Author: Dean Leng
Publisher:
ISBN: 9780307895561
Category : Computer adventure games
Languages : en
Pages : 0
Book Description
• Labeled track maps, showing you every shortcut to help you to first place. • Details on every kart, boost item and weapon. • Extensive coverage of the Create tools to help you create your own tracks, missions, games and adventures. • All game modes are covered including objective-based missions, boss battles, and mini-games.
Little Big Planet: Karting
Author: Dean Leng
Publisher:
ISBN: 9780307895561
Category : Computer adventure games
Languages : en
Pages : 0
Book Description
• Labeled track maps, showing you every shortcut to help you to first place. • Details on every kart, boost item and weapon. • Extensive coverage of the Create tools to help you create your own tracks, missions, games and adventures. • All game modes are covered including objective-based missions, boss battles, and mini-games.
Publisher:
ISBN: 9780307895561
Category : Computer adventure games
Languages : en
Pages : 0
Book Description
• Labeled track maps, showing you every shortcut to help you to first place. • Details on every kart, boost item and weapon. • Extensive coverage of the Create tools to help you create your own tracks, missions, games and adventures. • All game modes are covered including objective-based missions, boss battles, and mini-games.
The Murk
Author: Robert Lettrick
Publisher: Little, Brown Books for Young Readers
ISBN: 1484719395
Category : Juvenile Fiction
Languages : en
Pages : 348
Book Description
In the Okefenokee Swamp grows a rare and beautiful flower with a power unlike any other. Many have tried to claim it???no one has come out alive. But fourteen-year-old Piper Canfield is desperate, and this flower may be her only chance to keep a promise she made a long time ago. Accompanied by her little brother, Creeper, her friend Tad, and two local guides, Piper embarks on the quest of a lifetime. But there's a deadly predator lurking unseen in the black water, one nearly as old as the Oke itself. Some say it's a monster. Others say an evil spirit. The truth is far more terrifying. Piper's task is simple: find the flower . . . or die trying.
Publisher: Little, Brown Books for Young Readers
ISBN: 1484719395
Category : Juvenile Fiction
Languages : en
Pages : 348
Book Description
In the Okefenokee Swamp grows a rare and beautiful flower with a power unlike any other. Many have tried to claim it???no one has come out alive. But fourteen-year-old Piper Canfield is desperate, and this flower may be her only chance to keep a promise she made a long time ago. Accompanied by her little brother, Creeper, her friend Tad, and two local guides, Piper embarks on the quest of a lifetime. But there's a deadly predator lurking unseen in the black water, one nearly as old as the Oke itself. Some say it's a monster. Others say an evil spirit. The truth is far more terrifying. Piper's task is simple: find the flower . . . or die trying.
A Composer's Guide to Game Music
Author: Winifred Phillips
Publisher: MIT Press
ISBN: 0262534495
Category : Music
Languages : en
Pages : 285
Book Description
A comprehensive, practical guide to composing video game music, from acquiring the necessary skills to finding work in the field. Music in video games is often a sophisticated, complex composition that serves to engage the player, set the pace of play, and aid interactivity. Composers of video game music must master an array of specialized skills not taught in the conservatory, including the creation of linear loops, music chunks for horizontal resequencing, and compositional fragments for use within a generative framework. In A Composer's Guide to Game Music, Winifred Phillips—herself an award-winning composer of video game music—provides a comprehensive, practical guide that leads an aspiring video game composer from acquiring the necessary creative skills to understanding the function of music in games to finding work in the field. Musicians and composers may be drawn to game music composition because the game industry is a multibillion-dollar, employment-generating economic powerhouse, but, Phillips writes, the most important qualification for a musician who wants to become a game music composer is a love of video games. Phillips offers detailed coverage of essential topics, including musicianship and composition experience; immersion; musical themes; music and game genres; workflow; working with a development team; linear music; interactive music, both rendered and generative; audio technology, from mixers and preamps to software; and running a business. A Composer's Guide to Game Music offers indispensable guidance for musicians and composers who want to deploy their creativity in a dynamic and growing industry, protect their musical identities while working in a highly technical field, and create great music within the constraints of a new medium.
Publisher: MIT Press
ISBN: 0262534495
Category : Music
Languages : en
Pages : 285
Book Description
A comprehensive, practical guide to composing video game music, from acquiring the necessary skills to finding work in the field. Music in video games is often a sophisticated, complex composition that serves to engage the player, set the pace of play, and aid interactivity. Composers of video game music must master an array of specialized skills not taught in the conservatory, including the creation of linear loops, music chunks for horizontal resequencing, and compositional fragments for use within a generative framework. In A Composer's Guide to Game Music, Winifred Phillips—herself an award-winning composer of video game music—provides a comprehensive, practical guide that leads an aspiring video game composer from acquiring the necessary creative skills to understanding the function of music in games to finding work in the field. Musicians and composers may be drawn to game music composition because the game industry is a multibillion-dollar, employment-generating economic powerhouse, but, Phillips writes, the most important qualification for a musician who wants to become a game music composer is a love of video games. Phillips offers detailed coverage of essential topics, including musicianship and composition experience; immersion; musical themes; music and game genres; workflow; working with a development team; linear music; interactive music, both rendered and generative; audio technology, from mixers and preamps to software; and running a business. A Composer's Guide to Game Music offers indispensable guidance for musicians and composers who want to deploy their creativity in a dynamic and growing industry, protect their musical identities while working in a highly technical field, and create great music within the constraints of a new medium.
Scene Thinking
Author: Benjamin Woo
Publisher: Routledge
ISBN: 1134843666
Category : Social Science
Languages : en
Pages : 311
Book Description
How is cultural activity shaped by the places where it unfolds? One answer has been found in the ‘scenes perspective’, a development within popular music studies that explains change and transformation within musical practices in terms of the social and institutional histories of scenes. Scene Thinking: Cultural Studies from the Scenes Perspective takes up this framework – and the mode of analysis that goes with it – as an important contribution to cultural analysis and social research more generally. In a series of focused case studies – ranging across practices like drag kinging, Bangladeshi underground music, urban arts interventions and sites like single performance venues, urban neighbourhoods in various states of gentrification, and virtual networks of game consoles in countless living rooms – the authors demonstrate how ‘scene thinking’ can enrich cultural studies inquiry. As a humanistic, empirically oriented alternative to network-based social ontologies, thinking in terms of scenes sensitizes researchers to complex, fluid processes that are nonetheless anchored and made meaningful at the level of lived experience. This book was originally published as a special issue of Cultural Studies.
Publisher: Routledge
ISBN: 1134843666
Category : Social Science
Languages : en
Pages : 311
Book Description
How is cultural activity shaped by the places where it unfolds? One answer has been found in the ‘scenes perspective’, a development within popular music studies that explains change and transformation within musical practices in terms of the social and institutional histories of scenes. Scene Thinking: Cultural Studies from the Scenes Perspective takes up this framework – and the mode of analysis that goes with it – as an important contribution to cultural analysis and social research more generally. In a series of focused case studies – ranging across practices like drag kinging, Bangladeshi underground music, urban arts interventions and sites like single performance venues, urban neighbourhoods in various states of gentrification, and virtual networks of game consoles in countless living rooms – the authors demonstrate how ‘scene thinking’ can enrich cultural studies inquiry. As a humanistic, empirically oriented alternative to network-based social ontologies, thinking in terms of scenes sensitizes researchers to complex, fluid processes that are nonetheless anchored and made meaningful at the level of lived experience. This book was originally published as a special issue of Cultural Studies.
Plugged in
Author: Patti M. Valkenburg
Publisher: Yale University Press
ISBN: 0300218877
Category : Psychology
Languages : en
Pages : 341
Book Description
Cover -- Half-title -- Title -- Copyright -- Dedication -- Contents -- Preface -- 1 Youth and Media -- 2 Then and Now -- 3 Themes and Theoretical Perspectives -- 4 Infants, Toddlers, and Preschoolers -- 5 Children -- 6 Adolescents -- 7 Media and Violence -- 8 Media and Emotions -- 9 Advertising and Commercialism -- 10 Media and Sex -- 11 Media and Education -- 12 Digital Games -- 13 Social Media -- 14 Media and Parenting -- 15 The End -- Notes -- Acknowledgments -- Index -- A -- B -- C -- D -- E -- F -- G -- H -- I -- J -- K -- L -- M -- N -- O -- P -- Q -- R -- S -- T -- U -- V -- W -- X -- Y -- Z
Publisher: Yale University Press
ISBN: 0300218877
Category : Psychology
Languages : en
Pages : 341
Book Description
Cover -- Half-title -- Title -- Copyright -- Dedication -- Contents -- Preface -- 1 Youth and Media -- 2 Then and Now -- 3 Themes and Theoretical Perspectives -- 4 Infants, Toddlers, and Preschoolers -- 5 Children -- 6 Adolescents -- 7 Media and Violence -- 8 Media and Emotions -- 9 Advertising and Commercialism -- 10 Media and Sex -- 11 Media and Education -- 12 Digital Games -- 13 Social Media -- 14 Media and Parenting -- 15 The End -- Notes -- Acknowledgments -- Index -- A -- B -- C -- D -- E -- F -- G -- H -- I -- J -- K -- L -- M -- N -- O -- P -- Q -- R -- S -- T -- U -- V -- W -- X -- Y -- Z
The Art of Racing in the Rain
Author: Garth Stein
Publisher: Harper Collins
ISBN: 0061738093
Category : Fiction
Languages : en
Pages : 340
Book Description
NOW A MAJOR MOTION PICTURE FROM FOX 2000 STARRING MILO VENTIMIGLIA, AMANDA SEYFRIED, AND KEVIN COSTNER MEET THE DOG WHO WILL SHOW THE WORLD HOW TO BE HUMAN The New York Times bestselling novel from Garth Stein—a heart-wrenching but deeply funny and ultimately uplifting story of family, love, loyalty, and hope—a captivating look at the wonders and absurdities of human life . . . as only a dog could tell it. “Splendid.” —People “The perfect book for anyone who knows that compassion isn’t only for humans, and that the relationship between two souls who are meant for each other never really comes to an end. Every now and then I’m lucky enough to read a novel I can’t stop thinking about: this is one of them.” —Jodi Picoult “It’s impossible not to love Enzo.” —Minneapolis Star Tribune “This old soul of a dog has much to teach us about being human. I loved this book.” —Sara Gruen
Publisher: Harper Collins
ISBN: 0061738093
Category : Fiction
Languages : en
Pages : 340
Book Description
NOW A MAJOR MOTION PICTURE FROM FOX 2000 STARRING MILO VENTIMIGLIA, AMANDA SEYFRIED, AND KEVIN COSTNER MEET THE DOG WHO WILL SHOW THE WORLD HOW TO BE HUMAN The New York Times bestselling novel from Garth Stein—a heart-wrenching but deeply funny and ultimately uplifting story of family, love, loyalty, and hope—a captivating look at the wonders and absurdities of human life . . . as only a dog could tell it. “Splendid.” —People “The perfect book for anyone who knows that compassion isn’t only for humans, and that the relationship between two souls who are meant for each other never really comes to an end. Every now and then I’m lucky enough to read a novel I can’t stop thinking about: this is one of them.” —Jodi Picoult “It’s impossible not to love Enzo.” —Minneapolis Star Tribune “This old soul of a dog has much to teach us about being human. I loved this book.” —Sara Gruen
Drama and Digital Arts Cultures
Author: David Cameron
Publisher: Bloomsbury Publishing
ISBN: 1472592220
Category : Drama
Languages : en
Pages : 345
Book Description
Drama and Digital Arts Cultures is a critical guide to the new forms of playful exploration, co-creativity, and improvised performance made possible by digital networked media. Drawing on examples from games, education, online media, technology-enabled performance and the creative industries, the book uses the elements of applied drama to frame our understanding of digital cultures. Exploring the connected real-world and virtual spaces where young people are making and sharing digital content, it draws attention to the fundamental applied drama conventions that infuse and activate this networked culture. Challenging descriptions of drama and digital technology as binary opposites, the book maps common principles and practice grounded in role, embodiment, performance, play, and identity that are being amplified and enhanced by the affordances of online media. Drama and Digital Arts Cultures draws together extensive original research including interviews with game designers, media producers, educators, artists and makers at the heart of these new digital cultures. Young people discuss their own creative practices and products, providing insight into a complex and evolving world being transformed by digital technologies. A practical guide to the field, it contains case studies and examples of the intersections of drama conventions and networked cultures drawn from the US, Canada, UK, Netherlands, Singapore and Australia. Written for scholars, educators, students and 'makers' everywhere, Drama and Digital Arts Cultures provides a clear understanding of how young people are blending creativity and learning with the powerful and empowering conventions of drama to create new forms of multimodal and transmedia storytelling.
Publisher: Bloomsbury Publishing
ISBN: 1472592220
Category : Drama
Languages : en
Pages : 345
Book Description
Drama and Digital Arts Cultures is a critical guide to the new forms of playful exploration, co-creativity, and improvised performance made possible by digital networked media. Drawing on examples from games, education, online media, technology-enabled performance and the creative industries, the book uses the elements of applied drama to frame our understanding of digital cultures. Exploring the connected real-world and virtual spaces where young people are making and sharing digital content, it draws attention to the fundamental applied drama conventions that infuse and activate this networked culture. Challenging descriptions of drama and digital technology as binary opposites, the book maps common principles and practice grounded in role, embodiment, performance, play, and identity that are being amplified and enhanced by the affordances of online media. Drama and Digital Arts Cultures draws together extensive original research including interviews with game designers, media producers, educators, artists and makers at the heart of these new digital cultures. Young people discuss their own creative practices and products, providing insight into a complex and evolving world being transformed by digital technologies. A practical guide to the field, it contains case studies and examples of the intersections of drama conventions and networked cultures drawn from the US, Canada, UK, Netherlands, Singapore and Australia. Written for scholars, educators, students and 'makers' everywhere, Drama and Digital Arts Cultures provides a clear understanding of how young people are blending creativity and learning with the powerful and empowering conventions of drama to create new forms of multimodal and transmedia storytelling.
Black Swan Green
Author: David Mitchell
Publisher: Random House
ISBN: 158836528X
Category : Fiction
Languages : en
Pages : 306
Book Description
By the New York Times bestselling author of The Bone Clocks and Cloud Atlas | Longlisted for the Man Booker Prize Selected by Time as One of the Ten Best Books of the Year | A New York Times Notable Book | Named One of the Best Books of the Year by The Washington Post Book World, The Christian Science Monitor, Rocky Mountain News, and Kirkus Reviews | A Los Angeles Times Book Prize Finalist | Winner of the ALA Alex Award | Finalist for the Costa Novel Award From award-winning writer David Mitchell comes a sinewy, meditative novel of boyhood on the cusp of adulthood and the old on the cusp of the new. Black Swan Green tracks a single year in what is, for thirteen-year-old Jason Taylor, the sleepiest village in muddiest Worcestershire in a dying Cold War England, 1982. But the thirteen chapters, each a short story in its own right, create an exquisitely observed world that is anything but sleepy. A world of Kissingeresque realpolitik enacted in boys’ games on a frozen lake; of “nightcreeping” through the summer backyards of strangers; of the tabloid-fueled thrills of the Falklands War and its human toll; of the cruel, luscious Dawn Madden and her power-hungry boyfriend, Ross Wilcox; of a certain Madame Eva van Outryve de Crommelynck, an elderly bohemian emigré who is both more and less than she appears; of Jason’s search to replace his dead grandfather’s irreplaceable smashed watch before the crime is discovered; of first cigarettes, first kisses, first Duran Duran LPs, and first deaths; of Margaret Thatcher’s recession; of Gypsies camping in the woods and the hysteria they inspire; and, even closer to home, of a slow-motion divorce in four seasons. Pointed, funny, profound, left-field, elegiac, and painted with the stuff of life, Black Swan Green is David Mitchell’s subtlest and most effective achievement to date. Praise for Black Swan Green “[David Mitchell has created] one of the most endearing, smart, and funny young narrators ever to rise up from the pages of a novel. . . . The always fresh and brilliant writing will carry readers back to their own childhoods. . . . This enchanting novel makes us remember exactly what it was like.”—The Boston Globe “[David Mitchell is a] prodigiously daring and imaginative young writer. . . . As in the works of Thomas Pynchon and Herman Melville, one feels the roof of the narrative lifted off and oneself in thrall.”—Time
Publisher: Random House
ISBN: 158836528X
Category : Fiction
Languages : en
Pages : 306
Book Description
By the New York Times bestselling author of The Bone Clocks and Cloud Atlas | Longlisted for the Man Booker Prize Selected by Time as One of the Ten Best Books of the Year | A New York Times Notable Book | Named One of the Best Books of the Year by The Washington Post Book World, The Christian Science Monitor, Rocky Mountain News, and Kirkus Reviews | A Los Angeles Times Book Prize Finalist | Winner of the ALA Alex Award | Finalist for the Costa Novel Award From award-winning writer David Mitchell comes a sinewy, meditative novel of boyhood on the cusp of adulthood and the old on the cusp of the new. Black Swan Green tracks a single year in what is, for thirteen-year-old Jason Taylor, the sleepiest village in muddiest Worcestershire in a dying Cold War England, 1982. But the thirteen chapters, each a short story in its own right, create an exquisitely observed world that is anything but sleepy. A world of Kissingeresque realpolitik enacted in boys’ games on a frozen lake; of “nightcreeping” through the summer backyards of strangers; of the tabloid-fueled thrills of the Falklands War and its human toll; of the cruel, luscious Dawn Madden and her power-hungry boyfriend, Ross Wilcox; of a certain Madame Eva van Outryve de Crommelynck, an elderly bohemian emigré who is both more and less than she appears; of Jason’s search to replace his dead grandfather’s irreplaceable smashed watch before the crime is discovered; of first cigarettes, first kisses, first Duran Duran LPs, and first deaths; of Margaret Thatcher’s recession; of Gypsies camping in the woods and the hysteria they inspire; and, even closer to home, of a slow-motion divorce in four seasons. Pointed, funny, profound, left-field, elegiac, and painted with the stuff of life, Black Swan Green is David Mitchell’s subtlest and most effective achievement to date. Praise for Black Swan Green “[David Mitchell has created] one of the most endearing, smart, and funny young narrators ever to rise up from the pages of a novel. . . . The always fresh and brilliant writing will carry readers back to their own childhoods. . . . This enchanting novel makes us remember exactly what it was like.”—The Boston Globe “[David Mitchell is a] prodigiously daring and imaginative young writer. . . . As in the works of Thomas Pynchon and Herman Melville, one feels the roof of the narrative lifted off and oneself in thrall.”—Time
Are You Still Feeling Human ?
Author: Farmer Freakeasy
Publisher: Lulu.com
ISBN: 0244332088
Category : Humor
Languages : en
Pages : 279
Book Description
Farmer Freakeasy humorously analyses all of the different character traits of being human, and asks if we are retaining enough cultural dignity, artistic purpose, emotional empathy, or spiritual satisfaction, as we become ever more entrenched, entwined, and enmeshed within a computer world. Both expansive and insightful, this book will take you on a powerful and thought provoking trip throughout 21st century Britain. This is the final remastered edition 2023. Fine tweaked from start to finish for your ultimate enjoyment. Farmer Freakeasy says: It's actually sociology but labelled as "Entertainment" because i didn't want to call it "social science", or otherwise "smart-thinking". Both of these labels are designed to encourage people into either "authenticated scientific procedure", or "smart-technology". I certainly don't need science to think about my society. Plus i'm smart enough that i don't need to rely on technology for all of my thinking procedures. Chapter 6 will deal with technological usage in more detail.
Publisher: Lulu.com
ISBN: 0244332088
Category : Humor
Languages : en
Pages : 279
Book Description
Farmer Freakeasy humorously analyses all of the different character traits of being human, and asks if we are retaining enough cultural dignity, artistic purpose, emotional empathy, or spiritual satisfaction, as we become ever more entrenched, entwined, and enmeshed within a computer world. Both expansive and insightful, this book will take you on a powerful and thought provoking trip throughout 21st century Britain. This is the final remastered edition 2023. Fine tweaked from start to finish for your ultimate enjoyment. Farmer Freakeasy says: It's actually sociology but labelled as "Entertainment" because i didn't want to call it "social science", or otherwise "smart-thinking". Both of these labels are designed to encourage people into either "authenticated scientific procedure", or "smart-technology". I certainly don't need science to think about my society. Plus i'm smart enough that i don't need to rely on technology for all of my thinking procedures. Chapter 6 will deal with technological usage in more detail.
Invisible Boys
Author: Holden Sheppard
Publisher: Fremantle Press
ISBN: 1925815579
Category : Juvenile Fiction
Languages : en
Pages : 345
Book Description
An emotional tale of identity, sexuality and suicide derived from personal experience about three teenage boys who struggle to come to terms with their homosexuality in a small Western Australian town. On the surface, nerd Zeke, punk Charlie and footy wannabe Hammer look like they have nothing in common. But scratch that surface and you'd find three boys in the throes of coming to terms with their homosexuality in a town where it is invisible. Invisible Boys is a raw, confronting YA novel that explores the complexities and trauma of rural gay identity with painful honesty, devastating consequences and, ultimately, hope.
Publisher: Fremantle Press
ISBN: 1925815579
Category : Juvenile Fiction
Languages : en
Pages : 345
Book Description
An emotional tale of identity, sexuality and suicide derived from personal experience about three teenage boys who struggle to come to terms with their homosexuality in a small Western Australian town. On the surface, nerd Zeke, punk Charlie and footy wannabe Hammer look like they have nothing in common. But scratch that surface and you'd find three boys in the throes of coming to terms with their homosexuality in a town where it is invisible. Invisible Boys is a raw, confronting YA novel that explores the complexities and trauma of rural gay identity with painful honesty, devastating consequences and, ultimately, hope.