Author: Craig Heath
Publisher: John Wiley & Sons
ISBN:
Category : Computers
Languages : en
Pages : 280
Book Description
Symbian OS is an advanced, customizable operating system, which is licensed by the world's leading mobile phone manufacturers. The latest versions incorporate an enhanced security architecture designed to protect the interests of consumers, network operators and software developers. The new security architecture of Symbian OS v9 is relevant to all security practitioners and will influence the decisions made by every developer that uses Symbian OS in the creation of devices or add-on applications. Symbian OS Platform Security covers the essential concepts and presents the security features with accompanying code examples. This introductory book highlights and explains: the benefits of platform security on mobile devices key concepts that underlie the architecture, such as the core principles of ‘trust’, ‘capability’ and data ‘caging’ how to develop on a secure platform using real-world examples an effective approach to writing secure applications, servers and plug-ins, using real-world examples how to receive the full benefit of sharing data safely between applications the importance of application certification and signing from the industry ‘gatekeepers’ of platform security a market-oriented discussion of possible future developments in the field of mobile device security
Symbian OS Platform Security
Author: Craig Heath
Publisher: John Wiley & Sons
ISBN:
Category : Computers
Languages : en
Pages : 280
Book Description
Symbian OS is an advanced, customizable operating system, which is licensed by the world's leading mobile phone manufacturers. The latest versions incorporate an enhanced security architecture designed to protect the interests of consumers, network operators and software developers. The new security architecture of Symbian OS v9 is relevant to all security practitioners and will influence the decisions made by every developer that uses Symbian OS in the creation of devices or add-on applications. Symbian OS Platform Security covers the essential concepts and presents the security features with accompanying code examples. This introductory book highlights and explains: the benefits of platform security on mobile devices key concepts that underlie the architecture, such as the core principles of ‘trust’, ‘capability’ and data ‘caging’ how to develop on a secure platform using real-world examples an effective approach to writing secure applications, servers and plug-ins, using real-world examples how to receive the full benefit of sharing data safely between applications the importance of application certification and signing from the industry ‘gatekeepers’ of platform security a market-oriented discussion of possible future developments in the field of mobile device security
Publisher: John Wiley & Sons
ISBN:
Category : Computers
Languages : en
Pages : 280
Book Description
Symbian OS is an advanced, customizable operating system, which is licensed by the world's leading mobile phone manufacturers. The latest versions incorporate an enhanced security architecture designed to protect the interests of consumers, network operators and software developers. The new security architecture of Symbian OS v9 is relevant to all security practitioners and will influence the decisions made by every developer that uses Symbian OS in the creation of devices or add-on applications. Symbian OS Platform Security covers the essential concepts and presents the security features with accompanying code examples. This introductory book highlights and explains: the benefits of platform security on mobile devices key concepts that underlie the architecture, such as the core principles of ‘trust’, ‘capability’ and data ‘caging’ how to develop on a secure platform using real-world examples an effective approach to writing secure applications, servers and plug-ins, using real-world examples how to receive the full benefit of sharing data safely between applications the importance of application certification and signing from the industry ‘gatekeepers’ of platform security a market-oriented discussion of possible future developments in the field of mobile device security
Java ME on Symbian OS
Author: Roy Ben Hayun
Publisher: John Wiley & Sons
ISBN: 0470743743
Category : Computers
Languages : en
Pages : 482
Book Description
In this book, experts from Symbian, Nokia and Sun Microsystems expose the power of Java ME on Symbian OS. The book introduces programming with Java ME on Symbian OS, and also reveals what is found 'under-the-hood'. It is logically divided into four main sections: Introduction to Java ME and programming fundamentals Java ME on Symbian OS (core and advanced chapters) Drill down into MSA, DoJa and MIDP game development Under the hood of the Java ME platform The book also includes two appendixes onSNAP Mobile technology and WidSets. With over ten years' experience in Java technologies and over four years' experience at Symbian, the lead author Roy Ben Hayun now works for Sun Microsystems as a systems architect in the Engineering Services group, which leads the development, marketing and productizing of Java ME CLDC and CDC on different platforms.
Publisher: John Wiley & Sons
ISBN: 0470743743
Category : Computers
Languages : en
Pages : 482
Book Description
In this book, experts from Symbian, Nokia and Sun Microsystems expose the power of Java ME on Symbian OS. The book introduces programming with Java ME on Symbian OS, and also reveals what is found 'under-the-hood'. It is logically divided into four main sections: Introduction to Java ME and programming fundamentals Java ME on Symbian OS (core and advanced chapters) Drill down into MSA, DoJa and MIDP game development Under the hood of the Java ME platform The book also includes two appendixes onSNAP Mobile technology and WidSets. With over ten years' experience in Java technologies and over four years' experience at Symbian, the lead author Roy Ben Hayun now works for Sun Microsystems as a systems architect in the Engineering Services group, which leads the development, marketing and productizing of Java ME CLDC and CDC on different platforms.
Symbian OS Communications Programming
Author: Iain Campbell
Publisher: John Wiley & Sons
ISBN: 047051230X
Category : Computers
Languages : en
Pages : 462
Book Description
An up-to-date insight into Communications programming at Symbian, incorporating changes introduced by the latest version of Symbian OS (Symbian OS V9), which is the basis of the new phones currently reaching the market. It guides developers through the Symbian OS communications architecture and provides essential information on the communications models and programming interfaces used by Symbian OS. Clear up-to-date explanations of how Symbian OS Communications works, demonstrated with full code examples in each chapter Written by experienced Symbian engineer who leads the Symbian Communications Programming team Covers special topics to include Bluetooth, HTTP, Serial Communications, OBEX and messaging
Publisher: John Wiley & Sons
ISBN: 047051230X
Category : Computers
Languages : en
Pages : 462
Book Description
An up-to-date insight into Communications programming at Symbian, incorporating changes introduced by the latest version of Symbian OS (Symbian OS V9), which is the basis of the new phones currently reaching the market. It guides developers through the Symbian OS communications architecture and provides essential information on the communications models and programming interfaces used by Symbian OS. Clear up-to-date explanations of how Symbian OS Communications works, demonstrated with full code examples in each chapter Written by experienced Symbian engineer who leads the Symbian Communications Programming team Covers special topics to include Bluetooth, HTTP, Serial Communications, OBEX and messaging
Common Design Patterns for Symbian OS
Author: Adrian A. I. Issott
Publisher: John Wiley & Sons
ISBN: 0470758961
Category : Computers
Languages : en
Pages : 444
Book Description
Common Design Patterns for Symbian OS is the first design patterns book that addresses Symbian OS specifically. It introduces programmers to the common design patterns that help implement a large variety of applications and services on Symbian OS. The goal of the book is to provide the experience of Symbian's developers to a wider audience and enable sophisticated programs to be quickly written and to a high standard. In order to do this, it: Provides patterns based on the Symbian OS architectural elements Describes how patterns suited for non-mobile software should be adapted or even avoided for Symbian OS Provides Symbian OS based examples and code illustrations Each chapter covers patterns that address specific key concern experienced by developers: memory performance, time performance, power performance, security and responsiveness. This book is not specific to any particular version of Symbian OS. While individual examples may come from one version or another the patterns outlined in this book are intended to be more generic and based on the common functionality available in all releases. Where possible the examples given for the design patterns will directly reflect the software in Symbian OS. Common Design Patterns for Symbian OS is intended to be used in conjunction with one or more SDKs for specific Symbian OS phones and with the resources available at the Symbian DevNet web site. This facility will provide the background material needed to help understand the patterns and the examples accompanying them.
Publisher: John Wiley & Sons
ISBN: 0470758961
Category : Computers
Languages : en
Pages : 444
Book Description
Common Design Patterns for Symbian OS is the first design patterns book that addresses Symbian OS specifically. It introduces programmers to the common design patterns that help implement a large variety of applications and services on Symbian OS. The goal of the book is to provide the experience of Symbian's developers to a wider audience and enable sophisticated programs to be quickly written and to a high standard. In order to do this, it: Provides patterns based on the Symbian OS architectural elements Describes how patterns suited for non-mobile software should be adapted or even avoided for Symbian OS Provides Symbian OS based examples and code illustrations Each chapter covers patterns that address specific key concern experienced by developers: memory performance, time performance, power performance, security and responsiveness. This book is not specific to any particular version of Symbian OS. While individual examples may come from one version or another the patterns outlined in this book are intended to be more generic and based on the common functionality available in all releases. Where possible the examples given for the design patterns will directly reflect the software in Symbian OS. Common Design Patterns for Symbian OS is intended to be used in conjunction with one or more SDKs for specific Symbian OS phones and with the resources available at the Symbian DevNet web site. This facility will provide the background material needed to help understand the patterns and the examples accompanying them.
Games on Symbian OS
Author: Fadi Chehimi
Publisher: John Wiley & Sons
ISBN: 0470998148
Category : Games & Activities
Languages : en
Pages : 400
Book Description
The first part of this book discusses the mobile games industry, and includes analysis of why the mobile industry differs from other sectors of the games market, a discussion of the sales of mobile games, their types, the gamers who play them, and how the games are sold. The second part describes key aspects of writing games for Symbian smartphones using Symbian C++ and native APIs. The chapters cover the use of graphics and audio, multiplayer game design, the basics of writing a game loop using Symbian OS active objects, and general good practice. There is also a chapter covering the use of hardware APIs, such as the camera and vibra. Part Three covers porting games to Symbian OS using C or C++, and discusses the standards support that Symbian OS provides,and some of the middleware solutions available. A chapter about the N-Gage platform discusses how Nokia is pioneering the next generation of mobile games, by providing a platform SDK for professional games developers to port games rapidly and effectively. The final part of the book discusses how to create mobile games for Symbian smartphones using java ME, Doja (for Japan) or Flash Lite 2. This book will help you if you are: * a C++ developer familiar with mobile development but new to the games market * a professional games developer wishing to port your games to run on Symbian OS platforms such as S60 and UIQ * someone who is interested in creating C++, Java ME or Flash Lite games for Symbian smartphones. This book shows how to create mobile games for Symbian smartphones such as S60 3rd Edition, UIQ3 or FOMA devices. It includes contributions from a number of experts in the mobile games industry, including Nokia's N-gage team, Ideaworks3D, and ZingMagic, as well as academics leading the field of innovative mobile experiences.
Publisher: John Wiley & Sons
ISBN: 0470998148
Category : Games & Activities
Languages : en
Pages : 400
Book Description
The first part of this book discusses the mobile games industry, and includes analysis of why the mobile industry differs from other sectors of the games market, a discussion of the sales of mobile games, their types, the gamers who play them, and how the games are sold. The second part describes key aspects of writing games for Symbian smartphones using Symbian C++ and native APIs. The chapters cover the use of graphics and audio, multiplayer game design, the basics of writing a game loop using Symbian OS active objects, and general good practice. There is also a chapter covering the use of hardware APIs, such as the camera and vibra. Part Three covers porting games to Symbian OS using C or C++, and discusses the standards support that Symbian OS provides,and some of the middleware solutions available. A chapter about the N-Gage platform discusses how Nokia is pioneering the next generation of mobile games, by providing a platform SDK for professional games developers to port games rapidly and effectively. The final part of the book discusses how to create mobile games for Symbian smartphones using java ME, Doja (for Japan) or Flash Lite 2. This book will help you if you are: * a C++ developer familiar with mobile development but new to the games market * a professional games developer wishing to port your games to run on Symbian OS platforms such as S60 and UIQ * someone who is interested in creating C++, Java ME or Flash Lite games for Symbian smartphones. This book shows how to create mobile games for Symbian smartphones such as S60 3rd Edition, UIQ3 or FOMA devices. It includes contributions from a number of experts in the mobile games industry, including Nokia's N-gage team, Ideaworks3D, and ZingMagic, as well as academics leading the field of innovative mobile experiences.
Multimedia on Symbian OS
Author: Adi Rome
Publisher: John Wiley & Sons
ISBN: 0470712317
Category : Computers
Languages : en
Pages : 280
Book Description
Multimedia on Symbian OS is the only book available to discuss multimedia on Symbian OS at this level. It covers key areas of multimedia technology, with information about APIs and services provided by Symbian OS. Other key features include details of UI platform-specific APIs from S60 and UIQ. This pioneering book covers each of the key technologies available (such as audio, video, radio, image conversion, tuner and camera) at a high level, to give the reader context, before drilling down to details of how to use each of them. The book includes code samples which are available for download on a website and cover key APIs with detailed description of each. Additional information includes the evolution of multimedia on Symbian OS from previous versions to the current (v9.5) and plans for the future. Chapters include: Architecture of Multimedia on Symbian OS Onboard Camera Multimedia Framework of both Video & Audio Image Converter Library The Tuner
Publisher: John Wiley & Sons
ISBN: 0470712317
Category : Computers
Languages : en
Pages : 280
Book Description
Multimedia on Symbian OS is the only book available to discuss multimedia on Symbian OS at this level. It covers key areas of multimedia technology, with information about APIs and services provided by Symbian OS. Other key features include details of UI platform-specific APIs from S60 and UIQ. This pioneering book covers each of the key technologies available (such as audio, video, radio, image conversion, tuner and camera) at a high level, to give the reader context, before drilling down to details of how to use each of them. The book includes code samples which are available for download on a website and cover key APIs with detailed description of each. Additional information includes the evolution of multimedia on Symbian OS from previous versions to the current (v9.5) and plans for the future. Chapters include: Architecture of Multimedia on Symbian OS Onboard Camera Multimedia Framework of both Video & Audio Image Converter Library The Tuner
The Accredited Symbian Developer Primer
Author: Jo Stichbury
Publisher: John Wiley & Sons
ISBN: 0470058692
Category : Computers
Languages : en
Pages : 358
Book Description
This new book, first in the Academy series, is the official guide to the ASD exam, priming candidates for the exam, explaining exactly what they need to know. The Primer explains the knowledge tested in the Accredited Symbian Developer exam, identifying and explaining the topics examined. Each of the exam's objectives is succinctly described, with the appropriate concepts explained in detail. Both standard C++ and topics specific to Symbian C++, such as Symbian Types and Declarations, Platform Secuirty, and Cleanup Stack, are covered. The authors are experts in the field of Symbian C++ and contributed extensively to the design and creation of questions for the ASD exam. Jo Stichbury is the author of Symbian OS Explained and both authors are, of course, fully qualified Accredited Symbian Developers.
Publisher: John Wiley & Sons
ISBN: 0470058692
Category : Computers
Languages : en
Pages : 358
Book Description
This new book, first in the Academy series, is the official guide to the ASD exam, priming candidates for the exam, explaining exactly what they need to know. The Primer explains the knowledge tested in the Accredited Symbian Developer exam, identifying and explaining the topics examined. Each of the exam's objectives is succinctly described, with the appropriate concepts explained in detail. Both standard C++ and topics specific to Symbian C++, such as Symbian Types and Declarations, Platform Secuirty, and Cleanup Stack, are covered. The authors are experts in the field of Symbian C++ and contributed extensively to the design and creation of questions for the ASD exam. Jo Stichbury is the author of Symbian OS Explained and both authors are, of course, fully qualified Accredited Symbian Developers.
Symbian OS Internals
Author: Jane Sales
Publisher: John Wiley & Sons
ISBN: 0470025255
Category : Computers
Languages : en
Pages : 936
Book Description
Take a look inside Symbian OS with an under-the-hood view of Symbian's revolutionary new real-time smartphone kernel Describes the functioning of the new real-time kernel, which will become ubiquitious on Symbian OS phones in the next 5-10 years Will benefit the base-porting engineer by providing a more solid understanding of the OS being ported Contains an in-depth explanation of how Symbian OS drivers work. Device drivers have changed considerably with the introduction of a single code - this book helps those converting them to the new kernel The book has broad appeal and is relevant to all who work with Symbian OS at a low level, whatever Symbian OS they are targeting Written by the engineers who actually designed and built the real-time kernel
Publisher: John Wiley & Sons
ISBN: 0470025255
Category : Computers
Languages : en
Pages : 936
Book Description
Take a look inside Symbian OS with an under-the-hood view of Symbian's revolutionary new real-time smartphone kernel Describes the functioning of the new real-time kernel, which will become ubiquitious on Symbian OS phones in the next 5-10 years Will benefit the base-porting engineer by providing a more solid understanding of the OS being ported Contains an in-depth explanation of how Symbian OS drivers work. Device drivers have changed considerably with the introduction of a single code - this book helps those converting them to the new kernel The book has broad appeal and is relevant to all who work with Symbian OS at a low level, whatever Symbian OS they are targeting Written by the engineers who actually designed and built the real-time kernel
Smartphones
Author: Mohammad Ilyas
Publisher: Intl. Engineering Consortiu
ISBN: 9781931695503
Category : Computers
Languages : en
Pages : 268
Book Description
Analyzing the new technology of Smartphones in great detail, this guide discusses relevant reference solutions, the role of middleware on related operating systems, and how cell phone vendors consequently confront this growing challenge. A very detailed and cogent perspective on the world of Smartphones, the report examines its vast feature sets, reveals its impact on other leading technologies and companies, and supplies extensive case studies on how Smartphones enhance user productivity and encourage deployment of user applications.
Publisher: Intl. Engineering Consortiu
ISBN: 9781931695503
Category : Computers
Languages : en
Pages : 268
Book Description
Analyzing the new technology of Smartphones in great detail, this guide discusses relevant reference solutions, the role of middleware on related operating systems, and how cell phone vendors consequently confront this growing challenge. A very detailed and cogent perspective on the world of Smartphones, the report examines its vast feature sets, reveals its impact on other leading technologies and companies, and supplies extensive case studies on how Smartphones enhance user productivity and encourage deployment of user applications.
Developing Software for Symbian OS
Author: Steve Babin
Publisher: John Wiley & Sons
ISBN: 0470726466
Category : Computers
Languages : en
Pages : 460
Book Description
Many problems encountered by engineers developing code for specialized Symbian subsystems boil down to a lack of understanding of the core Symbian programming concepts. Developing Software for Symbian OS remedies this problem as it provides a comprehensive coverage of all the key concepts. Numerous examples and descriptions are also included, which focus on the concepts the author has seen developers struggle with the most. The book covers development ranging from low-level system programming to end user GUI applications. It also covers the development and packaging tools, as well as providing some detailed reference and examples for key APIs. The new edition includes a completely new chapter on platform security. The overall goal of the book is to provide introductory coverage of Symbian OS v9 and help developers with little or no knowledge of Symbian OS to develop as quickly as possible. There are few people with long Symbian development experience compared to demand, due to the rapid growth of Symbian in recent years, and developing software for new generation wireless devices requires knowledge and experience of OS concepts. This book will use many comparisons between Symbian OS and other OSes to help in that transition. Get yourself ahead with the perfect introduction to developing software for Symbian OS.
Publisher: John Wiley & Sons
ISBN: 0470726466
Category : Computers
Languages : en
Pages : 460
Book Description
Many problems encountered by engineers developing code for specialized Symbian subsystems boil down to a lack of understanding of the core Symbian programming concepts. Developing Software for Symbian OS remedies this problem as it provides a comprehensive coverage of all the key concepts. Numerous examples and descriptions are also included, which focus on the concepts the author has seen developers struggle with the most. The book covers development ranging from low-level system programming to end user GUI applications. It also covers the development and packaging tools, as well as providing some detailed reference and examples for key APIs. The new edition includes a completely new chapter on platform security. The overall goal of the book is to provide introductory coverage of Symbian OS v9 and help developers with little or no knowledge of Symbian OS to develop as quickly as possible. There are few people with long Symbian development experience compared to demand, due to the rapid growth of Symbian in recent years, and developing software for new generation wireless devices requires knowledge and experience of OS concepts. This book will use many comparisons between Symbian OS and other OSes to help in that transition. Get yourself ahead with the perfect introduction to developing software for Symbian OS.