Tales of Adventure #2

Tales of Adventure #2 PDF Author: Michael Kingswood
Publisher: SSN Storytelling
ISBN:
Category : Fiction
Languages : en
Pages : 274

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Book Description
A sword-for-hire quests to defeat an evil Necromancer. A young girl discovers that music has a magic of its own. An FBI interrogator discovers a chilling conspiracy. A shipwreck unleashes a supernatural monster onto the inhabitants of a tropical island. A washed-up electrician battles a monster from beyond our universe. Tales of Adventure #2 is a collection of five science fiction and fantasy novelettes and novellas: The Necromancer’s Lair, A Note Of Magic, Facilitated Interrogation, The Beast And The God-Woman, and What Lurks Between.

Tales of Adventure #2

Tales of Adventure #2 PDF Author: Michael Kingswood
Publisher: SSN Storytelling
ISBN:
Category : Fiction
Languages : en
Pages : 274

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Book Description
A sword-for-hire quests to defeat an evil Necromancer. A young girl discovers that music has a magic of its own. An FBI interrogator discovers a chilling conspiracy. A shipwreck unleashes a supernatural monster onto the inhabitants of a tropical island. A washed-up electrician battles a monster from beyond our universe. Tales of Adventure #2 is a collection of five science fiction and fantasy novelettes and novellas: The Necromancer’s Lair, A Note Of Magic, Facilitated Interrogation, The Beast And The God-Woman, and What Lurks Between.

Tales of Adventure ...

Tales of Adventure ... PDF Author: Robert Michael Ballantyne
Publisher:
ISBN:
Category :
Languages : en
Pages : 528

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Book Description


Tales of Magick

Tales of Magick PDF Author: Phil Brucato
Publisher: White Wolf Games Studio
ISBN: 9781565044043
Category :
Languages : en
Pages : 0

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Book Description
"Kick Ass! And Live to Tell About It! Some people think the Awakened sit around dreaming about Ascension. Wrong. Dead wrong. When reality itself is on the brink of destruction, you don't contemplate your navel. You fight -- and sometimes die -- for the sake of the future. Tales of Magick takes Mage from the realm of abstraction and kicks it screaming into high gear. If you ever wondered how to run an epic, exciting modern sorcery chronicle, Dark Adventure is for you. Indeed, Tales of Magick is an ongoing series of books dedicated to playing Mage in a variety of genres and settings. Now your Mage game can go anywhere, anywhen".

Tales of adventure by sea and land [ed. by W.D.].

Tales of adventure by sea and land [ed. by W.D.]. PDF Author: Tales
Publisher:
ISBN:
Category :
Languages : en
Pages : 336

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Book Description


Tales of adventure, selected from Ballantyne's miscellany

Tales of adventure, selected from Ballantyne's miscellany PDF Author: Robert Michael Ballantyne
Publisher:
ISBN:
Category :
Languages : en
Pages : 540

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Book Description


Catalogue of the Books in the Department of English Prose Fiction which Belong to the Public Library of Cincinnati

Catalogue of the Books in the Department of English Prose Fiction which Belong to the Public Library of Cincinnati PDF Author: Public Library of Cincinnati and Hamilton County
Publisher:
ISBN:
Category : American fiction
Languages : en
Pages : 264

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Book Description


Tome of Adventure Design PoD Softcover

Tome of Adventure Design PoD Softcover PDF Author: Frog God Games
Publisher:
ISBN: 9781943067367
Category :
Languages : en
Pages : 318

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Book Description
A fantasy adventure game, at its very heart, is about developing an open-ended "story" of the characters. The referee is in charge of the fantasy world, and the players direct the actions of their characters in that fantasy world. Neither the referee nor the group of players has complete control over what's going to happen, and the result is an evolving set of surprises for both the referee and the players. Unlike the players, as the referee and creator of the game world, most of your "work" is done ahead of time. To some degree or other, you have to create the groundwork for the adventure before the game starts. Even though no battle plan survives contact with the enemy - and if you're an experienced referee you know exactly what I mean - the game has to start ... with a starting point. This might just be a vague set of ideas, or it might be as complex as a set of maps with a detailed key and well thought-out encounters for the players to run into. The Tome of Adventure Design is organized as a series of "books," each one providing resources at every step of the way. The vast majority of the content of each book is made up of random generation tables that we created over a quarter of a century (sigh) for our own use. It shoud be said up front that these are tables for deep design - in other words, most of them are too long, and contain too many unusual or contradictory entries, for use on the spot at the gaming table. There are already many excellent books of tables for use on the fly; the tables in these books are different. They work best as a tool for preparation beforehand, providing relatively vast creative resources for browsing and gathering, rather than quick-use tables designed to provide broad, fast brushstrokes. Our shorter tables tend to deliver cryptic results designed to shock the reader's creativity into filling in the gaps, whereas the longer tables are unusably vast for easy random generation, being designed to shock the reader's creativity into operation by presenting a sea of possibilities.

Catalogue of Books in English, French and German

Catalogue of Books in English, French and German PDF Author: Public Library of Cincinnati and Hamilton County
Publisher:
ISBN:
Category : English fiction
Languages : en
Pages : 420

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Book Description


Tales of Adventure on the Sea

Tales of Adventure on the Sea PDF Author: R. M. Ballantyne
Publisher: BoD – Books on Demand
ISBN: 3368185721
Category : Fiction
Languages : en
Pages : 518

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Book Description
Reprint of the original, first published in 1873.

Anglia

Anglia PDF Author:
Publisher:
ISBN:
Category :
Languages : en
Pages : 700

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Book Description