When the Game Is Over, It All Goes Back in the Box

When the Game Is Over, It All Goes Back in the Box PDF Author: John Ortberg
Publisher: Zondervan
ISBN: 0310325056
Category : Religion
Languages : en
Pages : 258

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Book Description
Helps readers to understand what matters most in life--their relationships with God and people--by using personal stories, humor, and metaphors about popular games, which show Christians how to focus on winning "the right trophies" in life.

When the Game Is Over, It All Goes Back in the Box

When the Game Is Over, It All Goes Back in the Box PDF Author: John Ortberg
Publisher: Zondervan
ISBN: 0310325056
Category : Religion
Languages : en
Pages : 258

Get Book

Book Description
Helps readers to understand what matters most in life--their relationships with God and people--by using personal stories, humor, and metaphors about popular games, which show Christians how to focus on winning "the right trophies" in life.

Seven Games: A Human History

Seven Games: A Human History PDF Author: Oliver Roeder
Publisher: W. W. Norton & Company
ISBN: 1324003782
Category : History
Languages : en
Pages : 326

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Book Description
A group biography of seven enduring and beloved games, and the story of why—and how—we play them. Checkers, backgammon, chess, and Go. Poker, Scrabble, and bridge. These seven games, ancient and modern, fascinate millions of people worldwide. In Seven Games, Oliver Roeder charts their origins and historical importance, the delightful arcana of their rules, and the ways their design makes them pleasurable. Roeder introduces thrilling competitors, such as evangelical minister Marion Tinsley, who across forty years lost only three games of checkers; Shusai, the Master, the last Go champion of imperial Japan, defending tradition against “modern rationalism”; and an IBM engineer who created a backgammon program so capable at self-learning that NASA used it on the space shuttle. He delves into the history and lore of each game: backgammon boards in ancient Egypt, the Indian origins of chess, how certain shells from a particular beach in Japan make the finest white Go stones. Beyond the cultural and personal stories, Roeder explores why games, seemingly trivial pastimes, speak so deeply to the human soul. He introduces an early philosopher of games, the aptly named Bernard Suits, and visits an Oxford cosmologist who has perfected a computer that can effectively play bridge, a game as complicated as human language itself. Throughout, Roeder tells the compelling story of how humans, pursuing scientific glory and competitive advantage, have invented AI programs better than any human player, and what that means for the games—and for us. Funny, fascinating, and profound, Seven Games is a story of obsession, psychology, history, and how play makes us human.

An Economist Goes to the Game

An Economist Goes to the Game PDF Author: Paul Oyer
Publisher: Yale University Press
ISBN: 0300218249
Category : Sports & Recreation
Languages : en
Pages : 216

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Book Description
An engaging look at the ways economic thinking can help us understand how sports work both on and off the field "Mr. Oyer writes clearly and ranges across all sorts of sports as well as across the globe, introducing fascinating observations."--Henry D. Fetter, Wall Street Journal Are ticket scalpers good for teams? Should parents push their kids to excel at sports? Why do Koreans dominate women's golf, while Kenyans and Ethiopians dominate marathon racing? Why would Michael Jordan, the greatest player in basketball, pass to Steve Kerr for the game-winning shot? Paul Oyer shows the many ways economics permeates the world of sports. His topics range from the business of sport to how great athletes use economic thinking to outsmart their opponents to why the world's greatest sports powerhouse (at least per capita) is not America or China but the principality of Liechtenstein. Economics explains why some sports cannot stop the use of performance-enhancing drugs while others can, why hundred-million-dollar player contracts are guaranteed in baseball but not in football, how one man was able to set the world of sports betting on its ear--and why it will probably never happen again. This book is an entertaining guide to how a bit of economics can make you a better athlete and a more informed fan.

The Game Goes on

The Game Goes on PDF Author: Jim Eyre
Publisher:
ISBN: 9780952670179
Category : Caving
Languages : en
Pages : 320

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Book Description


The Games & Diversions of Argyleshire

The Games & Diversions of Argyleshire PDF Author: Robert Craig Maclagan
Publisher:
ISBN:
Category : Amusements
Languages : en
Pages : 300

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Book Description


Loving The Game When The Game Doesn't Love You Back

Loving The Game When The Game Doesn't Love You Back PDF Author: Brandon Sweeney
Publisher: Brandon Sweeney
ISBN: 0989136752
Category : Biography & Autobiography
Languages : en
Pages : 182

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Book Description
Each year, thousands of athletes work hard to excel at their sport, while sacrificing their time in hopes of one day playing professionally. Some make it but many do not. Most often we hear the stories of athletes that have succeeded. However there are many more untold stories of great athletes who did not. Brandon Sweeney shares his story of the setbacks he had to overcome when his dream of going to the NFL was shattered by a career ending injury. It was a long process of readjustment for Brandon but he ultimately discovers his true identity, and God-given purpose. Brandon wrote this book to motivate, inspire and challenge athletes to recognize the importance of preparing for life on and off the field, but ultimately to help others discover their full potential and their God-given purpose beyond the game.

Eighty Singing Games

Eighty Singing Games PDF Author: Frank Kidson
Publisher:
ISBN:
Category :
Languages : en
Pages : 106

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Book Description


Jolly games for happy homes

Jolly games for happy homes PDF Author: Georgiana Charlotte Clark
Publisher:
ISBN:
Category :
Languages : en
Pages : 296

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Book Description


Deep Learning and the Game of Go

Deep Learning and the Game of Go PDF Author: Kevin Ferguson
Publisher: Simon and Schuster
ISBN: 1638354014
Category : Computers
Languages : en
Pages : 611

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Book Description
Summary Deep Learning and the Game of Go teaches you how to apply the power of deep learning to complex reasoning tasks by building a Go-playing AI. After exposing you to the foundations of machine and deep learning, you'll use Python to build a bot and then teach it the rules of the game. Foreword by Thore Graepel, DeepMind Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the Technology The ancient strategy game of Go is an incredible case study for AI. In 2016, a deep learning-based system shocked the Go world by defeating a world champion. Shortly after that, the upgraded AlphaGo Zero crushed the original bot by using deep reinforcement learning to master the game. Now, you can learn those same deep learning techniques by building your own Go bot! About the Book Deep Learning and the Game of Go introduces deep learning by teaching you to build a Go-winning bot. As you progress, you'll apply increasingly complex training techniques and strategies using the Python deep learning library Keras. You'll enjoy watching your bot master the game of Go, and along the way, you'll discover how to apply your new deep learning skills to a wide range of other scenarios! What's inside Build and teach a self-improving game AI Enhance classical game AI systems with deep learning Implement neural networks for deep learning About the Reader All you need are basic Python skills and high school-level math. No deep learning experience required. About the Author Max Pumperla and Kevin Ferguson are experienced deep learning specialists skilled in distributed systems and data science. Together, Max and Kevin built the open source bot BetaGo. Table of Contents PART 1 - FOUNDATIONS Toward deep learning: a machine-learning introduction Go as a machine-learning problem Implementing your first Go bot PART 2 - MACHINE LEARNING AND GAME AI Playing games with tree search Getting started with neural networks Designing a neural network for Go data Learning from data: a deep-learning bot Deploying bots in the wild Learning by practice: reinforcement learning Reinforcement learning with policy gradients Reinforcement learning with value methods Reinforcement learning with actor-critic methods PART 3 - GREATER THAN THE SUM OF ITS PARTS AlphaGo: Bringing it all together AlphaGo Zero: Integrating tree search with reinforcement learning

When the Game Is Over, It All Goes Back in the Box

When the Game Is Over, It All Goes Back in the Box PDF Author: John Ortberg
Publisher: Zondervan
ISBN: 0310295491
Category : Religion
Languages : en
Pages : 257

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Book Description
In this thought-provoking look at what's really important in life, John Ortberg uses games as a metaphor to help us recognize and play for life's real prize: being rich toward God. Told with humor and wisdom by this bestselling author, pastor, and game-strategist, When the Game is Over It All Goes Back in the Box reminds us that everything on earth belongs to God, and everything we "win" is just on loan. Being Master of the Board is not the point; playing by God's rules is. Ortberg makes sure we understand the object of the game, but he also walks us through the set-up, the rules, the strategies, and choosing the right trophies. This book is for those who want to sort out what's fleeting and what's permanent in God's kingdom. It's the perfect playbook for individuals or groups interested in considering life's true priorities and arranging their lives with eternal prizes in mind.