Practical Simulations for Machine Learning

Practical Simulations for Machine Learning PDF Author: Paris Buttfield-Addison
Publisher: "O'Reilly Media, Inc."
ISBN: 1492089893
Category : Computers
Languages : en
Pages : 334

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Book Description
Simulation and synthesis are core parts of the future of AI and machine learning. Consider: programmers, data scientists, and machine learning engineers can create the brain of a self-driving car without the car. Rather than use information from the real world, you can synthesize artificial data using simulations to train traditional machine learning models.That’s just the beginning. With this practical book, you’ll explore the possibilities of simulation- and synthesis-based machine learning and AI, concentrating on deep reinforcement learning and imitation learning techniques. AI and ML are increasingly data driven, and simulations are a powerful, engaging way to unlock their full potential. You'll learn how to: Design an approach for solving ML and AI problems using simulations with the Unity engine Use a game engine to synthesize images for use as training data Create simulation environments designed for training deep reinforcement learning and imitation learning models Use and apply efficient general-purpose algorithms for simulation-based ML, such as proximal policy optimization Train a variety of ML models using different approaches Enable ML tools to work with industry-standard game development tools, using PyTorch, and the Unity ML-Agents and Perception Toolkits

Artificial Intelligence and Simulation

Artificial Intelligence and Simulation PDF Author: Tag G. Kim
Publisher: Springer
ISBN: 3540305831
Category : Computers
Languages : en
Pages : 725

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Book Description
This book constitutes the refereed post-proceedings of the 13th International Conference on AI, Simulation, and Planning in High Autonomy Systems, AIS 2004, held in Jeju Island, Korea in October 2004. The 74 revised full papers presented together with 2 invited keynote papers were carefully reviewed and selected from 170 submissions; after the conference, the papers went through another round of revision. The papers are organized in topical sections on modeling and simulation methodologies, intelligent control, computer and network security, HLA and simulator interoperation, manufacturing, agent-based modeling, DEVS modeling and simulation, parallel and distributed modeling and simulation, mobile computer networks, Web-based simulation and natural systems, modeling and simulation environments, AI and simulation, component-based modeling, watermarking and semantics, graphics, visualization and animation, and business modeling.

The Simulation Hypothesis

The Simulation Hypothesis PDF Author: Rizwan Virk
Publisher: Bayview Books, LLC
ISBN:
Category : Computers
Languages : en
Pages : 324

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Book Description
The Simulation Hypothesis, by best-selling author, renowned MIT computer scientist and Silicon Valley video game designer Rizwan Virk, is the first serious book to explain one of the most daring and consequential theories of our time. Riz is the Executive Director of Play Labs @ MIT, a video game startup incubator at the MIT Game Lab. Drawing from research and concepts from computer science, artificial intelligence, video games, quantum physics, and referencing both speculative fiction and ancient eastern spiritual texts, Virk shows how all of these traditions come together to point to the idea that we may be inside a simulated reality like the Matrix. The Simulation Hypothesis is the idea that our physical reality, far from being a solid physical universe, is part of an increasingly sophisticated video game-like simulation, where we all have multiple lives, consisting of pixels with its own internal clock run by some giant Artificial Intelligence. Simulation theory explains some of the biggest mysteries of quantum and relativistic physics, such as quantum indeterminacy, parallel universes, and the integral nature of the speed of light. Recently, the idea that we may be living in a giant video game has received a lot of attention: “There’s a one in a billion chance we are not living in a simulation” -Elon Musk “I find it hard to argue we are not in a simulation.” -Neil deGrasse Tyson “We are living in computer generated reality.” -Philip K. Dick Video game technology has developed from basic arcade and text adventures to MMORPGs. Video game designer Riz Virk shows how these games may continue to evolve in the future, including virtual reality, augmented reality, Artificial Intelligence, and quantum computing. This book shows how this evolution could lead us to the point of being able to develop all encompassing virtual worlds like the Oasis in Ready Player One, or the simulated reality in the Matrix. While the idea sounds like science fiction, many scientists, engineers, and professors have given the Simulation Hypothesis serious consideration. Futurist Ray Kurzweil has popularized the idea of downloading our consciousness into a silicon based device, which would mean we are just digital information after all. Some, like Oxford lecturer Nick Bostrom, goes further and thinks we may in fact be artificially intelligent consciousness inside such a simulation already! But the Simulation Hypothesis is not just a modern idea. Philosophers like Plato have been telling us that we live in a “cave” and can only see shadows of the real world. Mystics of all traditions have long contended that we are living in some kind of “illusion “and that there are other realities which we can access with our minds. While even Judeo-Christian traditions have this idea, Eastern traditions like Buddhism and Hinduism make this idea part of their core tradition — that we are inside a dream world (“Maya” or illusion, or Vishnu’s Dream), and we have “multiple lives” playing different characters when one dies, continuing to gain experience and “level up” after completing certain challenges. Sounds a lot like a video game! Whether you are a computer scientist, a fan of science fiction like the Matrix movies, a video game enthusiast, or a spiritual seeker, The Simulation Hypothesis touches on all these areas, and you will never look at the world the same way again!

Artificial Intelligence and Simulation

Artificial Intelligence and Simulation PDF Author: Willard Holmes
Publisher:
ISBN:
Category : Computers
Languages : en
Pages : 92

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Book Description


Practical Simulations for Machine Learning

Practical Simulations for Machine Learning PDF Author: Paris Buttfield-Addison
Publisher: "O'Reilly Media, Inc."
ISBN: 1492089877
Category : Computers
Languages : en
Pages : 330

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Book Description
Simulation and synthesis are core parts of the future of AI and machine learning. Consider: programmers, data scientists, and machine learning engineers can create the brain of a self-driving car without the car. Rather than use information from the real world, you can synthesize artificial data using simulations to train traditional machine learning models.That's just the beginning. With this practical book, you'll explore the possibilities of simulation- and synthesis-based machine learning and AI, concentrating on deep reinforcement learning and imitation learning techniques. AI and ML are increasingly data driven, and simulations are a powerful, engaging way to unlock their full potential. You'll learn how to: Design an approach for solving ML and AI problems using simulations with the Unity engine Use a game engine to synthesize images for use as training data Create simulation environments designed for training deep reinforcement learning and imitation learning models Use and apply efficient general-purpose algorithms for simulation-based ML, such as proximal policy optimization Train a variety of ML models using different approaches Enable ML tools to work with industry-standard game development tools, using PyTorch, and the Unity ML-Agents and Perception Toolkits

AI and Simulation

AI and Simulation PDF Author: Wade Webster
Publisher: Society for Computer Simulation International
ISBN:
Category : Computers
Languages : en
Pages : 348

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Book Description


Discrete Event Modeling and Simulation Technologies

Discrete Event Modeling and Simulation Technologies PDF Author: Hessam S. Sarjoughian
Publisher: Springer Science & Business Media
ISBN: 1475735545
Category : Computers
Languages : en
Pages : 420

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Book Description
During the 1990s the computing industry has witnessed many advances in mobile and enterprise computing. Many of these advances have been made possible by developments in the areas such as modeling, simulation, and artificial intelligence. Within the different areas of enterprise computing - such as manufacturing, health organisation, and commerce - the need for a disciplined, multifaceted, and unified approach to modeling and simulation has become essential. This new book provides a forum for scientists, academics, and professionals to present their latest research findings from the various fields: artificial intelligence, collaborative/distributed computing, modeling, and simulation.

Modelling and Simulation Methodology in the Artificial Intelligence Era

Modelling and Simulation Methodology in the Artificial Intelligence Era PDF Author: Maurice S. Elzas
Publisher: North Holland
ISBN:
Category : Artificial intelligence
Languages : en
Pages : 446

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Book Description


Artificial Intelligence, Simulation, and Modeling

Artificial Intelligence, Simulation, and Modeling PDF Author: Lawrence E. Widman
Publisher:
ISBN:
Category : Computers
Languages : en
Pages : 586

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Book Description
This interdisciplinary approach to computer modeling addresses both traditional simulationists seeking the greater representational flexibility and ease of use that AI techniques offer, and computer scientists seeking the greater power and realism that rigorous simulation techniques can provide. First section reveals the theoretical underpinnings of AI and simulation. Second section describes application of simulation techniques to current problems in AI research. Third section discusses application of AI methods to simulation.

Smart Proxy Modeling

Smart Proxy Modeling PDF Author: Shahab D. Mohaghegh
Publisher: CRC Press
ISBN: 1000754928
Category : Computers
Languages : en
Pages : 204

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Book Description
Numerical simulation models are used in all engineering disciplines for modeling physical phenomena to learn how the phenomena work, and to identify problems and optimize behavior. Smart Proxy Models provide an opportunity to replicate numerical simulations with very high accuracy and can be run on a laptop within a few minutes, thereby simplifying the use of complex numerical simulations, which can otherwise take tens of hours. This book focuses on Smart Proxy Modeling and provides readers with all the essential details on how to develop Smart Proxy Models using Artificial Intelligence and Machine Learning, as well as how it may be used in real-world cases. Covers replication of highly accurate numerical simulations using Artificial Intelligence and Machine Learning Details application in reservoir simulation and modeling and computational fluid dynamics Includes real case studies based on commercially available simulators Smart Proxy Modeling is ideal for petroleum, chemical, environmental, and mechanical engineers, as well as statisticians and others working with applications of data-driven analytics.

The Simulated Multiverse

The Simulated Multiverse PDF Author: Rizwan Virk
Publisher: Bayview Books, LLC
ISBN: 1954872011
Category : Computers
Languages : en
Pages : 484

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Book Description
Do multiple versions of ourselves exist in parallel universes living out their lives in different timelines? In this follow up to his bestseller, The Simulation Hypothesis, MIT Computer Scientist and Silicon Valley Game Pioneer Rizwan Virk explores these topics from a new lens: that of simulation theory. If we are living in a digital universe, then many of the complexities and baffling characteristics of our reality start to make more sense. Quantum computing lets us simulate complex phenomena in parallel, allowing the simulation to explore many realities at once to find the most "optimum" path forward. Could this explain not only the enigmatic Mandela Effect but provide us with a new understanding of time and space? Bringing his unique trademark style of combining video games, computer science, quantum physics and computing with lots of philosophy and science fiction, Virk gives us a new way to think about not just our universe, but all possible realities!