Author: John Cassidy
Publisher:
ISBN: 9781591748793
Category : Inventions
Languages : en
Pages : 0
Book Description
From the same brains who brought you The Encyclopedia of Immaturity comes The Klutz Book of Inventions, a 200-page catalog of never-before-seen contraptions that are equal parts brilliant, useful, and ridiculous. None of them exist as actual products, but in a better world, a funnier world, they would all be household essentials.One of the most ambitous projects we've ever undertaken, this compendium was created over the course of hundreds of brainstorm hours by an all-star team from Klutz and IDEO, the world's foremost product design firm. Each of the inventions was actually built in the legendary IDEO workshop before being photographed (usually in action) and described on its own page.
The Klutz Book of Inventions
Author: John Cassidy
Publisher:
ISBN: 9781591748793
Category : Inventions
Languages : en
Pages : 0
Book Description
From the same brains who brought you The Encyclopedia of Immaturity comes The Klutz Book of Inventions, a 200-page catalog of never-before-seen contraptions that are equal parts brilliant, useful, and ridiculous. None of them exist as actual products, but in a better world, a funnier world, they would all be household essentials.One of the most ambitous projects we've ever undertaken, this compendium was created over the course of hundreds of brainstorm hours by an all-star team from Klutz and IDEO, the world's foremost product design firm. Each of the inventions was actually built in the legendary IDEO workshop before being photographed (usually in action) and described on its own page.
Publisher:
ISBN: 9781591748793
Category : Inventions
Languages : en
Pages : 0
Book Description
From the same brains who brought you The Encyclopedia of Immaturity comes The Klutz Book of Inventions, a 200-page catalog of never-before-seen contraptions that are equal parts brilliant, useful, and ridiculous. None of them exist as actual products, but in a better world, a funnier world, they would all be household essentials.One of the most ambitous projects we've ever undertaken, this compendium was created over the course of hundreds of brainstorm hours by an all-star team from Klutz and IDEO, the world's foremost product design firm. Each of the inventions was actually built in the legendary IDEO workshop before being photographed (usually in action) and described on its own page.
Wonderland
Author: Steven Johnson
Publisher: Pan Macmillan
ISBN: 1509837299
Category : Games & Activities
Languages : en
Pages : 326
Book Description
"Everyone knows the old saying "necessity is the mother of invention," but if you do a paternity test on many of the modern world's most important ideas or institutions, you will find, invariably, that leisure and play were involved in the conception as well." Most history books don't concern themselves with delight. History is the serious business of war, treaties, governments and monarchs. This is a different kind of history book. Steven Johnson argues that if you want to understand how we got to now, you have to understand pleasure and play. A staggering amount of the landscape of modern life is populated by environments and technology designed to entertain and delight us. Here history of popular entertainment, arguing that the pursuit of novelty and wonder is a powerful driver of world-shaping technological change. Throughout history, he locates the cutting edge of innovation wherever people are working the hardest to keep themselves and others amused.He introduces us to the colorful innovators of leisure: the explorers, proprietors, showmen, and artists who changed the trajectory of history with their luxurious wares, exotic meals, taverns, gambling tables, and magic shows.
Publisher: Pan Macmillan
ISBN: 1509837299
Category : Games & Activities
Languages : en
Pages : 326
Book Description
"Everyone knows the old saying "necessity is the mother of invention," but if you do a paternity test on many of the modern world's most important ideas or institutions, you will find, invariably, that leisure and play were involved in the conception as well." Most history books don't concern themselves with delight. History is the serious business of war, treaties, governments and monarchs. This is a different kind of history book. Steven Johnson argues that if you want to understand how we got to now, you have to understand pleasure and play. A staggering amount of the landscape of modern life is populated by environments and technology designed to entertain and delight us. Here history of popular entertainment, arguing that the pursuit of novelty and wonder is a powerful driver of world-shaping technological change. Throughout history, he locates the cutting edge of innovation wherever people are working the hardest to keep themselves and others amused.He introduces us to the colorful innovators of leisure: the explorers, proprietors, showmen, and artists who changed the trajectory of history with their luxurious wares, exotic meals, taverns, gambling tables, and magic shows.
Mistakes That Worked
Author: Charlotte Foltz Jones
Publisher: Delacorte Press
ISBN: 0399552022
Category : Juvenile Nonfiction
Languages : en
Pages : 98
Book Description
The greatest discoveries are made outside the classroom! Learn all about mistakes that changed the world with this collection of the strange stories behind everyday inventions! It's no accident that you'll love this book! SANDWICHES came about when an English earl was too busy gambling to eat his meal and needed to keep one hand free. POTATO CHIPS were first cooked by a chef who was furious when a customer complained that his fried potatoes weren’t thin enough. Coca-Cola, Silly Putty, and X rays have fascinating stories behind them too! Their unusual tales, and many more, along with hilarious cartoons and weird, amazing facts, make up this fun-filled book about everyday items that had surprisingly haphazard beginnings. And don't miss Eat Your Words about the fascinating language of food! “A splendid book that is as informative as it is entertaining . . . a gem.” —Booklist, Starred Review
Publisher: Delacorte Press
ISBN: 0399552022
Category : Juvenile Nonfiction
Languages : en
Pages : 98
Book Description
The greatest discoveries are made outside the classroom! Learn all about mistakes that changed the world with this collection of the strange stories behind everyday inventions! It's no accident that you'll love this book! SANDWICHES came about when an English earl was too busy gambling to eat his meal and needed to keep one hand free. POTATO CHIPS were first cooked by a chef who was furious when a customer complained that his fried potatoes weren’t thin enough. Coca-Cola, Silly Putty, and X rays have fascinating stories behind them too! Their unusual tales, and many more, along with hilarious cartoons and weird, amazing facts, make up this fun-filled book about everyday items that had surprisingly haphazard beginnings. And don't miss Eat Your Words about the fascinating language of food! “A splendid book that is as informative as it is entertaining . . . a gem.” —Booklist, Starred Review
How We Got to Now
Author: Steven Johnson
Publisher: Penguin
ISBN: 0698154509
Category : Technology & Engineering
Languages : en
Pages : 304
Book Description
From the New York Times–bestselling author of Where Good Ideas Come From and Extra Life, a new look at the power and legacy of great ideas. In this illustrated history, Steven Johnson explores the history of innovation over centuries, tracing facets of modern life (refrigeration, clocks, and eyeglass lenses, to name a few) from their creation by hobbyists, amateurs, and entrepreneurs to their unintended historical consequences. Filled with surprising stories of accidental genius and brilliant mistakes—from the French publisher who invented the phonograph before Edison but forgot to include playback, to the Hollywood movie star who helped invent the technology behind Wi-Fi and Bluetooth—How We Got to Now investigates the secret history behind the everyday objects of contemporary life. In his trademark style, Johnson examines unexpected connections between seemingly unrelated fields: how the invention of air-conditioning enabled the largest migration of human beings in the history of the species—to cities such as Dubai or Phoenix, which would otherwise be virtually uninhabitable; how pendulum clocks helped trigger the industrial revolution; and how clean water made it possible to manufacture computer chips. Accompanied by a major six-part television series on PBS, How We Got to Now is the story of collaborative networks building the modern world, written in the provocative, informative, and engaging style that has earned Johnson fans around the globe.
Publisher: Penguin
ISBN: 0698154509
Category : Technology & Engineering
Languages : en
Pages : 304
Book Description
From the New York Times–bestselling author of Where Good Ideas Come From and Extra Life, a new look at the power and legacy of great ideas. In this illustrated history, Steven Johnson explores the history of innovation over centuries, tracing facets of modern life (refrigeration, clocks, and eyeglass lenses, to name a few) from their creation by hobbyists, amateurs, and entrepreneurs to their unintended historical consequences. Filled with surprising stories of accidental genius and brilliant mistakes—from the French publisher who invented the phonograph before Edison but forgot to include playback, to the Hollywood movie star who helped invent the technology behind Wi-Fi and Bluetooth—How We Got to Now investigates the secret history behind the everyday objects of contemporary life. In his trademark style, Johnson examines unexpected connections between seemingly unrelated fields: how the invention of air-conditioning enabled the largest migration of human beings in the history of the species—to cities such as Dubai or Phoenix, which would otherwise be virtually uninhabitable; how pendulum clocks helped trigger the industrial revolution; and how clean water made it possible to manufacture computer chips. Accompanied by a major six-part television series on PBS, How We Got to Now is the story of collaborative networks building the modern world, written in the provocative, informative, and engaging style that has earned Johnson fans around the globe.
Inventors Who Changed the World
Author: Heidi Poelman
Publisher: Abrams
ISBN: 1641707585
Category : Juvenile Nonfiction
Languages : en
Pages : 17
Book Description
From the ranging curiosity of Leonardo da Vinci to the dedication and sacrifice of Marie Curie, Inventors Who Changed the World is a young child's first introduction to the brilliant people who taught us the meaning of perseverance and innovation. Simple text and adorable illustrations tell the contributions of nine renowned inventors from around the world: Cai Lun, Leonardo da Vinci, Marie Curie, Thomas Edison, Orville and Wilbur Wright, Grace Hopper, Johannes Gutenberg, and Louis Pasteur. Inspire your own little inventor with the words of these inventive heroes who changed the world.
Publisher: Abrams
ISBN: 1641707585
Category : Juvenile Nonfiction
Languages : en
Pages : 17
Book Description
From the ranging curiosity of Leonardo da Vinci to the dedication and sacrifice of Marie Curie, Inventors Who Changed the World is a young child's first introduction to the brilliant people who taught us the meaning of perseverance and innovation. Simple text and adorable illustrations tell the contributions of nine renowned inventors from around the world: Cai Lun, Leonardo da Vinci, Marie Curie, Thomas Edison, Orville and Wilbur Wright, Grace Hopper, Johannes Gutenberg, and Louis Pasteur. Inspire your own little inventor with the words of these inventive heroes who changed the world.
Kids Inventing!
Author: Susan Casey
Publisher: John Wiley & Sons
ISBN: 0471660868
Category : Juvenile Nonfiction
Languages : en
Pages : 150
Book Description
Have you ever seen inventors on TV or in the newspaper and thought, "That could be me!" Well, it certainly could—and this book shows you how. Kids Inventing! gives you easy-to-follow, step-by-step instructions for turning your ideas into realities for fun, competition, and even profit. From finding an idea and creating a working model to patenting, manufacturing, and selling your invention, you get expert guidance in all the different stages of inventing. You'll see how to keep an inventor's log, present your ideas, and work as part of a team or with a mentor. You'll meet inspiring kids just like you who designed their own award-winning inventions. And you'll see how to prepare for the various state and national invention contests held each year, as well as international competitions and science fairs.
Publisher: John Wiley & Sons
ISBN: 0471660868
Category : Juvenile Nonfiction
Languages : en
Pages : 150
Book Description
Have you ever seen inventors on TV or in the newspaper and thought, "That could be me!" Well, it certainly could—and this book shows you how. Kids Inventing! gives you easy-to-follow, step-by-step instructions for turning your ideas into realities for fun, competition, and even profit. From finding an idea and creating a working model to patenting, manufacturing, and selling your invention, you get expert guidance in all the different stages of inventing. You'll see how to keep an inventor's log, present your ideas, and work as part of a team or with a mentor. You'll meet inspiring kids just like you who designed their own award-winning inventions. And you'll see how to prepare for the various state and national invention contests held each year, as well as international competitions and science fairs.
Jazz Inventions for Keyboard
Author: Bill Cunliffe
Publisher: Alfred Music Publishing
ISBN: 9780739035382
Category : Music
Languages : en
Pages : 128
Book Description
Pianists all know the benefits of playing the "Two-Part Inventions" of J. S. Bach. Now, world-respected jazz pianist and composer Bill Cunliffe has written his own "inventions" that will benefit every player's understanding and performance of jazz. These great-sounding etudes explore the specific harmonic, melodic, and technical challenges faced by jazz keyboardists, including the ii-V and ii-V-I progressions, outlining changes, chord-tone ornamentation, playing in octaves, tonic patterns, block chords, polytonality, stride piano, and left-hand walking bass. Pieces feature chord symbols, explanatory notes, and preparatory exercises, and each invention is performed on the CD by Bill Cunliffe. 123 pages. " . . . perfect for daily warm-up, explores the harmonic and melodic intricacies of jazz, each etude targets a specific technical skill and includes performance notes, inventions gradually become more challenging and the harmonic progressions are varied and very musical . . . a musical feast." -International Association for Jazz Education (IAJE)
Publisher: Alfred Music Publishing
ISBN: 9780739035382
Category : Music
Languages : en
Pages : 128
Book Description
Pianists all know the benefits of playing the "Two-Part Inventions" of J. S. Bach. Now, world-respected jazz pianist and composer Bill Cunliffe has written his own "inventions" that will benefit every player's understanding and performance of jazz. These great-sounding etudes explore the specific harmonic, melodic, and technical challenges faced by jazz keyboardists, including the ii-V and ii-V-I progressions, outlining changes, chord-tone ornamentation, playing in octaves, tonic patterns, block chords, polytonality, stride piano, and left-hand walking bass. Pieces feature chord symbols, explanatory notes, and preparatory exercises, and each invention is performed on the CD by Bill Cunliffe. 123 pages. " . . . perfect for daily warm-up, explores the harmonic and melodic intricacies of jazz, each etude targets a specific technical skill and includes performance notes, inventions gradually become more challenging and the harmonic progressions are varied and very musical . . . a musical feast." -International Association for Jazz Education (IAJE)
Learn from the Past, Create the Future
Author: Maria de Icaza
Publisher: WIPO
ISBN: 9280514318
Category : Law
Languages : en
Pages : 69
Book Description
"Inventions and Patents" is the first of WIPO's Learn from the past, create the future series of publications aimed at young students. This series was launched in recognition of the importance of children and young adults as the creators of our future.
Publisher: WIPO
ISBN: 9280514318
Category : Law
Languages : en
Pages : 69
Book Description
"Inventions and Patents" is the first of WIPO's Learn from the past, create the future series of publications aimed at young students. This series was launched in recognition of the importance of children and young adults as the creators of our future.
Toys!
Author: Don Wulffson
Publisher: Henry Holt and Company (BYR)
ISBN: 1466856149
Category : Juvenile Nonfiction
Languages : en
Pages : 207
Book Description
A fresh, intriguing look at the stories behind great toy inventions. "Originally, Play-Doh only came in white. There's a good reason for this. You see, Play-Doh didn't start out as a toy. It started out as a product for cleaning wallpaper." Have you ever wondered who invented Lego, Mr. Potato Head, or toy trains? Here are the fascinating stories behind these toy inventions and many others. Learn why the see-saw was popular with the Romans, how the Slinky was used during the Vietnam War, and the reason Raggedy Ann has a red heart on her chest that says "I love you." From dolls and checkers to pinball and the modern video game, there's a wide selection here for boys and girls alike. With humor and wit, this intriguing book serves up slices of cultural history that will inspire young readers to start thinking up their own toy inventions.
Publisher: Henry Holt and Company (BYR)
ISBN: 1466856149
Category : Juvenile Nonfiction
Languages : en
Pages : 207
Book Description
A fresh, intriguing look at the stories behind great toy inventions. "Originally, Play-Doh only came in white. There's a good reason for this. You see, Play-Doh didn't start out as a toy. It started out as a product for cleaning wallpaper." Have you ever wondered who invented Lego, Mr. Potato Head, or toy trains? Here are the fascinating stories behind these toy inventions and many others. Learn why the see-saw was popular with the Romans, how the Slinky was used during the Vietnam War, and the reason Raggedy Ann has a red heart on her chest that says "I love you." From dolls and checkers to pinball and the modern video game, there's a wide selection here for boys and girls alike. With humor and wit, this intriguing book serves up slices of cultural history that will inspire young readers to start thinking up their own toy inventions.
Language Power: Grades 6-8 Level B Teacher's Guide
Author: Elizabeth C. McNally
Publisher: Teacher Created Materials
ISBN: 9781433354137
Category : Education
Languages : en
Pages : 210
Book Description
Publisher: Teacher Created Materials
ISBN: 9781433354137
Category : Education
Languages : en
Pages : 210
Book Description