Author: Marne Ventura
Publisher: Capstone Classroom
ISBN: 1543528554
Category : Juvenile Nonfiction
Languages : en
Pages : 49
Book Description
Rev it up with locomotion projects that teach kids science concepts--and then build on them. Start with the basics, and then grow on what you know. Learn about movement, speed up, and then make and take them to the next level.
Motion Projects to Build on
Author: Marne Ventura
Publisher: Capstone Classroom
ISBN: 1543528554
Category : Juvenile Nonfiction
Languages : en
Pages : 49
Book Description
Rev it up with locomotion projects that teach kids science concepts--and then build on them. Start with the basics, and then grow on what you know. Learn about movement, speed up, and then make and take them to the next level.
Publisher: Capstone Classroom
ISBN: 1543528554
Category : Juvenile Nonfiction
Languages : en
Pages : 49
Book Description
Rev it up with locomotion projects that teach kids science concepts--and then build on them. Start with the basics, and then grow on what you know. Learn about movement, speed up, and then make and take them to the next level.
Design for Motion
Author: Austin Shaw
Publisher: CRC Press
ISBN: 1317607775
Category : Art
Languages : en
Pages : 346
Book Description
Plumb the depths of core motion design fundamentals and harness the essential techniques of this diverse and innovative medium. Combine basic art and design principles with creative storytelling to create compelling style frames, design boards, and motion design projects. Here, in one volume, Austin Shaw covers all the principles any serious motion designer needs to know in order to make their artistic visions a reality and confidently produce compositions for clients, including: Illustration techniques Typography Compositing Cinematography Incorporating 3D elements Matte painting Concept development, and much more Lessons are augmented by illustrious full color imagery and practical exercises, allowing you to put the techniques covered into immediate practical context. Industry leaders and pioneers, including Karin Fong, Bradley G Munkowitz (GMUNK), Will Hyde, Erin Sarofsky, Danny Yount, and many more, contribute their professional perspectives, share personal stories, and provide visual examples of their work. Additionally, a robust companion website (www.focalpress.com/cw/shaw) features project files, video tutorials, bonus PDFs, and rolling updates to keep you informed on the latest developments in the field.
Publisher: CRC Press
ISBN: 1317607775
Category : Art
Languages : en
Pages : 346
Book Description
Plumb the depths of core motion design fundamentals and harness the essential techniques of this diverse and innovative medium. Combine basic art and design principles with creative storytelling to create compelling style frames, design boards, and motion design projects. Here, in one volume, Austin Shaw covers all the principles any serious motion designer needs to know in order to make their artistic visions a reality and confidently produce compositions for clients, including: Illustration techniques Typography Compositing Cinematography Incorporating 3D elements Matte painting Concept development, and much more Lessons are augmented by illustrious full color imagery and practical exercises, allowing you to put the techniques covered into immediate practical context. Industry leaders and pioneers, including Karin Fong, Bradley G Munkowitz (GMUNK), Will Hyde, Erin Sarofsky, Danny Yount, and many more, contribute their professional perspectives, share personal stories, and provide visual examples of their work. Additionally, a robust companion website (www.focalpress.com/cw/shaw) features project files, video tutorials, bonus PDFs, and rolling updates to keep you informed on the latest developments in the field.
Ace Your Forces and Motion Science Project
Author: Robert Gardner
Publisher: Enslow Publishing, LLC
ISBN: 9780766032224
Category : Juvenile Nonfiction
Languages : en
Pages : 136
Book Description
"Presents several science experiments and project ideas about forces and motion"--Provided by publisher.
Publisher: Enslow Publishing, LLC
ISBN: 9780766032224
Category : Juvenile Nonfiction
Languages : en
Pages : 136
Book Description
"Presents several science experiments and project ideas about forces and motion"--Provided by publisher.
Animated Storytelling
Author: Liz Blazer
Publisher: Peachpit Press
ISBN: 0135660416
Category : Computers
Languages : en
Pages : 281
Book Description
Animation is a limitless medium for telling stories. Artists can create worlds, defy gravity, flip from factual to fantasy, and transport audiences to places they never imagined. The challenge is having the discipline to reel it in and be intentional about your storytelling choices. This book shows you how. In Animated Storytelling, learn how to create memorable stories using animation and motion graphics by following 10 simple guidelines that take you through the stages of concept development, pre-production, storyboarding, and design. Explore traditional linear storytelling and learn different processes for creating successful nonlinear animated stories, and also discover the wonders of experimental filmmaking. Award-winning filmmaker, educator, and motivator Liz Blazer uses clear examples and easy-to-follow exercises to provide you with the instruction, encouragement, and tools you need to get your designs moving. Whether your goal is to create exciting shorts for film festivals, effective messaging for broadcast or online, or simply to gain a deeper understanding of the medium, Animated Storytelling simplifies the process of creating clear and engaging stories for animation and motion graphics so you can get started easily. Animated Storytelling teaches you how to: • Write a creative brief for your project • Find and communicate your story’s Big Idea • Create tight stories with linear and nonlinear structures • Explore experimental filmmaking techniques • Use storyboards to communicate your visual story • Use color to clarify and enrich your story • Define the rules for your animated world • Ease into the challenging task of animation • Make the work you want to be hired to do • Share your work with the world! “Equal parts inspiring and practical, Animated Storytelling is a step-by-step guide that takes aspiring storytellers from raw idea to final render to distribution. –Justin Cone, Co-founder, Motionographer “This book is the instruction manual for navigating the complex world of animated storytelling. It's informative, inspirational, and extremely entertaining to read. Anyone working (or hoping to work) in the field of animation needs to read this. –Joey Korenman, CEO & Founder, School of Motion
Publisher: Peachpit Press
ISBN: 0135660416
Category : Computers
Languages : en
Pages : 281
Book Description
Animation is a limitless medium for telling stories. Artists can create worlds, defy gravity, flip from factual to fantasy, and transport audiences to places they never imagined. The challenge is having the discipline to reel it in and be intentional about your storytelling choices. This book shows you how. In Animated Storytelling, learn how to create memorable stories using animation and motion graphics by following 10 simple guidelines that take you through the stages of concept development, pre-production, storyboarding, and design. Explore traditional linear storytelling and learn different processes for creating successful nonlinear animated stories, and also discover the wonders of experimental filmmaking. Award-winning filmmaker, educator, and motivator Liz Blazer uses clear examples and easy-to-follow exercises to provide you with the instruction, encouragement, and tools you need to get your designs moving. Whether your goal is to create exciting shorts for film festivals, effective messaging for broadcast or online, or simply to gain a deeper understanding of the medium, Animated Storytelling simplifies the process of creating clear and engaging stories for animation and motion graphics so you can get started easily. Animated Storytelling teaches you how to: • Write a creative brief for your project • Find and communicate your story’s Big Idea • Create tight stories with linear and nonlinear structures • Explore experimental filmmaking techniques • Use storyboards to communicate your visual story • Use color to clarify and enrich your story • Define the rules for your animated world • Ease into the challenging task of animation • Make the work you want to be hired to do • Share your work with the world! “Equal parts inspiring and practical, Animated Storytelling is a step-by-step guide that takes aspiring storytellers from raw idea to final render to distribution. –Justin Cone, Co-founder, Motionographer “This book is the instruction manual for navigating the complex world of animated storytelling. It's informative, inspirational, and extremely entertaining to read. Anyone working (or hoping to work) in the field of animation needs to read this. –Joey Korenman, CEO & Founder, School of Motion
Design for Motion
Author: Austin Shaw
Publisher: Routledge
ISBN: 0429841221
Category : Art
Languages : en
Pages : 400
Book Description
Combining art and design principles with creative storytelling and professional savvy, this book covers everything a serious motion designer needs to make their artistic visions a reality and confidently produce compositions for clients. In this updated second edition of Design for Motion, author Austin Shaw explores the principles of motion design, teaching readers how to creatively harness the essential techniques of this diverse and innovative medium to create compelling style frames, design boards, and motion design products. Lessons are augmented by illustrious full-color imagery and practical exercises, allowing you to put the techniques covered into immediate practical context. Industry leaders, pioneers, and rising stars contribute their professional perspectives, share personal stories, and provide visual examples of their work. This second edition also includes updates on the following: Illustration techniques Typography Compositing Visual storytelling Incorporating 3D elements Social/mobile-first design Portfolio and concept development How to develop a distinct personal design style, and much more Plumb the depths of core motion design fundamentals and harness the essential techniques of this diverse and innovative medium. An accompanying Companion Website (www.routledge.com/cw/shaw) features video tutorials, a student showcase, and more.
Publisher: Routledge
ISBN: 0429841221
Category : Art
Languages : en
Pages : 400
Book Description
Combining art and design principles with creative storytelling and professional savvy, this book covers everything a serious motion designer needs to make their artistic visions a reality and confidently produce compositions for clients. In this updated second edition of Design for Motion, author Austin Shaw explores the principles of motion design, teaching readers how to creatively harness the essential techniques of this diverse and innovative medium to create compelling style frames, design boards, and motion design products. Lessons are augmented by illustrious full-color imagery and practical exercises, allowing you to put the techniques covered into immediate practical context. Industry leaders, pioneers, and rising stars contribute their professional perspectives, share personal stories, and provide visual examples of their work. This second edition also includes updates on the following: Illustration techniques Typography Compositing Visual storytelling Incorporating 3D elements Social/mobile-first design Portfolio and concept development How to develop a distinct personal design style, and much more Plumb the depths of core motion design fundamentals and harness the essential techniques of this diverse and innovative medium. An accompanying Companion Website (www.routledge.com/cw/shaw) features video tutorials, a student showcase, and more.
Creating Motion Graphics with After Effects
Author: Chris Meyer
Publisher: CRC Press
ISBN: 1136059741
Category : Performing Arts
Languages : en
Pages : 769
Book Description
After Effects CS5.5 Update: /tv.adobe.com/show/after-effects-cs55-new-creative-techniques/ Chris and Trish Meyer have created a series of videos demonstrating how to use their favorite new and enhanced features in After Effects CS5.5. Virtually all of these videos use exercise files from Creating Motion Graphics with After Effects (5th Edition for CS5) as their starting point, extending the usefulness of this book for its owners. These videos may be viewed for free on AdobeTV. * 5th Edition of best-selling After Effects book by renowned authors Trish and Chris Meyer covers the important updates in After Effects CS4 and CS5 * Covers both essential and advanced techniques, from basic layer manipulation and animation through keying, motion tracking, and color management * The downloadable resources are packed with project files for version CS5, source materials, and nearly 200 pages of bonus chapters Trish and Chris Meyer share over 17 years of hard-earned, real-world film and video production experience inside this critically acclaimed text. More than a step-by-step review of the features in AE, readers will learn how the program thinks so that they can realize their own visions more quickly and efficiently. This full-color book is packed with tips, gotchas, and sage advice that will help users thrive no matter what projects they might encounter. Creating Motion Graphics 5th Edition has been thoroughly revised to reflect the new features introduced in both After Effects CS4 and CS5. New chapters cover the revolutionary new Roto Brush feature, as well as mocha and mocha shape. The 3D section has been expanded to include working with 3D effects such as Digieffects FreeForm plus workflows including Adobe Repoussé, Vanishing Point Exchange, and 3D model import using Adobe Photoshop Extended. The print version is also accompanied by downloadable resources that contain project files and source materials for all the techniques demonstrated in the book, as well as nearly 200 pages of bonus chapters on subjects such as expressions, scripting, and effects. Subjects include: Animation Techniques; Layer Management; Modes, Masks, and Mattes; Mastering 3D Space; Text Animation; Effects & Presets; Painting and Rotoscoping; Parenting, Nesting, and Collapsing; Color Management and Video Essentials; Motion Tracking and Keying; Working with Audio; Integrating with 3D Applications; Puppet Tools; Expressions; Exporting and Rendering; and much more.
Publisher: CRC Press
ISBN: 1136059741
Category : Performing Arts
Languages : en
Pages : 769
Book Description
After Effects CS5.5 Update: /tv.adobe.com/show/after-effects-cs55-new-creative-techniques/ Chris and Trish Meyer have created a series of videos demonstrating how to use their favorite new and enhanced features in After Effects CS5.5. Virtually all of these videos use exercise files from Creating Motion Graphics with After Effects (5th Edition for CS5) as their starting point, extending the usefulness of this book for its owners. These videos may be viewed for free on AdobeTV. * 5th Edition of best-selling After Effects book by renowned authors Trish and Chris Meyer covers the important updates in After Effects CS4 and CS5 * Covers both essential and advanced techniques, from basic layer manipulation and animation through keying, motion tracking, and color management * The downloadable resources are packed with project files for version CS5, source materials, and nearly 200 pages of bonus chapters Trish and Chris Meyer share over 17 years of hard-earned, real-world film and video production experience inside this critically acclaimed text. More than a step-by-step review of the features in AE, readers will learn how the program thinks so that they can realize their own visions more quickly and efficiently. This full-color book is packed with tips, gotchas, and sage advice that will help users thrive no matter what projects they might encounter. Creating Motion Graphics 5th Edition has been thoroughly revised to reflect the new features introduced in both After Effects CS4 and CS5. New chapters cover the revolutionary new Roto Brush feature, as well as mocha and mocha shape. The 3D section has been expanded to include working with 3D effects such as Digieffects FreeForm plus workflows including Adobe Repoussé, Vanishing Point Exchange, and 3D model import using Adobe Photoshop Extended. The print version is also accompanied by downloadable resources that contain project files and source materials for all the techniques demonstrated in the book, as well as nearly 200 pages of bonus chapters on subjects such as expressions, scripting, and effects. Subjects include: Animation Techniques; Layer Management; Modes, Masks, and Mattes; Mastering 3D Space; Text Animation; Effects & Presets; Painting and Rotoscoping; Parenting, Nesting, and Collapsing; Color Management and Video Essentials; Motion Tracking and Keying; Working with Audio; Integrating with 3D Applications; Puppet Tools; Expressions; Exporting and Rendering; and much more.
Motion 5
Author: Mark Spencer
Publisher: Peachpit Press
ISBN: 032177468X
Category : Computers
Languages : en
Pages : 525
Book Description
Provides information on using Apple's motion graphics software, covering such topics as creating text effects, making animated patterns, using 3D overlays, performing basic painting, and adding audio tracks.
Publisher: Peachpit Press
ISBN: 032177468X
Category : Computers
Languages : en
Pages : 525
Book Description
Provides information on using Apple's motion graphics software, covering such topics as creating text effects, making animated patterns, using 3D overlays, performing basic painting, and adding audio tracks.
The Theory and Practice of Motion Design
Author: R. Brian Stone
Publisher: Routledge
ISBN: 1351034537
Category : Art
Languages : en
Pages : 351
Book Description
This collection offers an expansive, multiplatform exploration of the rapidly-expanding area of motion design and motion graphics, taking into account both theoretical questions and creative professional practice. Spanning interaction design, product interfaces, kinetic data visualizations, typography, TV and film title design, brand building, narrative storytelling, history, exhibits and environments, editors R. Brian Stone and Leah Wahlin offer an interdisciplinary range of academic essays and professional interviews that together form a dialogue between motion design theory and professional practice. Written for both those critically engaged with motion design as well as those working or aspiring to work professionally in the field, the book features a range of international contributors and interviews with some of the best-known designers in the field, including Kyle Cooper, Karin Fong, and Daniel Alenquer. The Theory and Practice of Motion Design seeks to illuminate the diverse, interdisciplinary field of motion design by offering a structured examination of how motion design has evolved, what forces define our current understanding and implementation of motion design, and how we can plan for and imagine the future of motion design as it unfolds. An accompanying online resource site, www.motionresource.com, contains visual representations of the examples described in the text.
Publisher: Routledge
ISBN: 1351034537
Category : Art
Languages : en
Pages : 351
Book Description
This collection offers an expansive, multiplatform exploration of the rapidly-expanding area of motion design and motion graphics, taking into account both theoretical questions and creative professional practice. Spanning interaction design, product interfaces, kinetic data visualizations, typography, TV and film title design, brand building, narrative storytelling, history, exhibits and environments, editors R. Brian Stone and Leah Wahlin offer an interdisciplinary range of academic essays and professional interviews that together form a dialogue between motion design theory and professional practice. Written for both those critically engaged with motion design as well as those working or aspiring to work professionally in the field, the book features a range of international contributors and interviews with some of the best-known designers in the field, including Kyle Cooper, Karin Fong, and Daniel Alenquer. The Theory and Practice of Motion Design seeks to illuminate the diverse, interdisciplinary field of motion design by offering a structured examination of how motion design has evolved, what forces define our current understanding and implementation of motion design, and how we can plan for and imagine the future of motion design as it unfolds. An accompanying online resource site, www.motionresource.com, contains visual representations of the examples described in the text.
Forces and Motion Science Fair Projects, Revised and Expanded Using the Scientific Method
Author: Robert Gardner
Publisher: Enslow Publishers, Inc.
ISBN: 1464501920
Category : Juvenile Nonfiction
Languages : en
Pages : 162
Book Description
How can you tell if a moving object is accelerating? Why are pulleys used to lift objects? Can you observe weightlessness in everyday situations? Using easy-to-find materials and the scientific method, you can learn the answers to these questions and more. If you are interested in competing in science fairs, the book contains lots of great suggestions and ideas for further experiments.
Publisher: Enslow Publishers, Inc.
ISBN: 1464501920
Category : Juvenile Nonfiction
Languages : en
Pages : 162
Book Description
How can you tell if a moving object is accelerating? Why are pulleys used to lift objects? Can you observe weightlessness in everyday situations? Using easy-to-find materials and the scientific method, you can learn the answers to these questions and more. If you are interested in competing in science fairs, the book contains lots of great suggestions and ideas for further experiments.
A Project Guide to Forces and Motion
Author: Colleen Kessler
Publisher: Mitchell Lane Publishers, Inc.
ISBN: 1612281079
Category : Juvenile Nonfiction
Languages : en
Pages : 52
Book Description
Scientists have known for a long time that things move in predictable patterns. It took an apple falling to help further their knowledge, though. We now know how things move and why. Scientists continue to study motion and the forces that cause it, and you can too! In this book, you’ll learn about pushes and pulls and different types of energy. The next time you play soccer, you’ll be able to use your new scientific knowledge to teach your friends and family why that soccer ball moves the way it does.
Publisher: Mitchell Lane Publishers, Inc.
ISBN: 1612281079
Category : Juvenile Nonfiction
Languages : en
Pages : 52
Book Description
Scientists have known for a long time that things move in predictable patterns. It took an apple falling to help further their knowledge, though. We now know how things move and why. Scientists continue to study motion and the forces that cause it, and you can too! In this book, you’ll learn about pushes and pulls and different types of energy. The next time you play soccer, you’ll be able to use your new scientific knowledge to teach your friends and family why that soccer ball moves the way it does.