Take Your Playing to a New Level!

Take Your Playing to a New Level! PDF Author:
Publisher: Alfred Music Publishing
ISBN:
Category :
Languages : en
Pages : 36

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Book Description

Take Your Playing to a New Level!

Take Your Playing to a New Level! PDF Author:
Publisher: Alfred Music Publishing
ISBN:
Category :
Languages : en
Pages : 36

Get Book Here

Book Description


Hacking the CAGED System

Hacking the CAGED System PDF Author: Graham Tippett
Publisher: Graham Tippett
ISBN: 1519021569
Category : Music
Languages : en
Pages : 43

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Book Description
The Hacking the CAGED System series was inspired by my own,and other guitarist’s frustrations with the infamous CAGED System for learning guitar. It all started back in Music College in the early 2000s, at the ACM in Guildford (UK) to be precise, where we were handed, by none other than Guthrie Govan, an inch-thick binder containing all manner of shapes and patterns for the CAGED system, including chords and arpeggios. I duly slaved over the book while burning the midnight oil for an entire semester and while my technique improved no end, I just couldn’t turn those patterns into music,or connect them to what I was learning in music theory class.Fast forward to 2016, and with the benefit of hindsight from more than 20 years of playing, I’ve been able to look at the CAGED system from a different perspective, and one that will hopefully make it a useful system for anyone wishing to learn it. The CAGED system has many flaws, but these can be hacked and rectified to turn it into a powerful system for understanding how the guitar fretboard works, leading to a versatile, and above all, functional knowledge of chords, arpeggios, scales and modes, and key signatures. What’s in Book 1? Book 1 teaches you the basic major scale forms, shows you where to find the basic diatonic chords as well as seventh chords.We then venture into intervals which are the key to making your solos sound like you know what you’re doing. Next we bring out the arpeggios,and finally the modes. Everything is tied together using key signatures as a framework to build up a practical knowledge of chords, scales,arpeggios and modes on the guitar.

Next Level Ukulele

Next Level Ukulele PDF Author: David Shipway
Publisher: Headstock Books
ISBN: 191445376X
Category : Music
Languages : en
Pages : 171

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Book Description
Easy play-along guide to understanding music, building confidence and learning to jam like a pro, with over 100 audio play-along practice tracks If you play ukulele to a basic level but want to take your playing skills to the next level by being able to hear, follow and understand the music and songs you play then this book is for you. With Next Level Ukulele you can: - Dramatically boost your confidence when performing - Develop your music theory knowledge, rhythm and listening skills - Improve your ability to play and remember songs - Transform your all round skills as a musician Does the world really need another uke book? We think it does - you see, many experienced beginner/intermediate ukulele players grow frustrated by their inability to understand and follow the music they play. Instead of blindly following the chords on the page, they want to be able to ‘hear and feel’ the music they play in the same way an experienced musician does! This is where Next Level Ukulele comes in - simply follow the step-by-step method in this book (with over 100 play-along tracks included), and see your musical skills improve dramatically. By focusing on really listening and learning to recognise the sounds in the music you play - you can go beyond basic ukulele playing, and begin to think, hear and feel like a real musician. Next Level Ukulele comes with over 100 play-along backing tracks demonstrating most of the examples in the book. These are used to teach you to hear and recognise all of the most common things you hear in the songs you play - chords, chord progressions, keys and key changes, common rhythmic patterns and more. Playing along with these ‘live band feel’ backing tracks is also the perfect way to practice your uke playing at home and become totally confident when you make music with others - whether it’s as a solo performer, in a uke band or club, at open mic nights or impromptu sing-alongs and jam sessions. Next Level Ukulele shows you how to: Learn to play ‘by ear’. This is how many musicians can work out and play songs they’ve never even played before! Learn how to develop the skills you need to eventually be able to do this Understand and recognise the common elements we see in the popular ukulele repertoire - major and minor chords and keys, different rhythms and time signatures, ‘seventh’ chords, common chord sequences, key changes, ‘borrowed’ chords and much more Recognise common song forms and structures like the 12 bar blues, ‘IV’ chord chorus songs, and song based on simple repeating chord patterns (makes it much easier to learn and remember songs you want to play) Learn to ‘feel the rhythm’ and nail common rhythmic feels and strumming patterns - including swing rhythms, shuffles, ‘train’ rhythms, waltz time and more Perfect if: - You want to improve your ukulele playing skills, feel more confident when playing with other musicians, and simply enjoy your playing more - You’d like to become one of those players who can hear songs and work them out simply by using their ears! - You want to improve your ability to listen to and follow the music you play - You want to learn some of the skills you need to jam with others (and feel comfortable and confident doing so!) - You’d like to play music and songs on the spot ‘by ear’ instead of always following a chord sheet - You want a deeper understanding of the music you play - You’d like to be able to recognise the common chords, chord progressions, song forms and key changes used in the popular ukulele repertoire Ready to see a dramatic boost in your ukulele and music skills? Then grab Next Level Ukulele (with over 100 play-along practice tracks) and get started!

Guitar Technique Builders Series: Tapping

Guitar Technique Builders Series: Tapping PDF Author: Guy Capuzzo
Publisher: Alfred Music
ISBN: 9781457439704
Category : Music
Languages : en
Pages : 36

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Book Description
This book gives you detailed descriptions of the most effective tapping techniques. Music examples, shown in both standard music notation and TAB, are large and easy-to-read. Includes plenty of fun technique-building exercises. The recording demonstrates each example.

Playing at the Next Level

Playing at the Next Level PDF Author: Ken Horowitz
Publisher: McFarland
ISBN: 1476625573
Category : Games & Activities
Languages : en
Pages : 311

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Book Description
Today a multinational video game developer, Sega was the first to break Nintendo's grip on the gaming industry, expanding from primarily an arcade game company to become the dominant game console manufacturer in North America. A major part of that success came from the hard work and innovation of its subsidiary, Sega of America, who in a little more than a decade wrested the majority market share from Nintendo and revolutionized how games were made. Drawing on interviews with nearly 100 Sega alumni, this book traces the development of the company, revealing previously undocumented areas of game-making history, including Sega's relationship with Tonka, the creation of its internal studios, and major breakthroughs like the Sega Channel and HEAT Network. More than 40 of the company's most influential games are explored in detail.

The First 20 Hours

The First 20 Hours PDF Author: Josh Kaufman
Publisher: Penguin
ISBN: 1101623047
Category : Self-Help
Languages : en
Pages : 290

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Book Description
Forget the 10,000 hour rule— what if it’s possible to learn the basics of any new skill in 20 hours or less? Take a moment to consider how many things you want to learn to do. What’s on your list? What’s holding you back from getting started? Are you worried about the time and effort it takes to acquire new skills—time you don’t have and effort you can’t spare? Research suggests it takes 10,000 hours to develop a new skill. In this nonstop world when will you ever find that much time and energy? To make matters worse, the early hours of prac­ticing something new are always the most frustrating. That’s why it’s difficult to learn how to speak a new language, play an instrument, hit a golf ball, or shoot great photos. It’s so much easier to watch TV or surf the web . . . In The First 20 Hours, Josh Kaufman offers a systematic approach to rapid skill acquisition— how to learn any new skill as quickly as possible. His method shows you how to deconstruct com­plex skills, maximize productive practice, and remove common learning barriers. By complet­ing just 20 hours of focused, deliberate practice you’ll go from knowing absolutely nothing to performing noticeably well. Kaufman personally field-tested the meth­ods in this book. You’ll have a front row seat as he develops a personal yoga practice, writes his own web-based computer programs, teaches himself to touch type on a nonstandard key­board, explores the oldest and most complex board game in history, picks up the ukulele, and learns how to windsurf. Here are a few of the sim­ple techniques he teaches: Define your target performance level: Fig­ure out what your desired level of skill looks like, what you’re trying to achieve, and what you’ll be able to do when you’re done. The more specific, the better. Deconstruct the skill: Most of the things we think of as skills are actually bundles of smaller subskills. If you break down the subcompo­nents, it’s easier to figure out which ones are most important and practice those first. Eliminate barriers to practice: Removing common distractions and unnecessary effort makes it much easier to sit down and focus on deliberate practice. Create fast feedback loops: Getting accu­rate, real-time information about how well you’re performing during practice makes it much easier to improve. Whether you want to paint a portrait, launch a start-up, fly an airplane, or juggle flaming chain­saws, The First 20 Hours will help you pick up the basics of any skill in record time . . . and have more fun along the way.

Playing at the Next Level

Playing at the Next Level PDF Author: Ken Horowitz
Publisher: McFarland
ISBN: 078649994X
Category : Games & Activities
Languages : en
Pages : 311

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Book Description
Today a multinational video game developer, Sega was the first to break Nintendo's grip on the gaming industry, expanding from primarily an arcade game company to become the dominant game console manufacturer in North America. A major part of that success came from the hard work and innovation of its subsidiary, Sega of America, who in a little more than a decade wrested the majority market share from Nintendo and revolutionized how games were made. Drawing on interviews with nearly 100 Sega alumni, this book traces the development of the company, revealing previously undocumented areas of game-making history, including Sega's relationship with Tonka, the creation of its internal studios, and major breakthroughs like the Sega Channel and HEAT Network. More than 40 of the company's most influential games are explored in detail.

Guitar Technique Builders Series: Bending

Guitar Technique Builders Series: Bending PDF Author: Dennis Smith
Publisher: Alfred Music
ISBN: 9781457439582
Category : Music
Languages : en
Pages : 36

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Book Description
Covers all of the bending techniques that you've ever heard and some that you never knew existed! Learn about fearless wide bends, quantized bending, rubber guitar, microtonal bending and more. It also includes a section on whammy bar techniques.

Squadron UK

Squadron UK PDF Author: Simon Burley
Publisher: Lulu.com
ISBN: 132636958X
Category : Games & Activities
Languages : en
Pages : 154

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Book Description
What is Squadron UK? Squadron UK is THE British Superhero Role-Playing Game. Although a completely new game - this is a classic, old-school system honed to perfection by a player, referee and writer with decades of Superhero Gaming experience. What's so special about it? * Addictive character generation - the perfect blend of random rolling and design. * Fast and furious combat - that makes you feel like you're IN the comic. * Innovative campaign rules - this is a full role-playing game, not just a combat game. What's in this book? * The complete Basic game system - with simplified character creation and an example adventure to get you up and running within minutes. * Advanced rules to allow experienced players to customise the game to their tastes. * A complete example campaign "Squadron: Birmingham" - months of adventure.

Understanding Kids, Play, and Interactive Design

Understanding Kids, Play, and Interactive Design PDF Author: Mark Schlichting
Publisher: CRC Press
ISBN: 0429664834
Category : Computers
Languages : en
Pages : 782

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Book Description
This book is a way of sharing insights empirically gathered, over decades of interactive media development, by the author and other children’s designers. Included is as much emerging theory as possible in order to provide background for practical and technical aspects of design while still keeping the information accessible. The author's intent for this book is not to create an academic treatise but to furnish an insightful and practical manual for the next generation of children’s interactive media and game designers. Key Features Provides practical detailing of how children's developmental needs and capabilities translate to specific design elements of a piece of media Serves as an invaluable reference for anyone who is designing interactive games for children (or adults) Detailed discussions of how children learn and how they play Provides lots of examples and design tips on how to design content that will be appealing and effective for various age ranges Accessible approach, based on years of successful creative business experience, covers basics across the gamut from developmental needs and learning theories to formats, colors, and sounds