Author: Robert Christie
Publisher: Macmillan
ISBN: 1626722331
Category : Juvenile Nonfiction
Languages : en
Pages : 129
Book Description
Vividly illustrated and starring a cunningly designed cast of characters, Into the Outlands is a tale of adventure in a fully-imagined fantasy world ripe for exploration. This first book of Quirk s Quest includes an illustrated roster of the important characters, a guide to the intrepid Sxervian Frog Brigade, and mission map of the Outlands.
Quirk's Quest: Into the Outlands
Author: Robert Christie
Publisher: Macmillan
ISBN: 1626722331
Category : Juvenile Nonfiction
Languages : en
Pages : 129
Book Description
Vividly illustrated and starring a cunningly designed cast of characters, Into the Outlands is a tale of adventure in a fully-imagined fantasy world ripe for exploration. This first book of Quirk s Quest includes an illustrated roster of the important characters, a guide to the intrepid Sxervian Frog Brigade, and mission map of the Outlands.
Publisher: Macmillan
ISBN: 1626722331
Category : Juvenile Nonfiction
Languages : en
Pages : 129
Book Description
Vividly illustrated and starring a cunningly designed cast of characters, Into the Outlands is a tale of adventure in a fully-imagined fantasy world ripe for exploration. This first book of Quirk s Quest includes an illustrated roster of the important characters, a guide to the intrepid Sxervian Frog Brigade, and mission map of the Outlands.
Quirk's Quest: Into the Outlands
Author: Robert Christie
Publisher: First Second
ISBN: 1626729808
Category : Juvenile Fiction
Languages : en
Pages : 132
Book Description
Setting out to explore the remote Outlands of Crutonia are the brave and multifarious crew of the H.M.S. Gwaniimander, under the command of Captain Quenterindy Quirk—a leader whose confidence exceeds his competence by several lengths of his own bushy tail. Quirk’s voyage of discovery is quickly plunged into disaster and mystery, as the expedition encounters carnivorous giants, an unstable sorceress, and a valley of indestructible creatures. With the crew decimated, the ship destroyed, and a malign force plotting worse fortune, can Quirk and his compatriots hold together their royal mission? Vividly illustrated and starring a cunningly designed cast of characters, Robert Christie and Deborah Lang's Into the Outlands is a tale of adventure in a fully-imagined fantasy world ripe for exploration. This first graphic novel of Quirk’s Quest includes an illustrated roster of the important characters, a guide to the intrepid Sxervian Frog Brigade, and mission map of the Outlands.
Publisher: First Second
ISBN: 1626729808
Category : Juvenile Fiction
Languages : en
Pages : 132
Book Description
Setting out to explore the remote Outlands of Crutonia are the brave and multifarious crew of the H.M.S. Gwaniimander, under the command of Captain Quenterindy Quirk—a leader whose confidence exceeds his competence by several lengths of his own bushy tail. Quirk’s voyage of discovery is quickly plunged into disaster and mystery, as the expedition encounters carnivorous giants, an unstable sorceress, and a valley of indestructible creatures. With the crew decimated, the ship destroyed, and a malign force plotting worse fortune, can Quirk and his compatriots hold together their royal mission? Vividly illustrated and starring a cunningly designed cast of characters, Robert Christie and Deborah Lang's Into the Outlands is a tale of adventure in a fully-imagined fantasy world ripe for exploration. This first graphic novel of Quirk’s Quest includes an illustrated roster of the important characters, a guide to the intrepid Sxervian Frog Brigade, and mission map of the Outlands.
Quirk's Quest: The Lost and the Found
Author: Robert Christie
Publisher: First Second Books
ISBN: 162672234X
Category : Juvenile Nonfiction
Languages : en
Pages : 146
Book Description
Captain Quenterindy Quirk and his entourage discover a highly advanced civilization beneath the surface of Crutonia, but the rulers of this newly discovered world have little use for inept explorers and their quests.
Publisher: First Second Books
ISBN: 162672234X
Category : Juvenile Nonfiction
Languages : en
Pages : 146
Book Description
Captain Quenterindy Quirk and his entourage discover a highly advanced civilization beneath the surface of Crutonia, but the rulers of this newly discovered world have little use for inept explorers and their quests.
League of Lasers
Author: Mike Lawrence (Comic book artist)
Publisher:
ISBN: 1626722811
Category : Juvenile Fiction
Languages : en
Pages : 210
Book Description
Avani is the odd ball out, but when she's abducted by aliens and enters the Star Scouts, she finally finds a place where she can fit in.
Publisher:
ISBN: 1626722811
Category : Juvenile Fiction
Languages : en
Pages : 210
Book Description
Avani is the odd ball out, but when she's abducted by aliens and enters the Star Scouts, she finally finds a place where she can fit in.
Monsters Beware!
Author: Jorge Aguirre
Publisher: First Second Books
ISBN: 1626721807
Category : Juvenile Nonfiction
Languages : en
Pages : 177
Book Description
She's fought giants, clobbered dragons, and now Claudette faces her biggest challenge yet... herself! In the final book of the Claudette graphic novel series, Claudette is put to the ultimate test. With her honor on the line will she learn that there's more to a fight than just winning?
Publisher: First Second Books
ISBN: 1626721807
Category : Juvenile Nonfiction
Languages : en
Pages : 177
Book Description
She's fought giants, clobbered dragons, and now Claudette faces her biggest challenge yet... herself! In the final book of the Claudette graphic novel series, Claudette is put to the ultimate test. With her honor on the line will she learn that there's more to a fight than just winning?
Quirk's Quest: The Lost and the Found
Author: Robert Christie
Publisher: First Second
ISBN: 1250208882
Category : Juvenile Fiction
Languages : en
Pages : 75
Book Description
Marooned in unknown and exceedingly hostile territory, Captain Quenterindy Quirk and his furry entourage continue their royal quest to explore the uncharted lands of Crutonia. And now they've made a most remarkable discovery: A mysterious and highly advanced civilization lies beneath the surface of the island. But the rulers of this new world have little patience for inept explorers or their royal quests. Vividly illustrated and starring a cunningly designed cast of characters, Quirk's Quest is a tale of adventure in a fully imagined world ripe for exploration. Included in this volume is an illustrated roster of the important characters and a map of the world of Crutonia.
Publisher: First Second
ISBN: 1250208882
Category : Juvenile Fiction
Languages : en
Pages : 75
Book Description
Marooned in unknown and exceedingly hostile territory, Captain Quenterindy Quirk and his furry entourage continue their royal quest to explore the uncharted lands of Crutonia. And now they've made a most remarkable discovery: A mysterious and highly advanced civilization lies beneath the surface of the island. But the rulers of this new world have little patience for inept explorers or their royal quests. Vividly illustrated and starring a cunningly designed cast of characters, Quirk's Quest is a tale of adventure in a fully imagined world ripe for exploration. Included in this volume is an illustrated roster of the important characters and a map of the world of Crutonia.
The City on the Other Side
Author: Mairghread Scott
Publisher: First Second Books
ISBN: 1250152550
Category : Juvenile Nonfiction
Languages : en
Pages : 226
Book Description
A young girl stumbles into a pitched war between two fairy kingdoms, and the fate of San Francisco hangs in the balance.
Publisher: First Second Books
ISBN: 1250152550
Category : Juvenile Nonfiction
Languages : en
Pages : 226
Book Description
A young girl stumbles into a pitched war between two fairy kingdoms, and the fate of San Francisco hangs in the balance.
The Impostor Queen
Author: Sarah Fine
Publisher: Simon and Schuster
ISBN: 1481441922
Category : Young Adult Fiction
Languages : en
Pages : 348
Book Description
The elders chose Elli to be queen, but they chose wrong in this beautifully crafted novel that “fans of Rae Carson’s books and Victoria Areyard’s Red Queen will find much to love in” (VOYA). Sixteen-year-old Elli was a small child when the Elders of Kupari chose her to succeed the Valtia, the queen who wields infinitely powerful ice and fire magic. Since then, Elli has lived in the temple, surrounded by luxury and tutored by priests, as she prepares for the day when the Valtia perishes and the magic finds a new home in her. Elli is destined to be the most powerful Valtia to ever rule. But when the queen dies defending the kingdom from invading warriors, the magic doesn’t enter Elli. It’s nowhere to be found. Disgraced, Elli flees to the outlands, the home of banished criminals—some who would love to see the temple burn with all its priests inside. As she finds her footing in this new world, Elli uncovers devastating new information about the Kupari magic, those who wield it, and the prophecy that foretold her destiny. Torn between the love she has for her people and her growing loyalty to the banished, Elli struggles to understand the true role she was meant to play. But as war looms, she must align with the right side—before the kingdom and its magic are completely destroyed.
Publisher: Simon and Schuster
ISBN: 1481441922
Category : Young Adult Fiction
Languages : en
Pages : 348
Book Description
The elders chose Elli to be queen, but they chose wrong in this beautifully crafted novel that “fans of Rae Carson’s books and Victoria Areyard’s Red Queen will find much to love in” (VOYA). Sixteen-year-old Elli was a small child when the Elders of Kupari chose her to succeed the Valtia, the queen who wields infinitely powerful ice and fire magic. Since then, Elli has lived in the temple, surrounded by luxury and tutored by priests, as she prepares for the day when the Valtia perishes and the magic finds a new home in her. Elli is destined to be the most powerful Valtia to ever rule. But when the queen dies defending the kingdom from invading warriors, the magic doesn’t enter Elli. It’s nowhere to be found. Disgraced, Elli flees to the outlands, the home of banished criminals—some who would love to see the temple burn with all its priests inside. As she finds her footing in this new world, Elli uncovers devastating new information about the Kupari magic, those who wield it, and the prophecy that foretold her destiny. Torn between the love she has for her people and her growing loyalty to the banished, Elli struggles to understand the true role she was meant to play. But as war looms, she must align with the right side—before the kingdom and its magic are completely destroyed.
Arctic Labyrinth
Author: Glyn Williams
Publisher: Univ of California Press
ISBN: 0520269950
Category : History
Languages : en
Pages : 460
Book Description
The elusive dream of locating the Northwest Passage--an ocean route over the top of North America that promised a shortcut to the fabulous wealth of Asia--obsessed explorers for centuries. Until recently these channels were hopelessly choked by impassible ice. Voyagers faced unimaginable horrors--entire ships crushed, mass starvation, disabling frostbite, even cannibalism--in pursuit of a futile goal. Glyn Williams charts the entire sweep of this extraordinary history, from the tiny, woefully equipped vessels of the first Tudor expeditions to the twentieth-century ventures that finally opened the Passage.
Publisher: Univ of California Press
ISBN: 0520269950
Category : History
Languages : en
Pages : 460
Book Description
The elusive dream of locating the Northwest Passage--an ocean route over the top of North America that promised a shortcut to the fabulous wealth of Asia--obsessed explorers for centuries. Until recently these channels were hopelessly choked by impassible ice. Voyagers faced unimaginable horrors--entire ships crushed, mass starvation, disabling frostbite, even cannibalism--in pursuit of a futile goal. Glyn Williams charts the entire sweep of this extraordinary history, from the tiny, woefully equipped vessels of the first Tudor expeditions to the twentieth-century ventures that finally opened the Passage.
I Am Error
Author: Nathan Altice
Publisher: MIT Press
ISBN: 0262534541
Category : Computers
Languages : en
Pages : 439
Book Description
The complex material histories of the Nintendo Entertainment System platform, from code to silicon, focusing on its technical constraints and its expressive affordances. In the 1987 Nintendo Entertainment System videogame Zelda II: The Adventure of Link, a character famously declared: I AM ERROR. Puzzled players assumed that this cryptic mesage was a programming flaw, but it was actually a clumsy Japanese-English translation of “My Name is Error,” a benign programmer's joke. In I AM ERROR Nathan Altice explores the complex material histories of the Nintendo Entertainment System (and its Japanese predecessor, the Family Computer), offering a detailed analysis of its programming and engineering, its expressive affordances, and its cultural significance. Nintendo games were rife with mistranslated texts, but, as Altice explains, Nintendo's translation challenges were not just linguistic but also material, with consequences beyond simple misinterpretation. Emphasizing the technical and material evolution of Nintendo's first cartridge-based platform, Altice describes the development of the Family Computer (or Famicom) and its computational architecture; the “translation” problems faced while adapting the Famicom for the U.S. videogame market as the redesigned Entertainment System; Nintendo's breakthrough console title Super Mario Bros. and its remarkable software innovations; the introduction of Nintendo's short-lived proprietary disk format and the design repercussions on The Legend of Zelda; Nintendo's efforts to extend their console's lifespan through cartridge augmentations; the Famicom's Audio Processing Unit (APU) and its importance for the chiptunes genre; and the emergence of software emulators and the new kinds of play they enabled.
Publisher: MIT Press
ISBN: 0262534541
Category : Computers
Languages : en
Pages : 439
Book Description
The complex material histories of the Nintendo Entertainment System platform, from code to silicon, focusing on its technical constraints and its expressive affordances. In the 1987 Nintendo Entertainment System videogame Zelda II: The Adventure of Link, a character famously declared: I AM ERROR. Puzzled players assumed that this cryptic mesage was a programming flaw, but it was actually a clumsy Japanese-English translation of “My Name is Error,” a benign programmer's joke. In I AM ERROR Nathan Altice explores the complex material histories of the Nintendo Entertainment System (and its Japanese predecessor, the Family Computer), offering a detailed analysis of its programming and engineering, its expressive affordances, and its cultural significance. Nintendo games were rife with mistranslated texts, but, as Altice explains, Nintendo's translation challenges were not just linguistic but also material, with consequences beyond simple misinterpretation. Emphasizing the technical and material evolution of Nintendo's first cartridge-based platform, Altice describes the development of the Family Computer (or Famicom) and its computational architecture; the “translation” problems faced while adapting the Famicom for the U.S. videogame market as the redesigned Entertainment System; Nintendo's breakthrough console title Super Mario Bros. and its remarkable software innovations; the introduction of Nintendo's short-lived proprietary disk format and the design repercussions on The Legend of Zelda; Nintendo's efforts to extend their console's lifespan through cartridge augmentations; the Famicom's Audio Processing Unit (APU) and its importance for the chiptunes genre; and the emergence of software emulators and the new kinds of play they enabled.