQs and Numerical Based Questions) with Free Access to Online Tests

GATE : Mechanical Engineering Guide Book - 10 Mock Tests and 6 Previous Year Papers (Solved MCQs and Numerical Based Questions) with Free Access to Online Tests PDF Author: EduGorilla Prep Experts
Publisher: EduGorilla Community Pvt. Ltd.
ISBN: 819446157X
Category :
Languages : en
Pages : 222

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Book Description


Red War

Red War PDF Author: Vince Flynn
Publisher: Simon and Schuster
ISBN: 150119061X
Category : Fiction
Languages : en
Pages : 368

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Book Description
This instant #1 New York Times bestseller and “modern techno-thriller” (New York Journal of Books) follows covert operative Mitch Rapp in a terrifying race to stop Russia’s gravely ill leader from starting a full-scale war with NATO. When Russian president Maxim Krupin discovers that he has inoperable brain cancer, he’s determined to cling to power. His first task is to kill or imprison any countrymen threatening him. But when his illness becomes increasingly serious, he decides on a dramatic diversion—war with the West. Upon learning of Krupin’s condition, CIA director Irene Kennedy understands that the US is facing an opponent who has nothing to lose. The only way to avoid a confrontation that could leave millions dead is to send Mitch Rapp to Russia under impossibly dangerous orders. With the Kremlin’s entire security apparatus hunting him, he must find and kill a man many have deemed the most powerful in the world. The fate of the free world hangs in the balance in this “timely, explosive novel that shows yet again why Mitch Rapp is the best hero the thriller genre has to offer” (The Real Book Spy).