Author: Mark H. Overmars
Publisher: Springer Science & Business Media
ISBN: 9783540123309
Category : Computers
Languages : en
Pages : 194
Book Description
In numerous computer applications there is a need of storing large sets of objects in such a way that some questions about those objects can be answered efficiently. Data structures that store such sets of objects can be either static (built for a fixed set of objects) or dynamic (insertions of new objects and deletions of existing objects can be performed). Especially for more complex searching problems as they arise in such fields as computational geometry, database design and computer graphics, only static data structures are available. This book aims at remedying this lack of flexibility by providing a number of general techniques for turning static data structures for searching problems into dynamic structures. Although the approach is basically theoretical, the techniques offered are often practically applicable. The book is written in such a way that it is readable for those who have some elementary knowledge of data structures and algorithms. Although this monograph was first published in 1983, it is still unique as a general treatment of methods for constructing dynamic data structures.
The Design of Dynamic Data Structures
Author: Mark H. Overmars
Publisher: Springer Science & Business Media
ISBN: 9783540123309
Category : Computers
Languages : en
Pages : 194
Book Description
In numerous computer applications there is a need of storing large sets of objects in such a way that some questions about those objects can be answered efficiently. Data structures that store such sets of objects can be either static (built for a fixed set of objects) or dynamic (insertions of new objects and deletions of existing objects can be performed). Especially for more complex searching problems as they arise in such fields as computational geometry, database design and computer graphics, only static data structures are available. This book aims at remedying this lack of flexibility by providing a number of general techniques for turning static data structures for searching problems into dynamic structures. Although the approach is basically theoretical, the techniques offered are often practically applicable. The book is written in such a way that it is readable for those who have some elementary knowledge of data structures and algorithms. Although this monograph was first published in 1983, it is still unique as a general treatment of methods for constructing dynamic data structures.
Publisher: Springer Science & Business Media
ISBN: 9783540123309
Category : Computers
Languages : en
Pages : 194
Book Description
In numerous computer applications there is a need of storing large sets of objects in such a way that some questions about those objects can be answered efficiently. Data structures that store such sets of objects can be either static (built for a fixed set of objects) or dynamic (insertions of new objects and deletions of existing objects can be performed). Especially for more complex searching problems as they arise in such fields as computational geometry, database design and computer graphics, only static data structures are available. This book aims at remedying this lack of flexibility by providing a number of general techniques for turning static data structures for searching problems into dynamic structures. Although the approach is basically theoretical, the techniques offered are often practically applicable. The book is written in such a way that it is readable for those who have some elementary knowledge of data structures and algorithms. Although this monograph was first published in 1983, it is still unique as a general treatment of methods for constructing dynamic data structures.
Algorithms and Data Structures for External Memory
Author: Jeffrey Scott Vitter
Publisher: Now Publishers Inc
ISBN: 1601981066
Category : Computers
Languages : en
Pages : 192
Book Description
Describes several useful paradigms for the design and implementation of efficient external memory (EM) algorithms and data structures. The problem domains considered include sorting, permuting, FFT, scientific computing, computational geometry, graphs, databases, geographic information systems, and text and string processing.
Publisher: Now Publishers Inc
ISBN: 1601981066
Category : Computers
Languages : en
Pages : 192
Book Description
Describes several useful paradigms for the design and implementation of efficient external memory (EM) algorithms and data structures. The problem domains considered include sorting, permuting, FFT, scientific computing, computational geometry, graphs, databases, geographic information systems, and text and string processing.
Algorithms and Data Structures in VLSI Design
Author: Christoph Meinel
Publisher: Springer Science & Business Media
ISBN: 3642589405
Category : Computers
Languages : en
Pages : 271
Book Description
One of the main problems in chip design is the enormous number of possible combinations of individual chip elements within a system, and the problem of their compatibility. The recent application of data structures, efficient algorithms, and ordered binary decision diagrams (OBDDs) has proven vital in designing the computer chips of tomorrow. This book provides an introduction to the foundations of this interdisciplinary research area, emphasizing its applications in computer aided circuit design.
Publisher: Springer Science & Business Media
ISBN: 3642589405
Category : Computers
Languages : en
Pages : 271
Book Description
One of the main problems in chip design is the enormous number of possible combinations of individual chip elements within a system, and the problem of their compatibility. The recent application of data structures, efficient algorithms, and ordered binary decision diagrams (OBDDs) has proven vital in designing the computer chips of tomorrow. This book provides an introduction to the foundations of this interdisciplinary research area, emphasizing its applications in computer aided circuit design.
C++ Data Structures and Algorithm Design Principles
Author: John Carey
Publisher: Packt Publishing Ltd
ISBN: 1838827919
Category : Computers
Languages : en
Pages : 626
Book Description
Get started with C++ programming by learning how to build applications using its data structures and algorithms Key FeaturesExplore data structures such as arrays, stacks, and graphs with real-world examplesStudy the trade-offs between algorithms and data structures and discover what works and what doesn'tDiscover how techniques such as bloom filters and multi-way heaps boost real-world applicationsBook Description C++ is a mature multi-paradigm programming language that enables you to write high-level code with a high degree of control over the hardware. Today, significant parts of software infrastructure, including databases, browsers, multimedia frameworks, and GUI toolkits, are written in C++. This book starts by introducing C++ data structures and how to store data using linked lists, arrays, stacks, and queues. In later chapters, the book explains the basic algorithm design paradigms, such as the greedy approach and the divide-and-conquer approach, which are used to solve a large variety of computational problems. Finally, you will learn the advanced technique of dynamic programming to develop optimized implementations of several algorithms discussed in the book. By the end of this book, you will have learned how to implement standard data structures and algorithms in efficient and scalable C++ 14 code. What you will learnBuild applications using hash tables, dictionaries, and setsExplore how modern hardware affects the actual run-time performance of programsApply common algorithms such as heapsort and merge sort for string data typesUse C++ template metaprogramming to write code librariesImplement a URL shortening service using a bloom filterUse appropriate modern C++ idioms such as std:: array instead of C-style arraysWho this book is for This book is for developers or students who want to revisit basic data structures and algorithm design techniques. Although no mathematical background is required, basic knowledge of complexity classes and Big O notation along with a qualification in an algorithms course will help you get the most out of this book. Familiarity with C++ 14 standard is assumed.
Publisher: Packt Publishing Ltd
ISBN: 1838827919
Category : Computers
Languages : en
Pages : 626
Book Description
Get started with C++ programming by learning how to build applications using its data structures and algorithms Key FeaturesExplore data structures such as arrays, stacks, and graphs with real-world examplesStudy the trade-offs between algorithms and data structures and discover what works and what doesn'tDiscover how techniques such as bloom filters and multi-way heaps boost real-world applicationsBook Description C++ is a mature multi-paradigm programming language that enables you to write high-level code with a high degree of control over the hardware. Today, significant parts of software infrastructure, including databases, browsers, multimedia frameworks, and GUI toolkits, are written in C++. This book starts by introducing C++ data structures and how to store data using linked lists, arrays, stacks, and queues. In later chapters, the book explains the basic algorithm design paradigms, such as the greedy approach and the divide-and-conquer approach, which are used to solve a large variety of computational problems. Finally, you will learn the advanced technique of dynamic programming to develop optimized implementations of several algorithms discussed in the book. By the end of this book, you will have learned how to implement standard data structures and algorithms in efficient and scalable C++ 14 code. What you will learnBuild applications using hash tables, dictionaries, and setsExplore how modern hardware affects the actual run-time performance of programsApply common algorithms such as heapsort and merge sort for string data typesUse C++ template metaprogramming to write code librariesImplement a URL shortening service using a bloom filterUse appropriate modern C++ idioms such as std:: array instead of C-style arraysWho this book is for This book is for developers or students who want to revisit basic data structures and algorithm design techniques. Although no mathematical background is required, basic knowledge of complexity classes and Big O notation along with a qualification in an algorithms course will help you get the most out of this book. Familiarity with C++ 14 standard is assumed.
Objects, Abstraction, Data Structures and Design
Author: Elliot B. Koffman
Publisher: John Wiley & Sons
ISBN: 0471467553
Category : Computers
Languages : en
Pages : 832
Book Description
Koffman and Wolfgang introduce data structures in the context of C++ programming. They embed the design and implementation of data structures into the practice of sound software design principles that are introduced early and reinforced by 20 case studies. Data structures are introduced in the C++ STL format whenever possible. Each new data structure is introduced by describing its interface in the STL. Next, one or two simpler applications are discussed then the data structure is implemented following the interface previously introduced. Finally, additional advanced applications are covered in the case studies, and the cases use the STL. In the implementation of each data structure, the authors encourage students to perform a thorough analysis of the design approach and expected performance before actually undertaking detailed design and implementation. Students gain an understanding of why different data structures are needed, the applications they are suited for, and the advantages and disadvantages of their possible implementations. Case studies follow a five-step process (problem specification, analysis, design, implementation, and testing) that has been adapted to object-oriented programming. Students are encouraged to think critically about the five-step process and use it in their problem solutions. Several problems have extensive discussions of testing and include methods that automate the testing process. Some cases are revisited in later chapters and new solutions are provided that use different data structures. The text assumes a first course in programming and is designed for Data Structures or the second course in programming, especially those courses that include coverage of OO design and algorithms. A C++ primer is provided for students who have taken a course in another programming language or for those who need a review in C++. Finally, more advanced coverage of C++ is found in an appendix. Course Hierarchy: Course is the second course in the CS curriculum Required of CS majors Course names include Data Structures and Data Structures & Algorithms
Publisher: John Wiley & Sons
ISBN: 0471467553
Category : Computers
Languages : en
Pages : 832
Book Description
Koffman and Wolfgang introduce data structures in the context of C++ programming. They embed the design and implementation of data structures into the practice of sound software design principles that are introduced early and reinforced by 20 case studies. Data structures are introduced in the C++ STL format whenever possible. Each new data structure is introduced by describing its interface in the STL. Next, one or two simpler applications are discussed then the data structure is implemented following the interface previously introduced. Finally, additional advanced applications are covered in the case studies, and the cases use the STL. In the implementation of each data structure, the authors encourage students to perform a thorough analysis of the design approach and expected performance before actually undertaking detailed design and implementation. Students gain an understanding of why different data structures are needed, the applications they are suited for, and the advantages and disadvantages of their possible implementations. Case studies follow a five-step process (problem specification, analysis, design, implementation, and testing) that has been adapted to object-oriented programming. Students are encouraged to think critically about the five-step process and use it in their problem solutions. Several problems have extensive discussions of testing and include methods that automate the testing process. Some cases are revisited in later chapters and new solutions are provided that use different data structures. The text assumes a first course in programming and is designed for Data Structures or the second course in programming, especially those courses that include coverage of OO design and algorithms. A C++ primer is provided for students who have taken a course in another programming language or for those who need a review in C++. Finally, more advanced coverage of C++ is found in an appendix. Course Hierarchy: Course is the second course in the CS curriculum Required of CS majors Course names include Data Structures and Data Structures & Algorithms
Data Structures and Program Design Using C++
Author: D. Malhotra
Publisher: Mercury Learning and Information
ISBN: 1683923715
Category : Computers
Languages : en
Pages : 606
Book Description
Data structures provide a means to managing large amounts of information such as large databases, using SEO effectively, and creating Internet/Web indexing services. This book is designed to present fundamentals of data structures for beginners using the C++ programming language in a friendly, self-teaching, format. Practical analogies using real world applications are integrated throughout the text to explain technical concepts. The book includes a variety of end-of-chapter practice exercises, e.g., programming, theoretical, and multiple-choice. Features: • Covers data structure fundamentals using C++ • Numerous tips, analogies, and practical applications enhance understanding of subjects under discussion • “Frequently Asked Questions” integrated throughout the text clarify and explain concepts • Includes a variety of end-of-chapter exercises, e.g., programming, theoretical, and multiple choice
Publisher: Mercury Learning and Information
ISBN: 1683923715
Category : Computers
Languages : en
Pages : 606
Book Description
Data structures provide a means to managing large amounts of information such as large databases, using SEO effectively, and creating Internet/Web indexing services. This book is designed to present fundamentals of data structures for beginners using the C++ programming language in a friendly, self-teaching, format. Practical analogies using real world applications are integrated throughout the text to explain technical concepts. The book includes a variety of end-of-chapter practice exercises, e.g., programming, theoretical, and multiple-choice. Features: • Covers data structure fundamentals using C++ • Numerous tips, analogies, and practical applications enhance understanding of subjects under discussion • “Frequently Asked Questions” integrated throughout the text clarify and explain concepts • Includes a variety of end-of-chapter exercises, e.g., programming, theoretical, and multiple choice
Programming in Modula-3
Author: Laszlo Böszörmenyi
Publisher: Springer Science & Business Media
ISBN: 3642609406
Category : Computers
Languages : en
Pages : 577
Book Description
by Joseph Weizenbaum Since the dawn of the age of computers, people have cursed the difficulty of programming. Over and over again we encounter the suggestion that we should be able to communicate to a computer in natural language what we want it to do. Unfortunately, such advice rests upon a misconception of both the computer and its task. The computer might not be stupid, but it is stubborn. That is, the computer does what all the details of its pro gram command it to do, i. e. , what the programmer "tells" it to do. And this can be quite different from what the programmer intended. The misun derstanding with respect to tasks posed to the computer arises from the failure to recognize that such tasks can scarcely be expressed in natural language, if indeed at all. For example, can we practice music, chemistry or mathematics without their respective special symbolic languages? Yet books about computers and programming languages can be written more or less reasonably, even if they are not quite poetic or lyrical. This book can serve as an example of this art and as a model for anyone at tempting to teach inherently difficult subject matters to others. Klagenfurt, April 1995 Preface Striving to make learning to program easier, this book addresses primarily students beginning a computer science major. For our program examples, we employ a new, elegant programming language, Modula-3.
Publisher: Springer Science & Business Media
ISBN: 3642609406
Category : Computers
Languages : en
Pages : 577
Book Description
by Joseph Weizenbaum Since the dawn of the age of computers, people have cursed the difficulty of programming. Over and over again we encounter the suggestion that we should be able to communicate to a computer in natural language what we want it to do. Unfortunately, such advice rests upon a misconception of both the computer and its task. The computer might not be stupid, but it is stubborn. That is, the computer does what all the details of its pro gram command it to do, i. e. , what the programmer "tells" it to do. And this can be quite different from what the programmer intended. The misun derstanding with respect to tasks posed to the computer arises from the failure to recognize that such tasks can scarcely be expressed in natural language, if indeed at all. For example, can we practice music, chemistry or mathematics without their respective special symbolic languages? Yet books about computers and programming languages can be written more or less reasonably, even if they are not quite poetic or lyrical. This book can serve as an example of this art and as a model for anyone at tempting to teach inherently difficult subject matters to others. Klagenfurt, April 1995 Preface Striving to make learning to program easier, this book addresses primarily students beginning a computer science major. For our program examples, we employ a new, elegant programming language, Modula-3.
Cache and Memory Hierarchy Design
Author: Steven A. Przybylski
Publisher: Morgan Kaufmann
ISBN: 1558601368
Category : Computers
Languages : en
Pages : 1017
Book Description
A widely read and authoritative book for hardware and software designers. This innovative book exposes the characteristics of performance-optimal single- and multi-level cache hierarchies by approaching the cache design process through the novel perspective of minimizing execution time.
Publisher: Morgan Kaufmann
ISBN: 1558601368
Category : Computers
Languages : en
Pages : 1017
Book Description
A widely read and authoritative book for hardware and software designers. This innovative book exposes the characteristics of performance-optimal single- and multi-level cache hierarchies by approaching the cache design process through the novel perspective of minimizing execution time.
Mathematical Foundations of Computer Science 1981
Author: J. Gruska
Publisher: Springer Science & Business Media
ISBN: 9783540108566
Category : Computers
Languages : en
Pages : 608
Book Description
Publisher: Springer Science & Business Media
ISBN: 9783540108566
Category : Computers
Languages : en
Pages : 608
Book Description
Pascal Programming Fundamentals
Author:
Publisher: Allied Publishers
ISBN: 9788177641936
Category :
Languages : en
Pages : 374
Book Description
Publisher: Allied Publishers
ISBN: 9788177641936
Category :
Languages : en
Pages : 374
Book Description