Author: Lisa Purse
Publisher: Edinburgh University Press
ISBN: 0748646914
Category : Performing Arts
Languages : en
Pages : 208
Book Description
To what extent has cinema been transformed by the advent of digital imaging? Have digital solutions to production challenges begun to change our experience of films, and their characters, action and narratives? And what impact does the inclusion of digital imaging in the film frame have on our interpretation and analysis of film texts?Digital Imaging in Popular Cinema explores these issues through analysis of specific film moments and extended case studies of films including Minority Report, King Kong, 300 and Hugo. It discusses how digital imaging can mimic, transform, shape and generate both fantastical and mundane objects and phenomena from scratch, and what the implications are for how we 'read' films, and explores how cultural ideas about digital imaging can influence meaning within a film, a scene or even a single shot.The increasingly widespread use of digital imaging in cinema means that we can no longer afford to ignore it when critically analysing and interpreting film texts. This innovative and engaging book provides a blueprint for approaching digital imaging in contemporary film, and is therefore essential reading for all those working in the field of Film Studies.
Digital Imaging in Popular Cinema
Author: Lisa Purse
Publisher: Edinburgh University Press
ISBN: 0748646914
Category : Performing Arts
Languages : en
Pages : 208
Book Description
To what extent has cinema been transformed by the advent of digital imaging? Have digital solutions to production challenges begun to change our experience of films, and their characters, action and narratives? And what impact does the inclusion of digital imaging in the film frame have on our interpretation and analysis of film texts?Digital Imaging in Popular Cinema explores these issues through analysis of specific film moments and extended case studies of films including Minority Report, King Kong, 300 and Hugo. It discusses how digital imaging can mimic, transform, shape and generate both fantastical and mundane objects and phenomena from scratch, and what the implications are for how we 'read' films, and explores how cultural ideas about digital imaging can influence meaning within a film, a scene or even a single shot.The increasingly widespread use of digital imaging in cinema means that we can no longer afford to ignore it when critically analysing and interpreting film texts. This innovative and engaging book provides a blueprint for approaching digital imaging in contemporary film, and is therefore essential reading for all those working in the field of Film Studies.
Publisher: Edinburgh University Press
ISBN: 0748646914
Category : Performing Arts
Languages : en
Pages : 208
Book Description
To what extent has cinema been transformed by the advent of digital imaging? Have digital solutions to production challenges begun to change our experience of films, and their characters, action and narratives? And what impact does the inclusion of digital imaging in the film frame have on our interpretation and analysis of film texts?Digital Imaging in Popular Cinema explores these issues through analysis of specific film moments and extended case studies of films including Minority Report, King Kong, 300 and Hugo. It discusses how digital imaging can mimic, transform, shape and generate both fantastical and mundane objects and phenomena from scratch, and what the implications are for how we 'read' films, and explores how cultural ideas about digital imaging can influence meaning within a film, a scene or even a single shot.The increasingly widespread use of digital imaging in cinema means that we can no longer afford to ignore it when critically analysing and interpreting film texts. This innovative and engaging book provides a blueprint for approaching digital imaging in contemporary film, and is therefore essential reading for all those working in the field of Film Studies.
Digital Imaging in Popular Cinema
Author: Lisa Purse
Publisher: Edinburgh University Press
ISBN: 0748675620
Category : Performing Arts
Languages : en
Pages : 208
Book Description
Explores how film analysis can take account of the presence of digital images in cinema. Not just for digital effects enthusiasts, this book is essential for anyone interested in how to approach film critically: it is a toolbox for contemporary film analy
Publisher: Edinburgh University Press
ISBN: 0748675620
Category : Performing Arts
Languages : en
Pages : 208
Book Description
Explores how film analysis can take account of the presence of digital images in cinema. Not just for digital effects enthusiasts, this book is essential for anyone interested in how to approach film critically: it is a toolbox for contemporary film analy
Digital Image Processing with Application to Digital Cinema
Author: KS Thyagarajan
Publisher: Taylor & Francis
ISBN: 1136034897
Category : Language Arts & Disciplines
Languages : en
Pages : 400
Book Description
With crystal clarity, this book conveys the most current principles in digital image processing, providing both the background theory and the practical applications to various industries, such as digital cinema, video compression, and streaming media.
Publisher: Taylor & Francis
ISBN: 1136034897
Category : Language Arts & Disciplines
Languages : en
Pages : 400
Book Description
With crystal clarity, this book conveys the most current principles in digital image processing, providing both the background theory and the practical applications to various industries, such as digital cinema, video compression, and streaming media.
Image Processing for Cinema
Author: Marcelo Bertalmío
Publisher: CRC Press
ISBN: 1439899274
Category : Technology & Engineering
Languages : en
Pages : 323
Book Description
Image Processing for Cinema presents a detailed overview of image processing techniques that are used in practice in digital cinema. The book shows how image processing has become ubiquitous in movie-making, from shooting to exhibition. It covers all the ways in which image processing algorithms are used to enhance, restore, adapt, and convert moving images. These techniques and algorithms make the images look as good as possible while exploiting the capabilities of cameras, projectors, and displays. The author focuses on the ideas behind the methods, rather than proofs and derivations. The first part of the text presents fundamentals on optics and color. The second part explains how cameras work and details all the image processing algorithms that are applied in-camera. With an emphasis on state-of-the-art methods that are actually used in practice, the last part describes image processing algorithms that are applied offline to solve a variety of problems. The book is designed for advanced undergraduate and graduate students in applied mathematics, image processing, computer science, and related fields. It is also suitable for academic researchers and professionals in the movie industry.
Publisher: CRC Press
ISBN: 1439899274
Category : Technology & Engineering
Languages : en
Pages : 323
Book Description
Image Processing for Cinema presents a detailed overview of image processing techniques that are used in practice in digital cinema. The book shows how image processing has become ubiquitous in movie-making, from shooting to exhibition. It covers all the ways in which image processing algorithms are used to enhance, restore, adapt, and convert moving images. These techniques and algorithms make the images look as good as possible while exploiting the capabilities of cameras, projectors, and displays. The author focuses on the ideas behind the methods, rather than proofs and derivations. The first part of the text presents fundamentals on optics and color. The second part explains how cameras work and details all the image processing algorithms that are applied in-camera. With an emphasis on state-of-the-art methods that are actually used in practice, the last part describes image processing algorithms that are applied offline to solve a variety of problems. The book is designed for advanced undergraduate and graduate students in applied mathematics, image processing, computer science, and related fields. It is also suitable for academic researchers and professionals in the movie industry.
Comics and Pop Culture
Author: Barry Keith Grant
Publisher: University of Texas Press
ISBN: 1477319417
Category : Literary Criticism
Languages : en
Pages : 345
Book Description
It is hard to discuss the current film industry without acknowledging the impact of comic book adaptations, especially considering the blockbuster success of recent superhero movies. Yet transmedial adaptations are part of an evolution that can be traced to the turn of the last century, when comic strips such as “Little Nemo in Slumberland” and “Felix the Cat” were animated for the silver screen. Representing diverse academic fields, including technoculture, film studies, theater, feminist studies, popular culture, and queer studies, Comics and Pop Culture presents more than a dozen perspectives on this rich history and the effects of such adaptations. Examining current debates and the questions raised by comics adaptations, including those around authorship, style, and textual fidelity, the contributors consider the topic from an array of approaches that take into account representations of sexuality, gender, and race as well as concepts of world-building and cultural appropriation in comics from Modesty Blaise to Black Panther. The result is a fascinating re-imagination of the texts that continue to push the boundaries of panel, frame, and popular culture.
Publisher: University of Texas Press
ISBN: 1477319417
Category : Literary Criticism
Languages : en
Pages : 345
Book Description
It is hard to discuss the current film industry without acknowledging the impact of comic book adaptations, especially considering the blockbuster success of recent superhero movies. Yet transmedial adaptations are part of an evolution that can be traced to the turn of the last century, when comic strips such as “Little Nemo in Slumberland” and “Felix the Cat” were animated for the silver screen. Representing diverse academic fields, including technoculture, film studies, theater, feminist studies, popular culture, and queer studies, Comics and Pop Culture presents more than a dozen perspectives on this rich history and the effects of such adaptations. Examining current debates and the questions raised by comics adaptations, including those around authorship, style, and textual fidelity, the contributors consider the topic from an array of approaches that take into account representations of sexuality, gender, and race as well as concepts of world-building and cultural appropriation in comics from Modesty Blaise to Black Panther. The result is a fascinating re-imagination of the texts that continue to push the boundaries of panel, frame, and popular culture.
Expressive Spaces in Digital 3D Cinema
Author: Owen Weetch
Publisher: Springer
ISBN: 1137542675
Category : Performing Arts
Languages : en
Pages : 180
Book Description
This book puts forward a more considered perspective on 3D, which is often seen as a distracting gimmick at odds with artful cinematic storytelling. Owen Weetch looks at how stereography brings added significance and expressivity to individual films that all showcase remarkable uses of the format. Avatar, Gravity, The Hole, The Great Gatsby and Frozen all demonstrate that stereography is a rich and sophisticated process that has the potential to bring extra meaning to a film’s narrative and themes. Through close reading of these five very different examples, Expressive Spaces in Digital 3D Cinema shows how being sensitive to stereographic manipulation can nuance and enrich the critical appreciation of stereoscopic films. It demonstrates that the expressive placement of characters and objects within 3D film worlds can construct meaning in ways that are unavailable to ‘flat’ cinema.
Publisher: Springer
ISBN: 1137542675
Category : Performing Arts
Languages : en
Pages : 180
Book Description
This book puts forward a more considered perspective on 3D, which is often seen as a distracting gimmick at odds with artful cinematic storytelling. Owen Weetch looks at how stereography brings added significance and expressivity to individual films that all showcase remarkable uses of the format. Avatar, Gravity, The Hole, The Great Gatsby and Frozen all demonstrate that stereography is a rich and sophisticated process that has the potential to bring extra meaning to a film’s narrative and themes. Through close reading of these five very different examples, Expressive Spaces in Digital 3D Cinema shows how being sensitive to stereographic manipulation can nuance and enrich the critical appreciation of stereoscopic films. It demonstrates that the expressive placement of characters and objects within 3D film worlds can construct meaning in ways that are unavailable to ‘flat’ cinema.
Capturing Digital Media
Author: Thomas J. Connelly
Publisher: Bloomsbury Publishing USA
ISBN: 1501345885
Category : Social Science
Languages : en
Pages : 203
Book Description
Why are filmmakers such as J.J. Abrams, Christopher Nolan and Quentin Tarantino continuing to shoot their movies on celluloid in the digital age of cinema? Are these filmmakers choosing the photochemical process of celluloid images purely for aesthetics purposes? Or could their preference for celluloid have something to do with analogue's intimate connection to the subject of lack and desire? Capturing Digital Media: Perfection and Imperfection in Contemporary Film and Television examines the relationship between the perfection of the digital form and the imperfection of the human subject in recent film and television. Using a number of key psychoanalytic terms and new media concepts, Capturing Digital Media shows that the necessity of imperfection is where we locate the human subject of desire within the binary logic of the digital. It argues that the perfection of digital must be wounded by forms of imperfection in order to make media texts such as film and television desirable. But even as films and television texts incorporate forms of imperfection, digital perfection remains a powerful attraction in our engagement with moving images, such as high definition screens, spectacular digital effects, and state-of-the-art sound.
Publisher: Bloomsbury Publishing USA
ISBN: 1501345885
Category : Social Science
Languages : en
Pages : 203
Book Description
Why are filmmakers such as J.J. Abrams, Christopher Nolan and Quentin Tarantino continuing to shoot their movies on celluloid in the digital age of cinema? Are these filmmakers choosing the photochemical process of celluloid images purely for aesthetics purposes? Or could their preference for celluloid have something to do with analogue's intimate connection to the subject of lack and desire? Capturing Digital Media: Perfection and Imperfection in Contemporary Film and Television examines the relationship between the perfection of the digital form and the imperfection of the human subject in recent film and television. Using a number of key psychoanalytic terms and new media concepts, Capturing Digital Media shows that the necessity of imperfection is where we locate the human subject of desire within the binary logic of the digital. It argues that the perfection of digital must be wounded by forms of imperfection in order to make media texts such as film and television desirable. But even as films and television texts incorporate forms of imperfection, digital perfection remains a powerful attraction in our engagement with moving images, such as high definition screens, spectacular digital effects, and state-of-the-art sound.
The Filmmaker’s Guide to Digital Imaging
Author: Blain Brown
Publisher: CRC Press
ISBN: 1317692640
Category : Performing Arts
Languages : en
Pages : 468
Book Description
It’s a whole new world for cinematographers, camera assistants, and postproduction artists. New equipment, new methods, and new technologies have to be learned and mastered. New roles such as that of the DIT (Digital Imaging Technician), Digital Loader, and Data Manager are integral to today’s motion picture production process. Take your mastery of these new tools, techniques, and roles to the next level with this cutting-edge roadmap from esteemed author and filmmaker Blain Brown. The Filmmaker’s Guide to Digital Imaging covers both the theory and the practice, featuring full-color, in-depth coverage of essential terminology, technology, and industry-standard best-practices. Brown covers new industry-wide production standards such as ASC-CDL and the ACES workflow. Interviews with professional cinematographers and DITs working on Hollywood productions equip you with knowledge that is essential if you want to work in today’s motion picture industry, whether as a cinematographer, DIT, Digital Loader, Data Manager, camera assistant, editor, or VFX artist. Topics include: Digital sensors and cameras The structure of digital images Waveform monitors, vectorscopes, and test charts Using linear, gamma, and log encoded video files Exposure techniques for HD and UltraHD Understanding digital color Codecs and file formats The DIT cart Downloading, ingesting, and managing video files Workflow from camera to DIT cart to post Using metadata and timecode The companion website (www.focalpress.com/cw/brown) features additional material, including demonstrations and interviews with experienced DITs and cinematographers.
Publisher: CRC Press
ISBN: 1317692640
Category : Performing Arts
Languages : en
Pages : 468
Book Description
It’s a whole new world for cinematographers, camera assistants, and postproduction artists. New equipment, new methods, and new technologies have to be learned and mastered. New roles such as that of the DIT (Digital Imaging Technician), Digital Loader, and Data Manager are integral to today’s motion picture production process. Take your mastery of these new tools, techniques, and roles to the next level with this cutting-edge roadmap from esteemed author and filmmaker Blain Brown. The Filmmaker’s Guide to Digital Imaging covers both the theory and the practice, featuring full-color, in-depth coverage of essential terminology, technology, and industry-standard best-practices. Brown covers new industry-wide production standards such as ASC-CDL and the ACES workflow. Interviews with professional cinematographers and DITs working on Hollywood productions equip you with knowledge that is essential if you want to work in today’s motion picture industry, whether as a cinematographer, DIT, Digital Loader, Data Manager, camera assistant, editor, or VFX artist. Topics include: Digital sensors and cameras The structure of digital images Waveform monitors, vectorscopes, and test charts Using linear, gamma, and log encoded video files Exposure techniques for HD and UltraHD Understanding digital color Codecs and file formats The DIT cart Downloading, ingesting, and managing video files Workflow from camera to DIT cart to post Using metadata and timecode The companion website (www.focalpress.com/cw/brown) features additional material, including demonstrations and interviews with experienced DITs and cinematographers.
Cinema as a Worldbuilding Machine in the Digital Era
Author: Alain Boillat
Publisher: Indiana University Press
ISBN: 0861969820
Category : Art
Languages : en
Pages : 345
Book Description
This essay examines the primacy of worldbuilding in the age of CGI, transmedia practices and "high concept" fiction by studying the principles that govern the creation of a multiverse in a wide range of film and TV productions. Emphasis is placed on Hollywood sci-fi movies and their on-screen representation of imaginary machines that mirror the film medium, following in the tradition of Philip K. Dick's writings and the cyberpunk culture. A typology of worlds is established, as well as a number of analytical tools for assessing the impact of the coexistence of two or more worlds on the narrative structure, the style (uses of color, editing practices), the generic affiliation (or hybridity), the seriality and the discourse produced by a given film (particularly in fictions linked to post-9/11 fantasies). Among the various titles examined, the reader is offered a detailed analysis of the Resident Evil film series, Total Recall and its remake, Dark City, the Matrix trilogy, Avatar, Source Code and other time-loop films, TRON and its sequel, Christopher Nolan's Tenet, and several TV shows – most notably HBO's Westworld, but also Sliders, Lost, Fringe and Counterpart.
Publisher: Indiana University Press
ISBN: 0861969820
Category : Art
Languages : en
Pages : 345
Book Description
This essay examines the primacy of worldbuilding in the age of CGI, transmedia practices and "high concept" fiction by studying the principles that govern the creation of a multiverse in a wide range of film and TV productions. Emphasis is placed on Hollywood sci-fi movies and their on-screen representation of imaginary machines that mirror the film medium, following in the tradition of Philip K. Dick's writings and the cyberpunk culture. A typology of worlds is established, as well as a number of analytical tools for assessing the impact of the coexistence of two or more worlds on the narrative structure, the style (uses of color, editing practices), the generic affiliation (or hybridity), the seriality and the discourse produced by a given film (particularly in fictions linked to post-9/11 fantasies). Among the various titles examined, the reader is offered a detailed analysis of the Resident Evil film series, Total Recall and its remake, Dark City, the Matrix trilogy, Avatar, Source Code and other time-loop films, TRON and its sequel, Christopher Nolan's Tenet, and several TV shows – most notably HBO's Westworld, but also Sliders, Lost, Fringe and Counterpart.
Hybrid Images and the Vanishing Point of Digital Visual Effects
Author: Tom Livingstone
Publisher: Edinburgh University Press
ISBN: 1399523333
Category : Biography & Autobiography
Languages : en
Pages : 296
Book Description
Tackling digital effects such as colourisation, time-ramping, compositing and photo-realistic rendering, this monograph explores how the growing use of these post-photographic procedures shapes our relationship with the image and the world that the image represents. At stake is the ability to critically engage with the digital techniques that mediate perceptions of reality. Through a series of case-studies the book connects the dominant techniques of hybridisation with emergent ways of being in our increasingly hybrid physical-digital world. Pointing at the relationship between mainstream visual culture and the manifold imperatives of digital technology and digital culture, Hybrid Images and the Vanishing Point of Digital Visual Effects highlights how a handful of digital visual effects are coming to shape the way we live.
Publisher: Edinburgh University Press
ISBN: 1399523333
Category : Biography & Autobiography
Languages : en
Pages : 296
Book Description
Tackling digital effects such as colourisation, time-ramping, compositing and photo-realistic rendering, this monograph explores how the growing use of these post-photographic procedures shapes our relationship with the image and the world that the image represents. At stake is the ability to critically engage with the digital techniques that mediate perceptions of reality. Through a series of case-studies the book connects the dominant techniques of hybridisation with emergent ways of being in our increasingly hybrid physical-digital world. Pointing at the relationship between mainstream visual culture and the manifold imperatives of digital technology and digital culture, Hybrid Images and the Vanishing Point of Digital Visual Effects highlights how a handful of digital visual effects are coming to shape the way we live.