Author: Dan Gutman
Publisher: Harper Collins
ISBN: 0062236342
Category : Juvenile Fiction
Languages : en
Pages : 148
Book Description
The most exciting road trip in history has reached its final destination! In this fifth book in the thrilling, New York Times bestselling adventure series, Coke and Pepsi McDonald make it back home to the West Coast—but they’re far from home free! When we last left our heroes, Coke and Pepsi McDonald were in Roswell, New Mexico, and they had just seen a strange beam of light. Now their cross-country road trip is about to take a detour that's out of this world—literally! Once the twins get their feet back on the ground, they embark on the final leg of their trip, which will take them from the Hoover Dam all the way to the Golden Gate Bridge. Chased by nefarious villains, the twins will be trapped with a venomous snake, pushed through a deadly turbine, and thrown into a volcano. And craziest of all, their parents might finally believe them! With Dan Gutman’s laugh-out-loud humor and featuring photos and weird-but-true American tourist destinations like the Alien Fresh Jerky Stand, The Genius Files is a one-of-a-kind mix of geography and fun.
The Genius Files #5: License to Thrill
Author: Dan Gutman
Publisher: Harper Collins
ISBN: 0062236342
Category : Juvenile Fiction
Languages : en
Pages : 148
Book Description
The most exciting road trip in history has reached its final destination! In this fifth book in the thrilling, New York Times bestselling adventure series, Coke and Pepsi McDonald make it back home to the West Coast—but they’re far from home free! When we last left our heroes, Coke and Pepsi McDonald were in Roswell, New Mexico, and they had just seen a strange beam of light. Now their cross-country road trip is about to take a detour that's out of this world—literally! Once the twins get their feet back on the ground, they embark on the final leg of their trip, which will take them from the Hoover Dam all the way to the Golden Gate Bridge. Chased by nefarious villains, the twins will be trapped with a venomous snake, pushed through a deadly turbine, and thrown into a volcano. And craziest of all, their parents might finally believe them! With Dan Gutman’s laugh-out-loud humor and featuring photos and weird-but-true American tourist destinations like the Alien Fresh Jerky Stand, The Genius Files is a one-of-a-kind mix of geography and fun.
Publisher: Harper Collins
ISBN: 0062236342
Category : Juvenile Fiction
Languages : en
Pages : 148
Book Description
The most exciting road trip in history has reached its final destination! In this fifth book in the thrilling, New York Times bestselling adventure series, Coke and Pepsi McDonald make it back home to the West Coast—but they’re far from home free! When we last left our heroes, Coke and Pepsi McDonald were in Roswell, New Mexico, and they had just seen a strange beam of light. Now their cross-country road trip is about to take a detour that's out of this world—literally! Once the twins get their feet back on the ground, they embark on the final leg of their trip, which will take them from the Hoover Dam all the way to the Golden Gate Bridge. Chased by nefarious villains, the twins will be trapped with a venomous snake, pushed through a deadly turbine, and thrown into a volcano. And craziest of all, their parents might finally believe them! With Dan Gutman’s laugh-out-loud humor and featuring photos and weird-but-true American tourist destinations like the Alien Fresh Jerky Stand, The Genius Files is a one-of-a-kind mix of geography and fun.
The Mission Unstoppable
Author: Dan Gutman
Publisher:
ISBN: 9781484483411
Category : Adventure stories
Languages : en
Pages : 304
Book Description
On a cross-country vacation with their parents, twins Coke and Pepsi, soon to be thirteen, fend off strange assassins as they try to come to terms with their being part of a top-secret government organization known as The Genius Files.
Publisher:
ISBN: 9781484483411
Category : Adventure stories
Languages : en
Pages : 304
Book Description
On a cross-country vacation with their parents, twins Coke and Pepsi, soon to be thirteen, fend off strange assassins as they try to come to terms with their being part of a top-secret government organization known as The Genius Files.
The Genius Files #3: You Only Die Twice
Author: Dan Gutman
Publisher: HarperCollins
ISBN: 9780061827723
Category : Juvenile Fiction
Languages : en
Pages : 0
Book Description
The most exciting road trip in history continues! In this third book in the thrilling, New York Times bestselling adventure series, twelve-year-old twins Coke and Pepsi McDonald dodge nefarious villains all the way to Graceland. The genius twins Coke and Pepsi have narrowly escaped a vat of a Spam, a pit of boiling fry oil, and a score of crazed adults all bent on killing them. But just when they thought they were safe, their arch nemesis Dr. Herman Warsaw reappeared, engaged to their Aunt Judy! Whoa—didn't he die already?! Now, as the twins continue their family road trip from Washington D.C. through the South, it will take every bit of their genius abilities to outwit their wacky enemies. It doesn't help that their parents remain totally oblivious! When they finally get to Graceland, Elvis's home in Memphis, Tennessee, Coke and Pepsi come to an explosive conclusion you'll have to read to believe! With Dan Gutman’s laugh-out-loud humor and featuring photos and weird-but-true American tourist destinations like the National Jousting Hall of Fame, The Genius Files is a one-of-a-kind mix of geography and fun. Don't miss the next action-packed book, The Genius Files #4: From Texas with Love!
Publisher: HarperCollins
ISBN: 9780061827723
Category : Juvenile Fiction
Languages : en
Pages : 0
Book Description
The most exciting road trip in history continues! In this third book in the thrilling, New York Times bestselling adventure series, twelve-year-old twins Coke and Pepsi McDonald dodge nefarious villains all the way to Graceland. The genius twins Coke and Pepsi have narrowly escaped a vat of a Spam, a pit of boiling fry oil, and a score of crazed adults all bent on killing them. But just when they thought they were safe, their arch nemesis Dr. Herman Warsaw reappeared, engaged to their Aunt Judy! Whoa—didn't he die already?! Now, as the twins continue their family road trip from Washington D.C. through the South, it will take every bit of their genius abilities to outwit their wacky enemies. It doesn't help that their parents remain totally oblivious! When they finally get to Graceland, Elvis's home in Memphis, Tennessee, Coke and Pepsi come to an explosive conclusion you'll have to read to believe! With Dan Gutman’s laugh-out-loud humor and featuring photos and weird-but-true American tourist destinations like the National Jousting Hall of Fame, The Genius Files is a one-of-a-kind mix of geography and fun. Don't miss the next action-packed book, The Genius Files #4: From Texas with Love!
The Genius Files #4: From Texas with Love
Author: Dan Gutman
Publisher: HarperCollins
ISBN: 9780061827730
Category : Juvenile Fiction
Languages : en
Pages : 288
Book Description
The wackiest road trip in history continues in book four of the New York Times bestselling Genius Files series, following twins Coke and Pepsi as they dodge villains and visit weird-but-true landmarks from Texas all the way to Roswell, New Mexico! After their explosive escape at Graceland, twins Coke and Pepsi are ready to resume their trip across America—only now in a convertible instead of the RV. They travel through Arkansas and Oklahoma, visiting weird-but-true tourist stops along the way, and finally end up in Texas, home of the Weird Capital of the Country, Austin. The twins' many enemies—the bowler dudes, Mrs. Higgins, and Dr. Warsaw—all swear that they're done chasing Coke and Pepsi for good. But when the twins start receiving more codes and ciphers from a mysterious robotic voice, they know someone's after them. They just have to figure out who before the mystery villain finds them first. With the real-kid humor that has earned him millions of readers around the world, and featuring all new weird-but-true locations around America, this fourth book in the New York Times bestselling Genius Files series is absolutely batty!
Publisher: HarperCollins
ISBN: 9780061827730
Category : Juvenile Fiction
Languages : en
Pages : 288
Book Description
The wackiest road trip in history continues in book four of the New York Times bestselling Genius Files series, following twins Coke and Pepsi as they dodge villains and visit weird-but-true landmarks from Texas all the way to Roswell, New Mexico! After their explosive escape at Graceland, twins Coke and Pepsi are ready to resume their trip across America—only now in a convertible instead of the RV. They travel through Arkansas and Oklahoma, visiting weird-but-true tourist stops along the way, and finally end up in Texas, home of the Weird Capital of the Country, Austin. The twins' many enemies—the bowler dudes, Mrs. Higgins, and Dr. Warsaw—all swear that they're done chasing Coke and Pepsi for good. But when the twins start receiving more codes and ciphers from a mysterious robotic voice, they know someone's after them. They just have to figure out who before the mystery villain finds them first. With the real-kid humor that has earned him millions of readers around the world, and featuring all new weird-but-true locations around America, this fourth book in the New York Times bestselling Genius Files series is absolutely batty!
The 46 Rules of Genius
Author: Marty Neumeier
Publisher: Pearson Education
ISBN: 0133900061
Category : Art
Languages : en
Pages : 144
Book Description
Marty Neumeier, acclaimed author of The Brand Gap and other books on business creativity, has compressed decades of practical experience into The 46 Rules of Genius--46 glittering gems that will light students path to creative brilliance. This is an essential handbook for students in graphic design, branding, marketing, business, Journalism and writing courses, and more. The rules in this book are timeless. None of them are new, yet they can help students create something new. Michelangelo didn't invent the hammer and chisel, but by using these tools he sculpted the Pietá. And just as you can't shape a block of marble with your bare hands, you can't shape ideas with your bare mind. You need rules. Rules are the tools of genius. Use them when they help, put them aside when they don't. Most creative people are focused on their projects, and reading a long book is a luxury they can ill afford. So here's a slim volume with bite-size advice. Students can reach into it randomly, underline its salient points, and return to its rules as needed. Neumeier starts with advice on strategy--or how to get the right idea. He continues with practical tips on execution--how to get the idea right. From there, he moves on to building creative skills over time, and finally to putting your brilliance to work in the larger world.
Publisher: Pearson Education
ISBN: 0133900061
Category : Art
Languages : en
Pages : 144
Book Description
Marty Neumeier, acclaimed author of The Brand Gap and other books on business creativity, has compressed decades of practical experience into The 46 Rules of Genius--46 glittering gems that will light students path to creative brilliance. This is an essential handbook for students in graphic design, branding, marketing, business, Journalism and writing courses, and more. The rules in this book are timeless. None of them are new, yet they can help students create something new. Michelangelo didn't invent the hammer and chisel, but by using these tools he sculpted the Pietá. And just as you can't shape a block of marble with your bare hands, you can't shape ideas with your bare mind. You need rules. Rules are the tools of genius. Use them when they help, put them aside when they don't. Most creative people are focused on their projects, and reading a long book is a luxury they can ill afford. So here's a slim volume with bite-size advice. Students can reach into it randomly, underline its salient points, and return to its rules as needed. Neumeier starts with advice on strategy--or how to get the right idea. He continues with practical tips on execution--how to get the idea right. From there, he moves on to building creative skills over time, and finally to putting your brilliance to work in the larger world.
The Genius Files #2: Never Say Genius
Author: Dan Gutman
Publisher: HarperCollins
ISBN: 9780061827686
Category : Juvenile Fiction
Languages : en
Pages : 0
Book Description
Today is Coke and Pepsi McDonald's thirteenth birthday. Someone's out to make sure they never make it to thirteen and a half. Racing across America, the twins will nearly be boiled alive in a huge basket of french fries, frozen to death by soft-serve ice cream, stampeded in a wild stadium riot, kidnapped from a high-speed roller coaster, and worst of all their parents think they're totally joking! Will they survive? Will they defeat Archie Clone? Will they be dropped out of a helicopter onto the tip of the Washington Monument? Will they ever say "genius"?
Publisher: HarperCollins
ISBN: 9780061827686
Category : Juvenile Fiction
Languages : en
Pages : 0
Book Description
Today is Coke and Pepsi McDonald's thirteenth birthday. Someone's out to make sure they never make it to thirteen and a half. Racing across America, the twins will nearly be boiled alive in a huge basket of french fries, frozen to death by soft-serve ice cream, stampeded in a wild stadium riot, kidnapped from a high-speed roller coaster, and worst of all their parents think they're totally joking! Will they survive? Will they defeat Archie Clone? Will they be dropped out of a helicopter onto the tip of the Washington Monument? Will they ever say "genius"?
Out Of Control
Author: Kevin Kelly
Publisher: Basic Books
ISBN: 078674703X
Category : Science
Languages : en
Pages : 666
Book Description
Out of Control chronicles the dawn of a new era in which the machines and systems that drive our economy are so complex and autonomous as to be indistinguishable from living things.
Publisher: Basic Books
ISBN: 078674703X
Category : Science
Languages : en
Pages : 666
Book Description
Out of Control chronicles the dawn of a new era in which the machines and systems that drive our economy are so complex and autonomous as to be indistinguishable from living things.
The Genius Files: Mission Unstoppable
Author: Dan Gutman
Publisher: Harper Collins
ISBN: 0062062921
Category : Juvenile Fiction
Languages : en
Pages : 308
Book Description
The most exciting road trip in history begins! In this action-packed, New York Times bestselling adventure, twelve-year-old twins Coke and Pepsi McDonald embark on a family vacation you'll have to read to believe. Coke McDonald and his twin sister, Pepsi, think their family’s cross-country RV vacation is nothing to get excited about...until they’re chased off a cliff, locked in a burning school, and receive mysterious messages in codes and ciphers. From California to Wisconsin, it’s a race against time to find out who’s after Coke and Pep, who’s leaving the notes...and just what being a part of The Genius Files entails! With the real-kid humor that has earned Dan Gutman millions of fans around the world, and featuring weird-but-true American tourist destinations, The Genius Files is a one-of-a-kind mix of geography and fun. As Coke and Pep dodge nefarious villains from the Pez museum in California all the way to the Infinity Room in Wisconsin, black-and-white photographs and maps put young readers right into the action. And don't miss the next leg of the journey in The Genius Files: Never Say Genius!
Publisher: Harper Collins
ISBN: 0062062921
Category : Juvenile Fiction
Languages : en
Pages : 308
Book Description
The most exciting road trip in history begins! In this action-packed, New York Times bestselling adventure, twelve-year-old twins Coke and Pepsi McDonald embark on a family vacation you'll have to read to believe. Coke McDonald and his twin sister, Pepsi, think their family’s cross-country RV vacation is nothing to get excited about...until they’re chased off a cliff, locked in a burning school, and receive mysterious messages in codes and ciphers. From California to Wisconsin, it’s a race against time to find out who’s after Coke and Pep, who’s leaving the notes...and just what being a part of The Genius Files entails! With the real-kid humor that has earned Dan Gutman millions of fans around the world, and featuring weird-but-true American tourist destinations, The Genius Files is a one-of-a-kind mix of geography and fun. As Coke and Pep dodge nefarious villains from the Pez museum in California all the way to the Infinity Room in Wisconsin, black-and-white photographs and maps put young readers right into the action. And don't miss the next leg of the journey in The Genius Files: Never Say Genius!
Gridlock
Author: Byron L. Dorgan
Publisher: Macmillan
ISBN: 0765327384
Category : Fiction
Languages : en
Pages : 433
Book Description
When covert agents acquire a computer virus capable of shutting down an entire country's power systems, an ensuing attack unleashes chaos throughout the U.S., pitting North Dakota sheriff Nate Osborne and journalist Ashley Borden against an elite terrorist.
Publisher: Macmillan
ISBN: 0765327384
Category : Fiction
Languages : en
Pages : 433
Book Description
When covert agents acquire a computer virus capable of shutting down an entire country's power systems, an ensuing attack unleashes chaos throughout the U.S., pitting North Dakota sheriff Nate Osborne and journalist Ashley Borden against an elite terrorist.
Think Like a Programmer
Author: V. Anton Spraul
Publisher: No Starch Press
ISBN: 1593274564
Category : Computers
Languages : en
Pages : 260
Book Description
The real challenge of programming isn't learning a language's syntax—it's learning to creatively solve problems so you can build something great. In this one-of-a-kind text, author V. Anton Spraul breaks down the ways that programmers solve problems and teaches you what other introductory books often ignore: how to Think Like a Programmer. Each chapter tackles a single programming concept, like classes, pointers, and recursion, and open-ended exercises throughout challenge you to apply your knowledge. You'll also learn how to: –Split problems into discrete components to make them easier to solve –Make the most of code reuse with functions, classes, and libraries –Pick the perfect data structure for a particular job –Master more advanced programming tools like recursion and dynamic memory –Organize your thoughts and develop strategies to tackle particular types of problems Although the book's examples are written in C++, the creative problem-solving concepts they illustrate go beyond any particular language; in fact, they often reach outside the realm of computer science. As the most skillful programmers know, writing great code is a creative art—and the first step in creating your masterpiece is learning to Think Like a Programmer.
Publisher: No Starch Press
ISBN: 1593274564
Category : Computers
Languages : en
Pages : 260
Book Description
The real challenge of programming isn't learning a language's syntax—it's learning to creatively solve problems so you can build something great. In this one-of-a-kind text, author V. Anton Spraul breaks down the ways that programmers solve problems and teaches you what other introductory books often ignore: how to Think Like a Programmer. Each chapter tackles a single programming concept, like classes, pointers, and recursion, and open-ended exercises throughout challenge you to apply your knowledge. You'll also learn how to: –Split problems into discrete components to make them easier to solve –Make the most of code reuse with functions, classes, and libraries –Pick the perfect data structure for a particular job –Master more advanced programming tools like recursion and dynamic memory –Organize your thoughts and develop strategies to tackle particular types of problems Although the book's examples are written in C++, the creative problem-solving concepts they illustrate go beyond any particular language; in fact, they often reach outside the realm of computer science. As the most skillful programmers know, writing great code is a creative art—and the first step in creating your masterpiece is learning to Think Like a Programmer.