Author:
Publisher:
ISBN: 9781640410541
Category : Art
Languages : en
Pages : 160
Book Description
The Art of Tyler Jacobson invites you to explore every aspect of this quintessential artist's career. This treasure trove covers everything from works created during Tyler's youth, to thesis work made during his college years and continues into every aspect of his professional life. Examples shown include paintings done for books, advertising and editorial purposes, and most notably for the gaming industry. Included are finished works done in digital and traditional methods while also revealing rare sketches and concept art. In addition, Tyler offers exclusive insight as he shares background stories to key pieces found in these pages. Immerse yourself in Tyler's world, where you can find cinematic moments frozen in time. He builds new worlds with the help of his science background and interest in how things work combined with his passion for fantasy. Tyler has a highly sought out ability to design and create everything from new cultures, environments, weapons and tapestry to clothes and more. He is also well known for his mood plates, as he establishes the overall feeling and tone of the world being built. Tyler loved playing Dungeons & Dragons when he was younger, which sparked his initial interests and career toward being an artist. With this book, Tyler hopes to share his thought processes and his love of storytelling.
The Art of Tyler Jacobson
Author:
Publisher:
ISBN: 9781640410541
Category : Art
Languages : en
Pages : 160
Book Description
The Art of Tyler Jacobson invites you to explore every aspect of this quintessential artist's career. This treasure trove covers everything from works created during Tyler's youth, to thesis work made during his college years and continues into every aspect of his professional life. Examples shown include paintings done for books, advertising and editorial purposes, and most notably for the gaming industry. Included are finished works done in digital and traditional methods while also revealing rare sketches and concept art. In addition, Tyler offers exclusive insight as he shares background stories to key pieces found in these pages. Immerse yourself in Tyler's world, where you can find cinematic moments frozen in time. He builds new worlds with the help of his science background and interest in how things work combined with his passion for fantasy. Tyler has a highly sought out ability to design and create everything from new cultures, environments, weapons and tapestry to clothes and more. He is also well known for his mood plates, as he establishes the overall feeling and tone of the world being built. Tyler loved playing Dungeons & Dragons when he was younger, which sparked his initial interests and career toward being an artist. With this book, Tyler hopes to share his thought processes and his love of storytelling.
Publisher:
ISBN: 9781640410541
Category : Art
Languages : en
Pages : 160
Book Description
The Art of Tyler Jacobson invites you to explore every aspect of this quintessential artist's career. This treasure trove covers everything from works created during Tyler's youth, to thesis work made during his college years and continues into every aspect of his professional life. Examples shown include paintings done for books, advertising and editorial purposes, and most notably for the gaming industry. Included are finished works done in digital and traditional methods while also revealing rare sketches and concept art. In addition, Tyler offers exclusive insight as he shares background stories to key pieces found in these pages. Immerse yourself in Tyler's world, where you can find cinematic moments frozen in time. He builds new worlds with the help of his science background and interest in how things work combined with his passion for fantasy. Tyler has a highly sought out ability to design and create everything from new cultures, environments, weapons and tapestry to clothes and more. He is also well known for his mood plates, as he establishes the overall feeling and tone of the world being built. Tyler loved playing Dungeons & Dragons when he was younger, which sparked his initial interests and career toward being an artist. With this book, Tyler hopes to share his thought processes and his love of storytelling.
The Drawings of Edwin Austin Abbey
Author: John Fleskes
Publisher:
ISBN: 9781640410466
Category :
Languages : en
Pages :
Book Description
Publisher:
ISBN: 9781640410466
Category :
Languages : en
Pages :
Book Description
Whatever It Is, I Don't Like It
Author: Howard Jacobson
Publisher: Bloomsbury Publishing USA
ISBN: 1608197972
Category : Literary Collections
Languages : en
Pages : 347
Book Description
It takes a particular kind of man to want an embroidered polo player astride his left nipple. Occasionally, when I am tired and emotional, or consumed with self-dislike, I try to imagine myself as someone else, a wearer of Yarmouth shirts and fleecy sweats, of windbreakers and rugged Tyler shorts, of baseball caps with polo players where the section of the brain that concerns itself with aesthetics is supposed to be. But the hour passes. Good men return from fighting Satan in the wilderness the stronger for their struggle, and so do I. The winner of the 2010 Man Booker Prize, Howard Jacobson, brims with life in this collection of his most acclaimed journalism. From the unusual disposal of his father-in-law's ashes and the cultural wasteland of Chitty Chitty Bang Bang to the melancholy sensuality of Leonard Cohen and desolation of Wagner's tragedies, Jacobson writes with all the thunder and joy of a man possessed. Absurdity piles upon absurdity, and glorious sentences weave together to create a hilarious, heartbreaking and uniquely human collection. This book is not just a series of parts, but an irresistible, unputdownable sum which triumphantly out-Thurbers Thurber.
Publisher: Bloomsbury Publishing USA
ISBN: 1608197972
Category : Literary Collections
Languages : en
Pages : 347
Book Description
It takes a particular kind of man to want an embroidered polo player astride his left nipple. Occasionally, when I am tired and emotional, or consumed with self-dislike, I try to imagine myself as someone else, a wearer of Yarmouth shirts and fleecy sweats, of windbreakers and rugged Tyler shorts, of baseball caps with polo players where the section of the brain that concerns itself with aesthetics is supposed to be. But the hour passes. Good men return from fighting Satan in the wilderness the stronger for their struggle, and so do I. The winner of the 2010 Man Booker Prize, Howard Jacobson, brims with life in this collection of his most acclaimed journalism. From the unusual disposal of his father-in-law's ashes and the cultural wasteland of Chitty Chitty Bang Bang to the melancholy sensuality of Leonard Cohen and desolation of Wagner's tragedies, Jacobson writes with all the thunder and joy of a man possessed. Absurdity piles upon absurdity, and glorious sentences weave together to create a hilarious, heartbreaking and uniquely human collection. This book is not just a series of parts, but an irresistible, unputdownable sum which triumphantly out-Thurbers Thurber.
In Praise of Commercial Culture
Author: Tyler COWEN
Publisher: Harvard University Press
ISBN: 0674029933
Category : Business & Economics
Languages : en
Pages : 289
Book Description
Does a market economy encourage or discourage music, literature, and the visual arts? Do economic forces of supply and demand help or harm the pursuit of creativity? This book seeks to redress the current intellectual and popular balance and to encourage a more favorable attitude toward the commercialization of culture that we associate with modernity. Economist Tyler Cowen argues that the capitalist market economy is a vital but underappreciated institutional framework for supporting a plurality of co-existing artistic visions, providing a steady stream of new and satisfying creations, supporting both high and low culture, helping consumers and artists refine their tastes, and paying homage to the past by capturing, reproducing, and disseminating it. Contemporary culture, Cowen argues, is flourishing in its various manifestations, including the visual arts, literature, music, architecture, and the cinema. Successful high culture usually comes out of a healthy and prosperous popular culture. Shakespeare and Mozart were highly popular in their own time. Beethoven's later, less accessible music was made possible in part by his early popularity. Today, consumer demand ensures that archival blues recordings, a wide array of past and current symphonies, and this week's Top 40 hit sit side by side in the music megastore. High and low culture indeed complement each other. Cowen's philosophy of cultural optimism stands in opposition to the many varieties of cultural pessimism found among conservatives, neo-conservatives, the Frankfurt School, and some versions of the political correctness and multiculturalist movements, as well as historical figures, including Rousseau and Plato. He shows that even when contemporary culture is thriving, it appears degenerate, as evidenced by the widespread acceptance of pessimism. He ends by considering the reasons why cultural pessimism has such a powerful hold on intellectuals and opinion-makers.
Publisher: Harvard University Press
ISBN: 0674029933
Category : Business & Economics
Languages : en
Pages : 289
Book Description
Does a market economy encourage or discourage music, literature, and the visual arts? Do economic forces of supply and demand help or harm the pursuit of creativity? This book seeks to redress the current intellectual and popular balance and to encourage a more favorable attitude toward the commercialization of culture that we associate with modernity. Economist Tyler Cowen argues that the capitalist market economy is a vital but underappreciated institutional framework for supporting a plurality of co-existing artistic visions, providing a steady stream of new and satisfying creations, supporting both high and low culture, helping consumers and artists refine their tastes, and paying homage to the past by capturing, reproducing, and disseminating it. Contemporary culture, Cowen argues, is flourishing in its various manifestations, including the visual arts, literature, music, architecture, and the cinema. Successful high culture usually comes out of a healthy and prosperous popular culture. Shakespeare and Mozart were highly popular in their own time. Beethoven's later, less accessible music was made possible in part by his early popularity. Today, consumer demand ensures that archival blues recordings, a wide array of past and current symphonies, and this week's Top 40 hit sit side by side in the music megastore. High and low culture indeed complement each other. Cowen's philosophy of cultural optimism stands in opposition to the many varieties of cultural pessimism found among conservatives, neo-conservatives, the Frankfurt School, and some versions of the political correctness and multiculturalist movements, as well as historical figures, including Rousseau and Plato. He shows that even when contemporary culture is thriving, it appears degenerate, as evidenced by the widespread acceptance of pessimism. He ends by considering the reasons why cultural pessimism has such a powerful hold on intellectuals and opinion-makers.
Dungeons & Dragons Acquisitions Incorporated HC (D&D Campaign Accessory Hardcover Book)
Author: Wizards RPG Team
Publisher: National Geographic Books
ISBN: 0786966904
Category : Games & Activities
Languages : en
Pages : 0
Book Description
Explore a wealth of peril and personalities in this campaign book for the world’s greatest roleplaying game, Dungeons & Dragons. Acquisitions Incorporated is a different flavor of Dungeons & Dragons. A fifth edition D&D book created in partnership with Penny Arcade Inc. and inspired by the podcast and web series, this book is full of madcap heists, hilarious moments, and all the ingredients you need to include the adventurers of Acquisitions Incorporated in your own fifth edition D&D campaign. • Start up your own Acquisitions Incorporated franchise in the Forgotten Realms or anywhere in the multiverse. • Live out your fantasy of climbing the corporate ladder of the most notorious retrieval agency in the Forgotten Realms—Acquisitions Incorporated. • The 224-page book will give Dungeon Masters and players plenty of bits to play a D&D fifth edition game just as if you were on stage with the crew at PAX! New backgrounds, character options, franchise information and more. • You'll also find an adventure that will take characters from levels 1 through 6, establishing your party's claim on a world they've just begun to explore—and to strip-mine for profit. Dungeons & Dragons is the world’s greatest roleplaying game. Created in 1974, D&D transformed gaming culture by blending traditional fantasy with miniatures and wargaming.
Publisher: National Geographic Books
ISBN: 0786966904
Category : Games & Activities
Languages : en
Pages : 0
Book Description
Explore a wealth of peril and personalities in this campaign book for the world’s greatest roleplaying game, Dungeons & Dragons. Acquisitions Incorporated is a different flavor of Dungeons & Dragons. A fifth edition D&D book created in partnership with Penny Arcade Inc. and inspired by the podcast and web series, this book is full of madcap heists, hilarious moments, and all the ingredients you need to include the adventurers of Acquisitions Incorporated in your own fifth edition D&D campaign. • Start up your own Acquisitions Incorporated franchise in the Forgotten Realms or anywhere in the multiverse. • Live out your fantasy of climbing the corporate ladder of the most notorious retrieval agency in the Forgotten Realms—Acquisitions Incorporated. • The 224-page book will give Dungeon Masters and players plenty of bits to play a D&D fifth edition game just as if you were on stage with the crew at PAX! New backgrounds, character options, franchise information and more. • You'll also find an adventure that will take characters from levels 1 through 6, establishing your party's claim on a world they've just begun to explore—and to strip-mine for profit. Dungeons & Dragons is the world’s greatest roleplaying game. Created in 1974, D&D transformed gaming culture by blending traditional fantasy with miniatures and wargaming.
Covenant: The Art of Allen Williams
Author: Allen Williams
Publisher:
ISBN: 9781640410442
Category :
Languages : en
Pages : 144
Book Description
Covenant boasts the first collection of Allen's personal drawings and paintings. Each of his fantastical characters is accompanied by a line of text, a poem or a brief story that captures their essence. These visual narratives are pulled to the surface through Allen's renowned mastery of storytelling and his use of graphite, pencil and oils. The result is a fascinating journey into the mind of this intriguing artist. Allen's strength comes from his mystical connection to his work. He views himself as a guardian and creates artistic personas that serve the well-being of others. At first sight, his mythological characters may look odd, monstrous or grotesque. Yet they represent the good that can be found when you look below the surface of an individual. Allen has always liked the underside of things. He embraces the bits of mortality that poke out from under the skin. The artwork collected here addresses Allen's need to face the challenges that surround him while projecting himself into the art. He is driven by creating images based on the strength of an individual's actions, regardless of how they may be perceived for not conforming to society's semblance of beauty.
Publisher:
ISBN: 9781640410442
Category :
Languages : en
Pages : 144
Book Description
Covenant boasts the first collection of Allen's personal drawings and paintings. Each of his fantastical characters is accompanied by a line of text, a poem or a brief story that captures their essence. These visual narratives are pulled to the surface through Allen's renowned mastery of storytelling and his use of graphite, pencil and oils. The result is a fascinating journey into the mind of this intriguing artist. Allen's strength comes from his mystical connection to his work. He views himself as a guardian and creates artistic personas that serve the well-being of others. At first sight, his mythological characters may look odd, monstrous or grotesque. Yet they represent the good that can be found when you look below the surface of an individual. Allen has always liked the underside of things. He embraces the bits of mortality that poke out from under the skin. The artwork collected here addresses Allen's need to face the challenges that surround him while projecting himself into the art. He is driven by creating images based on the strength of an individual's actions, regardless of how they may be perceived for not conforming to society's semblance of beauty.
Naughty and Nice
Author: Bruce Timm
Publisher: Strange Chemistry
ISBN: 9781933865478
Category : Cartoonists
Languages : en
Pages : 0
Book Description
In a radical departure from his previous work on animated films and comics featuring superheroes, the award-winning artist Bruce Timm presents an extensive survey of the many forms that his muse has assumed in his mind's eye. This book showcases nearly 300 full-color, line and pencil images of partially clothed and nude women of almost every conceivable description and temperament, some accompanied by Timm's comments. The artist has granted access to his archives to provide the best representation of his private works. These rarely seen images span the last 15 years.
Publisher: Strange Chemistry
ISBN: 9781933865478
Category : Cartoonists
Languages : en
Pages : 0
Book Description
In a radical departure from his previous work on animated films and comics featuring superheroes, the award-winning artist Bruce Timm presents an extensive survey of the many forms that his muse has assumed in his mind's eye. This book showcases nearly 300 full-color, line and pencil images of partially clothed and nude women of almost every conceivable description and temperament, some accompanied by Timm's comments. The artist has granted access to his archives to provide the best representation of his private works. These rarely seen images span the last 15 years.
The Wrong Quarry
Author: Max Allan Collins
Publisher: Titan Books
ISBN: 1781162670
Category : Fiction
Languages : en
Pages : 223
Book Description
A HIT. AND A MISS. Quarry doesn't kill just anybody these days. He restricts himself to targeting other hitmen, availing his marked-for-death clients of two services: eliminating the killers sent after them, and finding out who hired them...and then removing that problem as well. So far he's rid of the world of nobody who would be missed. But this time he finds himself zeroing in on the grieving family of a missing cheerleader. Does the hitman's hitman have the wrong quarry in his sights? The Critics Love QUARRY "Violent and volatile and packed with sexuality...classic pulp fiction." -- USA Today "Collins' witty, hard-boiled prose would make Raymond Chandler proud." -- Entertainment Weekly
Publisher: Titan Books
ISBN: 1781162670
Category : Fiction
Languages : en
Pages : 223
Book Description
A HIT. AND A MISS. Quarry doesn't kill just anybody these days. He restricts himself to targeting other hitmen, availing his marked-for-death clients of two services: eliminating the killers sent after them, and finding out who hired them...and then removing that problem as well. So far he's rid of the world of nobody who would be missed. But this time he finds himself zeroing in on the grieving family of a missing cheerleader. Does the hitman's hitman have the wrong quarry in his sights? The Critics Love QUARRY "Violent and volatile and packed with sexuality...classic pulp fiction." -- USA Today "Collins' witty, hard-boiled prose would make Raymond Chandler proud." -- Entertainment Weekly
The Art of Space
Author: Ron Miller
Publisher: Zenith Press
ISBN: 9780760346563
Category : Art
Languages : en
Pages : 0
Book Description
The Art of Space is the most comprehensive celebration of space art ever to be published, profiling the development of space-based art in a variety of media. In The Art of Space, award-winning artist and best-selling author Ron Miller presents over 350 high-quality and often photorealistic images that chart how artists throughout history, working with the knowledge and research available during their time, have endeavored to construct realistic images of visions throughout the universe. Beginning with depictions of space ships, unmanned probes, and space stations, Miller moves through collections that also illustrate the planets, moons, galaxies, and stars; cities, colonies, and space habitats; and possible alien life. The artwork presented here has been created in a variety of media, from the woodcuts and oil paintings of the Victorian and Edwardian eras to the digitally enhanced work of contemporary artists. Each chapter also includes two special features: one profile of an artist or group of artists of particular influence and one sidebar discussion of general cultural topics, such as the use of space art for propaganda purposes during the Cold War or the impact of the digital revolution on the resources available to artists. A fascinating study on the intersection of science and the artistic imagination, The Art of Space shows how astronomy and space travel has been reflected in popular art and public perception over the past two centuries. With forewords from Carolyn Porco and Dan Durda, this book is the ultimate resource for space art fans.
Publisher: Zenith Press
ISBN: 9780760346563
Category : Art
Languages : en
Pages : 0
Book Description
The Art of Space is the most comprehensive celebration of space art ever to be published, profiling the development of space-based art in a variety of media. In The Art of Space, award-winning artist and best-selling author Ron Miller presents over 350 high-quality and often photorealistic images that chart how artists throughout history, working with the knowledge and research available during their time, have endeavored to construct realistic images of visions throughout the universe. Beginning with depictions of space ships, unmanned probes, and space stations, Miller moves through collections that also illustrate the planets, moons, galaxies, and stars; cities, colonies, and space habitats; and possible alien life. The artwork presented here has been created in a variety of media, from the woodcuts and oil paintings of the Victorian and Edwardian eras to the digitally enhanced work of contemporary artists. Each chapter also includes two special features: one profile of an artist or group of artists of particular influence and one sidebar discussion of general cultural topics, such as the use of space art for propaganda purposes during the Cold War or the impact of the digital revolution on the resources available to artists. A fascinating study on the intersection of science and the artistic imagination, The Art of Space shows how astronomy and space travel has been reflected in popular art and public perception over the past two centuries. With forewords from Carolyn Porco and Dan Durda, this book is the ultimate resource for space art fans.
Scoundrel in the Thick
Author: B. R. O'Hagan
Publisher:
ISBN: 9781734226300
Category : Fiction
Languages : en
Pages : 0
Book Description
When his best friend's fiancée is kidnapped, an unlikely hero battles robber barons, bandits, the US Cavalry, & Cheyenne warriors, He will also have to foil a plot to steal a country.
Publisher:
ISBN: 9781734226300
Category : Fiction
Languages : en
Pages : 0
Book Description
When his best friend's fiancée is kidnapped, an unlikely hero battles robber barons, bandits, the US Cavalry, & Cheyenne warriors, He will also have to foil a plot to steal a country.