Author: B. Dave Walters
Publisher: National Geographic Books
ISBN: 1684055385
Category : Comics & Graphic Novels
Languages : en
Pages : 0
Book Description
An all-new tale of epic scope and flair that combines the elements of story telling and action that make every adventure so fun! When war threatens the Moonshae Isles, legendary heroes return to defeat the forces of an unthinkable foe. The Forgotten Realms are changed forever as young wizard Helene and her friends grow from raw recruits on the streets of Mintarn into powerful warriors.
Dungeons & Dragons: A Darkened Wish
Author: B. Dave Walters
Publisher: National Geographic Books
ISBN: 1684055385
Category : Comics & Graphic Novels
Languages : en
Pages : 0
Book Description
An all-new tale of epic scope and flair that combines the elements of story telling and action that make every adventure so fun! When war threatens the Moonshae Isles, legendary heroes return to defeat the forces of an unthinkable foe. The Forgotten Realms are changed forever as young wizard Helene and her friends grow from raw recruits on the streets of Mintarn into powerful warriors.
Publisher: National Geographic Books
ISBN: 1684055385
Category : Comics & Graphic Novels
Languages : en
Pages : 0
Book Description
An all-new tale of epic scope and flair that combines the elements of story telling and action that make every adventure so fun! When war threatens the Moonshae Isles, legendary heroes return to defeat the forces of an unthinkable foe. The Forgotten Realms are changed forever as young wizard Helene and her friends grow from raw recruits on the streets of Mintarn into powerful warriors.
Everything I Need to Know I Learned from Dungeons & Dragons
Author: Shelly Mazzanoble
Publisher: Wizards of the Coast
ISBN: 0786959363
Category : Fiction
Languages : en
Pages : 221
Book Description
With tongue-in-cheek humor, the creator of the award-winning Confessions of a Part-Time Sorceress takes on the self-help section, proving that the benefits of the Dungeons & Dragons® game goes far beyond simple entertainment.
Publisher: Wizards of the Coast
ISBN: 0786959363
Category : Fiction
Languages : en
Pages : 221
Book Description
With tongue-in-cheek humor, the creator of the award-winning Confessions of a Part-Time Sorceress takes on the self-help section, proving that the benefits of the Dungeons & Dragons® game goes far beyond simple entertainment.
Slaying the Dragon
Author: Ben Riggs
Publisher: Jabberwocky Literary Agency, Inc.
ISBN: 1625675828
Category : Business & Economics
Languages : en
Pages : 316
Book Description
Dungeons & Dragons. It’s the fantasy role-playing game first conceived over fifty years ago by the now-legendary company TSR ,which has enthralled millions of devoted gamers around the world for generations. It’s a test of skill, intelligence, audacity, and survival. But no D&D game ever played could compare to the stunning behind-the-scenes melee for power and dominance that was the true story of TSR. Slaying the Dragon chronicles the rise and fall of TSR (Tactical Studies Rules), how the brilliant and wild minds of the legendary Gary Gygax and his co-creator Dave Arneson gave birth to a game that would capture the imagination of outsiders and underdogs throughout the world. From its humble beginnings in the small town of Lake Geneva, Wisconsin to its emergence as a cultural phenomenon, TSR soon spawned an unlikely empire of games and geekdom—with Dungeons & Dragons leading the way—that was decades ahead of its time, inviting both hyper-devoted fans as well as hysteria surrounding the game’s supposed corrupting influence on America’s youth. TSR was in the news, in the money, and on top of the world. But success soon took its toll, with creative control and rivalries within the firm threatening the stability of TSR. Former allies grew apart personally and professionally, and the formerly fun, freewheeling firm founded by a band of misfits collapsed into a desperate struggle for survival. Despite attempts to grow in a changing market, setbacks and management decisions put TSR in a downward spiral in the 1990s which resulted in the company's death and then resurrection by the most unlikely of saviors. With author access to previously unreleased documents and insider stories, and interviews with former TSR employees and associates who witnessed the high-stakes machinations and maneuvering that would eventually seal the company’s fate, Slaying the Dragon is a fascinating, revealing tale of friends turned enemies, success and failure, and loyalty and betrayal that no roll of the die could predict... "Riggs has written a fascinating and dishy account of the business hits and whistling misses of a band of dreamers, writers, artists, and geeks... A must-read for fighters, magic-users, and even bards -- and everyone else, too." — Brad Ricca, Edgar-nominated author of Mrs. Sherlock Holmes and True Raiders"Far from a fluff piece on a beloved hobby, this book goes behind the GM's screen to take a hard-nosed look at the people and circumstances that first gave rise to D&D, then nearly killed it -- twice. Riggs takes you on a roller-coaster from boom to near bankruptcy, but never loses sight of the individuals involved, the good, the bad, and the geeky." — Marie Brennan, Hugo-Award nominated author of the Memoirs of Lady Trent series
Publisher: Jabberwocky Literary Agency, Inc.
ISBN: 1625675828
Category : Business & Economics
Languages : en
Pages : 316
Book Description
Dungeons & Dragons. It’s the fantasy role-playing game first conceived over fifty years ago by the now-legendary company TSR ,which has enthralled millions of devoted gamers around the world for generations. It’s a test of skill, intelligence, audacity, and survival. But no D&D game ever played could compare to the stunning behind-the-scenes melee for power and dominance that was the true story of TSR. Slaying the Dragon chronicles the rise and fall of TSR (Tactical Studies Rules), how the brilliant and wild minds of the legendary Gary Gygax and his co-creator Dave Arneson gave birth to a game that would capture the imagination of outsiders and underdogs throughout the world. From its humble beginnings in the small town of Lake Geneva, Wisconsin to its emergence as a cultural phenomenon, TSR soon spawned an unlikely empire of games and geekdom—with Dungeons & Dragons leading the way—that was decades ahead of its time, inviting both hyper-devoted fans as well as hysteria surrounding the game’s supposed corrupting influence on America’s youth. TSR was in the news, in the money, and on top of the world. But success soon took its toll, with creative control and rivalries within the firm threatening the stability of TSR. Former allies grew apart personally and professionally, and the formerly fun, freewheeling firm founded by a band of misfits collapsed into a desperate struggle for survival. Despite attempts to grow in a changing market, setbacks and management decisions put TSR in a downward spiral in the 1990s which resulted in the company's death and then resurrection by the most unlikely of saviors. With author access to previously unreleased documents and insider stories, and interviews with former TSR employees and associates who witnessed the high-stakes machinations and maneuvering that would eventually seal the company’s fate, Slaying the Dragon is a fascinating, revealing tale of friends turned enemies, success and failure, and loyalty and betrayal that no roll of the die could predict... "Riggs has written a fascinating and dishy account of the business hits and whistling misses of a band of dreamers, writers, artists, and geeks... A must-read for fighters, magic-users, and even bards -- and everyone else, too." — Brad Ricca, Edgar-nominated author of Mrs. Sherlock Holmes and True Raiders"Far from a fluff piece on a beloved hobby, this book goes behind the GM's screen to take a hard-nosed look at the people and circumstances that first gave rise to D&D, then nearly killed it -- twice. Riggs takes you on a roller-coaster from boom to near bankruptcy, but never loses sight of the individuals involved, the good, the bad, and the geeky." — Marie Brennan, Hugo-Award nominated author of the Memoirs of Lady Trent series
Dungeons and Dragons: Forgotten Realms - the Legend of Drizzt Omnibus Volume 2
Author: R. A. Salvatore
Publisher: IDW Publishing
ISBN: 9781613773956
Category : Dragons
Languages : en
Pages : 0
Book Description
Features three graphic novels in the "Icewind Dale Trilogy": "The Crystal Shard", "Streams of Silver", and "The Halfling's Gem".
Publisher: IDW Publishing
ISBN: 9781613773956
Category : Dragons
Languages : en
Pages : 0
Book Description
Features three graphic novels in the "Icewind Dale Trilogy": "The Crystal Shard", "Streams of Silver", and "The Halfling's Gem".
Dungeons & Dragons: Infernal Tides #3
Author: Jim Zub
Publisher: IDW Publishing
ISBN:
Category : Comics & Graphic Novels
Languages : en
Pages : 32
Book Description
An entire city sent sliding into Hell, and the Baldur’s Gate heroes are trapped along for the ride! With infernal devils attacking from every side and no way home, how will our heroes survive? Infernal Tides continues the D&D comic odyssey written by Jim Zub (D&D: Legends of Baldur’s Gate, D&D: Shadow of the Vampire, Avengers) with artwork by Max Dunbar (Avengers, D&D: Legends of Baldur’s Gate)!
Publisher: IDW Publishing
ISBN:
Category : Comics & Graphic Novels
Languages : en
Pages : 32
Book Description
An entire city sent sliding into Hell, and the Baldur’s Gate heroes are trapped along for the ride! With infernal devils attacking from every side and no way home, how will our heroes survive? Infernal Tides continues the D&D comic odyssey written by Jim Zub (D&D: Legends of Baldur’s Gate, D&D: Shadow of the Vampire, Avengers) with artwork by Max Dunbar (Avengers, D&D: Legends of Baldur’s Gate)!
Darkwalker on Moonshae
Author: Douglas Niles
Publisher: Wizards of the Coast
ISBN: 0786959584
Category : Fiction
Languages : en
Pages : 440
Book Description
The very first Forgotten Realms novel ever published—and an exciting introduction to the kingdom of Corwell in the Moonshae Isles The evil beast Kazgaroth wages war against the peaceful balance of the Earthmother, goddess of the Isles of Moonshae. The beast’s relentless army of giant Firbolgs, dread Bloodriders, and other vicious creatures are a force to be reckoned with—and only young Tristan Kendrick, heir to the legacy of the High Kings, can stand in their way. However, Tristan is more interested in hunting, drinking, and revelry than heroism, and the realms are in grave danger. Can Tristan rise to the mantel of his legacy to unite forces of good and to save his home from evil?
Publisher: Wizards of the Coast
ISBN: 0786959584
Category : Fiction
Languages : en
Pages : 440
Book Description
The very first Forgotten Realms novel ever published—and an exciting introduction to the kingdom of Corwell in the Moonshae Isles The evil beast Kazgaroth wages war against the peaceful balance of the Earthmother, goddess of the Isles of Moonshae. The beast’s relentless army of giant Firbolgs, dread Bloodriders, and other vicious creatures are a force to be reckoned with—and only young Tristan Kendrick, heir to the legacy of the High Kings, can stand in their way. However, Tristan is more interested in hunting, drinking, and revelry than heroism, and the realms are in grave danger. Can Tristan rise to the mantel of his legacy to unite forces of good and to save his home from evil?
VAN RICHTEN'S GUIDE TO RAVENLOFT (ALTERNATE COVER)
Author:
Publisher:
ISBN: 9780786967261
Category :
Languages : en
Pages :
Book Description
Publisher:
ISBN: 9780786967261
Category :
Languages : en
Pages :
Book Description
Elder Evils
Author: Robert J. Schwalb
Publisher:
ISBN: 9780786947331
Category : Dungeons and Dragons (Game)
Languages : en
Pages : 0
Book Description
Providing Dungeon Masters with 160 pages of truly wicked threats to challenge high-level heroes, this tome comes with stat blocks for the elder evil and its minions, tips for how to incorporate the elder evil into any D&D campaign, and how to create unique villains and endgame encounters.
Publisher:
ISBN: 9780786947331
Category : Dungeons and Dragons (Game)
Languages : en
Pages : 0
Book Description
Providing Dungeon Masters with 160 pages of truly wicked threats to challenge high-level heroes, this tome comes with stat blocks for the elder evil and its minions, tips for how to incorporate the elder evil into any D&D campaign, and how to create unique villains and endgame encounters.
Book of Exalted Deeds
Author: James Wyatt
Publisher:
ISBN: 9780786931361
Category : Dungeons and Dragons (Game)
Languages : en
Pages : 0
Book Description
The next mature title in the D&D line that allows players to explore the concept of truly heroic play, "Book of Exalted Deeds" is the second title in the line of products specifically aimed at a mature audience.
Publisher:
ISBN: 9780786931361
Category : Dungeons and Dragons (Game)
Languages : en
Pages : 0
Book Description
The next mature title in the D&D line that allows players to explore the concept of truly heroic play, "Book of Exalted Deeds" is the second title in the line of products specifically aimed at a mature audience.
How to Dungeon Master Parenting
Author: Shelly Mazzanoble
Publisher: University of Iowa Press
ISBN: 1609389816
Category : Family & Relationships
Languages : en
Pages : 200
Book Description
For years, millions of fans have looked to the beloved role-playing game Dungeons & Dragons for fun, friendship, and entertainment. And now parents and parents-to-be can use it to gain inspiration and how-to when it comes to their most challenging and rewarding role yet. You don't have to know how to be a Dungeon Master to master parenting--just think like one. Kids may not come with rulebooks, but now their parents do.
Publisher: University of Iowa Press
ISBN: 1609389816
Category : Family & Relationships
Languages : en
Pages : 200
Book Description
For years, millions of fans have looked to the beloved role-playing game Dungeons & Dragons for fun, friendship, and entertainment. And now parents and parents-to-be can use it to gain inspiration and how-to when it comes to their most challenging and rewarding role yet. You don't have to know how to be a Dungeon Master to master parenting--just think like one. Kids may not come with rulebooks, but now their parents do.