BLENDER - THE ULTIMATE GUIDE - VOLUME 1

BLENDER - THE ULTIMATE GUIDE - VOLUME 1 PDF Author: Andrea Coppola
Publisher: Lulu.com
ISBN: 0244905398
Category : Computers
Languages : en
Pages : 472

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Book Description
This is the first volume of BLENDER - THE ULTIMATE GUIDE, the most complete guide on the famous open source 3D software.

BLENDER - THE ULTIMATE GUIDE - VOLUME 1

BLENDER - THE ULTIMATE GUIDE - VOLUME 1 PDF Author: Andrea Coppola
Publisher: Lulu.com
ISBN: 0244905398
Category : Computers
Languages : en
Pages : 472

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Book Description
This is the first volume of BLENDER - THE ULTIMATE GUIDE, the most complete guide on the famous open source 3D software.

The Complete Guide to Blender Graphics

The Complete Guide to Blender Graphics PDF Author: John M. Blain
Publisher: CRC Press
ISBN: 0429589832
Category : Computers
Languages : en
Pages : 561

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Book Description
BlenderTM is a free Open Source 3D Creation Suite supporting the entire modeling and animation pipeline – modeling, rigging, animation, simulation, rendering, compositing and motion tracking. The program also includes Video Editing and Grease Pencil 2D Animation. The program is free to download and use by anyone for anything. The Complete Guide to Blender Graphics: Modeling and Animation, 5th Edition is a unified manual describing the operation of Blender version 2.80 with its New Improved Interface, New Workspaces and New Eevee Render System. This book introduces the program's Graphical User Interface and shows how to implement tools for modeling and animating characters and creating scenes with the application of color, texture and special lighting effects. Key Features: The book is designed to lead new users into the world of computer graphics using Blender 2.80 and to be a reference for established Blender artists. The book presents instruction in a series of short chapters with visual references and practical examples. Instructions are structured in a building-block fashion using contents in earlier chapters to explain more complex operations in later chapters.

BLENDER - THE ULTIMATE GUIDE - VOLUME 2

BLENDER - THE ULTIMATE GUIDE - VOLUME 2 PDF Author: Andrea Coppola
Publisher: Lulu.com
ISBN: 024460648X
Category : Computers
Languages : en
Pages : 488

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Book Description
This is the second volume of BLENDER - THE ULTIMATE GUIDE, the most complete guide on the famous open source 3D software.

BLENDER - THE ULTIMATE GUIDE - VOLUME 3

BLENDER - THE ULTIMATE GUIDE - VOLUME 3 PDF Author: Andrea Coppola
Publisher: Lulu.com
ISBN: 024432140X
Category :
Languages : en
Pages : 482

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Book Description


BLENDER - THE ULTIMATE GUIDE - VOLUME 5

BLENDER - THE ULTIMATE GUIDE - VOLUME 5 PDF Author: Andrea Coppola
Publisher: Lulu.com
ISBN: 0244689873
Category : Computers
Languages : en
Pages : 570

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Book Description
This is the 5th and last volume of BLENDER - THE ULTIMATE GUIDE, the most complete guide on the famous open source 3D software. In this volume we'll tell you in detail about freestyle render, addons, volumetric illumination, Blender Game Engine, Blender 2.8 features (Eevee, Clay, Collections...), Grease Pencil, PBR theory, 360° render, motion capture (MOCAP) and more...

BLENDER - THE ULTIMATE GUIDE - VOLUME 4

BLENDER - THE ULTIMATE GUIDE - VOLUME 4 PDF Author: Andrea Coppola
Publisher: Lulu.com
ISBN: 0244947686
Category : Computers
Languages : en
Pages : 419

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Book Description
This is the 4th volume of BLENDER - THE ULTIMATE GUIDE, the most complete guide on the famous open source 3D software. In this volume we'll tell you in detail about animation, rigging and inverse kinematicsd, creation of a character, motion capture, motion tracking and videoediting, with many exercises and images.

Blender Foundations

Blender Foundations PDF Author: Roland Hess
Publisher: Taylor & Francis
ISBN: 1136130381
Category : Art
Languages : en
Pages : 417

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Book Description
Blender Foundations is the definitive resource for getting started with 3D art in Blender, one of the most popular 3D/Animation tools on the market . With the expert insight and experience of Roland Hess, noted Blender expert and author, animators and artists will learn the basics starting with the revised 2.6 interface, modeling tools, sculpting, lighting and materials through rendering, compositing and video editing. Some of the new features covered include the completely re-thought interface, the character animation and keying system, and the smoke simulator. More than just a tutorial guide, "Blender Foundations" covers the philosophy behind this ingenious software that so many 3D artists are turning to today. Start working today with Blender with the accompanying web site which includes all of the projects and support files alongside videos, step-by-step screenshots of the trickier tutorials, as well as a direct links to official resources like the Blender download site and artist forums.

Learning Blender

Learning Blender PDF Author: Oliver Villar
Publisher: Addison-Wesley Professional
ISBN: 0134665155
Category : Computers
Languages : en
Pages : 368

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Book Description
This is the eBook of the printed book and may not include any media, website access codes, or print supplements that may come packaged with the bound book. Master the Newest Blender Techniques for Creating Amazing 3D Characters: From Design and Modeling to Video Compositing Now fully updated for Blender 2.78b and beyond, Learning Blender, Second Edition, walks you through every step of creating an outstanding 3D animated character with Blender, and then compositing it in a real video using a professional workflow. This edition covers the powerful new selection and modeling tools, as well as high-efficiency improvements related to other parts of the project such as texture painting, shading, rigging, rendering, and compositing. Still the only Blender tutorial to take you from preproduction to final result, this guide is perfect for both novices and those moving from other software to Blender (open source and free software). Author Oliver Villar provides full-color, hands-on chapters that cover every aspect of character creation: design, modeling, unwrapping, texturing, shading, rigging, animation, and rendering. He also walks you through integrating your animated character into a real-world video, using professional camera tracking, lighting, and compositing techniques. The rich companion website (blendtuts.com/learning-blender-files) will help you quickly master even the most complex techniques with bonus contents like video tutorials. By the time you’re done, you’ll be ready to create outstanding characters for all media–and you’ll have up-to-date skills for any 3D project, whether it involves characters or not. Learn Blender’s updated user interface, navigation, and selection techniques Create your first scene with Blender and the Blender Render and Cycles render engines Organize an efficient, step-by-step pipeline to streamline workflow in any project Master modeling, unwrapping, and texturing Bring your character to life with materials and shading Create your character’s skeleton and make it walk Use Camera Tracking to mix 3D objects into a real-world video Transform a raw rendered scene into the final result using Blender’s compositing nodes Register your product at informit.com/register for convenient access to downloads, updates, and corrections as they become available.

Rock Your Blender!

Rock Your Blender! PDF Author: Elaine Gordon
Publisher:
ISBN: 9781610059732
Category :
Languages : en
Pages : 108

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Book Description
Grab your blender, and let's rock some smoothies together!Food blogger Elaine Gordon invites you to step up your smoothie game in this vibrant, nutritious collection of brand-new recipes. Whether you're just starting your healthy eating journey or want to flex your blending skills, ROCK YOUR BLENDER! contains the resources you need to boost your smoothie repertoire. Each recipe comes packed with nourishing fruits, vegetables, and plant-based ingredients, with additional tips for supercharging the nutritional content of your smoothies. Included is a helpful shopping guide for stocking your pantry and freezer with smoothie essentials. Elaine is the creator and photographer of Eating by Elaine. Since starting her blog, she has devoted herself to creating and distributing recipes that are friendly to many major food allergies and sensitivities. Her content has been featured in The Washington Post, BuzzFeed, Oprah.com, and many other publications.

Learning Blender

Learning Blender PDF Author: Oliver Villar
Publisher: Addison-Wesley Professional
ISBN: 013659042X
Category : Computers
Languages : en
Pages : 630

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Book Description
Master the Newest Blender Techniques for Creating Amazing 3D Characters: From Design and Modeling to Video Compositing Now fully updated for Blender 2.83 LTS (Long-Term Support) and beyond, Learning Blender, Third Edition, walks you through every step of creating an outstanding 3D animated character with Blender, and then compositing it in a real video using a professional workflow. This edition covers the extensive interface changes of the software, as well as many improvements and some almost fully rewritten chapters to showcase more modern workflows. Still the only Blender tutorial to take you from preproduction to final result, this guide is perfect for both novices and those moving from other software to Blender (open source and free software). Author Oliver Villar provides full-color, hands-on chapters that cover every aspect of character creation: design, modeling, unwrapping, texturing, shading, rigging, animation, and rendering. He also walks you through integrating your animated character into a real-world video, using professional camera tracking, lighting, and compositing techniques. The rich companion website ( blendtuts.com/learning-blender-files) will help you quickly master even the most complex techniques with bonus contents like video tutorials. By the time you're done, you'll be ready to create outstanding characters for all media -- and you'll have up-to-date skills for any 3D project, whether it involves characters or not. Learn Blender's updated user interface and navigation Create your first scene with Blender and the Blender Render and Cycles render engines Organize an efficient, step-by-step pipeline to streamline workflow in any project Master modeling, unwrapping, and texturing Bring your character to life with materials and shading in both Cycles and EEVEE (the new real-time render engine included in Blender) Create your character's skeleton and make it walk Use Camera Tracking to mix 3D objects into a real-world video Transform a raw rendered scene into the final result using Blender's compositing nodes Register your book for convenient access to downloads, updates, and/or corrections as they become available. See inside book for details.