Author: Ryan Faricelli
Publisher: Lulu.com
ISBN: 1312907444
Category : Crafts & Hobbies
Languages : en
Pages : 279
Book Description
On A Roll: Level Up Your RPG is a book of theories, wisdom, tips and advice for players and game runners of all experience levels. Designed to help break through the egos that so often keep gamers from learning from one another's experiences, On A Roll strives to help make everyone's game better and more fun while acknowledging that no one knows your game better than you. Featuring a foreword by gamer and author of ""The Dresden Files,"" Jim Butcher, On A Roll is an exploration of everything learned in the author's 25 years of gaming. Covering everything from gamer etiquette, character development and problem players to plot creation and community building, On A Roll is everything you need to help you have more fun playing or running your tabletop, LARP or MUSH game.
On A Roll: Level Up Your RPG
Power Rangers RPG Core Book
Author: Bryan C.P. Steele
Publisher:
ISBN: 9781736884317
Category : Fantasy games
Languages : en
Pages : 0
Book Description
Publisher:
ISBN: 9781736884317
Category : Fantasy games
Languages : en
Pages : 0
Book Description
Torchbearer
Author: Thor Olavsrud
Publisher:
ISBN: 9780983645832
Category :
Languages : en
Pages :
Book Description
Publisher:
ISBN: 9780983645832
Category :
Languages : en
Pages :
Book Description
SuperBetter
Author: Jane McGonigal
Publisher: Penguin
ISBN: 0143194666
Category : Self-Help
Languages : en
Pages : 273
Book Description
A remarkable life plan based on the game the author herself and hundreds of thousands of others have used to leap from trauma and setbacks to recovery and personal growth You are stronger than you know. You are surrounded by potential allies. You are a hero to others. These three qualities are all it takes to become more resilient in the face of any challenge. SuperBetter will show you that accessing this power is as easy as playing a game. In 2009, game designer and author Jane McGonigal got a bad concussion that wouldn't heal. She became anxious and depressed, even suicidal--a common symptom for concussion sufferers. But rather than let herself sink further, she decided to get better by doing what she does best: she turned her recovery process into a game. The game became a blog. The blog became a digital game, then an online portal and a major research study, then a TED talk with 4.5 million views. Today more than 250,000 people have played SuperBetter. But the ideas behind SuperBetter are much bigger than the game: we can cultivate the same powers of recovery and resilience simply by applying its core concepts in everyday life, by being "gameful" in the face of stress. Being gameful means bringing the psychological strengths you naturally display when you play games--such as optimism, creativity, courage, and determination--to real world situations. SuperBetter the book integrates seven basic rules into challenges the reader can undertake while reading, and explains the science behind the benefits. Playing by the seven rules begins to yield life-changing benefits in a matter of days, and eventually they become an ingrained skillset. As inspiring as it is down-to-earth, SuperBetter is self-help for the rest of us. Grounded in rigorous research and powered by game design, it is nothing less than an accessible, real-time guide to living a better life.
Publisher: Penguin
ISBN: 0143194666
Category : Self-Help
Languages : en
Pages : 273
Book Description
A remarkable life plan based on the game the author herself and hundreds of thousands of others have used to leap from trauma and setbacks to recovery and personal growth You are stronger than you know. You are surrounded by potential allies. You are a hero to others. These three qualities are all it takes to become more resilient in the face of any challenge. SuperBetter will show you that accessing this power is as easy as playing a game. In 2009, game designer and author Jane McGonigal got a bad concussion that wouldn't heal. She became anxious and depressed, even suicidal--a common symptom for concussion sufferers. But rather than let herself sink further, she decided to get better by doing what she does best: she turned her recovery process into a game. The game became a blog. The blog became a digital game, then an online portal and a major research study, then a TED talk with 4.5 million views. Today more than 250,000 people have played SuperBetter. But the ideas behind SuperBetter are much bigger than the game: we can cultivate the same powers of recovery and resilience simply by applying its core concepts in everyday life, by being "gameful" in the face of stress. Being gameful means bringing the psychological strengths you naturally display when you play games--such as optimism, creativity, courage, and determination--to real world situations. SuperBetter the book integrates seven basic rules into challenges the reader can undertake while reading, and explains the science behind the benefits. Playing by the seven rules begins to yield life-changing benefits in a matter of days, and eventually they become an ingrained skillset. As inspiring as it is down-to-earth, SuperBetter is self-help for the rest of us. Grounded in rigorous research and powered by game design, it is nothing less than an accessible, real-time guide to living a better life.
The Ultimate RPG Gameplay Guide
Author: James D’Amato
Publisher: Simon and Schuster
ISBN: 1507210949
Category : Games & Activities
Languages : en
Pages : 256
Book Description
Improve your RPG campaign with this comprehensive and interactive guide to making the most out of your gaming experience. Whatever RPG game you play, from D&D to Call of Cthulu to licensed games like Star Wars, every detail is important. From setting the scene to choosing the right music or even adjusting the lighting to create the right atmosphere, every choice helps maximize your gaming experience. The Ultimate RPG Gameplay Guide provides practical advice for everything from pre-game preparations and in-game improvisation to working out a plan of attack with your teammates to learning how to lean into the setting of your game. Including instructions, prompts, and activities, it offers everything you need for successful, fun role-playing with your friends every time you play. Create hours of narrative and make the most out of your storytelling skills by setting the perfect scene for your adventure. Whether you need advice on your character or working better with your gaming group, James D’Amato includes everything you’ll need to take your game to the next level.
Publisher: Simon and Schuster
ISBN: 1507210949
Category : Games & Activities
Languages : en
Pages : 256
Book Description
Improve your RPG campaign with this comprehensive and interactive guide to making the most out of your gaming experience. Whatever RPG game you play, from D&D to Call of Cthulu to licensed games like Star Wars, every detail is important. From setting the scene to choosing the right music or even adjusting the lighting to create the right atmosphere, every choice helps maximize your gaming experience. The Ultimate RPG Gameplay Guide provides practical advice for everything from pre-game preparations and in-game improvisation to working out a plan of attack with your teammates to learning how to lean into the setting of your game. Including instructions, prompts, and activities, it offers everything you need for successful, fun role-playing with your friends every time you play. Create hours of narrative and make the most out of your storytelling skills by setting the perfect scene for your adventure. Whether you need advice on your character or working better with your gaming group, James D’Amato includes everything you’ll need to take your game to the next level.
Icons Superpowered Roleplaying: the Assembled Edition
Author: Steve Kenson
Publisher:
ISBN: 9781934547588
Category : Games & Activities
Languages : en
Pages : 0
Book Description
Icons Superpowered Roleplaying is a tabletop game of superhero adventure that lets you devise stories of the imagination with your friends, based around the heroes you create. The new Assembled Edition revises and expands the original game, putting all options you want under one cover. Icons features quick character creation, a flexible game system that's easy to learn, and flavorful rules to give your games that comic book feel. Icons is your all-in-one package for superhero roleplaying adventure: quick, easy, descriptive, and fun!
Publisher:
ISBN: 9781934547588
Category : Games & Activities
Languages : en
Pages : 0
Book Description
Icons Superpowered Roleplaying is a tabletop game of superhero adventure that lets you devise stories of the imagination with your friends, based around the heroes you create. The new Assembled Edition revises and expands the original game, putting all options you want under one cover. Icons features quick character creation, a flexible game system that's easy to learn, and flavorful rules to give your games that comic book feel. Icons is your all-in-one package for superhero roleplaying adventure: quick, easy, descriptive, and fun!
Into the Odd
Author: Chris McDowall
Publisher:
ISBN: 9781506196589
Category :
Languages : en
Pages : 48
Book Description
Into the Odd contains everything you need to create a character and explore an industrial world of cosmic meddlers and horrific hazards. This is a fast, simple game, to challenge your wits rather than your understanding of complex rules.You seek Arcana, strange devices hosting unnatural powers beyond technology. They range from the smallest ring to vast machines, with powers from petty to godlike. Beside these unnatural items that they may acquire, your characters remain grounded as mortals in constant danger.The game is 48 pages, containing:Original artwork from Jeremy Duncan, Levi Kornelsen, and others.The fastest character creation out there, getting you playing as soon as possible.Player rules that fit on a single page, keeping a focus on exploration, problem solving, and fast, deadly combat.The complete guide to running the game as Referee. From making the most of the rules to creating your own monsters and Arcana. Sample monsters, arcanum, traps, and hazards.Character advancement from Novice to Master Rules for running your own Company, and taking it to war with an original mass combat system.Complete guide to the Odd World, from the cosmopolitan city of Bastion and its hidden Underground, through to backwards Deep Country, the unexplored Golden Lands.The Iron Coral, sample expedition site to test the players' survival skills.The Fallen Marsh, a deadly wilderness to explore.Hopesend Port, a settlement to regroup and sail on to further adventure.Thirteen bonus pages of tools and random tables from the Oddpendium.
Publisher:
ISBN: 9781506196589
Category :
Languages : en
Pages : 48
Book Description
Into the Odd contains everything you need to create a character and explore an industrial world of cosmic meddlers and horrific hazards. This is a fast, simple game, to challenge your wits rather than your understanding of complex rules.You seek Arcana, strange devices hosting unnatural powers beyond technology. They range from the smallest ring to vast machines, with powers from petty to godlike. Beside these unnatural items that they may acquire, your characters remain grounded as mortals in constant danger.The game is 48 pages, containing:Original artwork from Jeremy Duncan, Levi Kornelsen, and others.The fastest character creation out there, getting you playing as soon as possible.Player rules that fit on a single page, keeping a focus on exploration, problem solving, and fast, deadly combat.The complete guide to running the game as Referee. From making the most of the rules to creating your own monsters and Arcana. Sample monsters, arcanum, traps, and hazards.Character advancement from Novice to Master Rules for running your own Company, and taking it to war with an original mass combat system.Complete guide to the Odd World, from the cosmopolitan city of Bastion and its hidden Underground, through to backwards Deep Country, the unexplored Golden Lands.The Iron Coral, sample expedition site to test the players' survival skills.The Fallen Marsh, a deadly wilderness to explore.Hopesend Port, a settlement to regroup and sail on to further adventure.Thirteen bonus pages of tools and random tables from the Oddpendium.
Starfinder Adventure Path
Author: Ron Lundeen
Publisher:
ISBN: 9781640780613
Category : Games & Activities
Languages : en
Pages : 0
Book Description
Hired to transport supplies to a new Pact Worlds colony in the Vast, the heroes discover that the Azlanti Star Empire has invaded and occupied the colony with a small military force. The heroes must liberate the colony from its merciless oppressors, only to learn that the Azlanti have taken both an experimental starship drive and one of the colonists--an old friend of the heroes--back to the Star Empire! "The Reach of Empire" is a Starfinder Roleplaying Game adventure for four 1st-level characters. The adventure begins the Against the Aeon Throne Adventure Path, a 3-part, monthly campaign in which players visit and explore some of the worlds of the sinister Azlanti Star Empire. It also includes a gazetteer of the Pact Worlds colony of Nakondis, a collection of new starships and starship options used by the Imperial Fleet of the Azlanti Star Empire, and a selection of new monsters from alien worlds. Each monthly full-color softcover Starfinder Adventure Path volume contains a new installment of a series of interconnected science-fantasy quests that together create a fully developed plot of sweeping scale and epic challenges. Each 64-page volume of the Starfinder Adventure Path also contains in-depth articles that detail and expand the Starfinder campaign setting and provide new rules, a host of exciting new monsters and alien races, a new planet to explore and starship to pilot, and more!
Publisher:
ISBN: 9781640780613
Category : Games & Activities
Languages : en
Pages : 0
Book Description
Hired to transport supplies to a new Pact Worlds colony in the Vast, the heroes discover that the Azlanti Star Empire has invaded and occupied the colony with a small military force. The heroes must liberate the colony from its merciless oppressors, only to learn that the Azlanti have taken both an experimental starship drive and one of the colonists--an old friend of the heroes--back to the Star Empire! "The Reach of Empire" is a Starfinder Roleplaying Game adventure for four 1st-level characters. The adventure begins the Against the Aeon Throne Adventure Path, a 3-part, monthly campaign in which players visit and explore some of the worlds of the sinister Azlanti Star Empire. It also includes a gazetteer of the Pact Worlds colony of Nakondis, a collection of new starships and starship options used by the Imperial Fleet of the Azlanti Star Empire, and a selection of new monsters from alien worlds. Each monthly full-color softcover Starfinder Adventure Path volume contains a new installment of a series of interconnected science-fantasy quests that together create a fully developed plot of sweeping scale and epic challenges. Each 64-page volume of the Starfinder Adventure Path also contains in-depth articles that detail and expand the Starfinder campaign setting and provide new rules, a host of exciting new monsters and alien races, a new planet to explore and starship to pilot, and more!
Modern the RPG
Author: Ray Machuga
Publisher: Higher Grounds Publishing
ISBN:
Category : Games & Activities
Languages : en
Pages :
Book Description
What would our world be like if magic and monsters truly existed? What is the gods once roamed the world and shaped it to their vision? Will you go quietly into that dark night, or will you fight the oncoming storm? What will you do when adventure comes calling? Modern is the foremost in Urban Fantasy gaming. Learn forbidden secrets. Build unique characters. Cast world-shaking spells. Confront the evils of our world. The Modern RPG system is designed to allow you to play in a realistic world where magic and monsters have always existed. It allows you to explore you own world through the lens of magic and mystery. With this book, you can explore any adventure you can imagine. Explore your world through the eyes of the City Elves, the industrious Dwarves or clever Gnomes. Become a Fighter who battles for a cause. Take up the spiritual mantle of the Shaman and strike deals with spirits older than mankind. Become the hero this world needs. Modern RPG includes.. Unique Character Creation that gives you the power. A Familiar Pathfinder system with some unique twists. Skills, Feats and Spells to power your adventures. A sample story to get you started in the Modern World. Everything you need to play!
Publisher: Higher Grounds Publishing
ISBN:
Category : Games & Activities
Languages : en
Pages :
Book Description
What would our world be like if magic and monsters truly existed? What is the gods once roamed the world and shaped it to their vision? Will you go quietly into that dark night, or will you fight the oncoming storm? What will you do when adventure comes calling? Modern is the foremost in Urban Fantasy gaming. Learn forbidden secrets. Build unique characters. Cast world-shaking spells. Confront the evils of our world. The Modern RPG system is designed to allow you to play in a realistic world where magic and monsters have always existed. It allows you to explore you own world through the lens of magic and mystery. With this book, you can explore any adventure you can imagine. Explore your world through the eyes of the City Elves, the industrious Dwarves or clever Gnomes. Become a Fighter who battles for a cause. Take up the spiritual mantle of the Shaman and strike deals with spirits older than mankind. Become the hero this world needs. Modern RPG includes.. Unique Character Creation that gives you the power. A Familiar Pathfinder system with some unique twists. Skills, Feats and Spells to power your adventures. A sample story to get you started in the Modern World. Everything you need to play!
Dragon Emblem RPG Core Book
Author: Robert Supinger
Publisher: Lulu.com
ISBN: 1365332071
Category : Games & Activities
Languages : en
Pages : 206
Book Description
Dragon Emblem RPG is a table-top game designed with inspiration from games such as DCC, Metamorphosis Alpha, World of Warcraft, and others. There are several classes and races each with unique abilities and traits to help create balanced groups. The game includes a background story and a 16-adventure campaign that the players can delve into. New weapons, armor, relics, treasures, and gruesome creatures await the brave adventurers. All book purchases through Lulu grant me revenue, and other locations grant me none. As a result, if purchasing through Lulu, it is considered a donation to me, my family, and future projects I may endeavor on. Likewise, a portion of the revenue will be used to compensate those who have assisted me with the production of this game, which includes anyone that gave me ideas or advice, to those that assisted with playtesting.
Publisher: Lulu.com
ISBN: 1365332071
Category : Games & Activities
Languages : en
Pages : 206
Book Description
Dragon Emblem RPG is a table-top game designed with inspiration from games such as DCC, Metamorphosis Alpha, World of Warcraft, and others. There are several classes and races each with unique abilities and traits to help create balanced groups. The game includes a background story and a 16-adventure campaign that the players can delve into. New weapons, armor, relics, treasures, and gruesome creatures await the brave adventurers. All book purchases through Lulu grant me revenue, and other locations grant me none. As a result, if purchasing through Lulu, it is considered a donation to me, my family, and future projects I may endeavor on. Likewise, a portion of the revenue will be used to compensate those who have assisted me with the production of this game, which includes anyone that gave me ideas or advice, to those that assisted with playtesting.