Author: Nick Snels
Publisher: PuzzleBooks.net
ISBN: 1503153614
Category : Games & Activities
Languages : en
Pages : 180
Book Description
When you buy this book you get an electronic version (PDF file) of the interior of this book. Become a master in solving Anti Diagonal Sudoku 9x9. After solving all the puzzles in this book, you will be a Anti Diagonal Sudoku Pro. You start with easy Anti Diagonal Sudoku puzzles and you gradually build your way up to extremely difficult Anti Diagonal Sudoku puzzles. Once you pick up this book, you won't be able to put it back down. You have been warned! Anti Diagonal Sudoku 9x9 - Easy to Extreme is a collection of 276 puzzles: 54 easy Anti Diagonal Sudoku 9x9 puzzles 54 medium Anti Diagonal Sudoku 9x9 puzzles 54 hard Anti Diagonal Sudoku 9x9 puzzles 54 extreme Anti Diagonal Sudoku 9x9 puzzles 60 extra logic puzzles The goal of Anti Diagonal Sudoku is to fill in the empty cells, one number in each, so that each column, row, and region contains each number exactly once and each diagonal has at most three different numbers for 9x9 grids and at most four different numbers for 16x16 grids. I guarantee that every logic puzzle in this Anti Diagonal Sudoku puzzle book has been carefully checked to ensure that each puzzle has only 1 solution. None of the puzzles in this book will appear in any of the other PuzzleBooks.net books.
Anti Diagonal Sudoku 9x9 - Easy to Extreme - Volume 1 - 276 Puzzles
Author: Nick Snels
Publisher: PuzzleBooks.net
ISBN: 1503153614
Category : Games & Activities
Languages : en
Pages : 180
Book Description
When you buy this book you get an electronic version (PDF file) of the interior of this book. Become a master in solving Anti Diagonal Sudoku 9x9. After solving all the puzzles in this book, you will be a Anti Diagonal Sudoku Pro. You start with easy Anti Diagonal Sudoku puzzles and you gradually build your way up to extremely difficult Anti Diagonal Sudoku puzzles. Once you pick up this book, you won't be able to put it back down. You have been warned! Anti Diagonal Sudoku 9x9 - Easy to Extreme is a collection of 276 puzzles: 54 easy Anti Diagonal Sudoku 9x9 puzzles 54 medium Anti Diagonal Sudoku 9x9 puzzles 54 hard Anti Diagonal Sudoku 9x9 puzzles 54 extreme Anti Diagonal Sudoku 9x9 puzzles 60 extra logic puzzles The goal of Anti Diagonal Sudoku is to fill in the empty cells, one number in each, so that each column, row, and region contains each number exactly once and each diagonal has at most three different numbers for 9x9 grids and at most four different numbers for 16x16 grids. I guarantee that every logic puzzle in this Anti Diagonal Sudoku puzzle book has been carefully checked to ensure that each puzzle has only 1 solution. None of the puzzles in this book will appear in any of the other PuzzleBooks.net books.
Publisher: PuzzleBooks.net
ISBN: 1503153614
Category : Games & Activities
Languages : en
Pages : 180
Book Description
When you buy this book you get an electronic version (PDF file) of the interior of this book. Become a master in solving Anti Diagonal Sudoku 9x9. After solving all the puzzles in this book, you will be a Anti Diagonal Sudoku Pro. You start with easy Anti Diagonal Sudoku puzzles and you gradually build your way up to extremely difficult Anti Diagonal Sudoku puzzles. Once you pick up this book, you won't be able to put it back down. You have been warned! Anti Diagonal Sudoku 9x9 - Easy to Extreme is a collection of 276 puzzles: 54 easy Anti Diagonal Sudoku 9x9 puzzles 54 medium Anti Diagonal Sudoku 9x9 puzzles 54 hard Anti Diagonal Sudoku 9x9 puzzles 54 extreme Anti Diagonal Sudoku 9x9 puzzles 60 extra logic puzzles The goal of Anti Diagonal Sudoku is to fill in the empty cells, one number in each, so that each column, row, and region contains each number exactly once and each diagonal has at most three different numbers for 9x9 grids and at most four different numbers for 16x16 grids. I guarantee that every logic puzzle in this Anti Diagonal Sudoku puzzle book has been carefully checked to ensure that each puzzle has only 1 solution. None of the puzzles in this book will appear in any of the other PuzzleBooks.net books.
The Big Book of Small Python Projects
Author: Al Sweigart
Publisher: No Starch Press
ISBN: 1718501242
Category : Computers
Languages : en
Pages : 433
Book Description
Best-selling author Al Sweigart shows you how to easily build over 80 fun programs with minimal code and maximum creativity. If you’ve mastered basic Python syntax and you’re ready to start writing programs, you’ll find The Big Book of Small Python Projects both enlightening and fun. This collection of 81 Python projects will have you making digital art, games, animations, counting pro- grams, and more right away. Once you see how the code works, you’ll practice re-creating the programs and experiment by adding your own custom touches. These simple, text-based programs are 256 lines of code or less. And whether it’s a vintage screensaver, a snail-racing game, a clickbait headline generator, or animated strands of DNA, each project is designed to be self-contained so you can easily share it online. You’ll create: • Hangman, Blackjack, and other games to play against your friends or the computer • Simulations of a forest fire, a million dice rolls, and a Japanese abacus • Animations like a virtual fish tank, a rotating cube, and a bouncing DVD logo screensaver • A first-person 3D maze game • Encryption programs that use ciphers like ROT13 and Vigenère to conceal text If you’re tired of standard step-by-step tutorials, you’ll love the learn-by-doing approach of The Big Book of Small Python Projects. It’s proof that good things come in small programs!
Publisher: No Starch Press
ISBN: 1718501242
Category : Computers
Languages : en
Pages : 433
Book Description
Best-selling author Al Sweigart shows you how to easily build over 80 fun programs with minimal code and maximum creativity. If you’ve mastered basic Python syntax and you’re ready to start writing programs, you’ll find The Big Book of Small Python Projects both enlightening and fun. This collection of 81 Python projects will have you making digital art, games, animations, counting pro- grams, and more right away. Once you see how the code works, you’ll practice re-creating the programs and experiment by adding your own custom touches. These simple, text-based programs are 256 lines of code or less. And whether it’s a vintage screensaver, a snail-racing game, a clickbait headline generator, or animated strands of DNA, each project is designed to be self-contained so you can easily share it online. You’ll create: • Hangman, Blackjack, and other games to play against your friends or the computer • Simulations of a forest fire, a million dice rolls, and a Japanese abacus • Animations like a virtual fish tank, a rotating cube, and a bouncing DVD logo screensaver • A first-person 3D maze game • Encryption programs that use ciphers like ROT13 and Vigenère to conceal text If you’re tired of standard step-by-step tutorials, you’ll love the learn-by-doing approach of The Big Book of Small Python Projects. It’s proof that good things come in small programs!
Mastering Sudoku Week by Week
Author: Paul Stephens
Publisher: Sterling Publishing Company
ISBN: 9781844834051
Category : Games & Activities
Languages : en
Pages : 186
Book Description
Sudoku has become an addiction for millions--and that’s great, because mind games help keep our brains in good working order. But even though the rules are simple, many solvers need some help when cracking the more complicated grids. That support is here in abundance...enough to take to you into the realm of the Very Difficult and even the Fiendish. Using this attractive guide, solvers will smoothly progress through 52 stages, each with a self-testing and timed puzzle to monitor progress. Chock-full of tactics and tips, and drawing on strategies evolved by Sudoku experts from Japan, Europe, and the United States, this little book takes you to the top.
Publisher: Sterling Publishing Company
ISBN: 9781844834051
Category : Games & Activities
Languages : en
Pages : 186
Book Description
Sudoku has become an addiction for millions--and that’s great, because mind games help keep our brains in good working order. But even though the rules are simple, many solvers need some help when cracking the more complicated grids. That support is here in abundance...enough to take to you into the realm of the Very Difficult and even the Fiendish. Using this attractive guide, solvers will smoothly progress through 52 stages, each with a self-testing and timed puzzle to monitor progress. Chock-full of tactics and tips, and drawing on strategies evolved by Sudoku experts from Japan, Europe, and the United States, this little book takes you to the top.
Anti-Diagonal Sudoku
Author: Nidhi Grover
Publisher:
ISBN:
Category :
Languages : en
Pages : 110
Book Description
The objective of Anti-Diagonal Sudoku is to fill numbers 1-9 in the empty spaces of the 9x9 grid such that these numbers appear exactly once in each row, column, and 3x3 square. Additionally, the two main diagonals can have at most three different digits. Suitable for ages 12 and up. Two puzzles per page; 150 puzzles in total. Easy to hard puzzles for both novices and experts. Solutions included. Guaranteed hours of fun. Travel companion paperback. Other Sudoku puzzle variants are also available. Are you up for the challenge?
Publisher:
ISBN:
Category :
Languages : en
Pages : 110
Book Description
The objective of Anti-Diagonal Sudoku is to fill numbers 1-9 in the empty spaces of the 9x9 grid such that these numbers appear exactly once in each row, column, and 3x3 square. Additionally, the two main diagonals can have at most three different digits. Suitable for ages 12 and up. Two puzzles per page; 150 puzzles in total. Easy to hard puzzles for both novices and experts. Solutions included. Guaranteed hours of fun. Travel companion paperback. Other Sudoku puzzle variants are also available. Are you up for the challenge?
Windows 10 For Dummies
Author: Andy Rathbone
Publisher: John Wiley & Sons
ISBN: 1119049369
Category : Computers
Languages : en
Pages : 432
Book Description
Illustrates the new features of Windows 10.
Publisher: John Wiley & Sons
ISBN: 1119049369
Category : Computers
Languages : en
Pages : 432
Book Description
Illustrates the new features of Windows 10.
Killer Sudoku Zero
Author: Gareth Moore
Publisher: Createspace Independent Pub
ISBN: 9781479221943
Category : Games
Languages : en
Pages : 62
Book Description
Featuring a huge number of Killer Sudoku Zero puzzles, all carefully sorted into order of increasing difficulty, this unique collection of 200 puzzles is full of attractively-designed challenges from best-selling puzzle author Gareth Moore, author of many international books. Killer Sudoku Zero puzzles are similar to Killer Sudoku except that all unnecessary cages are removed. The cages that remain give the sum of the values in the squares which they cover. Printed on large, top-quality paper ideal for solving on, the 200 Killer Sudoku Zero puzzles vary in difficulty from easy to hard so whatever your preference or experience you'll always find a puzzle here to suit you. Search '200 Puzzles Moore' on Amazon for lots more titles in this series, including regular Killer Sudoku.
Publisher: Createspace Independent Pub
ISBN: 9781479221943
Category : Games
Languages : en
Pages : 62
Book Description
Featuring a huge number of Killer Sudoku Zero puzzles, all carefully sorted into order of increasing difficulty, this unique collection of 200 puzzles is full of attractively-designed challenges from best-selling puzzle author Gareth Moore, author of many international books. Killer Sudoku Zero puzzles are similar to Killer Sudoku except that all unnecessary cages are removed. The cages that remain give the sum of the values in the squares which they cover. Printed on large, top-quality paper ideal for solving on, the 200 Killer Sudoku Zero puzzles vary in difficulty from easy to hard so whatever your preference or experience you'll always find a puzzle here to suit you. Search '200 Puzzles Moore' on Amazon for lots more titles in this series, including regular Killer Sudoku.
The Hidden Logic of Sudoku
Author: Denis Berthier
Publisher: Lulu.com
ISBN: 9781847534729
Category : Games & Activities
Languages : en
Pages : 0
Book Description
The "Hidden Logic of Sudoku" provides the first systematic perspective of the logical symmetries of the popular game. These are fully exploited to define new graphical representations, new kinds of resolution rules and a precedence ordering of the rules consistent with their logical complexity. The set of rules defined in the book is illustrated with a hundred of puzzles together with their full resolution paths. It suffices to solve almost any puzzle without making guesses or assuming the uniqueness of a solution. It has been fed into an Artificial Intelligence (AI) engine and a large database of puzzles has been processed, leading to a precise evaluation of the efficiency of each rule. The book is intended for both advanced Sudoku players (who will discover many new facets of the game and a new, systematic approach to the resolution rules) and for teachers or students of Logic or AI (who will appreciate the strict logical foundations).
Publisher: Lulu.com
ISBN: 9781847534729
Category : Games & Activities
Languages : en
Pages : 0
Book Description
The "Hidden Logic of Sudoku" provides the first systematic perspective of the logical symmetries of the popular game. These are fully exploited to define new graphical representations, new kinds of resolution rules and a precedence ordering of the rules consistent with their logical complexity. The set of rules defined in the book is illustrated with a hundred of puzzles together with their full resolution paths. It suffices to solve almost any puzzle without making guesses or assuming the uniqueness of a solution. It has been fed into an Artificial Intelligence (AI) engine and a large database of puzzles has been processed, leading to a precise evaluation of the efficiency of each rule. The book is intended for both advanced Sudoku players (who will discover many new facets of the game and a new, systematic approach to the resolution rules) and for teachers or students of Logic or AI (who will appreciate the strict logical foundations).
Pattern-Based Constraint Satisfaction and Logic Puzzles (Second Edition)
Author: Denis Berthier
Publisher:
ISBN: 9781326350642
Category : Games & Activities
Languages : en
Pages : 568
Book Description
""Pattern-Based Constraint Satisfaction and Logic Puzzles (Second Edition)"" develops a pure logic, pattern-based perspective of solving the finite Constraint Satisfaction Problem (CSP), with emphasis on finding the ""simplest"" solution. Different ways of reasoning with the constraints are formalised by various families of ""resolution rules,"" each of them carrying its own notion of simplicity. A large part of the book illustrates the power of the approach by applying it to various popular logic puzzles. It provides a unified view of how to model and solve them, even though they involve very different types of constraints: obvious symmetric ones in Sudoku, non-symmetric but transitive ones in Futoshiki, topological and geometric ones in Map colouring, Numbrix and Hidato, non-binary arithmetic ones in Kakuro and both non-binary and non-local ones in Slitherlink. It also shows that the most familiar techniques for these puzzles can be understood as mere application-specific presentations of the general rules.
Publisher:
ISBN: 9781326350642
Category : Games & Activities
Languages : en
Pages : 568
Book Description
""Pattern-Based Constraint Satisfaction and Logic Puzzles (Second Edition)"" develops a pure logic, pattern-based perspective of solving the finite Constraint Satisfaction Problem (CSP), with emphasis on finding the ""simplest"" solution. Different ways of reasoning with the constraints are formalised by various families of ""resolution rules,"" each of them carrying its own notion of simplicity. A large part of the book illustrates the power of the approach by applying it to various popular logic puzzles. It provides a unified view of how to model and solve them, even though they involve very different types of constraints: obvious symmetric ones in Sudoku, non-symmetric but transitive ones in Futoshiki, topological and geometric ones in Map colouring, Numbrix and Hidato, non-binary arithmetic ones in Kakuro and both non-binary and non-local ones in Slitherlink. It also shows that the most familiar techniques for these puzzles can be understood as mere application-specific presentations of the general rules.
Genetic Algorithms with Python
Author: Clinton Sheppard
Publisher:
ISBN: 9781732029804
Category : Genetic algorithms
Languages : en
Pages : 532
Book Description
Get a hands-on introduction to machine learning with genetic algorithms using Python. Genetic algorithms are one of the tools you can use to apply machine learning to finding good, sometimes even optimal, solutions to problems that have billions of potential solutions. This book gives you experience making genetic algorithms work for you, using easy-to-follow example projects that you can fall back upon when learning to use other machine learning tools and techniques. The step-by-step tutorials build your skills from Hello World! to optimizing one genetic algorithm with another, and finally genetic programming; thus preparing you to apply genetic algorithms to problems in your own field of expertise. Python is a high-level, low ceremony and powerful language whose code can be easily understood even by entry-level programmers. If you have experience with another programming language then you should have no difficulty learning Python by induction. Souce code: https: //github.com/handcraftsman/GeneticAlgorithmsWithPython
Publisher:
ISBN: 9781732029804
Category : Genetic algorithms
Languages : en
Pages : 532
Book Description
Get a hands-on introduction to machine learning with genetic algorithms using Python. Genetic algorithms are one of the tools you can use to apply machine learning to finding good, sometimes even optimal, solutions to problems that have billions of potential solutions. This book gives you experience making genetic algorithms work for you, using easy-to-follow example projects that you can fall back upon when learning to use other machine learning tools and techniques. The step-by-step tutorials build your skills from Hello World! to optimizing one genetic algorithm with another, and finally genetic programming; thus preparing you to apply genetic algorithms to problems in your own field of expertise. Python is a high-level, low ceremony and powerful language whose code can be easily understood even by entry-level programmers. If you have experience with another programming language then you should have no difficulty learning Python by induction. Souce code: https: //github.com/handcraftsman/GeneticAlgorithmsWithPython
Python 3 for Science and Engineering Applications
Author: Felix Bittmann
Publisher:
ISBN: 9783895764004
Category :
Languages : en
Pages : 0
Book Description
Publisher:
ISBN: 9783895764004
Category :
Languages : en
Pages : 0
Book Description