A Formal Model of Visualization in Computer Graphics Systems

A Formal Model of Visualization in Computer Graphics Systems PDF Author: Tamiya Onodera
Publisher: Springer Science & Business Media
ISBN: 9783540523956
Category : Computers
Languages : en
Pages : 114

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Book Description
The 18 research articles of this volume discuss the major themes that have emerged from mathematical and statistical research in the epidemiology of HIV. The opening paper reviews important recent contributions. Five sections follow: Statistical Methodology and Forecasting, Infectivity and the HIV, Heterogeneity and HIV Transmission Dynamics, Social Dynamics and AIDS, and The Immune System and The HIV. In each, leading experts in AIDS epidemiology present the recent results. Some address the role of variable infectivity, heterogeneous mixing, and long periods of infectiousness in the dynamics of HIV; others concentrate on parameter estimation and short-term forecasting. The last section looks at the interaction between the HIV and the immune system.

A Formal Model of Visualization in Computer Graphics Systems

A Formal Model of Visualization in Computer Graphics Systems PDF Author: Tamiya Onodera
Publisher: Springer Science & Business Media
ISBN: 9783540523956
Category : Computers
Languages : en
Pages : 114

Get Book Here

Book Description
The 18 research articles of this volume discuss the major themes that have emerged from mathematical and statistical research in the epidemiology of HIV. The opening paper reviews important recent contributions. Five sections follow: Statistical Methodology and Forecasting, Infectivity and the HIV, Heterogeneity and HIV Transmission Dynamics, Social Dynamics and AIDS, and The Immune System and The HIV. In each, leading experts in AIDS epidemiology present the recent results. Some address the role of variable infectivity, heterogeneous mixing, and long periods of infectiousness in the dynamics of HIV; others concentrate on parameter estimation and short-term forecasting. The last section looks at the interaction between the HIV and the immune system.

Publications of the National Institute of Standards and Technology ... Catalog

Publications of the National Institute of Standards and Technology ... Catalog PDF Author: National Institute of Standards and Technology (U.S.)
Publisher:
ISBN:
Category :
Languages : en
Pages : 398

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Book Description


CGM and CGI

CGM and CGI PDF Author: David B. Arnold
Publisher: Springer Science & Business Media
ISBN: 3642613780
Category : Computers
Languages : en
Pages : 286

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Book Description
We have written this book principally for users and practitioners of computer graphics. In particular, system designers, independent software vendors, graphics system implementers, and application program developers need to understand the basic standards being put in place at the so-called Virtual Device Interface and how they relate to other industry standards, both formal and de facto. Secondarily, the book has been targetted at technical managers and advanced students who need some understanding of the graphics standards and how they fit together, along with a good overview of the Computer Graphics Interface (CGI) proposal and Computer Graphics Metafile (CGM) standard in particular. Part I, Chapters 1,2, and 3; Part II, Chapters 10 and 11; Part III, Chapters 15, 16, and 17; and some of the Appendices will be of special interest. Finally, these same sections will interest users in government and industry who are responsible for selecting, buying and installing commercial implementations of the standards. The CGM is already a US Federal Information Processing Standard (FIPS 126), and we expect the same status for the CGI when its development is completed and it receives formal approval by the standards-making bodies.

Computer Graphics

Computer Graphics PDF Author: Tosiyasu L. Kunii
Publisher: Springer Science & Business Media
ISBN: 4431680306
Category : Computers
Languages : en
Pages : 370

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Book Description
In the design of any visual objects, the work becomes much easier if previous designs are utilized. Computer graphics is becoming increasingly important simply because it greatly helps in utilizing such previous designs. Here, "previous designs" signifies both design results and design procedures. The objects designed are diverse. For engineers, these objects could be machines or electronic circuits, as discussed in Chap. 3, ''CA~/CAM. '' Physicians often design models of a patient's organs from computed tomography images prior to surgery or to assist in diagnosis. This is the subject of Chap. 8, "Medical Graphics. " Chapter 7, "Computer Art," deals with the way in which artists use computer graphics in creating beautiful visual images. In Chap. 1, "Computational Geometry," a firm basis is provided for the definition of shapes in designed objects; this is a typical technical area in which computer graphics is constantly making worldwide progress. Thus, the present volume, reflecting international advances in these and other areas of computer graphics, provides every potential or actual graphics user with the essential up-to-date information. There are, typically, two ways of gathering this current information. One way is to invite international authorities to write on their areas of specialization. Usually this works very well if the areas are sufficiently established that it is possible to judge exactly who knows what. Since computer graphics, however, is still in its developmental stage, this method cannot be applied.

GKS Theory and Practice

GKS Theory and Practice PDF Author: Peter R. Bono
Publisher: Springer Science & Business Media
ISBN: 3642729304
Category : Computers
Languages : en
Pages : 314

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Book Description
Eurographics, the European Association for Computer Graphics, has always been an important forum for discussions and presentation of results concerning the first ISO Graphical Standard, GKS (the Graphical Kernel System) and later of its three-dimensional extension, GKS-3D. This book is a collection of those articles which have appeared within the framework of Eurographics in the past 5 years, and which still contain, even after several years, valid and interesting results concerning the problems arising in connection with GKS. Some of these papers help the reader to gain a deeper understanding of the standard; others deal with general implementation problems, and finally there are some presentations of specific algorithms usable also for a GKS or GKS-3D implementation. The book may be of a particular interest to those specialists who intend to implement a GKS package or some similar graphics subsystem and who can therefore make direct use of the experiences reflected in this collection. The book should also be a valuable supplement in university courses concerned with teaching the principles of implementing device-independent computer graphics.

Index of Specifications and Standards

Index of Specifications and Standards PDF Author:
Publisher:
ISBN:
Category : United States
Languages : en
Pages : 782

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Book Description


Beginning PBR Texturing

Beginning PBR Texturing PDF Author: Abhishek Kumar
Publisher: Apress
ISBN: 1484258991
Category : Computers
Languages : en
Pages : 270

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Book Description
Delve into the concepts of physically based rendering (PBR) using Allegorithmic’s Substance Painter. This book covers the integration of PBR textures with various 3D modeling and rendering packages as well as with the Unreal Engine 4 game engine. Beginning PBR Texturing covers all aspects of the software and guides you in implementing its incredible possibilities, including using materials, masks, and baking. Integration with both internal and popular external rendering engines is covered. This book teaches you the skills you need to use the texturing tool that is recognized by studios worldwide. You will know tips and tricks to implement the pipeline and speed up your workflow. What You Will Learn Know the fundamentals of PBR-based texturing from the ground upCreate production-ready textured models from scratchIntegrate PBR textures with standard 3D modeling and rendering applicationsCreate portfolio-ready renders using offline renderers Who This Book Is For Beginners in the fields of 3D animation, computer graphics, and game technology

Department Of Defense Index of Specifications and Standards Federal Supply Class Listing (FSC) Part III November 2005

Department Of Defense Index of Specifications and Standards Federal Supply Class Listing (FSC) Part III November 2005 PDF Author:
Publisher: DIANE Publishing
ISBN: 1428983503
Category :
Languages : en
Pages : 773

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Book Description


New Trends in Computer Graphics

New Trends in Computer Graphics PDF Author: Nadia Magnenat-Thalmann
Publisher: Springer Science & Business Media
ISBN: 3642834922
Category : Computers
Languages : en
Pages : 683

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Book Description
New Trends in Computer Graphics contains a selection of research papers submitted to Computer Graphics International '88 (COl '88). COl '88 is the Official Annual Conference of the Computer Graphics Society. Since 1982, this conference ha~ been held in Tokyo. This year, it is taking place in Geneva, Switzerland. In 1989, it will be held in Leeds, U. K. , in 1990 in Singapore, in 1991 in U. S. A. and in 1992 in Montreal, Canada. Over 100 papers were submitted to CGI '88 and 61 papers were selected by the International Program Committee. Papers have been grouped into 6 chapters. The flrst chapter is dedicated to Computer Animation because it deals with all topics presented in the other chapters. Several animation systems are described as well as speciflc subjects like 3D character animation, quaternions and splines. The second chapter is dedicated to papers on Image Synthesis, il1 particular new shading models and new algorithms for ray tracing are presented. Chapter 3 presents several algorithms for geometric modeling and new techniques for the creation and manipulation of curves, surfaces and solids and their applications to CAD. In Chapter 4, an important topic is presented: the specification of graphics systems and images using l~nguages and user-interfaces. The last two chapters are devoted to applications in sciences, medicine, engineering, art and business.

VDM '88. VDM - The Way Ahead

VDM '88. VDM - The Way Ahead PDF Author: Robin E. Bloomfield
Publisher: Springer Science & Business Media
ISBN: 9783540502142
Category : Computer science
Languages : en
Pages : 516

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Book Description
This volume presents the proceedings of the 2nd VDM-Europe Symposium held in Dublin, Ireland, September 12-16, 1988. VDM, the Vienna Development Method, is a formal method for software engineering. It is being applied to an increasing number of projects by companies throughout Europe and there is an active international research programme supporting this process. "VDM - The Way Ahead" is the second of a series of symposia sponsored by the Commission of the European Communities (CEC) and organised by VDM-Europe. The term "formal method" refers to mathematically formal software specification and production methods. These methods aim to increase the quality of software in two related ways: by improving the specification and by making verification during the software production process more effective and easier to audit. The symposium proceedings focus on five areas of interest: education and technology transfer, experience and use of VDM, tools and support environments, method development and foundation at work, the standardisation of VDM. The proceedings are of interest to all those concerned with the application of more rigorous approaches to software development and the associated theoretical foundations.