The Art of Problem Solving: pt. 2 And beyond solutions manual

The Art of Problem Solving: pt. 2 And beyond solutions manual PDF Author: Sandor Lehoczky
Publisher: Mitchell Beazley
ISBN: 9780977304592
Category : Mathematics
Languages : en
Pages : 0

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Book Description
" ... offer[s] a challenging exploration of problem solving mathematics and preparation for programs such as MATHCOUNTS and the American Mathematics Competition."--Back cover

The Art of Problem Solving: pt. 2 And beyond solutions manual

The Art of Problem Solving: pt. 2 And beyond solutions manual PDF Author: Sandor Lehoczky
Publisher: Mitchell Beazley
ISBN: 9780977304592
Category : Mathematics
Languages : en
Pages : 0

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Book Description
" ... offer[s] a challenging exploration of problem solving mathematics and preparation for programs such as MATHCOUNTS and the American Mathematics Competition."--Back cover

The Art of Problem Solving, Volume 1

The Art of Problem Solving, Volume 1 PDF Author: Sandor Lehoczky
Publisher: Mitchell Beazley
ISBN: 9780977304561
Category : Mathematics
Languages : en
Pages : 0

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Book Description
" ... offer[s] a challenging exploration of problem solving mathematics and preparation for programs such as MATHCOUNTS and the American Mathematics Competition."--Back cover

The Art of Problem Solving Vol. 2

The Art of Problem Solving Vol. 2 PDF Author: Sandor Lehoczky
Publisher:
ISBN: 9781885875037
Category : Problem solving
Languages : en
Pages : 0

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Book Description


Introduction to Number Theory

Introduction to Number Theory PDF Author: Mathew Crawford
Publisher: Ingram
ISBN: 9781934124123
Category : Number theory
Languages : en
Pages : 0

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Book Description
"Learn the fundamentals of number theory from former MATHCOUNTS, AHSME, and AIME perfect scorer Mathew Crawford. Topics covered in the book include primes & composites, multiples & divisors, prime factorization and its uses, base numbers, modular arithmetic, divisibility rules, linear congruences, how to develop number sense, and much more. The text is structured to inspire the reader to explore and develop new ideas. Each section starts with problems, so the student has a chance to solve them without help before proceeding. The text then includes motivated solutions to these problems, through which concepts and curriculum of number theory are taught. Important facts and powerful problem solving approaches are highlighted throughout the text. In addition to the instructional material, the book contains hundreds of problems ... This book is ideal for students who have mastered basic algebra, such as solving linear equations. Middle school students preparing for MATHCOUNTS, high school students preparing for the AMC, and other students seeking to master the fundamentals of number theory will find this book an instrumental part of their mathematics libraries."--Publisher's website

Beast Academy Guide 2A

Beast Academy Guide 2A PDF Author: Jason Batterson
Publisher:
ISBN: 9781934124307
Category :
Languages : en
Pages :

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Book Description
Beast Academy Guide 2A and its companion Practice 2A (sold separately) are the first part in the planned four-part series for 2nd grade mathematics. Book 2A includes chapters on place value, comparing, and addition.

The Art and Craft of Problem Solving

The Art and Craft of Problem Solving PDF Author: Paul Zeitz
Publisher: John Wiley & Sons
ISBN: 1119239907
Category : Problem solving
Languages : en
Pages : 389

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Book Description
This text on mathematical problem solving provides a comprehensive outline of "problemsolving-ology," concentrating on strategy and tactics. It discusses a number of standard mathematical subjects such as combinatorics and calculus from a problem solver's perspective.

Introduction to Algebra

Introduction to Algebra PDF Author: Richard Rusczyk
Publisher:
ISBN: 9781934124147
Category : Algebra
Languages : en
Pages : 0

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Book Description


Problem-Solving Strategies

Problem-Solving Strategies PDF Author: Arthur Engel
Publisher: Springer Science & Business Media
ISBN: 0387226419
Category : Mathematics
Languages : en
Pages : 403

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Book Description
A unique collection of competition problems from over twenty major national and international mathematical competitions for high school students. Written for trainers and participants of contests of all levels up to the highest level, this will appeal to high school teachers conducting a mathematics club who need a range of simple to complex problems and to those instructors wishing to pose a "problem of the week", thus bringing a creative atmosphere into the classrooms. Equally, this is a must-have for individuals interested in solving difficult and challenging problems. Each chapter starts with typical examples illustrating the central concepts and is followed by a number of carefully selected problems and their solutions. Most of the solutions are complete, but some merely point to the road leading to the final solution. In addition to being a valuable resource of mathematical problems and solution strategies, this is the most complete training book on the market.

Euclidean Geometry in Mathematical Olympiads

Euclidean Geometry in Mathematical Olympiads PDF Author: Evan Chen
Publisher: American Mathematical Soc.
ISBN: 1470466201
Category : Education
Languages : en
Pages : 311

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Book Description
This is a challenging problem-solving book in Euclidean geometry, assuming nothing of the reader other than a good deal of courage. Topics covered included cyclic quadrilaterals, power of a point, homothety, triangle centers; along the way the reader will meet such classical gems as the nine-point circle, the Simson line, the symmedian and the mixtilinear incircle, as well as the theorems of Euler, Ceva, Menelaus, and Pascal. Another part is dedicated to the use of complex numbers and barycentric coordinates, granting the reader both a traditional and computational viewpoint of the material. The final part consists of some more advanced topics, such as inversion in the plane, the cross ratio and projective transformations, and the theory of the complete quadrilateral. The exposition is friendly and relaxed, and accompanied by over 300 beautifully drawn figures. The emphasis of this book is placed squarely on the problems. Each chapter contains carefully chosen worked examples, which explain not only the solutions to the problems but also describe in close detail how one would invent the solution to begin with. The text contains a selection of 300 practice problems of varying difficulty from contests around the world, with extensive hints and selected solutions. This book is especially suitable for students preparing for national or international mathematical olympiads or for teachers looking for a text for an honor class.

Animated Problem Solving

Animated Problem Solving PDF Author: Marco T. Morazán
Publisher: Springer Nature
ISBN: 3030850919
Category : Computers
Languages : en
Pages : 688

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Book Description
This textbook is about systematic problem solving and systematic reasoning using type-driven design. There are two problem solving techniques that are emphasized throughout the book: divide and conquer and iterative refinement. Divide and conquer is the process by which a large problem is broken into two or more smaller problems that are easier to solve and then the solutions for the smaller pieces are combined to create an answer to the problem. Iterative refinement is the process by which a solution to a problem is gradually made better–like the drafts of an essay. Mastering these techniques are essential to becoming a good problem solver and programmer. The book is divided in five parts. Part I focuses on the basics. It starts with how to write expressions and subsequently leads to decision making and functions as the basis for problem solving. Part II then introduces compound data of finite size, while Part III covers compound data of arbitrary size like e.g. lists, intervals, natural numbers, and binary trees. It also introduces structural recursion, a powerful data-processing strategy that uses divide and conquer to process data whose size is not fixed. Next, Part IV delves into abstraction and shows how to eliminate repetitions in solutions to problems. It also introduces generic programming which is abstraction over the type of data processed. This leads to the realization that functions are data and, perhaps more surprising, that data are functions, which in turn naturally leads to object-oriented programming. Part V introduces distributed programming, i.e., using multiple computers to solve a problem. This book promises that by the end of it readers will have designed and implemented a multiplayer video game that they can play with their friends over the internet. To achieve this, however, there is a lot about problem solving and programming that must be learned first. The game is developed using iterative refinement. The reader learns step-by-step about programming and how to apply new knowledge to develop increasingly better versions of the video game. This way, readers practice modern trends that are likely to be common throughout a professional career and beyond.