Fundamental Concepts in Computer Science

Fundamental Concepts in Computer Science PDF Author: Erol Gelenbe
Publisher: Imperial College Press
ISBN: 184816291X
Category : Computers
Languages : en
Pages : 172

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Book Description
This book presents fundamental contributions to computer science as written and recounted by those who made the contributions themselves. As such, it is a highly original approach to a OC living historyOCO of the field of computer science. The scope of the book is broad in that it covers all aspects of computer science, going from the theory of computation, the theory of programming, and the theory of computer system performance, all the way to computer hardware and to major numerical applications of computers.

Fundamental Concepts in Computer Science

Fundamental Concepts in Computer Science PDF Author: Erol Gelenbe
Publisher: Imperial College Press
ISBN: 184816291X
Category : Computers
Languages : en
Pages : 172

Get Book

Book Description
This book presents fundamental contributions to computer science as written and recounted by those who made the contributions themselves. As such, it is a highly original approach to a OC living historyOCO of the field of computer science. The scope of the book is broad in that it covers all aspects of computer science, going from the theory of computation, the theory of programming, and the theory of computer system performance, all the way to computer hardware and to major numerical applications of computers.

Computer Science Programming Basics in Ruby

Computer Science Programming Basics in Ruby PDF Author: Ophir Frieder
Publisher: "O'Reilly Media, Inc."
ISBN: 1449356850
Category : Computers
Languages : en
Pages : 176

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Book Description
If you know basic high-school math, you can quickly learn and apply the core concepts of computer science with this concise, hands-on book. Led by a team of experts, you’ll quickly understand the difference between computer science and computer programming, and you’ll learn how algorithms help you solve computing problems. Each chapter builds on material introduced earlier in the book, so you can master one core building block before moving on to the next. You’ll explore fundamental topics such as loops, arrays, objects, and classes, using the easy-to-learn Ruby programming language. Then you’ll put everything together in the last chapter by programming a simple game of tic-tac-toe. Learn how to write algorithms to solve real-world problems Understand the basics of computer architecture Examine the basic tools of a programming language Explore sequential, conditional, and loop programming structures Understand how the array data structure organizes storage Use searching techniques and comparison-based sorting algorithms Learn about objects, including how to build your own Discover how objects can be created from other objects Manipulate files and use their data in your software

Fundamental Concepts of Programming Systems

Fundamental Concepts of Programming Systems PDF Author: Jeffrey D. Ullman
Publisher: Addison Wesley Publishing Company
ISBN:
Category : Computers
Languages : en
Pages : 344

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Book Description


Essential Computer Science

Essential Computer Science PDF Author: Paul D. Crutcher
Publisher: Apress
ISBN: 9781484271063
Category : Computers
Languages : en
Pages : 290

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Book Description
Understand essential computer science concepts and skills. This book focuses on the foundational and fundamental concepts upon which expertise in specific areas can be developed, including computer architecture, programming language, algorithm and data structure, operating systems, computer networks, distributed systems, security, and more. According to code.org, there are 500,000 open programming positions available in the US— compared to an annual crop of just 50,000 graduating computer science majors. The US Department of Labor predicted that there will be almost a million and a half computer science jobs in the very near future, but only enough programmers to fill roughly one third of these jobs. To bridge the gap, many people not formally trained in computer science are employed in programming jobs. Although they are able to start programming and coding quickly, it often takes them time to acquire the necessary understanding to gain the requisite skills to become an efficient computer engineer or advanced developer. What You Will Learn The fundamentals of how a computer works The basics of computer programming and programming paradigms How to write efficient programs How the hardware and software work together to provide a good user experience and enhance the usability of the system How computers can talk to each other How to ensure the security of the system The fundamentals of cloud offerings, implications/trade-offs, and deployment/adoption configurations The fundamentals of machine learning Who This Book Is For Computer programmers lacking a formal education in computer science, and anyone with a formal education in computer science, looking to develop a general understanding of computer science fundamentals

Fundamental Structures of Computer Science

Fundamental Structures of Computer Science PDF Author: William Allan Wulf
Publisher: Addison Wesley Publishing Company
ISBN:
Category : Computers
Languages : en
Pages : 648

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Book Description


Concepts in Programming Languages

Concepts in Programming Languages PDF Author: John C. Mitchell
Publisher: Cambridge University Press
ISBN: 9780521780988
Category : Computers
Languages : en
Pages : 546

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Book Description
A comprehensive undergraduate textbook covering both theory and practical design issues, with an emphasis on object-oriented languages.

Fundamentals of Discrete Math for Computer Science

Fundamentals of Discrete Math for Computer Science PDF Author: Tom Jenkyns
Publisher: Springer Science & Business Media
ISBN: 1447140699
Category : Computers
Languages : en
Pages : 424

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Book Description
This textbook provides an engaging and motivational introduction to traditional topics in discrete mathematics, in a manner specifically designed to appeal to computer science students. The text empowers students to think critically, to be effective problem solvers, to integrate theory and practice, and to recognize the importance of abstraction. Clearly structured and interactive in nature, the book presents detailed walkthroughs of several algorithms, stimulating a conversation with the reader through informal commentary and provocative questions. Features: no university-level background in mathematics required; ideally structured for classroom-use and self-study, with modular chapters following ACM curriculum recommendations; describes mathematical processes in an algorithmic manner; contains examples and exercises throughout the text, and highlights the most important concepts in each section; selects examples that demonstrate a practical use for the concept in question.

Basic Category Theory for Computer Scientists

Basic Category Theory for Computer Scientists PDF Author: Benjamin C. Pierce
Publisher: MIT Press
ISBN: 0262326450
Category : Computers
Languages : en
Pages : 117

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Book Description
Basic Category Theory for Computer Scientists provides a straightforward presentation of the basic constructions and terminology of category theory, including limits, functors, natural transformations, adjoints, and cartesian closed categories. Category theory is a branch of pure mathematics that is becoming an increasingly important tool in theoretical computer science, especially in programming language semantics, domain theory, and concurrency, where it is already a standard language of discourse. Assuming a minimum of mathematical preparation, Basic Category Theory for Computer Scientists provides a straightforward presentation of the basic constructions and terminology of category theory, including limits, functors, natural transformations, adjoints, and cartesian closed categories. Four case studies illustrate applications of category theory to programming language design, semantics, and the solution of recursive domain equations. A brief literature survey offers suggestions for further study in more advanced texts. Contents Tutorial • Applications • Further Reading

Introduction to Visual Computing

Introduction to Visual Computing PDF Author: Aditi Majumder
Publisher: CRC Press
ISBN: 1482244926
Category : Computers
Languages : en
Pages : 376

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Book Description
Introduction to Visual Computing: Core Concepts in Computer Vision, Graphics, and Image Processing covers the fundamental concepts of visual computing. Whereas past books have treated these concepts within the context of specific fields such as computer graphics, computer vision or image processing, this book offers a unified view of these core concepts, thereby providing a unified treatment of computational and mathematical methods for creating, capturing, analyzing and manipulating visual data (e.g. 2D images, 3D models). Fundamentals covered in the book include convolution, Fourier transform, filters, geometric transformations, epipolar geometry, 3D reconstruction, color and the image synthesis pipeline. The book is organized in four parts. The first part provides an exposure to different kinds of visual data (e.g. 2D images, videos and 3D geometry) and the core mathematical techniques that are required for their processing (e.g. interpolation and linear regression.) The second part of the book on Image Based Visual Computing deals with several fundamental techniques to process 2D images (e.g. convolution, spectral analysis and feature detection) and corresponds to the low level retinal image processing that happens in the eye in the human visual system pathway. The next part of the book on Geometric Visual Computing deals with the fundamental techniques used to combine the geometric information from multiple eyes creating a 3D interpretation of the object and world around us (e.g. transformations, projective and epipolar geometry, and 3D reconstruction). This corresponds to the higher level processing that happens in the brain combining information from both the eyes thereby helping us to navigate through the 3D world around us. The last two parts of the book cover Radiometric Visual Computing and Visual Content Synthesis. These parts focus on the fundamental techniques for processing information arising from the interaction of light with objects around us, as well as the fundamentals of creating virtual computer generated worlds that mimic all the processing presented in the prior sections. The book is written for a 16 week long semester course and can be used for both undergraduate and graduate teaching, as well as a reference for professionals.

Fundamental Concepts in Electrical and Computer Engineering with Practical Design Problems

Fundamental Concepts in Electrical and Computer Engineering with Practical Design Problems PDF Author: Reza Adhami
Publisher: Universal-Publishers
ISBN: 1581129718
Category : Computers
Languages : en
Pages : 736

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Book Description
In many cases, the beginning engineering student is thrown into upper-level engineering courses without an adequate introduction to the basic material. This, at best, causes undue stress on the student as they feel unprepared when faced with unfamiliar material, and at worst, results in students dropping out of the program or changing majors when they discover that their chosen field of engineering is not what they thought it was. The purpose of this text is to introduce the student to a general cross-section of the field of electrical and computer engineering. The text is aimed at incoming freshmen, and as such, assumes that the reader has a limited to nonexistent background in electrical engineering and knowledge of no more than pre-calculus in the field of mathematics. By exposing students to these fields at an introductory level, early in their studies, they will have both a better idea of what to expect in later classes and a good foundation of knowledge upon which to build.