Head First IPhone and IPad Development

Head First IPhone and IPad Development PDF Author: Dan Pilone
Publisher: "O'Reilly Media, Inc."
ISBN: 1491950099
Category : Computers
Languages : en
Pages : 365

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Book Description
Provides information on using iOS SDK tools to create applications for the iPhone and the iPad.

Head First IPhone and IPad Development

Head First IPhone and IPad Development PDF Author: Dan Pilone
Publisher: "O'Reilly Media, Inc."
ISBN: 1491950099
Category : Computers
Languages : en
Pages : 365

Get Book Here

Book Description
Provides information on using iOS SDK tools to create applications for the iPhone and the iPad.

Head First IPhone Development

Head First IPhone Development PDF Author: Dan Pilone
Publisher: "O'Reilly Media, Inc."
ISBN: 0596803540
Category : Computers
Languages : en
Pages : 550

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Book Description
Whether a reader is a seasoned Mac developer or someone with strong object-oriented programming skills but no Mac experience, this book offers a complete learning experience for creating eye-catching, top-selling iPhone applications.

Head First iPhone and iPad Development

Head First iPhone and iPad Development PDF Author: Dan Pilone
Publisher: "O'Reilly Media, Inc."
ISBN: 1491950080
Category : Computers
Languages : en
Pages : 475

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Book Description
Let's say you have a killer app idea for iPhone and iPad. Where do you begin? Head First iPhone and iPad Development will help you get your first application up and running in no time. You'll not only learn how to design for Apple's devices, you'll also master the iPhone SDK tools—including Xcode—and Objective-C programming principles to make your app stand out. Whether you're a seasoned Mac developer who wants to jump into the App store, or someone with strong object-oriented programming skills but no Mac experience, this book is a complete learning experience for creating eye-catching, top-selling iPhone and iPad applications. Install the iPhone OS SDK and get started using XCode Put Objective-C core concepts to work, including message passing, protocols, properties, and memory management Take advantage of iPhone OS patterns such as datasources and delegates Preview your applications in the Simulator Build more complicated interactions that utilize multiple views, data entry/editing, and rotation Work with the iPhone's camera, GPS, and accelerometer Optimize, test, and distribute your application We think your time is too valuable to waste struggling with new concepts. Using the latest research in cognitive science and learning theory to craft a multi-sensory learning experience, Head First iPhone and iPad Development has a visually rich format designed for the way your brain works, not a text-heavy approach that puts you to sleep.

Head First Mobile Web

Head First Mobile Web PDF Author: Lyza Gardner
Publisher: "O'Reilly Media, Inc."
ISBN: 1449302661
Category : Computers
Languages : en
Pages : 481

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Book Description
Looks at how to create an effective mobile Web page, tackling both technical and strategic approaches to mobile web design and including the latest development techniques.

Beginning iOS Game Development

Beginning iOS Game Development PDF Author: Patrick Alessi
Publisher: John Wiley & Sons
ISBN: 1118231619
Category : Computers
Languages : en
Pages : 434

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Book Description
Get in the game and start building games for the iPhone or iPad! Whether you only have a little experience with iOS programming or even none at all, this accessible guide is ideal for getting started developing games for the iPhone and iPad. Experienced developer and author Patrick Alessi presents the iOS system architecture, gives you the step-by-step of game development, and introduces the languages used to develop games. From the basic building blocks to including drawing, responding to user interaction, animation, and sound, this book provides a one-stop-shop for getting your game up and running. Explores the tools and methodology used to develop games for the iPhone and iPad Requires no previous experience with building a game for the iOS platform Details how iOS games require different considerations than other applications Addresses working with the Xcode programming environment, how to draw with the Quartz 2D API, ways to handle user input, and techniques for incorporating animation with Core Animation and sound with Core Audio If you're ready to jump on the gaming app bandwagon, then this book is what you need to get started!

Idea to iPhone

Idea to iPhone PDF Author: Carla White
Publisher: John Wiley & Sons
ISBN: 1118523253
Category : Computers
Languages : en
Pages : 430

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Book Description
Learn to build apps from scratch without any programming experience! Do you have a great idea for an app but have no idea where to begin? Then this is the book for you. Even if you have no programming experience, this easy-to-follow, step-by-step guide teaches you exactly what you need to know to bring your app idea to life without a lot of cash or coding. Packed with tips and tricks to get you started, this book shows you - start to finish - how to take your idea and turn it into a fully working, functional app. Walks you through getting started, designing your app, and developing your idea Helps you launch your app and then promote it Reassures you that no programming experience is needed in order to create a fully functional app Idea to iPhone is an easy-to-read book that shows you how to get your idea from your head to the iTunes store!

Head First Software Development

Head First Software Development PDF Author: Dan Pilone
Publisher: "O'Reilly Media, Inc."
ISBN: 0596527357
Category : Computers
Languages : en
Pages : 495

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Book Description
Provides information on successful software development, covering such topics as customer requirements, task estimates, principles of good design, dealing with source code, system testing, and handling bugs.

iPhone and iPad Apps for Absolute Beginners

iPhone and iPad Apps for Absolute Beginners PDF Author: Rory Lewis
Publisher: Apress
ISBN: 143022701X
Category : Computers
Languages : en
Pages : 329

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Book Description
The iPhone is the hottest gadget of our generation, and much of its success has been fueled by the App Store, Apple’s online marketplace for iPhone applications. Over 1 billion apps have been downloaded in the 9 months the App Store has been open, ranging from the simplest games to the most complex business apps. Everyone has an idea for the next best-selling iPhone app—presumably that’s why you’re reading this now. And with the release of the iPad, this demand will just continue to grow. So how do you build an application for the iPhone and iPad? Don’t you need to spend years learning complicated programming languages? What about Objective-C, Cocoa Touch, and the software development kit (SDK)? The answer is that you don’t need to know any of those things. Anybody can start building simple applications for the iPhone and iPad, and this book will show you how. This book takes you to getting your first applications up and running using plain English and practical examples. It cuts through the fog of jargon and misinformation that surrounds iPhone and iPad application development, and gives you simple, step-by-step instructions to get you started. Teaches iPhone and iPad application development in language anyone can understand Provides simple, step-by-step examples that make learning easy Offers videos that enable you to follow along with the author—it’s like your own private classroom

iPhone App Development: The Missing Manual

iPhone App Development: The Missing Manual PDF Author: Craig Hockenberry
Publisher: "O'Reilly Media, Inc."
ISBN: 1449390641
Category : Computers
Languages : en
Pages : 344

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Book Description
Anyone with programming experience can learn how to write an iPhone app. But if you want to build a great app, there's a lot more to it than simple coding: you also need to know how design and market your creation. This easy-to-follow guide walks you through the entire process, from sketching out your idea to promoting the finished product. Get to know the tools for developing your iPhone app Design a great app before you start coding Build a complex app with Xcode and Interface Builder Decide how to brand your app-then beta-test that brand in the real world Learn the inside scoop on how to get your app into the App Store Promote your product, track sales, and build a strong customer following

Head First IPhone and IPad Development

Head First IPhone and IPad Development PDF Author: Dan Pilone
Publisher: "O'Reilly Media, Inc."
ISBN: 1449387829
Category : Computers
Languages : en
Pages : 671

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Book Description
Pilone delivers a learner's guide to creating Objective-C applications for the iPhone and iPad.