Author:
Publisher:
ISBN: 097130954X
Category :
Languages : en
Pages : 279
Book Description
KidWorld the Role Playing Game
In Dark Alleys the Role Playing Game
Starport
Author: Kevin Ferrone
Publisher:
ISBN: 9780578477435
Category : Card games
Languages : en
Pages : 98
Book Description
Blaze likes to freeze things with his wand, Orion likes to sneak around so nobody can find him, and Angel is such a smooth-talker that no Creature in Starport can resist becoming friends with her. What kind of Character will you be? Designed for children aged 5-12, Starport is a one-of-a-kind game of shared imagination and storytelling. Start your epic adventure today!
Publisher:
ISBN: 9780578477435
Category : Card games
Languages : en
Pages : 98
Book Description
Blaze likes to freeze things with his wand, Orion likes to sneak around so nobody can find him, and Angel is such a smooth-talker that no Creature in Starport can resist becoming friends with her. What kind of Character will you be? Designed for children aged 5-12, Starport is a one-of-a-kind game of shared imagination and storytelling. Start your epic adventure today!
The Hero's Tale
Author: Brendon T. Hansen
Publisher:
ISBN: 9781729319857
Category :
Languages : en
Pages : 318
Book Description
An evil dragon is terrorizing the countryside, killing the livestock and burning the fields! Can you protect the villagers? A dark faction of wizards is trying to take control of the High Council of the City, one Lord at a time! Can you stop them? An army of ferocious lizardmen is amassing in the swamps to the north, and an ancient magical stone holds the key to restoring light and hope in the growing darkness. Can you be the hero to find it before it is destroyed?Role playing games have, for many years, allowed you to make your own story, and write your own tale! Don't just read it, or watch it, but play it and make it happen yourself!And even more than that, when you involve your family, you can help your kids learn: -Cooperation and teamwork-Choices and consequences-The power of their own imagination-Life lessons of right and wrong-Family bonding Fantasy Role Playing Gaming is more than just fun, it can help you raise great kids! The Hero's Tale is all about that, with a game system designed to facilitate great adventures and real learning. It's why we say: Roll Dice! Build Character! TheHerosTale.com
Publisher:
ISBN: 9781729319857
Category :
Languages : en
Pages : 318
Book Description
An evil dragon is terrorizing the countryside, killing the livestock and burning the fields! Can you protect the villagers? A dark faction of wizards is trying to take control of the High Council of the City, one Lord at a time! Can you stop them? An army of ferocious lizardmen is amassing in the swamps to the north, and an ancient magical stone holds the key to restoring light and hope in the growing darkness. Can you be the hero to find it before it is destroyed?Role playing games have, for many years, allowed you to make your own story, and write your own tale! Don't just read it, or watch it, but play it and make it happen yourself!And even more than that, when you involve your family, you can help your kids learn: -Cooperation and teamwork-Choices and consequences-The power of their own imagination-Life lessons of right and wrong-Family bonding Fantasy Role Playing Gaming is more than just fun, it can help you raise great kids! The Hero's Tale is all about that, with a game system designed to facilitate great adventures and real learning. It's why we say: Roll Dice! Build Character! TheHerosTale.com
Seeker the Role Playing Game
Little Wizards
Author:
Publisher:
ISBN: 9781940094991
Category : Board games
Languages : en
Pages : 125
Book Description
Little Wizards is a storytelling roleplaying game for inventive and inquisitive kids ages 6-10, developed to introduce them to the magic of creating their own characters and stepping into a whole new world. The stories all take place in Coinworld - a strange, poetic, and magical location, hidden amidst the stars. The game is simple enough to learn in just a few minutes and engaging enough for older kids and adults to play with their little ones.
Publisher:
ISBN: 9781940094991
Category : Board games
Languages : en
Pages : 125
Book Description
Little Wizards is a storytelling roleplaying game for inventive and inquisitive kids ages 6-10, developed to introduce them to the magic of creating their own characters and stepping into a whole new world. The stories all take place in Coinworld - a strange, poetic, and magical location, hidden amidst the stars. The game is simple enough to learn in just a few minutes and engaging enough for older kids and adults to play with their little ones.
Doom Guy
Author: John Romero
Publisher: Abrams
ISBN: 1647005361
Category : Biography & Autobiography
Languages : en
Pages : 566
Book Description
The inspiring, long-awaited autobiography of video-game designer and DOOM cocreator John Romero. “DOOM Guy: Life in First Person is…arguably the best non-fiction gaming book of all time, giving a unique insight into one of the industry’s most transformative eras through the eyes of one of its groundbreaking pioneers.”—Forbes John Romero, gaming’s original rock star, is the cocreator of DOOM, Quake, and Wolfenstein 3-D, some of the biggest video games of all time. Considered the godfather of the first-person shooter, a genre that continues to dominate the market today, he holds a unique place in gaming history. In DOOM Guy: Life in First Person, Romero chronicles, for the first time, his difficult childhood and storied career, beginning with his early days submitting Apple II game code to computer magazines and sneaking computers out the back door of his day job to write code at night. Industry-redefining breakthroughs in design and tech during Romero’s time at id Software made DOOM and Quake cultural phenomena, and this thrilling story recounts every step of the process, from collaborative, heavy metal–fueled days spent crafting the industry’s most revolutionary and cutting-edge games to a high-profile falling-out with id cofounder John Carmack. After years in the gaming spotlight, Romero is now telling his story—the whole story—shedding new light on the development of his games and his business partnerships, from the highest highs to the lowest lows, sharing insights about design, code, the industry, and his career right up to today. Sharing gratitude for a lifetime in games, Romero reveals the twists and turns that led him, ultimately, to be called DOOM Guy.
Publisher: Abrams
ISBN: 1647005361
Category : Biography & Autobiography
Languages : en
Pages : 566
Book Description
The inspiring, long-awaited autobiography of video-game designer and DOOM cocreator John Romero. “DOOM Guy: Life in First Person is…arguably the best non-fiction gaming book of all time, giving a unique insight into one of the industry’s most transformative eras through the eyes of one of its groundbreaking pioneers.”—Forbes John Romero, gaming’s original rock star, is the cocreator of DOOM, Quake, and Wolfenstein 3-D, some of the biggest video games of all time. Considered the godfather of the first-person shooter, a genre that continues to dominate the market today, he holds a unique place in gaming history. In DOOM Guy: Life in First Person, Romero chronicles, for the first time, his difficult childhood and storied career, beginning with his early days submitting Apple II game code to computer magazines and sneaking computers out the back door of his day job to write code at night. Industry-redefining breakthroughs in design and tech during Romero’s time at id Software made DOOM and Quake cultural phenomena, and this thrilling story recounts every step of the process, from collaborative, heavy metal–fueled days spent crafting the industry’s most revolutionary and cutting-edge games to a high-profile falling-out with id cofounder John Carmack. After years in the gaming spotlight, Romero is now telling his story—the whole story—shedding new light on the development of his games and his business partnerships, from the highest highs to the lowest lows, sharing insights about design, code, the industry, and his career right up to today. Sharing gratitude for a lifetime in games, Romero reveals the twists and turns that led him, ultimately, to be called DOOM Guy.
Little Wizards Second Printing
Author: Crafty Games
Publisher:
ISBN: 9781940094984
Category :
Languages : en
Pages : 128
Book Description
The kids in our lives all dream of visiting other worlds, of being heroes in their own special Tales. Here's their chance! Little Wizards is a storytelling roleplaying game for inventive and inquisitive kids ages 6-10, developed to introduce them to the magic of creating their own characters and stepping into a whole new world.
Publisher:
ISBN: 9781940094984
Category :
Languages : en
Pages : 128
Book Description
The kids in our lives all dream of visiting other worlds, of being heroes in their own special Tales. Here's their chance! Little Wizards is a storytelling roleplaying game for inventive and inquisitive kids ages 6-10, developed to introduce them to the magic of creating their own characters and stepping into a whole new world.
Hoodoo Blues the Role Playing Game
Author: Brian St.Claire-King
Publisher:
ISBN: 0971309566
Category : Crafts & Hobbies
Languages : en
Pages : 314
Book Description
Hoodoo Blues is a Role Playing Game of supernatural beliefs from America's Old South. Players play the ageless, those who have lived through (sometimes suffered through) decades or centuries of Southern history.
Publisher:
ISBN: 0971309566
Category : Crafts & Hobbies
Languages : en
Pages : 314
Book Description
Hoodoo Blues is a Role Playing Game of supernatural beliefs from America's Old South. Players play the ageless, those who have lived through (sometimes suffered through) decades or centuries of Southern history.
The Kids' World Almanac of Records and Facts
Author: Margo McLoone-Basta
Publisher:
ISBN: 9780886873196
Category : Juvenile Nonfiction
Languages : en
Pages : 292
Book Description
Presents facts about amusement parks, animals, computers, music, sports, and other topics.
Publisher:
ISBN: 9780886873196
Category : Juvenile Nonfiction
Languages : en
Pages : 292
Book Description
Presents facts about amusement parks, animals, computers, music, sports, and other topics.