The History of Chinese Board Games

The History of Chinese Board Games PDF Author: Zhi Dao
Publisher: DeepLogic
ISBN:
Category : History
Languages : en
Pages :

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Book Description
The book provides highlights on the key concepts and trends of evolution in The History of Chinese Board Games, as one of the series of books of “China Classified Histories”.

The History of Chinese Board Games

The History of Chinese Board Games PDF Author: Zhi Dao
Publisher: DeepLogic
ISBN:
Category : History
Languages : en
Pages :

Get Book Here

Book Description
The book provides highlights on the key concepts and trends of evolution in The History of Chinese Board Games, as one of the series of books of “China Classified Histories”.

Chinese Chess

Chinese Chess PDF Author: H.T. Lau
Publisher: Tuttle Publishing
ISBN: 1462903487
Category : Games & Activities
Languages : en
Pages : 251

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Book Description
Learn the ancient and fascinating game of Chinese Chess with this expert guide. Chinese chess, or "elephant chess," has intrigued the powerful and the quizzical for centuries. Although its rules are similar to the well-known Western game, subtle and fascinating variations must be mastered in order to understand the strategies it requires. A great way to learn Chinese Chess, this book is simple enough for Chess beginners but contains a wealth of information and tips that experienced players will find useful as well. In Chinese Chess, author H.T. Lau explains the game's fundamentals--the rules, the board, and the basics with dozens of insightful diagrams. With the aid of 170 diagrams, Chinese Chess walks players through the board, the movement and values of the pieces, basic rules for capturing and defeating an opponent, techniques and game-winning tactics. Once he's covered the basics, Lau introduces advanced tactics, methods for escaping difficult positions, and cunning strategies for winning. This book includes eighty mid- and end-game exercises designed to sharpen playing skills and strategy and concludes with two appendices devoted to the elegantly constructed games found in The Secret Inside the Orange and The Plum-Blossom Meter, two classic seventeenth-century works on Chinese chess.

A Book of Historic Board Games

A Book of Historic Board Games PDF Author: Damian Gareth Walker
Publisher: Lulu.com
ISBN: 1326066951
Category : Crafts & Hobbies
Languages : en
Pages : 235

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Book Description
Board games have been played throughout the world for thousands of years. Many times, in many different cultures, people have amused themselves by devising mock races, battles and hunts, played in miniature on a small surface. The rules and the level of sophistication has changed through the ages, but the general idea has remained the same. Some of the oldest games, like backgammon, chess and draughts, are still popular today. This book looks at twelve different games taken from various periods of history. Most will not be recognised by the general public, but deserve to be better known. They are pachisi, halma, agon, tâb, fanorona, nine men's morris, wari, konane, xiang qi, tablut, asalto and renju. Each game has a whole chapter to itself, which includes a history, the rules, and a section on strategy and tactics. It is the author's intention that the reader will gain appreciation and enthusiasm for these wonderful old games, and be entertained by them for years to come.

Mahjong

Mahjong PDF Author: Annelise Heinz
Publisher: Oxford University Press
ISBN: 0190081791
Category : Antiques & Collectibles
Languages : en
Pages : 361

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Book Description
"Mahjong: A Chinese Game and the Making of Modern American Culture illustrates how the spaces between tiles and the moments between games have fostered distinct social cultures in the United States. This mass-produced game crossed the Pacific, creating waves of popularity over the twentieth century. Mahjong narrates the history of this game to show how it has created a variety of meanings, among them American modernity, Chinese American heritage, and Jewish American women's culture. As it travelled from China to the United States and caught on with Hollywood starlets, high society, middle-class housewives, and immigrants alike, mahjong became a quintessentially American pastime. This book also reveals the ways in which women leveraged a game for a variety of economic and cultural purposes, including entrepreneurship, self-expression, philanthropy, and ethnic community building. One result was the forging of friendships within mahjong groups that lasted decades. This study unfolds in two parts: the first half is focused on mahjong's history as related to consumerism, with a close examination of its economic and cultural origins. The second half of the book explores how mahjong interwove with the experiences of racial inclusion and exclusion in the evolving definition of what it means to be American. Mahjong players, promoters, entrepreneurs, and critics tell a broad story of American modernity. The apparent contradictions of the game - as both American and foreign, modern and supposedly ancient, domestic and disruptive of domesticity - reveal the tensions that lie at the heart of modern American culture"--

The Book of Games

The Book of Games PDF Author: Jack Botermans
Publisher: Sterling Publishing Company
ISBN: 9781402742217
Category : Games & Activities
Languages : en
Pages : 744

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Book Description
This lavishly illustrated 736-page reference provides a lifetime of entertainment! It contains complete rules, playing tips, and instructive move-by-move examples of 65 fun and diverse games. They range from Senat, a pastime enjoyed by King Tut, to Hex, invented by a 20th-century mathematician; from strategy games like Siege of Paris to dice games like Chuck-a-Luck to chase games like Pachisi; from Asian Shogi to African Wari; and from traditional Chess and Go to modern creations like Mastermind and Othello. Colorful illustrations show old-time and modern players, game boards, and equipment alongside fascinating anecdotes and curious facts about games throughout history. For every player, this one’s a sure winner!

Mahjong

Mahjong PDF Author: Malluche Mair
Publisher:
ISBN:
Category :
Languages : en
Pages : 34

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Book Description
Mahjong is a tile-primarily based totally recreation generally performed with 4 gamers. Said to had been evolved all through the Qing dynasty, it unfolds at some point of the arena because the early twentieth century. Called, which means "sparrow" because the clacking of the tiles sounded just like the chattering of the sparrows, even as its origins aren't absolutely clear, one principle shows that it turned into tailored from an in advance recreation known as, madiao, a card recreation.

Board Games: Throughout The History And Multidimensional Spaces

Board Games: Throughout The History And Multidimensional Spaces PDF Author: Kyppo Jorma
Publisher: World Scientific
ISBN: 9813233540
Category : Mathematics
Languages : en
Pages : 344

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Book Description
In this richly illustrated book, Dr Jorma Kyppö explores the history of board games dating back to Ancient Egypt, Mesopotamia, India and China. He provides a description of the evolution and various interpretations of chess. Furthermore, the book offers the study of the old Celtic and Viking board games and the old Hawaiian board game Konane, as well as a new hypothesis about the interpretation of the famous Cretan Phaistos Disk. Descriptions of several chess variations, including some highlights of the game theory and tiling in different dimensions, are followed by a multidimensional symmetrical n-person strategy game model, based on chess. Final chapter (Concluding remarks) offers the new generalizations of the Euler-Poincare's Characteristic, Pi and Fibonacci sequence.

Go Nation

Go Nation PDF Author: Marc L. Moskowitz
Publisher: Univ of California Press
ISBN: 0520956931
Category : Social Science
Languages : en
Pages : 207

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Book Description
Go (Weiqi in Chinese) is one of the most popular games in East Asia, with a steadily increasing fan base around the world. Like chess, Go is a logic game but it is much older, with written records mentioning the game that date back to the 4th century BC. As Chinese politics have changed over the last two millennia, so too has the imagery of the game. In Imperial times it was seen as a tool to seek religious enlightenment and was one of the four noble arts that were a requisite to becoming a cultured gentleman. During the Cultural Revolution it was a stigmatized emblem of the lasting effects of feudalism. Today, it marks the reemergence of cultured gentlemen as an idealized model of manhood. Marc L. Moskowitz explores the fascinating history of the game, as well as providing a vivid snapshot of Chinese Go players today. Go Nation uses this game to come to a better understanding of Chinese masculinity, nationalism, and class, as the PRC reconfigures its history and traditions to meet the future.

The Oxford History of Board Games

The Oxford History of Board Games PDF Author: David Parlett
Publisher: Oxford University Press, USA
ISBN:
Category : Games & Activities
Languages : en
Pages : 410

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Book Description
For thousands of years, people have been planning attacks, captures, chases, and conquests - on a variety of different boards designed for an astonishing diversity of games. Today the compelling mix of strategy, skill, and chance is as strong as ever; new board games are invented almost daily,while the perennial favourites continue to attract new devotees and reveal new possibilities. The Oxford History of Board Games investigates the principles of board games throughout the ages and across the world, exploring the fascinating similarities and differences that give each its unique appeal, and drawing out the significance of game-playing as a central part of human experience - asvital to a culture as its music, dance, and tales. Beautifully illustrated and with diagrams to show the finer points of the games, this is a fascinating and accessible guide to a richly rewarding subject. In his trade-mark accessible, entertaining style, David Parlett looks at the different families of games: games based on configuration or connection, races or chases, wars or hunts, capture or blockade. He focuses mainly on traditional games, the folk entertainments that have grown up organicallythrough the centuries, and which exhibit endless local variations, although he discusses also the commercial products that have tried, with varying degrees of success, to match their astonishing popularity. This is not primarily a how-to book, although the rules and strategies of certain games are discussed in detail, neither does it offer sure-fire tips for success, although with a fuller understanding of a game the reader will undoubtedly become a better-informed, if not better, player. Rather, itis an affectionate and authoritative survey of one of the most familiar parts of our cultural history, which has until now been inexplicably neglected.

Board Games in 100 Moves

Board Games in 100 Moves PDF Author: Ian Livingstone
Publisher: Penguin
ISBN: 1465498710
Category : Games & Activities
Languages : en
Pages : 178

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Book Description
Surprising stories behind the games you know and love to play. Journey through 8,000 years of history, from Ancient Egyptian Senet and Indian Snakes and Ladders, right up to role-play, fantasy and hybrid games of the present day. More than 100 games are explored chronologically, from the most ancient to the most modern. Every chapter is full of insightful anecdotes exploring everything from design and acquisition to game play and legacy.