Author: James Price
Publisher: Prima Games
ISBN: 9780804163408
Category : Assassin's Creed (Game)
Languages : en
Pages : 0
Book Description
EXECUTION IS EVERYTHING "With a whole new design philosophy focusing on open-ended missions, in a world teeming with challenges and secrets to be found, you will find this extensive book to be an invaluable companion as you explore the merciless streets of 18th century revolutionary Paris. Within its densely packed pages lie the answers and insights that will help you make the most of your gaming experience and reap countless invaluable rewards - all of this laid out with an emphasis on stunning game visuals and art." --Alex Amancio Creative Director, Assassin's Creed Unity ALL IN ONE All secrets, bonuses, rewards, collectible items, hidden destinations, Trophies and Achievements... you won't miss a thing. YOUR VISUAL GUIDE TO 100% COMPLETION At-a-glance, annotated next-gen screenshots lead you through every moment of the adventure. ALL GAME SYSTEMS DECODED Combat, skills, weapons, economy, unlockables, puzzles - all fully analyzed by our experts to maximize your potential. CO-OP MISSIONS GUIDE Hi-res screenshots and walkthroughs highlight effective routes and strategies for all co-op challenges. 100% COMPLETE Main missions, side quests and optional challenges - all streamlined for 100% completion. INCLUDES A MAP POSTER COVERING THE FULL GAME AREA! Free eGuide: Includes a code to access the mobile-friendly eGuide, a digital version of the full strategy guide optimized for a second screen experience.
Assassin's Creed Unity
Author: James Price
Publisher: Prima Games
ISBN: 9780804163408
Category : Assassin's Creed (Game)
Languages : en
Pages : 0
Book Description
EXECUTION IS EVERYTHING "With a whole new design philosophy focusing on open-ended missions, in a world teeming with challenges and secrets to be found, you will find this extensive book to be an invaluable companion as you explore the merciless streets of 18th century revolutionary Paris. Within its densely packed pages lie the answers and insights that will help you make the most of your gaming experience and reap countless invaluable rewards - all of this laid out with an emphasis on stunning game visuals and art." --Alex Amancio Creative Director, Assassin's Creed Unity ALL IN ONE All secrets, bonuses, rewards, collectible items, hidden destinations, Trophies and Achievements... you won't miss a thing. YOUR VISUAL GUIDE TO 100% COMPLETION At-a-glance, annotated next-gen screenshots lead you through every moment of the adventure. ALL GAME SYSTEMS DECODED Combat, skills, weapons, economy, unlockables, puzzles - all fully analyzed by our experts to maximize your potential. CO-OP MISSIONS GUIDE Hi-res screenshots and walkthroughs highlight effective routes and strategies for all co-op challenges. 100% COMPLETE Main missions, side quests and optional challenges - all streamlined for 100% completion. INCLUDES A MAP POSTER COVERING THE FULL GAME AREA! Free eGuide: Includes a code to access the mobile-friendly eGuide, a digital version of the full strategy guide optimized for a second screen experience.
Publisher: Prima Games
ISBN: 9780804163408
Category : Assassin's Creed (Game)
Languages : en
Pages : 0
Book Description
EXECUTION IS EVERYTHING "With a whole new design philosophy focusing on open-ended missions, in a world teeming with challenges and secrets to be found, you will find this extensive book to be an invaluable companion as you explore the merciless streets of 18th century revolutionary Paris. Within its densely packed pages lie the answers and insights that will help you make the most of your gaming experience and reap countless invaluable rewards - all of this laid out with an emphasis on stunning game visuals and art." --Alex Amancio Creative Director, Assassin's Creed Unity ALL IN ONE All secrets, bonuses, rewards, collectible items, hidden destinations, Trophies and Achievements... you won't miss a thing. YOUR VISUAL GUIDE TO 100% COMPLETION At-a-glance, annotated next-gen screenshots lead you through every moment of the adventure. ALL GAME SYSTEMS DECODED Combat, skills, weapons, economy, unlockables, puzzles - all fully analyzed by our experts to maximize your potential. CO-OP MISSIONS GUIDE Hi-res screenshots and walkthroughs highlight effective routes and strategies for all co-op challenges. 100% COMPLETE Main missions, side quests and optional challenges - all streamlined for 100% completion. INCLUDES A MAP POSTER COVERING THE FULL GAME AREA! Free eGuide: Includes a code to access the mobile-friendly eGuide, a digital version of the full strategy guide optimized for a second screen experience.
Forsaken
Author: Oliver Bowden
Publisher: Penguin UK
ISBN: 0718193695
Category : Fiction
Languages : en
Pages : 349
Book Description
Assassin's Creed: Forsaken is the latest thrilling novelisation by Oliver Bowden based on the phenomenally successful game series. 'I am an expert swordsman. And I am skilled in the business of death. I take no pleasure in my skill. Simply, I am good at it.' 1735 - London. Haytham Kenway has been taught to use a sword from the age he was able to hold one. When his family's house is attacked - his father murdered and his sister taken by armed men - Haytham defends his home the only way he can: he kills. With no family, he is taken in by a mysterious tutor who trains him to become a deadly killer. Consumed by his thirst for revenge Haytham begins a quest for retribution, trusting no one and questioning everything he has ever known. Conspiracy and betrayal surround him as he is drawn into the centuries old battle between the Assassins and the Templars. The world of the Assassin's has become far more lethal than ever before. Assassin's Creed: Forsaken is based on the phenomenally successful gaming series. Fans of the game will love these stories. Other titles in the series include Assassin's Creed: Renaissance, Assassin's Creed: Brotherhood, Assassin's Creed: The Secret Crusade, and Assassin's Creed: Revelations. Oliver Bowden is the pen-name of an acclaimed novelist.
Publisher: Penguin UK
ISBN: 0718193695
Category : Fiction
Languages : en
Pages : 349
Book Description
Assassin's Creed: Forsaken is the latest thrilling novelisation by Oliver Bowden based on the phenomenally successful game series. 'I am an expert swordsman. And I am skilled in the business of death. I take no pleasure in my skill. Simply, I am good at it.' 1735 - London. Haytham Kenway has been taught to use a sword from the age he was able to hold one. When his family's house is attacked - his father murdered and his sister taken by armed men - Haytham defends his home the only way he can: he kills. With no family, he is taken in by a mysterious tutor who trains him to become a deadly killer. Consumed by his thirst for revenge Haytham begins a quest for retribution, trusting no one and questioning everything he has ever known. Conspiracy and betrayal surround him as he is drawn into the centuries old battle between the Assassins and the Templars. The world of the Assassin's has become far more lethal than ever before. Assassin's Creed: Forsaken is based on the phenomenally successful gaming series. Fans of the game will love these stories. Other titles in the series include Assassin's Creed: Renaissance, Assassin's Creed: Brotherhood, Assassin's Creed: The Secret Crusade, and Assassin's Creed: Revelations. Oliver Bowden is the pen-name of an acclaimed novelist.
Assassin's Creed
Author: Karl Kerschl
Publisher: Ubiworkshop
ISBN: 9782924006054
Category : Comics & Graphic Novels
Languages : en
Pages : 96
Book Description
Experience the world of Ubisoft's best-selling Assassin's Creed video games as never before with two graphic novels! Assassin's Creed: The Fall follows 19th century Russian assassin Nikolai Orelov as he strives to claim an artifact of immense power from the hands of the Templars, leading to a climactic and violent showdown with the ruthless Tsar Alexander III aboard a speeding train! Assassin's Creed: The Chain not only completes the Daniel Cross/Nikolai Orelov narrative arc, but it also sheds new light on Assassin's Creed III!
Publisher: Ubiworkshop
ISBN: 9782924006054
Category : Comics & Graphic Novels
Languages : en
Pages : 96
Book Description
Experience the world of Ubisoft's best-selling Assassin's Creed video games as never before with two graphic novels! Assassin's Creed: The Fall follows 19th century Russian assassin Nikolai Orelov as he strives to claim an artifact of immense power from the hands of the Templars, leading to a climactic and violent showdown with the ruthless Tsar Alexander III aboard a speeding train! Assassin's Creed: The Chain not only completes the Daniel Cross/Nikolai Orelov narrative arc, but it also sheds new light on Assassin's Creed III!
Game Anim
Author: Jonathan Cooper
Publisher: CRC Press
ISBN: 1000357805
Category : Computers
Languages : en
Pages : 317
Book Description
The second edition of Game Anim expands upon the first edition with an all-new chapter on 2D and Pixel Art Animation, an enhanced mocap chapter covering the latest developments in Motion Matching, and even more interviews with top professionals in the field. Combined with everything in the first edition, this updated edition provides the reader with an even more comprehensive understanding of all areas of video game animation – from small indie projects to the latest AAA blockbusters. Key Features • New 2nd Edition Content: An all-new chapter on 2D and Pixel Art Animation, Motion Matching, and more • 20 Years of Insight: Accumulated knowledge from 2 decades of experience in all areas of game animation. • The 5 Fundamentals: Reinterprets the classic 12 animation principles and sets out 5 new fundamentals for great game animation. • Full Production Cycle: Walks through every stage of a game production from the animator’s perspective. • Animator Interviews: Notable game animators offer behind-the-scenes stories, tips, and advice. • Free Animation Rig: Free "AZRI" maya rig, tutorials and other resources on the accompanying website: www.gameanim.com/book About The Author Jonathan Cooper is an award-winning video game animator who has brought virtual characters to life professionally since 2000, leading teams on large projects such as the Assassin’s Creed and Mass Effect series, with a focus on memorable stories and characters and cutting-edge video game animation. He has since focused on interactive cinematics in the latest chapters of the DICE and Annie award-winning series Uncharted and The Last of Us. Jonathan has presented at the Game Developers Conference (GDC) in San Francisco and at other conferences across Canada and the United Kingdom. He holds a Bachelor of Design honors degree in animation.
Publisher: CRC Press
ISBN: 1000357805
Category : Computers
Languages : en
Pages : 317
Book Description
The second edition of Game Anim expands upon the first edition with an all-new chapter on 2D and Pixel Art Animation, an enhanced mocap chapter covering the latest developments in Motion Matching, and even more interviews with top professionals in the field. Combined with everything in the first edition, this updated edition provides the reader with an even more comprehensive understanding of all areas of video game animation – from small indie projects to the latest AAA blockbusters. Key Features • New 2nd Edition Content: An all-new chapter on 2D and Pixel Art Animation, Motion Matching, and more • 20 Years of Insight: Accumulated knowledge from 2 decades of experience in all areas of game animation. • The 5 Fundamentals: Reinterprets the classic 12 animation principles and sets out 5 new fundamentals for great game animation. • Full Production Cycle: Walks through every stage of a game production from the animator’s perspective. • Animator Interviews: Notable game animators offer behind-the-scenes stories, tips, and advice. • Free Animation Rig: Free "AZRI" maya rig, tutorials and other resources on the accompanying website: www.gameanim.com/book About The Author Jonathan Cooper is an award-winning video game animator who has brought virtual characters to life professionally since 2000, leading teams on large projects such as the Assassin’s Creed and Mass Effect series, with a focus on memorable stories and characters and cutting-edge video game animation. He has since focused on interactive cinematics in the latest chapters of the DICE and Annie award-winning series Uncharted and The Last of Us. Jonathan has presented at the Game Developers Conference (GDC) in San Francisco and at other conferences across Canada and the United Kingdom. He holds a Bachelor of Design honors degree in animation.
The Art of Assassin's Creed Origins
Author: Paul Davies
Publisher: National Geographic Books
ISBN: 1785655167
Category : Art
Languages : en
Pages : 0
Book Description
Having taken players all the way to the gateway to the modern world in Syndicate, Assassin’s Creed once again takes fans on an adventure through history. The Art of Assassin’s Creed 7 collates hundreds of concept arts, including sketches, final paintings, and 3D Renders, alongside in-depth commentary from the artists and developers, representing the ultimate insight into the design processes behind the game.
Publisher: National Geographic Books
ISBN: 1785655167
Category : Art
Languages : en
Pages : 0
Book Description
Having taken players all the way to the gateway to the modern world in Syndicate, Assassin’s Creed once again takes fans on an adventure through history. The Art of Assassin’s Creed 7 collates hundreds of concept arts, including sketches, final paintings, and 3D Renders, alongside in-depth commentary from the artists and developers, representing the ultimate insight into the design processes behind the game.
Assassin's Creed II
Author: Piggyback
Publisher: Prima Games
ISBN: 9780761563235
Category : Games & Activities
Languages : en
Pages : 0
Book Description
Featuring a pullout poster map, this guide reveals every hideout and point of interest that gamers need to know about "Assassin's Creed." Learn how to master each new weapon, counter every attack, disarm targets, and assassinate enemies using hidden blades.
Publisher: Prima Games
ISBN: 9780761563235
Category : Games & Activities
Languages : en
Pages : 0
Book Description
Featuring a pullout poster map, this guide reveals every hideout and point of interest that gamers need to know about "Assassin's Creed." Learn how to master each new weapon, counter every attack, disarm targets, and assassinate enemies using hidden blades.
Playing with the Past
Author: Matthew Wilhelm Kapell
Publisher: Bloomsbury Publishing USA
ISBN: 1623568242
Category : Social Science
Languages : en
Pages : 519
Book Description
Game Studies is a rapidly growing area of contemporary scholarship, yet volumes in the area have tended to focus on more general issues. With Playing with the Past, game studies is taken to the next level by offering a specific and detailed analysis of one area of digital game play -- the representation of history. The collection focuses on the ways in which gamers engage with, play with, recreate, subvert, reverse and direct the historical past, and what effect this has on the ways in which we go about constructing the present or imagining a future. What can World War Two strategy games teach us about the reality of this complex and multifaceted period? Do the possibilities of playing with the past change the way we understand history? If we embody a colonialist's perspective to conquer 'primitive' tribes in Colonization, does this privilege a distinct way of viewing history as benevolent intervention over imperialist expansion? The fusion of these two fields allows the editors to pose new questions about the ways in which gamers interact with their game worlds. Drawing these threads together, the collection concludes by asking whether digital games - which represent history or historical change - alter the way we, today, understand history itself.
Publisher: Bloomsbury Publishing USA
ISBN: 1623568242
Category : Social Science
Languages : en
Pages : 519
Book Description
Game Studies is a rapidly growing area of contemporary scholarship, yet volumes in the area have tended to focus on more general issues. With Playing with the Past, game studies is taken to the next level by offering a specific and detailed analysis of one area of digital game play -- the representation of history. The collection focuses on the ways in which gamers engage with, play with, recreate, subvert, reverse and direct the historical past, and what effect this has on the ways in which we go about constructing the present or imagining a future. What can World War Two strategy games teach us about the reality of this complex and multifaceted period? Do the possibilities of playing with the past change the way we understand history? If we embody a colonialist's perspective to conquer 'primitive' tribes in Colonization, does this privilege a distinct way of viewing history as benevolent intervention over imperialist expansion? The fusion of these two fields allows the editors to pose new questions about the ways in which gamers interact with their game worlds. Drawing these threads together, the collection concludes by asking whether digital games - which represent history or historical change - alter the way we, today, understand history itself.
Poor Richard's Almanac
Author: Benjamin Franklin
Publisher:
ISBN:
Category : Almanacs, American
Languages : en
Pages : 192
Book Description
Publisher:
ISBN:
Category : Almanacs, American
Languages : en
Pages : 192
Book Description
Assassin's Creed: Desmond
Author: Eric Corbeyran
Publisher: National Geographic Books
ISBN: 1781163405
Category : Comics & Graphic Novels
Languages : en
Pages : 0
Book Description
This first volume of the French comic trilogy from Ubisoft, tells the story of Desmond Miles' abduction by Abstergo and their plans to rip the blood-steeped memories of Desmond's ancestors from his genetic code. Add to the mix the mysterious and violently terrified Subject 16 and a desperate flight from Abstergo, and this makes for a fast-paced and thrilling addition to the game's universe.
Publisher: National Geographic Books
ISBN: 1781163405
Category : Comics & Graphic Novels
Languages : en
Pages : 0
Book Description
This first volume of the French comic trilogy from Ubisoft, tells the story of Desmond Miles' abduction by Abstergo and their plans to rip the blood-steeped memories of Desmond's ancestors from his genetic code. Add to the mix the mysterious and violently terrified Subject 16 and a desperate flight from Abstergo, and this makes for a fast-paced and thrilling addition to the game's universe.
Assassin's Creed: El Cakr
Author: Eric Corbeyran
Publisher: Titan Books (US, CA)
ISBN: 1783293586
Category : Comics & Graphic Novels
Languages : en
Pages : 0
Book Description
Assassin’s Creed: El Cakr continues the story of elite Assassin Jonathan Hawk, a brother-in-arms of video game protagonist Desmond Miles. In the present day, Hawk fights through a terrible setback to unmask a traitor in the Order’s ranks, whilst his ancestor El Cakr battles Templar agents to gain possession of the powerful Scepter of Aset in 13th century Egypt. As paths intertwine and hidden agendas are revealed, both Hawk and El Cakr take dangerous steps that lead them ever closer toward their destinies.
Publisher: Titan Books (US, CA)
ISBN: 1783293586
Category : Comics & Graphic Novels
Languages : en
Pages : 0
Book Description
Assassin’s Creed: El Cakr continues the story of elite Assassin Jonathan Hawk, a brother-in-arms of video game protagonist Desmond Miles. In the present day, Hawk fights through a terrible setback to unmask a traitor in the Order’s ranks, whilst his ancestor El Cakr battles Templar agents to gain possession of the powerful Scepter of Aset in 13th century Egypt. As paths intertwine and hidden agendas are revealed, both Hawk and El Cakr take dangerous steps that lead them ever closer toward their destinies.