Author: Kieron Gillen
Publisher: Image Comics
ISBN: 1534319530
Category : Comics & Graphic Novels
Languages : en
Pages : 172
Book Description
In the world of DIE, the players are now real players. Countries are their pieces, and the board threatens to run red with blood. Who is the Queen, and who are pawns? Who's playing to win? Who's forgotten what they're playing for? And what will they do when they're reminded of the real stakes? The critically acclaimed dark fantasy smash hit goes epic in its third volume. Collects DIE #11-15
Die Vol. 3: The Great Game
Author: Kieron Gillen
Publisher: Image Comics
ISBN: 1534319530
Category : Comics & Graphic Novels
Languages : en
Pages : 172
Book Description
In the world of DIE, the players are now real players. Countries are their pieces, and the board threatens to run red with blood. Who is the Queen, and who are pawns? Who's playing to win? Who's forgotten what they're playing for? And what will they do when they're reminded of the real stakes? The critically acclaimed dark fantasy smash hit goes epic in its third volume. Collects DIE #11-15
Publisher: Image Comics
ISBN: 1534319530
Category : Comics & Graphic Novels
Languages : en
Pages : 172
Book Description
In the world of DIE, the players are now real players. Countries are their pieces, and the board threatens to run red with blood. Who is the Queen, and who are pawns? Who's playing to win? Who's forgotten what they're playing for? And what will they do when they're reminded of the real stakes? The critically acclaimed dark fantasy smash hit goes epic in its third volume. Collects DIE #11-15
Die, Volume 3: The Great Game
Author: Kieron Gillen
Publisher: Image Comics
ISBN: 9781534317161
Category : Comics & Graphic Novels
Languages : en
Pages : 0
Book Description
In the world of DIE, the players are now real players. Countries are their pieces and the board threatens to run red with blood. Who is the Queen and who are pawns? Who's playing to win? Who's forgotten what they're playing for? And what will they do when they're reminded of the real stakes? The critically acclaimed dark fantasy smash hit goes epic in its third volume. Collects issues #11-15 of DIE
Publisher: Image Comics
ISBN: 9781534317161
Category : Comics & Graphic Novels
Languages : en
Pages : 0
Book Description
In the world of DIE, the players are now real players. Countries are their pieces and the board threatens to run red with blood. Who is the Queen and who are pawns? Who's playing to win? Who's forgotten what they're playing for? And what will they do when they're reminded of the real stakes? The critically acclaimed dark fantasy smash hit goes epic in its third volume. Collects issues #11-15 of DIE
Die #3
Author: Kieron Gillen
Publisher: Image Comics
ISBN:
Category : Comics & Graphic Novels
Languages : en
Pages : 32
Book Description
"FANTASY HEARTBREAKER," Part Three One of the saddest comics in Kieron's career. One of Stephanie's prettiest. Clayton's lettering, of course, remains impeccable.
Publisher: Image Comics
ISBN:
Category : Comics & Graphic Novels
Languages : en
Pages : 32
Book Description
"FANTASY HEARTBREAKER," Part Three One of the saddest comics in Kieron's career. One of Stephanie's prettiest. Clayton's lettering, of course, remains impeccable.
Sherlock Vol. 3: The Great Game
Author: Steven Moffat
Publisher: National Geographic Books
ISBN: 1785859161
Category : Comics & Graphic Novels
Languages : en
Pages : 0
Book Description
Manga adaptation of the third Sherlock BBC episode - printed in English in the US for the first time! A mystery enemy is causing utter chaos for Holmes and Watson. The villain creates a series of clues for the duo to solve - and if they don't solve them, an innocent victim will die. Can Holmes and Watson solve the mysteries - and can they avoid becoming victims themselves?
Publisher: National Geographic Books
ISBN: 1785859161
Category : Comics & Graphic Novels
Languages : en
Pages : 0
Book Description
Manga adaptation of the third Sherlock BBC episode - printed in English in the US for the first time! A mystery enemy is causing utter chaos for Holmes and Watson. The villain creates a series of clues for the duo to solve - and if they don't solve them, an innocent victim will die. Can Holmes and Watson solve the mysteries - and can they avoid becoming victims themselves?
The Great Game
Author: Lavie Tidhar
Publisher: Watkins Media Limited
ISBN: 0857666045
Category : Fiction
Languages : en
Pages : 415
Book Description
When Mycroft Holmes is murdered in London, it is up to retired shadow executive Smith to track down his killer - and stumble on the greatest conspiracy of his life. Strange forces are stirring into life around the globe, and in the shadow game of spies nothing is certain. Fresh from liberating a strange alien object in Abyssinia - which might just be the mythical Ark of the Covenant - young Lucy Westerna, Holmes' protégé, must follow her own path to the truth while, on the other side of the world, a young Harry Houdini must face his greatest feat of escape - death itself. As their paths converge the body count mounts up, the entire world is under threat, and in a foreboding castle in the mountains of Transylvania a mysterious old man weaves a spider's web of secrets and lies. Airship battles, Frankenstein monsters, alien tripods and death-defying acts: The Great Game is a cranked-up steampunk thriller in which nothing is certain - not even death. And furthermore... venture deeper into the Lost Files of the Bookman Histories, as Professor Tidhar explores the "Dynamics of an Asteroid"! File Under: Steampunk [ End Of Days | Only The Beginning | The Ark | Insane Thrills ]
Publisher: Watkins Media Limited
ISBN: 0857666045
Category : Fiction
Languages : en
Pages : 415
Book Description
When Mycroft Holmes is murdered in London, it is up to retired shadow executive Smith to track down his killer - and stumble on the greatest conspiracy of his life. Strange forces are stirring into life around the globe, and in the shadow game of spies nothing is certain. Fresh from liberating a strange alien object in Abyssinia - which might just be the mythical Ark of the Covenant - young Lucy Westerna, Holmes' protégé, must follow her own path to the truth while, on the other side of the world, a young Harry Houdini must face his greatest feat of escape - death itself. As their paths converge the body count mounts up, the entire world is under threat, and in a foreboding castle in the mountains of Transylvania a mysterious old man weaves a spider's web of secrets and lies. Airship battles, Frankenstein monsters, alien tripods and death-defying acts: The Great Game is a cranked-up steampunk thriller in which nothing is certain - not even death. And furthermore... venture deeper into the Lost Files of the Bookman Histories, as Professor Tidhar explores the "Dynamics of an Asteroid"! File Under: Steampunk [ End Of Days | Only The Beginning | The Ark | Insane Thrills ]
Die Vol. 4: Bleed
Author: Kieron Gillen
Publisher: Image Comics
ISBN: 1534322647
Category : Comics & Graphic Novels
Languages : en
Pages : 172
Book Description
We’ve had dragons. The award-winning bleak deconstruction couldn’t end without turning its unblinking eye upon a dungeon. There’s no escape. There’s only down. Collects DIE #16-20
Publisher: Image Comics
ISBN: 1534322647
Category : Comics & Graphic Novels
Languages : en
Pages : 172
Book Description
We’ve had dragons. The award-winning bleak deconstruction couldn’t end without turning its unblinking eye upon a dungeon. There’s no escape. There’s only down. Collects DIE #16-20
Mapping the Great Game
Author: Riaz Dean
Publisher: Casemate
ISBN: 1612008151
Category : History
Languages : en
Pages : 314
Book Description
The work of explorers, surveyors and spies in the race to conquer Southern Asia is vividly recounted in this history of British imperial cartography. In the 19th century, the British and Russian empires were engaged in bitter rivalry for the acquisition of Southern Asian. Although India was the ultimate prize, most of the intrigue and action took place along its northern frontier in Afghanistan, Turkestan and Tibet. Mapping the region and gaining knowledge of the enemy were crucial to the interests of both sides. The Great Trigonometrical Survey of India began in the 18th century with the aim of creating a detailed map of the subcontinent. Under the leadership of George Everest—whose name was later bestowed to the world’s tallest mountain—the it mapped the Great Arc running from the country’s southern tip to the Himalayas. Much of the work was done by Indian explorers known as Pundits. They were the first to reveal the mysteries of the forbidden city of Lhasa, and discover the true course of Tibet’s mighty Tsangpo River. These explorers performed essential information gathering for the British Empire and filled in large portions of the map of Asia. Their adventurous exploits are vividly recounted in Mapping the Great Game.
Publisher: Casemate
ISBN: 1612008151
Category : History
Languages : en
Pages : 314
Book Description
The work of explorers, surveyors and spies in the race to conquer Southern Asia is vividly recounted in this history of British imperial cartography. In the 19th century, the British and Russian empires were engaged in bitter rivalry for the acquisition of Southern Asian. Although India was the ultimate prize, most of the intrigue and action took place along its northern frontier in Afghanistan, Turkestan and Tibet. Mapping the region and gaining knowledge of the enemy were crucial to the interests of both sides. The Great Trigonometrical Survey of India began in the 18th century with the aim of creating a detailed map of the subcontinent. Under the leadership of George Everest—whose name was later bestowed to the world’s tallest mountain—the it mapped the Great Arc running from the country’s southern tip to the Himalayas. Much of the work was done by Indian explorers known as Pundits. They were the first to reveal the mysteries of the forbidden city of Lhasa, and discover the true course of Tibet’s mighty Tsangpo River. These explorers performed essential information gathering for the British Empire and filled in large portions of the map of Asia. Their adventurous exploits are vividly recounted in Mapping the Great Game.
The Great Game in West Asia
Author: Mehran Kamrava
Publisher: Oxford University Press
ISBN: 0190673605
Category : Political Science
Languages : en
Pages : 366
Book Description
The Great Game in West Asia examines the strategic competition between Iran and Turkey for power and influence in the South Caucasus. These neighbouring Middle East powers have vied for supremacy and influence throughout the region and especially in their immediate vicinity, while both contending with ethnic heterogeneity within their own territories and across their borders. Turkey has long conceived of itself as not just a bridge between Asia and Europe but in more substantive terms as a central player in regional and global affairs. If somewhat more modest in its public statements, Iran's parallel ambitions for strategic centrality and influence have only been masked by its own inarticulate foreign policy agendas and the repeated missteps of its revolutionary leaders. But both have sought to deepen their regional influence and power, and in the South Caucasus each has achieved a modicum of success. In fact, as the contributions to this volume demonstrate, as much of the world's attention has been diverted to conflicts and flashpoints near and far, a new great game has been unravelling between Iran and Turkey in the South Caucasus.
Publisher: Oxford University Press
ISBN: 0190673605
Category : Political Science
Languages : en
Pages : 366
Book Description
The Great Game in West Asia examines the strategic competition between Iran and Turkey for power and influence in the South Caucasus. These neighbouring Middle East powers have vied for supremacy and influence throughout the region and especially in their immediate vicinity, while both contending with ethnic heterogeneity within their own territories and across their borders. Turkey has long conceived of itself as not just a bridge between Asia and Europe but in more substantive terms as a central player in regional and global affairs. If somewhat more modest in its public statements, Iran's parallel ambitions for strategic centrality and influence have only been masked by its own inarticulate foreign policy agendas and the repeated missteps of its revolutionary leaders. But both have sought to deepen their regional influence and power, and in the South Caucasus each has achieved a modicum of success. In fact, as the contributions to this volume demonstrate, as much of the world's attention has been diverted to conflicts and flashpoints near and far, a new great game has been unravelling between Iran and Turkey in the South Caucasus.
The Board Game Book
Author:
Publisher:
ISBN: 9781916456228
Category :
Languages : en
Pages : 256
Book Description
Publisher:
ISBN: 9781916456228
Category :
Languages : en
Pages : 256
Book Description
Great Game East
Author: Bertil Lintner
Publisher: Yale University Press
ISBN: 0300195672
Category : History
Languages : en
Pages : 370
Book Description
Since the 1950s, China and India have been locked in a monumental battle for geopolitical supremacy. Chinese interest in the ethnic insurgencies in northeastern India, the still unresolved issue of the McMahon Line, the border established by the British imperial government, and competition for strategic access to the Indian Ocean have given rise to tense gamesmanship, political intrigue, and rivalry between the two Asian giants. FormerFar Eastern Economic Review correspondent Bertil Lintner has drawn from his extensive personal interviews with insurgency leaders and civilians in remote tribal areas in northeastern India, newly declassified intelligence reports, and his many years of firsthand experience in Asia to chronicle this ongoing struggle. His history of the “Great Game East” is the first significant account of a regional conflict which has led to open warfare on several occasions, most notably the Sino-India border war of 1962, and will have a major impact on global affairs in the decades ahead.
Publisher: Yale University Press
ISBN: 0300195672
Category : History
Languages : en
Pages : 370
Book Description
Since the 1950s, China and India have been locked in a monumental battle for geopolitical supremacy. Chinese interest in the ethnic insurgencies in northeastern India, the still unresolved issue of the McMahon Line, the border established by the British imperial government, and competition for strategic access to the Indian Ocean have given rise to tense gamesmanship, political intrigue, and rivalry between the two Asian giants. FormerFar Eastern Economic Review correspondent Bertil Lintner has drawn from his extensive personal interviews with insurgency leaders and civilians in remote tribal areas in northeastern India, newly declassified intelligence reports, and his many years of firsthand experience in Asia to chronicle this ongoing struggle. His history of the “Great Game East” is the first significant account of a regional conflict which has led to open warfare on several occasions, most notably the Sino-India border war of 1962, and will have a major impact on global affairs in the decades ahead.