Lingua Fracta

Lingua Fracta PDF Author: Collin Gifford Brooke
Publisher: Hampton Press (NJ)
ISBN:
Category : Computers
Languages : en
Pages : 256

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Book Description
In (new) Media Res, a preface. Acknowledgments. 1: Interface. 2: Ecology. 3: Proairesis. 4: Pattern. 5: Perspective. 6: Persistence. Performance. 8: Discourse ex machina, a coda. Bibliography. Author index. Subject index.

Lingua Fracta

Lingua Fracta PDF Author: Collin Gifford Brooke
Publisher: Hampton Press (NJ)
ISBN:
Category : Computers
Languages : en
Pages : 256

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Book Description
In (new) Media Res, a preface. Acknowledgments. 1: Interface. 2: Ecology. 3: Proairesis. 4: Pattern. 5: Perspective. 6: Persistence. Performance. 8: Discourse ex machina, a coda. Bibliography. Author index. Subject index.

Anime's Media Mix

Anime's Media Mix PDF Author: Marc Steinberg
Publisher: U of Minnesota Press
ISBN: 081667549X
Category : Art
Languages : en
Pages : 337

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Book Description
Untangles the web of commodity, capitalism, and art that is anime

Beautiful Fighting Girl

Beautiful Fighting Girl PDF Author: Tamaki Saitō
Publisher: U of Minnesota Press
ISBN: 0816654506
Category : Art
Languages : en
Pages : 243

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Book Description
From Nausicaä to Sailor Moon, understanding girl heroines of manga and anime within otaku culture.

Hypertext 3.0

Hypertext 3.0 PDF Author: George P. Landow
Publisher: JHU Press
ISBN: 9780801882562
Category : Computers
Languages : en
Pages : 464

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Book Description
From Intermedia to Microcosm, Storyspace, and the Web, Landow offers information about the kinds of hypertext, different modes of linking, attitudes toward technology, and the proliferation of pornography and gambling on the Internet. He also includes new material on developing Internet-related technologies.

Otaku

Otaku PDF Author: Hiroki Azuma
Publisher: U of Minnesota Press
ISBN: 0816653518
Category : Social Science
Languages : en
Pages : 177

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Book Description
Printbegrænsninger: Der kan printes 10 sider ad gangen og max. 40 sider pr. session

The Study of Games

The Study of Games PDF Author: Elliott Morton Avedon
Publisher: Ishi Press
ISBN: 9784871874168
Category : Games
Languages : en
Pages : 548

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Book Description
The authors, Elliott Morton Avedon and Brian Sutton-Smith are recognized authorities on the study of games. Elliott Morton Avedon was born on 28 April 1930 in Florida. He is the author of "Therapeutic Recreation Service: An Applied Behavioural Approach." Brian Sutton-Smith was born in Wellington, New Zealand in 1924. His academic career is focused on children's games, adult games, children's play, children's drama, films and narratives, as well as children's gender issues and sibling position. Brian Sutton-Smith is the author of some 50 books, the most recent of which is The Ambiguity of Play, and some 350 scholarly articles. He has been the President of The Anthropological Association for the Study of Play and of The American Psychological Association, Division g10 (Psychology and the Arts). As a founder of the Children's Folklore Society he has received a Lifetime Achievement Award from the American Folklore Society.

Fictional Minds

Fictional Minds PDF Author: Alan Palmer
Publisher: U of Nebraska Press
ISBN: 9780803237438
Category : Literary Collections
Languages : en
Pages : 300

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Book Description
"Readers create a continuing consciousness out of scattered references to a particular character and read this consciousness as an "embedded narrative" within the whole narrative of the novel. The combination of these embedded narratives forms the plot. This perspective on narrative enables us to explore hitherto neglected aspects of fictional minds such as dispositions, emotions, and action. It also highlights the social public and dialogic mind and the "mind beyond the skin." For example much of our thought is intermental, or joint, group or shared; even our identity is to an extent socially distributed.".

Transmedial Worlds in Everyday Life

Transmedial Worlds in Everyday Life PDF Author: Susana Tosca
Publisher: Routledge
ISBN: 1351365320
Category : Social Science
Languages : en
Pages : 346

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Book Description
In this pioneering new book, authors Klastrup and Tosca explore the many ways that transmedial worlds are present in people’s everyday life, proposing a new theory of (trans)media use for the digital age. People are not only reading, watching and playing in fictional worlds like never before, but also using them to reflect about their lives through Facebook, Twitter, Youtube and other channels, commenting on their marriages or their life at the office, analyzing current news, or reminiscing on the role these worlds played in their childhood. The book’s unique methodological approach combines an aesthetic and literary perspective that looks closely at the different fictional universes, with an empirical user perspective that builds upon 15 years of sustained work on transmediality. The result is a theory that covers both the personal, experiential dimension of fictional worlds and the social dimension of sharing with each other. A fascinating and contemporary examination of media worlds and their communities, this book offers students and scholars of fandom, media, cultural and reception studies a new theoretical and methodological framework, through which to understand the phenomenon of transmedial worlds, and people's engagement with them.

Character and Person

Character and Person PDF Author: John Frow
Publisher:
ISBN: 0198704518
Category : Literary Criticism
Languages : en
Pages : 353

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Book Description
Character and Person explores the category of fictional character, one of the most widely used and least adequately theorized concepts in literary studies, cultural studies, and everyday usage. It sets fictional character in relation to the concept of person and tries to examine how each of these terms is constructed across different cultures.