Player's Handbook Races: Tieflings

Player's Handbook Races: Tieflings PDF Author: Mike Mearls
Publisher:
ISBN: 9780786954896
Category : Dungeons and Dragons (Game)
Languages : en
Pages : 0

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Book Description
"Roleplaying game supplement."--P. [1] of cover.

Player's Handbook Races: Tieflings

Player's Handbook Races: Tieflings PDF Author: Mike Mearls
Publisher:
ISBN: 9780786954896
Category : Dungeons and Dragons (Game)
Languages : en
Pages : 0

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Book Description
"Roleplaying game supplement."--P. [1] of cover.

Player's Handbook Races

Player's Handbook Races PDF Author: James Wyatt
Publisher:
ISBN: 9780786953868
Category : Dungeons and Dragons (Game)
Languages : en
Pages : 0

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Book Description
This expansion of the "Player's Handbook" core rulebook explores the mysteries of the dragonborn characters, presenting D&D players with exciting new options, including unique powers, paragon paths, and epic destinies.

Player's Handbook

Player's Handbook PDF Author: Jeremy Crawford
Publisher:
ISBN: 9780786950164
Category : Dungeons and Dragons (Game)
Languages : en
Pages : 0

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Book Description
This companion to the 'Player's handbook' core rulebook introduces the primal power source, which draws on the spirits that preserve and sustain the world. This book includes four classes tied to the primal power source: the barbarian, the druid, the shaman, and the warden. It also presents four new arcane and divine classes: the avenger, the bard, the invoker, and the sorcerer.

Eberron: Rising from the Last War (D&D Campaign Setting and Adventure Book)

Eberron: Rising from the Last War (D&D Campaign Setting and Adventure Book) PDF Author: Dungeons & Dragons
Publisher: National Geographic Books
ISBN: 0786966890
Category : Games & Activities
Languages : en
Pages : 0

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Book Description
Explore the lands of Eberron in this campaign sourcebook for the world’s greatest roleplaying game. This book provides everything players and Dungeon Masters need to play Dungeons & Dragons in Eberron—a war-torn world filled with magic-fueled technology, airships and lightning trains, where noir-inspired mystery meets swashbuckling adventure. Will Eberron enter a prosperous new age or will the shadow of war descend once again? • Dive straight into your pulp adventures with easy-to-use locations, complete with maps of floating castles, skyscrapers, and more. • Explore Sharn, a city of skyscrapers, airships, and noirish intrigue and a crossroads for the world’s war-ravaged peoples. • Include a campaign for characters venturing into the Mournland, a mist-cloaked, corpse-littered land twisted by magic. • Meld magic and invention to craft objects of wonder as an artificer—the first official class to be released for fifth edition D&D since the Player’s Handbook. • Flesh out your characters with a new D&D game element called a group patron—a background for your whole party. • Explore 16 new race/subrace options including dragonmarks, which magically transform certain members of the races in the Player’s Handbook. • Confront horrific monsters born from the world’s devastating wars.

Races of the Wild

Races of the Wild PDF Author: Skip Williams
Publisher:
ISBN: 9780786934386
Category : Dungeons and Dragons (Game)
Languages : en
Pages : 0

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Book Description
This new D&D sourcebook details various races that dwell in the wilderness, offering Dungeons & Dragons( players extensive information on the classic races of elves and halflings, new rules, information for interaction, new spells, and new magic items attuned to each race.

Explorer's Guide to Wildemount (D&D Campaign Setting and Adventure Book) (Dungeons & Dragons)

Explorer's Guide to Wildemount (D&D Campaign Setting and Adventure Book) (Dungeons & Dragons) PDF Author: Dungeons & Dragons
Publisher: National Geographic Books
ISBN: 0786966912
Category : Games & Activities
Languages : en
Pages : 0

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Book Description
HOW DO YOU WANT TO DO THIS? A war brews on a continent that has withstood more than its fair share of conflict. The Dwendalian Empire and the Kryn Dynasty are carving up the lands around them, and only the greatest heroes would dare stand between them. Somewhere in the far corners of this war-torn landscape are secrets that could end this conflict and usher in a new age of peace—or burn the world to a cinder. Create a band of heroes and embark on a journey across the continent of Wildemount, the setting for Campaign 2 of the hit Dungeons & Dragons series Critical Role. Within this book, you’ll find new character options, a heroic chronicle to help you craft your character’s backstory, four different starting adventures, and everything a Dungeon Master needs to breathe life into a Wildemount-based D&D campaign… · Delve through the first Dungeons & Dragons book to let players experience the game as played within the world of Critical Role, the world’s most popular livestreaming D&D show. · Uncover a trove of options usable in any D&D game, featuring subclasses, spells, magic items, monsters, and more, rooted in the adventures of Exandria—such as Vestiges of Divergence and the possibility manipulating magic of Dunamancy. · Start a Dungeons & Dragons campaign in any of Wildemount’s regions using a variety of introductory adventures, dozens of regional plot seeds, and the heroic chronicle system—a way to create character backstories rooted in Wildemount. Explore every corner of Wildemount and discover mysteries revealed for the first time by Critical Role Dungeon Master, Matthew Mercer.

The Wild Beyond the Witchlight: A Feywild Adventure (Dungeons & Dragons Book)

The Wild Beyond the Witchlight: A Feywild Adventure (Dungeons & Dragons Book) PDF Author: Dungeons & Dragons
Publisher: National Geographic Books
ISBN: 0786967277
Category : Games & Activities
Languages : en
Pages : 0

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Book Description
A wickedly whimsical adventure for the world’s greatest roleplaying game. Once every eight years, the fantastic Witchlight Carnival touches down on your world, bringing joy to one settlement after the next. Its owners, Mister Witch and Mister Light, know how to put on a good show. But there’s more to this magical extravaganza than meets the eye! The carnival is a gateway to a fantastic Feywild domain unlike anything found on the Material Plane. Time has not been kind to this realm, however, and dark days lie ahead unless someone can thwart the dastardly schemes of the Hourglass Coven. The Wild Beyond the Witchlight takes adventurers from the Witchlight Carnival to Prismeer, a Feywild domain of delight, and is designed for characters of levels 1–8. This book comes with a poster map that shows the carnival on one side and Prismeer on the other. Explore the Plane of Faerie in the first official D&D adventure set primarily in the Feywild Easily drop The Witchlight Carnival into any campaign—for passage into the Feywild or just a night of carnival games and wild entertainment Introduces two races—play as a fairy or as a harengon, a race of humanoid rabbits Adds two backgrounds—the Feylost who grew up in the Feywild, and a Witchlight Hand who works at the carnival All encounters can be resolved without resorting to combat, rewarding clever ideas and creative roleplay Classic 1980s Dungeons & Dragons characters return, including Warduke, Strongheart, and Kelek

Wizards Presents Races and Classes

Wizards Presents Races and Classes PDF Author: Michele Carter
Publisher:
ISBN: 9780786948017
Category : Dungeons and Dragons (Game)
Languages : en
Pages : 0

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Book Description
Through words and illustrations, this book previews some of the iconic races and classes of the new edition. Features essays and insights from the game's designers, developers, and editors.

VAN RICHTEN'S GUIDE TO RAVENLOFT (ALTERNATE COVER)

VAN RICHTEN'S GUIDE TO RAVENLOFT (ALTERNATE COVER) PDF Author:
Publisher:
ISBN: 9780786967261
Category :
Languages : en
Pages :

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Book Description


Races of Eberron

Races of Eberron PDF Author: Jesse Decker
Publisher:
ISBN: 9780786936588
Category : Dungeons and Dragons (Game)
Languages : en
Pages : 0

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Book Description
This new D&D sourcebook details the major races of the Eberron world, with an in-depth look at the new races of the Eberron Campaign Setting, including changelings, the kalashtar, shifters, and the warforged.