Mechanics for Entertainment

Mechanics for Entertainment PDF Author: Yakov Perelman
Publisher:
ISBN: 9782917260395
Category : Science
Languages : en
Pages : 236

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Book Description
Unfortunately, the extent of our physics knowledge still does not allow us to see clearly the crucial importance of this science. A wide range of physics notions such as the theory of motion, strength, force, and mechanics in general are still vague for beginners. Those "who do not know movement, do not understand nature" Aristotle once said. Although several pages of the author's book "Physics for Entertainment" (2 volumes) are dedicated to mechanics' problems, it very useful that he devoted a separate, but similarly written, book to mechanics. "Mechanics for Entertainment" is not a textbook. Instead it is a freestyle book with some entertaining experiments and descriptions of some exciting natural phenomena. I have included a number of mechanics laws applications in engineering, sports, circus performances and many other unexpected areas.

Mechanics for Entertainment

Mechanics for Entertainment PDF Author: Yakov Perelman
Publisher:
ISBN: 9782917260395
Category : Science
Languages : en
Pages : 236

Get Book Here

Book Description
Unfortunately, the extent of our physics knowledge still does not allow us to see clearly the crucial importance of this science. A wide range of physics notions such as the theory of motion, strength, force, and mechanics in general are still vague for beginners. Those "who do not know movement, do not understand nature" Aristotle once said. Although several pages of the author's book "Physics for Entertainment" (2 volumes) are dedicated to mechanics' problems, it very useful that he devoted a separate, but similarly written, book to mechanics. "Mechanics for Entertainment" is not a textbook. Instead it is a freestyle book with some entertaining experiments and descriptions of some exciting natural phenomena. I have included a number of mechanics laws applications in engineering, sports, circus performances and many other unexpected areas.

Physics for Entertainment

Physics for Entertainment PDF Author: Y. Perelman
Publisher:
ISBN:
Category : Physics
Languages : en
Pages : 258

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Book Description


Yakov Perelman’s Physics For Entertainment

Yakov Perelman’s Physics For Entertainment PDF Author: Yakov Perelman
Publisher: Lulu.com
ISBN: 1105125017
Category : Fiction
Languages : en
Pages : 215

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Book Description
Published in 1913, a best-seller in the 1930s and long out of print, Physics for Entertainment was translated from Russian into many languages and influenced science students around the world. In the foreword, the book's author describes the contents as "conundrums, brain-teasers, entertaining anecdotes, and unexpected comparisons," adding, "I have quoted extensively from Jules Verne, H. G. Wells, Mark Twain and other writers, because, besides providing entertainment, the fantastic experiments these writers describe may well serve as instructive illustrations at physics classes." The book's topics included how to jump from a moving car, and why, "according to the law of buoyancy, we would never drown in the Dead Sea."

Physics Everywhere

Physics Everywhere PDF Author: Yakov Perelman
Publisher:
ISBN: 9782917260340
Category : Science
Languages : en
Pages : 224

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Book Description
This book contains hundreds of colorful stories from the field of physics. Despite their entertaining appearance, they address several important and serious notions in this field. This book does not seek to replace school textbooks. Its purpose is to entice the reader to consciously observe physical phenomena, including the simplest ones which we have learned to ignore in our everyday life. It allows the reader to amass evidence about physical laws, and engage in a systematic study of physics.

Astronomy for Entertainment

Astronomy for Entertainment PDF Author: Y. Perelman
Publisher: The Minerva Group, Inc.
ISBN: 0898750563
Category : Science
Languages : en
Pages : 200

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Book Description
Astronomy is a fortunate science; it needs no embellishments, said the French savant Arago. So fascinating are its achievements that no special effort is needed to attract attention. Nonetheless, the science of the heavens is not only a collection of astonishing revelations and daring theories. Ordinary facts, things that happen, day by day, are its substance. Most laymen have, generally speaking, a rather hazy notion of this prosaic aspect of astronomy. They find it of little interest, for it is indeed hard to concentrate on what is always before the eye.Everyday happenings in the sky are the contents of this book, free from professional terminology with easy reading. Its purpose is to initiate the reader into the basic facts of astronomy. Ordinary facts with which you may be acquainted are couched here in unexpected paradoxes, or slanted from an odd and unexpected angle solely to excite the imagination and quicken your interest. The daily aspect of the science of the skies, its beginnings, not later findings that mainly form the contents of Astronomy for Entertainment. The purpose of the book is to initiate the reader into the basic facts of astronomy. Ordinary facts with which you may be acquainted are couched here in unexpected paradoxes, or slanted from an odd and unexpected angle. The theme is, as far as possible, free from "terminology" and technical paraphernalia that so often make the reader shy of books on astronomy.Books on popular science are often rebuked for not being sufficiently serious. In a way the rebuke is just, and support for it can be found (if one has in mind the exact natural sciences) in the tendency to avoid calculations in any shape or form. And yet the reader can really master his subject only by learning how to reckon, even though in a rudimentary fashion. True, he has taken care to present them in an easy form, well within the reach of all who have studied mathematics at school. It is his conviction that these exercises help not only retain the knowledge acquired; they are also a useful introduction to more serious reading.This book contains chapters relating to the Earth, the Moon, planets, stars and gravitation. The author has concentrated in the main on materials not usually discussed in works of this nature. Subjects omitted in the present book, will, he hopes, be treated in a second volume. The book, it should be said, makes no attempt to analyze in detail the rich content of modern astronomy.Unfortunately Y. Perelman never wrote the continuation he had planned for this book, as untimely death in war bound Leningrad in 1942 interrupted his labours.

Automated Lighting

Automated Lighting PDF Author: Richard Cadena
Publisher: Taylor & Francis
ISBN: 1136085262
Category : Performing Arts
Languages : en
Pages : 447

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Book Description
Automated Lighting: The Art and Science of Moving Light in Theatre, Live Performance and Entertainment continues to be the most trusted text for working and aspiring lighting professionals. Now in its second edition, it has been fully updated to include new advances in lamp sources such as LEDs and plasma lamps, automated and programmable displays, updates for managing color, and new methods for using electronics. Its clear, easy-to-understand language also includes enough detailed information for the most experienced technician and engineer.

The Science of Fortnite

The Science of Fortnite PDF Author: James Daley
Publisher: Simon and Schuster
ISBN: 1510749632
Category : Science
Languages : en
Pages : 155

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Book Description
Discover the science behind the Fortnite phenomenon! Drawing in more than a hundred million players in its first year of existence, Fortnite's crazy mix of intense combat, wild weapons, innovative construction mechanics, and eccentric environments has made it one of the most popular online video games in the world. A perfect gift for any Fortnite fan, The Science of Fortnite addresses more than fifty topics that span the entire Fortnite universe! This book includes scientific discussions of many of Fortnite’s most interesting gameplay details, including: The island The battle bus Traps Gadgets Weapons Schematics Building The storm This book will discuss how many of the game’s most fantastical weapons might actually work, how the player-made structures would or wouldn’t stand up to the stress of battle, and what the deal is with that huge purple storm! Whether you’re a fan of Battle Royale, Save the World, or Creative play, The Science of Fortnite will entertain and enlighten you with the scientific truths behind this amazing game.

Rebel Mechanics

Rebel Mechanics PDF Author: Shanna Swendson
Publisher: Macmillan
ISBN: 0374300097
Category : Juvenile Fiction
Languages : en
Pages : 321

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Book Description
In 1888 New York City, sixteen-year-old governess Verity Newton agrees to become a spy, whatever the risk, after learning that the man for whom she has feelings sympathizes with rebels developing non-magical sources of power, via steam engines, in hopes of gaining freedom from British rule.

Speed Mechanics for Lead Guitar

Speed Mechanics for Lead Guitar PDF Author:
Publisher: Hal Leonard Corporation
ISBN: 9780793509621
Category : Music
Languages : en
Pages : 84

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Book Description
Guitarskole.

The Art of Game Design

The Art of Game Design PDF Author: Jesse Schell
Publisher: CRC Press
ISBN: 1466598646
Category : Computers
Languages : en
Pages : 604

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Book Description
Good game design happens when you view your game from as many perspectives as possible. Written by one of the world's top game designers, The Art of Game Design presents 100+ sets of questions, or different lenses, for viewing a game’s design, encompassing diverse fields such as psychology, architecture, music, visual design, film, software engineering, theme park design, mathematics, puzzle design, and anthropology. This Second Edition of a Game Developer Front Line Award winner: Describes the deepest and most fundamental principles of game design Demonstrates how tactics used in board, card, and athletic games also work in top-quality video games Contains valuable insight from Jesse Schell, the former chair of the International Game Developers Association and award-winning designer of Disney online games The Art of Game Design, Second Edition gives readers useful perspectives on how to make better game designs faster. It provides practical instruction on creating world-class games that will be played again and again.