Author: Roger Noake
Publisher: Booksales
ISBN:
Category : Performing Arts
Languages : en
Pages : 168
Book Description
So familiar yet so intriguing, animation pops up in almost everything we see. Now, for the first time, the history, techniques, and thinking behind this medium is thoroughly explored. Full-color photos.
Animation Techniques
Author: Roger Noake
Publisher: Booksales
ISBN:
Category : Performing Arts
Languages : en
Pages : 168
Book Description
So familiar yet so intriguing, animation pops up in almost everything we see. Now, for the first time, the history, techniques, and thinking behind this medium is thoroughly explored. Full-color photos.
Publisher: Booksales
ISBN:
Category : Performing Arts
Languages : en
Pages : 168
Book Description
So familiar yet so intriguing, animation pops up in almost everything we see. Now, for the first time, the history, techniques, and thinking behind this medium is thoroughly explored. Full-color photos.
Animation Techniques
Author: Steve Roberts
Publisher: The Crowood Press
ISBN: 1785009362
Category : Performing Arts
Languages : en
Pages : 447
Book Description
Animation can be used to illustrate, simplify and explain complicated subjects, as well as to transform stories into engaging, fantastical narratives. There are many types of animation, all of which can incorporate different artistic techniques such as sculpture, drawing, painting, printing and textiles. In this practical guide, animation tutor Steve Roberts explores the twelve basic principles of animation, demonstrating the different techniques available and offering helpful exercises for readers to practise in their chosen style. From pencils to pixels, flip books to feature films, and plasticine to puppets, this helpful book covers everything you need to know about how to start animating and will be of great interest for anyone looking to learn how to make their own animated films.
Publisher: The Crowood Press
ISBN: 1785009362
Category : Performing Arts
Languages : en
Pages : 447
Book Description
Animation can be used to illustrate, simplify and explain complicated subjects, as well as to transform stories into engaging, fantastical narratives. There are many types of animation, all of which can incorporate different artistic techniques such as sculpture, drawing, painting, printing and textiles. In this practical guide, animation tutor Steve Roberts explores the twelve basic principles of animation, demonstrating the different techniques available and offering helpful exercises for readers to practise in their chosen style. From pencils to pixels, flip books to feature films, and plasticine to puppets, this helpful book covers everything you need to know about how to start animating and will be of great interest for anyone looking to learn how to make their own animated films.
Computer Animation
Author: Rick Parent
Publisher: Elsevier
ISBN: 0080553850
Category : Computers
Languages : en
Pages : 626
Book Description
Driven by the demands of research and the entertainment industry, the techniques of animation are pushed to render increasingly complex objects with ever-greater life-like appearance and motion. This rapid progression of knowledge and technique impacts professional developers, as well as students. Developers must maintain their understanding of conceptual foundations, while their animation tools become ever more complex and specialized. The second edition of Rick Parent's Computer Animation is an excellent resource for the designers who must meet this challenge. The first edition established its reputation as the best technically oriented animation text. This new edition focuses on the many recent developments in animation technology, including fluid animation, human figure animation, and soft body animation. The new edition revises and expands coverage of topics such as quaternions, natural phenomenon, facial animation, and inverse kinematics. The book includes up-to-date discussions of Maya scripting and the Maya C++ API, programming on real-time 3D graphics hardware, collision detection, motion capture, and motion capture data processing. - New up-to-the-moment coverage of hot topics like real-time 3D graphics, collision detection, fluid and soft-body animation and more! - Companion site with animation clips drawn from research & entertainment and code samples - Describes the mathematical and algorithmic foundations of animation that provide the animator with a deep understanding and control of technique
Publisher: Elsevier
ISBN: 0080553850
Category : Computers
Languages : en
Pages : 626
Book Description
Driven by the demands of research and the entertainment industry, the techniques of animation are pushed to render increasingly complex objects with ever-greater life-like appearance and motion. This rapid progression of knowledge and technique impacts professional developers, as well as students. Developers must maintain their understanding of conceptual foundations, while their animation tools become ever more complex and specialized. The second edition of Rick Parent's Computer Animation is an excellent resource for the designers who must meet this challenge. The first edition established its reputation as the best technically oriented animation text. This new edition focuses on the many recent developments in animation technology, including fluid animation, human figure animation, and soft body animation. The new edition revises and expands coverage of topics such as quaternions, natural phenomenon, facial animation, and inverse kinematics. The book includes up-to-date discussions of Maya scripting and the Maya C++ API, programming on real-time 3D graphics hardware, collision detection, motion capture, and motion capture data processing. - New up-to-the-moment coverage of hot topics like real-time 3D graphics, collision detection, fluid and soft-body animation and more! - Companion site with animation clips drawn from research & entertainment and code samples - Describes the mathematical and algorithmic foundations of animation that provide the animator with a deep understanding and control of technique
Advanced Animation and Rendering Techniques
Author: Alan H. Watt
Publisher: Addison-Wesley Professional
ISBN:
Category : Computers
Languages : en
Pages : 516
Book Description
An exposition of state-of-the-art techniques in rendering and animation. This book provides a unique synthesis of techniques and theory. Each technique is illustrated with a series of full-color frames showing the development of the example.
Publisher: Addison-Wesley Professional
ISBN:
Category : Computers
Languages : en
Pages : 516
Book Description
An exposition of state-of-the-art techniques in rendering and animation. This book provides a unique synthesis of techniques and theory. Each technique is illustrated with a series of full-color frames showing the development of the example.
Basic Animation Stand Techniques
Author: Brian G. D. Salt
Publisher: Elsevier
ISBN: 148315484X
Category : Photography
Languages : en
Pages : 251
Book Description
Basic Animation Stand Techniques describes the use and importance of the animation stand in making animated films for the screen. The book describes the fundamental operation and construction of the animation stand where the film camera is mounted. The text explains in detail how the animation stand holds the camera, which points vertically straight down on the table containing the artwork. The selection describes the zoom movement, the light box, and the cell punch. Then the book discusses the three kinds of methods of animation, namely, modification, substitution, and mechanical movement. The book teaches some basic techniques of animation as well as the use of superimposition, image replacement, back projection, aerial image, fades, or mixes. The text explains exposures at different sized fields and camera exposure sheets, the latter containing detailed instructions on how to shoot each single frame. The book also notes the settings that can be achieved on a modern animation stand, including the counters and calibration of gears and wheels. For example, a movement can be as precise as a hundredth of an inch, while a rotation can be made in a tenth of a degree. The book also provides a fairing table, different exposures for different films, and a method to approximate the amount of film stock left in a magazine. The text is valuable for artists, animators, animation technicians, film directors, and others working in the film industry.
Publisher: Elsevier
ISBN: 148315484X
Category : Photography
Languages : en
Pages : 251
Book Description
Basic Animation Stand Techniques describes the use and importance of the animation stand in making animated films for the screen. The book describes the fundamental operation and construction of the animation stand where the film camera is mounted. The text explains in detail how the animation stand holds the camera, which points vertically straight down on the table containing the artwork. The selection describes the zoom movement, the light box, and the cell punch. Then the book discusses the three kinds of methods of animation, namely, modification, substitution, and mechanical movement. The book teaches some basic techniques of animation as well as the use of superimposition, image replacement, back projection, aerial image, fades, or mixes. The text explains exposures at different sized fields and camera exposure sheets, the latter containing detailed instructions on how to shoot each single frame. The book also notes the settings that can be achieved on a modern animation stand, including the counters and calibration of gears and wheels. For example, a movement can be as precise as a hundredth of an inch, while a rotation can be made in a tenth of a degree. The book also provides a fairing table, different exposures for different films, and a method to approximate the amount of film stock left in a magazine. The text is valuable for artists, animators, animation technicians, film directors, and others working in the film industry.
Animating with Flash 8
Author: Alex Michael
Publisher: CRC Press
ISBN: 1136144382
Category : Art
Languages : en
Pages : 456
Book Description
Whether you are a designer who hasn't yet used Flash, a professional animator who wants to create digital animation for the first time, or a Flash user who hasn't yet made the most of the animation features this book will show you how to bring your ideas to life. Get to grips with Flash and bring inspiration to your work using Alex Michael's easy to understand approach, demonstrating a wide selection of animation styles from a range of artists, along with key tips and tricks from the professionals.
Publisher: CRC Press
ISBN: 1136144382
Category : Art
Languages : en
Pages : 456
Book Description
Whether you are a designer who hasn't yet used Flash, a professional animator who wants to create digital animation for the first time, or a Flash user who hasn't yet made the most of the animation features this book will show you how to bring your ideas to life. Get to grips with Flash and bring inspiration to your work using Alex Michael's easy to understand approach, demonstrating a wide selection of animation styles from a range of artists, along with key tips and tricks from the professionals.
Frame-By-Frame Stop Motion
Author: Tom Gasek
Publisher: Taylor & Francis
ISBN: 1136129332
Category : Computers
Languages : en
Pages : 215
Book Description
In a world that is dominated by computer images, alternative stop motion techniques like pixilation, time-lapse photography and down-shooting techniques combined with new technologies offer a new, tangible and exciting approach to animation. With over 25 years professional experience, industry veteran, Tom Gasek presents a comprehensive guide to stop motion animation without the focus on puppetry or model animation. With tips, tricks and hands-on exercises, Frame by Frame will help both experienced and novice filmmakers get the most effective results from this underutilized branch of animation. Practical insight and inspiration from leading filmmakers like PES (Western Spaghetti Creator, Time Magazine's #2 Viral Video of 2008), Dave Borthwick, of the Bolex Brothers and more! The accompanying website will include further content driven examples, indexes of stop motion software, a recommended film list and tools and resources for the beginner and intermediate stop motion artist, animators and filmmakers.
Publisher: Taylor & Francis
ISBN: 1136129332
Category : Computers
Languages : en
Pages : 215
Book Description
In a world that is dominated by computer images, alternative stop motion techniques like pixilation, time-lapse photography and down-shooting techniques combined with new technologies offer a new, tangible and exciting approach to animation. With over 25 years professional experience, industry veteran, Tom Gasek presents a comprehensive guide to stop motion animation without the focus on puppetry or model animation. With tips, tricks and hands-on exercises, Frame by Frame will help both experienced and novice filmmakers get the most effective results from this underutilized branch of animation. Practical insight and inspiration from leading filmmakers like PES (Western Spaghetti Creator, Time Magazine's #2 Viral Video of 2008), Dave Borthwick, of the Bolex Brothers and more! The accompanying website will include further content driven examples, indexes of stop motion software, a recommended film list and tools and resources for the beginner and intermediate stop motion artist, animators and filmmakers.
jQuery 2.0 Animation Techniques Beginner’s Guide
Author: Adam Culpepper
Publisher: Packt Publishing Ltd
ISBN: 1782169652
Category : Computers
Languages : en
Pages : 494
Book Description
This book is a guide to help you create attractive web page animations using jQuery. Written in a friendly and engaging approach this book is designed to be placed alongside your computer as a mentor. If you are a web designer or a frontend developer or if you want to learn how to animate the user interface of your web applications with jQuery, this book is for you. Experience with jQuery or Javascript would be helpful but solid knowledge base of HTML and CSS is assumed.
Publisher: Packt Publishing Ltd
ISBN: 1782169652
Category : Computers
Languages : en
Pages : 494
Book Description
This book is a guide to help you create attractive web page animations using jQuery. Written in a friendly and engaging approach this book is designed to be placed alongside your computer as a mentor. If you are a web designer or a frontend developer or if you want to learn how to animate the user interface of your web applications with jQuery, this book is for you. Experience with jQuery or Javascript would be helpful but solid knowledge base of HTML and CSS is assumed.
Animation from Pencils to Pixels
Author: Tony White
Publisher: Taylor & Francis
ISBN: 1136144218
Category : Computers
Languages : en
Pages : 520
Book Description
Just add talent! Award-winning animator Tony White brings you the ultimate book for digital animation. Here you will find the classic knowledge of many legendary techniques revealed, paired with information relevant to today's capable, state-of-the-art technologies. White leaves nothing out. What contemporary digital animators most need to know can be found between this book's covers - from conceptions to creation and through the many stages of the production pipeline to distribution. This book is intended to serve as your one-stop how-to animation guide. Whether you're new to animation or a very experienced digital animator, here you'll find fundamentals, key classical techniques, and professional advice that will strengthen your work and well-roundedness as an animator. Speaking from experience, White presents time-honored secrets of professional animaton with a warm, masterly, and knowledgeable approach that has evolved from over 30 years as an award-winning animator/director. The book's enclosed downloadable resources presents classic moments from animation's history through White's personal homage to traditional drawn animation, "Endangered Species." Using movie clips and still images from the film, White shares the 'making of' journal of the film, detailing each step, with scene-by-scene descriptions, technique by technique. Look for the repetitive stress disorder guide on the downloadable resources, called, "Mega-hurts." Watch the many movie clips for insights into the versatility that a traditional, pencil-drawn approach to animaton can offer.
Publisher: Taylor & Francis
ISBN: 1136144218
Category : Computers
Languages : en
Pages : 520
Book Description
Just add talent! Award-winning animator Tony White brings you the ultimate book for digital animation. Here you will find the classic knowledge of many legendary techniques revealed, paired with information relevant to today's capable, state-of-the-art technologies. White leaves nothing out. What contemporary digital animators most need to know can be found between this book's covers - from conceptions to creation and through the many stages of the production pipeline to distribution. This book is intended to serve as your one-stop how-to animation guide. Whether you're new to animation or a very experienced digital animator, here you'll find fundamentals, key classical techniques, and professional advice that will strengthen your work and well-roundedness as an animator. Speaking from experience, White presents time-honored secrets of professional animaton with a warm, masterly, and knowledgeable approach that has evolved from over 30 years as an award-winning animator/director. The book's enclosed downloadable resources presents classic moments from animation's history through White's personal homage to traditional drawn animation, "Endangered Species." Using movie clips and still images from the film, White shares the 'making of' journal of the film, detailing each step, with scene-by-scene descriptions, technique by technique. Look for the repetitive stress disorder guide on the downloadable resources, called, "Mega-hurts." Watch the many movie clips for insights into the versatility that a traditional, pencil-drawn approach to animaton can offer.
Character Animation in 3D
Author: Steve Roberts
Publisher: CRC Press
ISBN: 1136134948
Category : Art
Languages : en
Pages : 260
Book Description
Improve your animation by fully understanding the key 2d skills before using a computer!
Publisher: CRC Press
ISBN: 1136134948
Category : Art
Languages : en
Pages : 260
Book Description
Improve your animation by fully understanding the key 2d skills before using a computer!