Fundamentals of Android

Fundamentals of Android PDF Author: Ravin N Acharya
Publisher: Shanlax Publications
ISBN: 9386537486
Category : Computers
Languages : en
Pages : 106

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Book Description
Android is an open-source software toolkit for mobile phones and tablets that was created by Google and the OHA, Android is a software stack for mobile devices that includes an operating system, middleware, and key applications. The Android SDK provides the tools and APIs necessary to begin developing applications on the Android platform using the Java programming language.

Fundamentals of Android

Fundamentals of Android PDF Author: Ravin N Acharya
Publisher: Shanlax Publications
ISBN: 9386537486
Category : Computers
Languages : en
Pages : 106

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Book Description
Android is an open-source software toolkit for mobile phones and tablets that was created by Google and the OHA, Android is a software stack for mobile devices that includes an operating system, middleware, and key applications. The Android SDK provides the tools and APIs necessary to begin developing applications on the Android platform using the Java programming language.

FUNDAMENTALS OF MOBILE COMPUTING, Second Edition

FUNDAMENTALS OF MOBILE COMPUTING, Second Edition PDF Author: PATTNAIK, PRASANT KUMAR
Publisher: PHI Learning Pvt. Ltd.
ISBN: 8120351819
Category : Technology & Engineering
Languages : en
Pages : 282

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Book Description
This textbook, now in its Second Edition, addresses the rapid advancements to the area of mobile computing. Almost every chapter has been revised to make the book up to date with the latest developments. It covers the main topics associated with mobile computing and wireless networking at a level that enables the students to develop a fundamental understanding of the technical issues involved in this new and fast emerging discipline. This book first examines the basics of wireless technologies and computer communications that form the essential infrastructure required for building knowledge in the area of mobile computations involving the study of invocation mechanisms at the client end, the underlying wireless communication, and the corresponding server-side technologies. It includes coverage of development of mobile cellular systems, protocol design for mobile networks, special issues involved in the mobility management of cellular system users, realization and applications of mobile ad hoc networks (MANETs), design and operation of sensor networks, special constraints and requirements of mobile operating systems, and development of mobile computing applications. Finally, an example application of the mobile computing infrastructure to M-commerce is described in the concluding chapter of the book. The book is suitable for a one-semester course in mobile computing for the undergraduate students of Computer Science and Engineering, Information Technology, Electronics and Communication Engineering, Master of Computer Applications (MCA), and the undergraduate and postgraduate science courses in computer science and Information Technology. Key Features • Provides unified coverage of mobile computing and communication aspects • Discusses the mobile application development, mobile operating systems and mobile databases as part of the material devoted to mobile computing • Incorporates a survey of mobile operating systems and the latest developments

Android UI Fundamentals

Android UI Fundamentals PDF Author: Jason Ostrander
Publisher: Peachpit Press
ISBN: 0132929023
Category : Computers
Languages : en
Pages : 336

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Book Description
Author Jason Ostrander walks developers through the different choices available on their way to creating a well-designed application for Android. While building a simple application, Jason works through the basics of Android UI development including layout, event handling, menus and notifications. The author then shows the proper way to load and display images, create advanced dialogs and progress indicators, add animation, and how to build custom UI elements. Jason discusses the proper way of adding interaction through gestures and the advanced graphical options available using Canvas, Renderscript and OpenGL. Finally, he discusses tablet development, the unique differences between phone and tablet UI, and the new APIs available to tablet developers.

Android Studio 3.2 Development Essentials - Kotlin Edition

Android Studio 3.2 Development Essentials - Kotlin Edition PDF Author: Neil Smyth
Publisher: Payload Media, Inc.
ISBN: 0960010920
Category : Computers
Languages : en
Pages : 820

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Book Description
Fully updated for Android Studio 3.2, Android 9, Android Jetpack and the modern architectural guidelines and components, the goal of this book is to teach the skills necessary to develop Android-based applications using the Kotlin programming language. Beginning with the basics, this book provides an outline of the steps necessary to set up an Android development and testing environment followed by an introduction to programming in Kotlin including data types, flow control, functions, lambdas and object-oriented programming. An overview of Android Studio is included covering areas such as tool windows, the code editor and the Layout Editor tool. An introduction to the architecture of Android is followed by an in-depth look at the design of Android applications and user interfaces using the Android Studio environment. Chapters are also included covering the Android Architecture Components including view models, lifecycle management, Room databases, app navigation, live data and data binding. More advanced topics such as intents are also covered, as are touch screen handling, gesture recognition, camera access and the playback and recording of both video and audio. This edition of the book also covers printing, transitions and cloud-based file storage. The concepts of material design are also covered in detail, including the use of floating action buttons, Snackbars, tabbed interfaces, card views, navigation drawers and collapsing toolbars. In addition to covering general Android development techniques, the book also includes Google Play specific topics such as implementing maps using the Google Maps Android API, and submitting apps to the Google Play Developer Console. Other key features of Android Studio 3.2 and Android 9 are also covered in detail including the Layout Editor, the ConstraintLayout and ConstraintSet classes, constraint chains and barriers, direct reply notifications and multi-window support. Chapters also cover advanced features of Android Studio such as App Links, Instant Apps, the Android Studio Profiler and Gradle build configuration. Assuming you already have some programming experience, are ready to download Android Studio and the Android SDK, have access to a Windows, Mac or Linux system and ideas for some apps to develop, you are ready to get started.

Android Studio 2.2 Development Essentials - Android 7 Edition

Android Studio 2.2 Development Essentials - Android 7 Edition PDF Author: Neil Smyth
Publisher: Payload Media, Inc.
ISBN:
Category :
Languages : en
Pages : 966

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Book Description
With 75 in-depth chapters, over 800 pages and more than 47 example app projects (including the source code) this book provides everything you need to successfully develop and deploy Android apps using Android Studio. Fully updated for Android Studio 2.2 and Android 7, the goal of this book is to teach the skills necessary to develop Android based applications using the Android Studio Integrated Development Environment (IDE) and the Android 7 Software Development Kit (SDK). Beginning with the basics, this book provides an outline of the steps necessary to set up an Android development and testing environment. An overview of Android Studio is included covering areas such as tool windows, the code editor and the Layout Editor tool. An introduction to the architecture of Android is followed by an in-depth look at the design of Android applications and user interfaces using the Android Studio environment. More advanced topics such as database management, content providers and intents are also covered, as are touch screen handling, gesture recognition, camera access and the playback and recording of both video and audio. This edition of the book also covers printing, transitions and cloud-based file storage. The concepts of material design are also covered in detail, including the use of floating action buttons, Snackbars, tabbed interfaces, card views, navigation drawers and collapsing toolbars. In addition to covering general Android development techniques, the book also includes Google Play specific topics such as implementing maps using the Google Maps Android API, in-app billing and submitting apps to the Google Play Developer Console. The key new features of Android Studio and Android 7 are also covered in detail including the new layout editor, the ConstraintLayout class, direct reply notifications, Firebase remote notifications and multi-window support. Chapters also cover advanced features of Android Studio such as Gradle build configuration and the implementation of build variants to target multiple Android device types from a single project code base. Assuming you already have some Java programming experience, are ready to download Android Studio and the Android SDK, have access to a Windows, Mac or Linux system and ideas for some apps to develop, you are ready to get started.

Kotlin / Android Studio 3.0 Development Essentials - Android 8 Edition

Kotlin / Android Studio 3.0 Development Essentials - Android 8 Edition PDF Author: Neil Smyth
Publisher: eBookFrenzy
ISBN:
Category : Computers
Languages : en
Pages : 777

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Book Description
Fully updated for Android Studio 3.0 and Android 8, the goal of this book is to teach the skills necessary to develop Android based applications using the Android Studio Integrated Development Environment (IDE), the Android 8 Software Development Kit (SDK) and the Kotlin programming language. Beginning with the basics, this book provides an outline of the steps necessary to set up an Android development and testing environment followed by an introduction to programming in Kotlin including data types, flow control, functions, lambdas and object-oriented programming. An overview of Android Studio is included covering areas such as tool windows, the code editor and the Layout Editor tool. An introduction to the architecture of Android is followed by an in-depth look at the design of Android applications and user interfaces using the Android Studio environment. More advanced topics such as database management, content providers and intents are also covered, as are touch screen handling, gesture recognition, camera access and the playback and recording of both video and audio. This edition of the book also covers printing, transitions and cloud-based file storage. The concepts of material design are also covered in detail, including the use of floating action buttons, Snackbars, tabbed interfaces, card views, navigation drawers and collapsing toolbars. In addition to covering general Android development techniques, the book also includes Google Play specific topics such as implementing maps using the Google Maps Android API, and submitting apps to the Google Play Developer Console. Other key features of Android Studio 3 and Android 8 are also covered in detail including the Layout Editor, the ConstraintLayout and ConstraintSet classes, constraint chains and barriers, direct reply notifications and multi-window support. Chapters also cover advanced features of Android Studio such as App Links, Instant Apps, the Android Studio Profiler and Gradle build configuration. Assuming you already have some programming experience, are ready to download Android Studio and the Android SDK, have access to a Windows, Mac or Linux system and ideas for some apps to develop, you are ready to get started.

Technological and Business Fundamentals for Mobile App Development

Technological and Business Fundamentals for Mobile App Development PDF Author: Tamie Salter
Publisher: Springer Nature
ISBN: 3031138554
Category : Computers
Languages : en
Pages : 194

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Book Description
This book is an essential introductory guide to the knowledge required to develop apps. Chapter by chapter it provides the core principles any person must understand in order to develop mobile applications. It outlines the fundamental skills and knowledge that business and computer science students need to either oversee the development of a mobile app or themselves undertake to develop a mobile app. This workbook will give a holistic overview of the initial stages that must be considered when endeavoring to develop a mobile app. This workbook breaks topics down into core, technical and non-technical. Looking at each topic from all three angles, the core knowledge required for UI, UI for the technical person and UI for the non-technical person. The workbook guides the student through the key components or core of mobile app development and shows all students both the technical requirements and the non-technical requirements of each topic. It will allow all students to pick and choose how deep they wish to delve into the different topics.

Web 2.0 Fundamentals: With AJAX, Development Tools, and Mobile Platforms

Web 2.0 Fundamentals: With AJAX, Development Tools, and Mobile Platforms PDF Author: Oswald Campesato
Publisher: Jones & Bartlett Learning
ISBN: 0763798932
Category : Computers
Languages : en
Pages : 791

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Book Description
Designed for a broad spectrum of people with technically diverse backgrounds, this book covers the most recent developments in Web 2.0 programming topics and applications, including up-to-date material on cloud computing, Google AppEngine, Social Networks, Comet, HTML5, semantic technology, and a chapter on the future of the Web. This book prepares readers for more advanced technical topics in Web 2.0. The accompanying CD-ROM and companion website provide code samples from the book and appendices with an extensive set of links (over 1,000) for supplemental material and links for the Twitter and Facebook pages. (Please note, eBook version does not include CD-ROM).

Android Odyssey: A Journey into the World of Mobile Applications

Android Odyssey: A Journey into the World of Mobile Applications PDF Author: Mr. P. SUKUMAR
Publisher: SK Research Group of Companies
ISBN: 8119980468
Category : Computers
Languages : en
Pages : 264

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Book Description
Mr. P. SUKUMAR, Assistant Professor, Department of Computer Science, Rathinam College of Arts and Science, Rathinam Techzone Campus, Eachanari, Coimbatore, Tamil Nadu, India. Mr. N. GANAPATHIRAM, Assistant Professor, Department of Computer Science, Rathinam College of Arts and Science, Rathinam Techzone Campus, Eachanari, Coimbatore, Tamil Nadu, India. Dr. S. KARTHIKEYAN, Assistant Professor, Department of Computer Science, Rathinam College of Arts and Science, Rathinam Techzone Campus, Eachanari, Coimbatore, Tamil Nadu, India.

Android Studio 4.1 Development Essentials - Kotlin Edition

Android Studio 4.1 Development Essentials - Kotlin Edition PDF Author: Neil Smyth
Publisher: Payload Media
ISBN: 1951442245
Category : Computers
Languages : en
Pages : 783

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Book Description
Fully updated for Android Studio 4.1, Android 11 (R), Android Jetpack and the modern architectural guidelines and components, the goal of this book is to teach the skills necessary to develop Android-based applications using the Kotlin programming language. Beginning with the basics, this book provides an outline of the steps necessary to set up an Android development and testing environment followed by an introduction to programming in Kotlin including data types, flow control, functions, lambdas, coroutines and object-oriented programming. An overview of Android Studio is included covering areas such as tool windows, the code editor and the Layout Editor tool. An introduction to the architecture of Android is followed by an in-depth look at the design of Android applications and user interfaces using the Android Studio environment. Chapters are also included covering the Android Architecture Components including view models, lifecycle management, Room databases, app navigation, live data and data binding. More advanced topics such as intents are also covered, as are touch screen handling, gesture recognition and the playback and recording of audio. This edition of the book also covers printing, transitions, cloud-based file storage and foldable device support. The concepts of material design are also covered in detail, including the use of floating action buttons, Snackbars, tabbed interfaces, card views, navigation drawers and collapsing toolbars. Other key features of Android Studio 4.1 and the Android 11 SDK are also covered in detail including the Layout Editor, the ConstraintLayout and ConstraintSet classes, MotionLayout animation, constraint chains and barriers, view binding, direct reply notifications and multi-window support. Chapters also cover advanced features of Android Studio such as App Links, Dynamic Feature Modules, the Android Studio Profiler and Gradle build configuration. Assuming you already have some programming experience, are ready to download Android Studio and the Android SDK, have access to a Windows, Mac or Linux system and ideas for some apps to develop, you are ready to get started.